[Cache start]
#680 - Doublade
PadrãoShiny
Categoria: Sword Pokémon
Altura: 0,8 mPeso: 4,5 Kg
Cor: Brown
Formato:
Egg group: Mineral20 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 50
Experiência base: 157
Taxa de captura: 90
Leveling: MediumMáx: 1.000.000 Exp.
EVs fornecidos: Def +2Total: 2
Competitivo
In-Game
Abilities
No Guard: Every Move used by or against this Pokemon will always hit.
Base stats
HP
Atk
Def
SpA
SpD
Spe
59
110
150
45
49
35
Level 50
Level 100
119 166
228 322
103 178
202 350
139 222
274 438
45 106
85 207
48 111
92 216
36 95
67 185
Dano recebido
×¼
×2
×½
×1
×½
×0
×2
×½
×2
×½
×2
×½
×0
×0
×½
×½
×½
×1
Cadeia evolutiva
3 níveis evolutivos.
Moves que aprende
SS
USM
ORAS
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Level up
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Autotomize
Level up
15Raises the user's Speed by 2; user loses 100 kg.
Block
Egg
5Prevents the target from switching out.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Close Combat
Machine
1201005Lowers the user's Defense and Sp Def by 1.
Destiny Bond
Egg
5If an opponent knocks out the user, it also faints.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
False Swipe
Machine
4010040Always leaves the target with at least 1 HP.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fury Cutter
Level up
409520Power doubles with each hit, up to 160.
Gyro Ball
Machine
1005More power the slower the user than the target.
Iron Defense
Level up
Machine
15Raises the user's Defense by 2.
Iron Head
Level up
Machine
801001530% chance to causar flinch.
Metal Sound
Level up
8540Lowers the target's Sp Def by 2.
Night Slash
Level up
7010015High critical hit ratio.
Power Trick
Level up
10Switches user's Attack and Defense stats.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psycho Cut
Machine
7010020High critical hit ratio.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Level up
Machine
701005Power doubles if an ally fainted last turn.
Reversal
Machine
10015More power the less HP the user has left.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Round
Machine
6010015Power doubles if others used Round this turn.
Sacred Sword
Level up
9010015Ignores the target's stat stage changes.
Screech
Machine
8540Lowers the target's Defense by 2.
Shadow Claw
Machine
7010015High critical hit ratio.
Shadow Sneak
Level up
4010030Usually goes first.
Slash
Level up
7010020High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Solar Blade
Machine
12510010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Beam
Tutor
140955User loses 50% HP máximo.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swords Dance
Level up
Machine
20Raises the user's Attack by 2.
Tackle
Level up
4010035Nenhum efeito adicional.
Wide Guard
Egg
10Protects allies from multi-target Moves this turn.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Level up
Machine
6020Este Move não verifica accuracy.
After You
Tutor
15The target makes its Move right after the user.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Autotomize
Level up
15Raises the user's Speed by 2; user loses 100 kg.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Destiny Bond
Egg
5If an opponent knocks out the user, it also faints.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
False Swipe
Machine
4010040Always leaves the target with at least 1 HP.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Fury Cutter
Level up
409520Power doubles with each hit, up to 160.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Iron Defense
Level up
Tutor
15Raises the user's Defense by 2.
Iron Head
Level up
Tutor
801001530% chance to causar flinch.
Laser Focus
Tutor
30Until the end of the next turn, user's Moves crit.
Magnet Rise
Tutor
10For 5 turns, the user has immunity to Ground.
Metal Sound
Level up
Egg
8540Lowers the target's Sp Def by 2.
Night Slash
Level up
7010015High critical hit ratio.
Power Trick
Level up
10Switches user's Attack and Defense stats.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Pursuit
Level up
4010020If a foe is switching out, hits it at 2x power.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Level up
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Sacred Sword
Level up
9010015Ignores the target's stat stage changes.
Shadow Claw
Machine
7010015High critical hit ratio.
Shadow Sneak
Level up
Egg
4010030Usually goes first.
Shock Wave
Tutor
6020This Move does not check accuracy.
Slash
Level up
7010020High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Level up
Machine
20Raises the user's Attack by 2.
Tackle
Level up
4010035Nenhum efeito adicional.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Wide Guard
Egg
10Protects allies from multi-target Moves this turn.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Level up
Machine
6020Este Move não verifica accuracy.
After You
Tutor
15The target makes its Move right after the user.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Autotomize
Level up
15Raises the user's Speed by 2; user loses 100 kg.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Cut
Machine
509530Nenhum efeito adicional.
