PadrãoShiny
Competitivo
In-Game
Abilities
Run Away: No competitive use.
Early Bird: A contagem de Sleep deste Pokémon cai 2 níveis por turno, ao invés de 1.
Tangled Feet(H): This Pokemon's evasiveness is doubled as long as it is confused.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
120 167
230 324
103 178
202 350
67 134
130 262
58 123
112 240
58 123
112 240
103 178
202 350
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acrobatics Machine | 55 | 100 | 15 | Power doubles if the user has no held item. | ||
Acupressure Level up | — | — | 30 | Raises a random stat of the user or an ally by 2. | ||
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Agility Level up Machine | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Assurance Egg | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | ||
Baton Pass Machine | — | — | 40 | User switches, passing stat changes and more. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Brave Bird Machine | 120 | 100 | 15 | Has 33% recoil. | ||
Double-Edge Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Hit Level up | 35 | 90 | 10 | Hits 2 times in one turn. | ||
Drill Peck Level up | 80 | 100 | 20 | No additional effect. | ||
Drill Run Machine | 80 | 95 | 10 | High critical hit ratio. | ||
Endeavor Level up Machine | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Feather Dance Machine | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Fury Attack Level up | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Growl Level up | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Knock Off Machine | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Low Kick Machine | — | 100 | 20 | More power the heavier the target. | ||
Lunge Machine | 80 | 100 | 15 | 100% chance to lower the target's Attack by 1. | ||
Mud-Slap Machine | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Peck Level up | 35 | 100 | 35 | No additional effect. | ||
Pluck Level up | 60 | 100 | 20 | User steals and eats the target's Berry. | ||
Pounce Machine | 50 | 100 | 20 | Tem 100% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Quick Attack Level up | 40 | 100 | 30 | Usually goes first. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Scary Face Machine | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Sky Attack Egg | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Stomping Tantrum Machine | 75 | 100 | 10 | Power doubles if the user's last Move failed. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Swords Dance Level up Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Tailwind Machine | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thrash Level up | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Throat Chop Machine | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | ||
Trailblaze Machine | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | ||
Tri Attack Level up | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze target. | ||
Uproar Level up Machine | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Whirlwind Egg | — | — | 20 | Forces the target to switch to a random ally. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Agility Virtual Console | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Drill Peck Virtual Console | 80 | 100 | 20 | No additional effect. | ||
Facade Virtual Console | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Virtual Console | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Fury Attack Virtual Console | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Growl Virtual Console | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Headbutt Virtual Console | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Hyper Beam Virtual Console | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Jump Kick Virtual Console | 100 | 95 | 10 | User is hurt by 50% of its HP máximo if it misses. | ||
Mirror Move Virtual Console | — | — | 20 | User uses the target's last used Move against it. | ||
Peck Virtual Console | 35 | 100 | 35 | No additional effect. | ||
Protect Virtual Console | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Quick Attack Virtual Console | 40 | 100 | 30 | Usually goes first. | ||
Rage Virtual Console | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Reflect Virtual Console | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Virtual Console | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Roost Virtual Console | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Substitute Virtual Console | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Supersonic Virtual Console | — | 55 | 20 | Causes the target to become confused. | ||
Swords Dance Virtual Console | — | — | 20 | Raises the user's Attack by 2. | ||
Taunt Virtual Console | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Thrash Virtual Console | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Toxic Virtual Console | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Tri Attack Virtual Console | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze target. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acupressure Level up | — | — | 30 | Raises a random stat of the user or an ally by 2. | ||
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Agility Level up Virtual Console | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Assurance Egg | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | ||
Attract Machine Virtual Console | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Bide Virtual Console | — | — | 10 | Waits 2 turns; deals double the damage taken. | ||
Body Slam Virtual Console | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Brave Bird Egg | 120 | 100 | 15 | Has 33% recoil. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Curse Virtual Console | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Double-Edge Virtual Console | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Hit Level up | 35 | 90 | 10 | Hits 2 times in one turn. | ||