Destiny Bond
Egg
5If an opponent knocks out the user, it also faints.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
False Swipe
Machine
4010040Always leaves the target with at least 1 HP.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Fury Cutter
Level up
409520Power doubles with each hit, up to 160.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Iron Defense
Level up
Tutor
15Raises the user's Defense by 2.
Iron Head
Level up
Tutor
801001530% chance to causar flinch.
Magnet Rise
Tutor
10For 5 turns, the user has immunity to Ground.
Metal Sound
Level up
Egg
8540Lowers the target's Sp Def by 2.
Night Slash
Level up
7010015High critical hit ratio.
Power Trick
Level up
10Switches user's Attack and Defense stats.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Pursuit
Level up
4010020If a foe is switching out, hits it at 2x power.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Level up
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Sacred Sword
Level up
9010015Ignores the target's stat stage changes.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Claw
Machine
7010015High critical hit ratio.
Shadow Sneak
Level up
Egg
4010030Usually goes first.
Shock Wave
Tutor
6020This Move does not check accuracy.
Slash
Level up
7010020High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Level up
Machine
20Raises the user's Attack by 2.
Tackle
Level up
4010035Nenhum efeito adicional.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Wide Guard
Egg
10Protects allies from multi-target Moves this turn.
Cadeia evolutiva
Honedge
Lv. 35
Doublade
Usar item
Aegislash
3 níveis evolutivos.
Descrição In-game:
Shield
The two swords employ a strategy of rapidly alternating between offense and defense to bring down their prey.
Sword
Honedge evolves into twins. The two blades rub together to emit a metallic sound that unnerves opponents.
Exibir mais
Alpha Sapphire
The complex attack patterns of its two swords are unstoppable, even for an opponent greatly accomplished at swordplay.
Omega Ruby
When Honedge evolves, it divides into two swords, which cooperate via telepathy to coordinate attacks and slash their enemies to ribbons.
Y
The complex attack patterns of its two swords are unstoppable, even for an opponent greatly accomplished at swordplay.
X
When Honedge evolves, it divides into two swords, which cooperate via telepathy to coordinate attacks and slash their enemies to ribbons.
Moves que aprende
Gen VIII
Gen VII
Gen VI
Sword/Shield
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Fury Cutter
Level 1
409520Power doubles with each hit, up to 160.
Shadow Sneak
Level 1
4010030Usually goes first.
Autotomize
Level 1
15Raises the user's Speed by 2; user loses 100 kg.
Aerial Ace
Level 12
6020Este Move não verifica accuracy.
Metal Sound
Level 16
8540Lowers the target's Sp Def by 2.
Slash
Level 20
7010020High critical hit ratio.
Night Slash
Level 24
7010015High critical hit ratio.
Retaliate
Level 28
701005Power doubles if an ally fainted last turn.
Iron Defense
Level 32
15Raises the user's Defense by 2.
Iron Head
Level 38
801001530% chance to causar flinch.
Power Trick
Level 44
10Switches user's Attack and Defense stats.
Swords Dance
Level 50
20Raises the user's Attack by 2.
Sacred Sword
Level 56
9010015Ignores the target's stat stage changes.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Close Combat
Machine
1201005Lowers the user's Defense and Sp Def by 1.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
False Swipe
Machine
4010040Always leaves the target with at least 1 HP.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Gyro Ball
Machine
1005More power the slower the user than the target.
Iron Defense
Machine
15Raises the user's Defense by 2.
Iron Head
Machine
801001530% chance to causar flinch.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psycho Cut
Machine
7010020High critical hit ratio.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Reversal
Machine
10015More power the less HP the user has left.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Round
Machine
6010015Power doubles if others used Round this turn.
Screech
Machine
8540Lowers the target's Defense by 2.
Shadow Claw
Machine
7010015High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Solar Blade
Machine
12510010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swords Dance
Machine
20Raises the user's Attack by 2.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Steel Beam
Tutor
140955User loses 50% HP máximo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Swords Dance
Level 1
20Raises the user's Attack by 2.
Tackle
Level 1
4010035Nenhum efeito adicional.
Fury Cutter
Level 5
409520Power doubles with each hit, up to 160.
Metal Sound
Level 8
8540Lowers the target's Sp Def by 2.
Pursuit
Level 13
4010020If a foe is switching out, hits it at 2x power.
Autotomize
Level 18
15Raises the user's Speed by 2; user loses 100 kg.
Shadow Sneak
Level 20
4010030Usually goes first.
Aerial Ace
Level 22
6020Este Move não verifica accuracy.
Retaliate
Level 26
701005Power doubles if an ally fainted last turn.
Slash
Level 29
7010020High critical hit ratio.
Iron Defense
Level 32
15Raises the user's Defense by 2.