Double Team Machine Virtual Console | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Drill Peck Level up Virtual Console | 80 | 100 | 20 | No additional effect. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Endeavor Level up Egg Tutor | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Endure Virtual Console | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Feint Attack Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Fly Machine Virtual Console | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine Virtual Console | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Fury Attack Level up Virtual Console | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Growl Level up Virtual Console | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Hidden Power Machine Virtual Console | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine Virtual Console | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Jump Kick Level up | 100 | 95 | 10 | User is hurt by 50% of its HP máximo if it misses. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Mimic Virtual Console | — | — | 10 | The last Move the target used replaces this one. | ||
Mirror Move Egg | — | — | 20 | User uses the target's last used Move against it. | ||
Mud-Slap Virtual Console | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Natural Gift Egg | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Peck Level up Virtual Console | 35 | 100 | 35 | No additional effect. | ||
Pluck Level up | 60 | 100 | 20 | User steals and eats the target's Berry. | ||
Protect Machine Virtual Console | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Pursuit Level up Virtual Console | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Quick Attack Level up Egg | 40 | 100 | 30 | Usually goes first. | ||
Rage Level up Virtual Console | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Reflect Virtual Console | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine Virtual Console | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine Virtual Console | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Skull Bash Virtual Console | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Sky Attack Virtual Console Tutor | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Sleep Talk Machine Virtual Console | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Virtual Console Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Steel Wing Machine Virtual Console | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Stomping Tantrum Tutor | 75 | 100 | 10 | Power doubles if the user's last Move failed. | ||
Substitute Machine Virtual Console | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine Virtual Console | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Swagger Machine Virtual Console | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Virtual Console | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Swords Dance Level up Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Take Down Virtual Console | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Thief Machine Virtual Console | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thrash Level up | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine Virtual Console | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Tri Attack Level up Virtual Console | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze target. | ||
Uproar Level up Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Whirlwind Virtual Console | — | — | 20 | Forces the target to switch to a random ally. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acupressure Level up | — | — | 30 | Raises a random stat of the user or an ally by 2. | ||
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Agility Level up | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Assurance Egg | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brave Bird Egg | 120 | 100 | 15 | Has 33% recoil. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Drill Peck Level up | 80 | 100 | 20 | No additional effect. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Endeavor Level up Egg Tutor | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Feint Attack Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Fury Attack Level up | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Growl Level up | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Mirror Move Egg | — | — | 20 | User uses the target's last used Move against it. | ||
Natural Gift Egg | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Peck Level up | 35 | 100 | 35 | No additional effect. | ||
Pluck Level up | 60 | 100 | 20 | User steals and eats the target's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Pursuit Level up | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Quick Attack Level up Egg | 40 | 100 | 30 | Usually goes first. | ||
Rage Level up | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sky Attack Tutor | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thrash Level up | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Tri Attack Level up | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze target. | ||
Uproar Level up Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acupressure Level up | — | — | 30 | Raises a random stat of the user or an ally by 2. | ||
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Agility Level up | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Assurance Egg | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brave Bird Egg | 120 | 100 | 15 | Has 33% recoil. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Drill Peck Level up | 80 | 100 | 20 | No additional effect. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Endeavor Level up Egg Tutor | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Feint Attack Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Fury Attack Level up | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Growl Level up | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Mirror Move Egg | — | — | 20 | User uses the target's last used Move against it. | ||
Natural Gift Egg | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Peck Level up | 35 | 100 | 35 | No additional effect. | ||
Pluck Level up Machine | 60 | 100 | 20 | User steals and eats the target's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Pursuit Level up | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Quick Attack Level up Egg | 40 | 100 | 30 | Usually goes first. | ||
Rage Level up | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Tutor | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sky Attack Tutor | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thrash Level up | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Tri Attack Level up | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze target. | ||
Uproar Level up Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acupressure Level up | — | — | 30 | Raises a random stat of the user or an ally by 2. | ||
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Agility Level up | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Air Cutter Tutor | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brave Bird Egg | 120 | 100 | 15 | Has 33% recoil. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Drill Peck Level up | 80 | 100 | 20 | No additional effect. | ||
Endeavor Level up Egg Tutor | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Feint Attack Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Fury Attack Level up | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Growl Level up | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Mirror Move Egg | — | — | 20 | User uses the target's last used Move against it. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Peck Level up | 35 | 100 | 35 | No additional effect. | ||
Pluck Level up Machine | 60 | 100 | 20 | User steals and eats the target's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Pursuit Level up | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Quick Attack Level up Egg | 40 | 100 | 30 | Usually goes first. | ||
Rage Level up | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sky Attack Tutor | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Tri Attack Level up | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze target. | ||
Uproar Level up Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Agility Level up Evento | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Baton Pass Evento | — | — | 40 | User switches, passing stat changes and more. | ||
Body Slam Tutor | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Drill Peck Level up Evento | 80 | 100 | 20 | No additional effect. | ||
Endeavor Egg | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Endure Tutor | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Feint Attack Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Fury Attack Level up | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Growl Level up | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Peck Level up | 35 | 100 | 35 | No additional effect. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Pursuit Level up | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Quick Attack Egg | 40 | 100 | 30 | Usually goes first. | ||
Rage Level up | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sky Attack Tutor | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Tri Attack Level up Evento | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze target. | ||
Uproar Level up | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. |
Descrição In-game:
Let's Go, Eevee!
One of Doduo’s two heads splits to form a unique species. It runs close to 40 mph in prairies.
Let's Go, Pikachu!
One of Doduo’s two heads splits to form a unique species. It runs close to 40 mph in prairies.
Exibir mais
Alpha Sapphire
Apparently, the heads aren’t the only parts of the body that Dodrio has three of. It has three sets of hearts and lungs as well, so it is capable of running long distances without rest.
Omega Ruby
Watch out if Dodrio’s three heads are looking in three separate directions. It’s a sure sign that it is on its guard. Don’t go near this Pokémon if it’s being wary—it may decide to peck you.
Y
An odd species that is rarely found. The three heads respectively represent joy, sadness, and anger.
X
An enemy that takes its eyes off any of the three heads--even for a second--will get pecked severely.
White 2
When Doduo evolves into this odd breed, one of its heads splits into two. It runs at nearly 40 mph.
Black 2
When Doduo evolves into this odd breed, one of its heads splits into two. It runs at nearly 40 mph.
White
When Doduo evolves into this odd breed, one of its heads splits into two. It runs at nearly 40 mph.
Black
When Doduo evolves into this odd breed, one of its heads splits into two. It runs at nearly 40 mph.
SoulSilver
If one of the heads gets to eat, the others will be satisfied, too, and they will stop squabbling.
HeartGold
It collects data and plans three times as wisely, but it may think too much and fall into a state of immobility.
Platinum
When DODUO evolves into this odd breed, one of its heads splits into two. It runs at nearly 40 mph.
Pearl
When DODUO evolves into this odd breed, one of its heads splits into two. It runs at nearly 40 mph.
Diamond
When DODUO evolves into this odd breed, one of its heads splits into two. It runs at nearly 40 mph.
LeafGreen
Uses its three brains to execute complex plans. While two heads sleep, one head is said to stay awake.
FireRed
An odd species that is rarely found. The three heads respectively represent joy, sadness, and anger.
Emerald
A peculiar POKéMON species with three heads. It vigorously races across grassy plains even in arid seasons with little rainfall.
Sapphire
Apparently, the heads aren’t the only parts of the body that DODRIO has three of.It has three sets of hearts and lungs as well, so it is capable of running long distances without rest.
Ruby
Watch out if DODRIO’s three heads are looking in three separate directions. It’s a sure sign that it is on its guard.Don’t go near this POKéMON if it’s being wary - it may decide to peck you.