Night Slash
Level 36
7010015High critical hit ratio.
Power Trick
Level 41
10Switches user's Attack and Defense stats.
Iron Head
Level 45
801001530% chance to causar flinch.
Sacred Sword
Level 51
9010015Ignores the target's stat stage changes.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
False Swipe
Machine
4010040Always leaves the target with at least 1 HP.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Shadow Claw
Machine
7010015High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Swords Dance
Level 1
20Raises the user's Attack by 2.
Tackle
Level 1
4010035Nenhum efeito adicional.
Fury Cutter
Level 5
409520Power doubles with each hit, up to 160.
Metal Sound
Level 8
8540Lowers the target's Sp Def by 2.
Pursuit
Level 13
4010020If a foe is switching out, hits it at 2x power.
Autotomize
Level 18
15Raises the user's Speed by 2; user loses 100 kg.
Shadow Sneak
Level 20
4010030Usually goes first.
Aerial Ace
Level 22
6020Este Move não verifica accuracy.
Retaliate
Level 26
701005Power doubles if an ally fainted last turn.
Slash
Level 29
7010020High critical hit ratio.
Iron Defense
Level 32
15Raises the user's Defense by 2.
Night Slash
Level 36
7010015High critical hit ratio.
Power Trick
Level 41
10Switches user's Attack and Defense stats.
Iron Head
Level 45
801001530% chance to causar flinch.
Sacred Sword
Level 51
9010015Ignores the target's stat stage changes.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
False Swipe
Machine
4010040Always leaves the target with at least 1 HP.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Shadow Claw
Machine
7010015High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
After You
Tutor
15The target makes its Move right after the user.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Iron Head
Tutor
801001530% chance to causar flinch.
Laser Focus
Tutor
30Until the end of the next turn, user's Moves crit.
Magnet Rise
Tutor
10For 5 turns, the user has immunity to Ground.
Shock Wave
Tutor
6020This Move does not check accuracy.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Swords Dance
Level 1
20Raises the user's Attack by 2.
Tackle
Level 1
4010035Nenhum efeito adicional.
Fury Cutter
Level 5
409520Power doubles with each hit, up to 160.
Metal Sound
Level 8
8540Lowers the target's Sp Def by 2.
Pursuit
Level 13
4010020If a foe is switching out, hits it at 2x power.
Autotomize
Level 18
15Raises the user's Speed by 2; user loses 100 kg.
Shadow Sneak
Level 20
4010030Usually goes first.
Aerial Ace
Level 22
6020Este Move não verifica accuracy.
Retaliate
Level 26
701005Power doubles if an ally fainted last turn.
Slash
Level 29
7010020High critical hit ratio.
Iron Defense
Level 32
15Raises the user's Defense by 2.
Night Slash
Level 36
7010015High critical hit ratio.
Power Trick
Level 41
10Switches user's Attack and Defense stats.
Iron Head
Level 45
801001530% chance to causar flinch.
Sacred Sword
Level 51
9010015Ignores the target's stat stage changes.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Cut
Machine
509530Nenhum efeito adicional.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
False Swipe
Machine
4010040Always leaves the target with at least 1 HP.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Swords Dance
Level 1
20Raises the user's Attack by 2.
Tackle
Level 1
4010035Nenhum efeito adicional.
Fury Cutter
Level 5
409520Power doubles with each hit, up to 160.
Metal Sound
Level 8
8540Lowers the target's Sp Def by 2.
Pursuit
Level 13
4010020If a foe is switching out, hits it at 2x power.
Autotomize
Level 18
15Raises the user's Speed by 2; user loses 100 kg.
Shadow Sneak
Level 20
4010030Usually goes first.
Aerial Ace
Level 22
6020Este Move não verifica accuracy.
Retaliate
Level 26
701005Power doubles if an ally fainted last turn.
Slash
Level 29
7010020High critical hit ratio.
Iron Defense
Level 32
15Raises the user's Defense by 2.
Night Slash
Level 36
7010015High critical hit ratio.
Power Trick
Level 41
10Switches user's Attack and Defense stats.
Iron Head
Level 45
801001530% chance to causar flinch.
Sacred Sword
Level 51
9010015Ignores the target's stat stage changes.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Cut
Machine
509530Nenhum efeito adicional.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
False Swipe
Machine
4010040Always leaves the target with at least 1 HP.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Claw
Machine
7010015High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
After You
Tutor
15The target makes its Move right after the user.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Iron Head
Tutor
801001530% chance to causar flinch.
Magnet Rise
Tutor
10For 5 turns, the user has immunity to Ground.
Shock Wave
Tutor
6020This Move does not check accuracy.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
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