Crystal
An enemy that takes its eyes off any of the threeheads--even for a second--will get pecked severely.
Silver
If one of the heads gets to eat, the others will besatisfied, too, and they will stop squabbling.
Gold
It collects data and plans three times as wisely,but it may think too much and be come immobilized.
Yellow
One of DODUO's 2 heads splits to form a uniquespecies. It runs close to 40 MPH in prairies.
Blue
Uses its three brains to execute complex plans.While two heads sleep, one head stays awake.
Red
Uses its three brains to execute complex plans.While two heads sleep, one head stays awake.
Locais de encontro
SoulSilver
Mount Silver (outside)
Road 27
Road 28
Mount Silver (outside):
- Método: Walking in tall grass or a cave
- Condição: During the day
- 1% de chance
- Level 43
Road 27:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 1% de chance
- Level 30
Road 28:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 1% de chance
- Level 43
HeartGold
Mount Silver (outside)
Road 26
Road 28
Mount Silver (outside):
- Método: Walking in tall grass or a cave
- Condição: During the day
- 1% de chance
- Level 43
Road 26:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 1% de chance
- Level 30
Road 28:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 1% de chance
- Level 43
Exibir mais
Emerald
Safari Zone (NW/mach bike area)
Safari Zone (NW/mach bike area):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 31
Sapphire
Safari Zone (NW/mach bike area)
Safari Zone (NW/mach bike area):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 31
Ruby
Safari Zone (NW/mach bike area)
Safari Zone (NW/mach bike area):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 31
Crystal
Mount Silver (outside)
Road 27
Road 28
Mount Silver (outside):
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 1% de chance
- Level 43
Road 27:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 1% de chance
- Level 30
Road 28:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 1% de chance
- Level 43
Silver
Mount Silver (outside)
Road 27
Road 28
Mount Silver (outside):
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 1% de chance
- Level 43
Road 27:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 1% de chance
- Level 30
Road 28:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 1% de chance
- Level 43
Gold
Mount Silver (outside)
Road 26
Road 28
Mount Silver (outside):
- Método: Walking in tall grass or a cave
- Condição: During the day
- 1% de chance
- Level 43
Road 26:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 1% de chance
- Level 30
Road 28:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 1% de chance
- Level 43
Yellow
Road 17
Road 17:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 29
Blue
Cerulean Cave (1F)
Cerulean Cave (2F)
Cerulean Cave (1F):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 49
Cerulean Cave (2F):
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 51
Red
Cerulean Cave (1F)
Cerulean Cave (2F)
Cerulean Cave (1F):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 49
Cerulean Cave (2F):
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 51
Itens que segura
Ultra Moon
Sharp Beak
(5% de chance)
Ultra Sun
Sharp Beak
(5% de chance)
Exibir mais
Moon
Sharp Beak
(5% de chance)
Sun
Sharp Beak
(5% de chance)
Alpha Sapphire
Sharp Beak
(5% de chance)
Omega Ruby
Sharp Beak
(5% de chance)
Y
Sharp Beak
(5% de chance)
X
Sharp Beak
(5% de chance)
White 2
Sharp Beak
(5% de chance)
Black 2
Sharp Beak
(5% de chance)
White
Sharp Beak
(5% de chance)
Black
Sharp Beak
(5% de chance)
SoulSilver
Sharp Beak
(5% de chance)
HeartGold
Sharp Beak
(5% de chance)
Platinum
Sharp Beak
(5% de chance)
Pearl
Sharp Beak
(5% de chance)
Diamond
Sharp Beak
(5% de chance)
LeafGreen
Sharp Beak
(5% de chance)
FireRed
Sharp Beak
(5% de chance)
Emerald
Sharp Beak
(5% de chance)
Sapphire
Sharp Beak
(5% de chance)
Ruby
Sharp Beak
(5% de chance)
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Gen I
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tri Attack Ao Evoluir | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze target. | ||
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Quick Attack Level 1 | 40 | 100 | 30 | Usually goes first. | ||
Fury Attack Level 12 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Pluck Level 15 | 60 | 100 | 20 | User steals and eats the target's Berry. | ||
Double Hit Level 19 | 35 | 90 | 10 | Hits 2 times in one turn. | ||
Agility Level 23 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Uproar Level 26 | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Acupressure Level 30 | — | — | 30 | Raises a random stat of the user or an ally by 2. | ||
Swords Dance Level 34 | — | — | 20 | Raises the user's Attack by 2. | ||
Drill Peck Level 38 | 80 | 100 | 20 | No additional effect. | ||
Endeavor Level 43 | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Thrash Level 50 | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acrobatics Machine | 55 | 100 | 15 | Power doubles if the user has no held item. | ||
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Agility Machine | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Baton Pass Machine | — | — | 40 | User switches, passing stat changes and more. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Brave Bird Machine | 120 | 100 | 15 | Has 33% recoil. | ||
Double-Edge Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Drill Run Machine | 80 | 95 | 10 | High critical hit ratio. | ||
Endeavor Machine | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Feather Dance Machine | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Knock Off Machine | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Low Kick Machine | — | 100 | 20 | More power the heavier the target. | ||
Lunge Machine | 80 | 100 | 15 | 100% chance to lower the target's Attack by 1. | ||
Mud-Slap Machine | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Pounce Machine | 50 | 100 | 20 | Tem 100% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Scary Face Machine | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Stomping Tantrum Machine | 75 | 100 | 10 | Power doubles if the user's last Move failed. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Tailwind Machine | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Throat Chop Machine | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | ||
Trailblaze Machine | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | ||
Uproar Machine | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Sky Attack Egg | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Whirlwind Egg | — | — | 20 | Forces the target to switch to a random ally. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Tri Attack Level 1 | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze target. | ||
Quick Attack Level 5 | 40 | 100 | 30 | Usually goes first. | ||
Fury Attack Level 12 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Pluck Level 19 | 60 | 100 | 20 | User steals and eats the target's Berry. | ||
Double Hit Level 22 | 35 | 90 | 10 | Hits 2 times in one turn. | ||
Agility Level 26 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Uproar Level 29 | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Acupressure Level 34 | — | — | 30 | Raises a random stat of the user or an ally by 2. | ||
Swords Dance Level 38 | — | — | 20 | Raises the user's Attack by 2. | ||
Lunge Level 43 | 80 | 100 | 15 | 100% chance to lower the target's Attack by 1. | ||
Drill Peck Level 47 | 80 | 100 | 20 | No additional effect. | ||
Endeavor Level 52 | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Thrash Level 56 | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Pluck Machine | 60 | 100 | 20 | User steals and eats the target's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Tri Attack Level 1 | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze target. | ||
Quick Attack Level 5 | 40 | 100 | 30 | Usually goes first. | ||
Rage Level 8 | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Fury Attack Level 12 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Pursuit Level 15 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Pluck Level 19 | 60 | 100 | 20 | User steals and eats the target's Berry. | ||
Double Hit Level 22 | 35 | 90 | 10 | Hits 2 times in one turn. | ||
Agility Level 26 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Uproar Level 29 | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Acupressure Level 34 | — | — | 30 | Raises a random stat of the user or an ally by 2. | ||
Swords Dance Level 38 | — | — | 20 | Raises the user's Attack by 2. | ||
Jump Kick Level 43 | 100 | 95 | 10 | User is hurt by 50% of its HP máximo if it misses. | ||
Drill Peck Level 47 | 80 | 100 | 20 | No additional effect. | ||
Endeavor Level 52 | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Thrash Level 56 | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Tri Attack Level 1 | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze target. | ||
Quick Attack Level 5 | 40 | 100 | 30 | Usually goes first. | ||
Rage Level 8 | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Fury Attack Level 12 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Pursuit Level 15 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Pluck Level 19 | 60 | 100 | 20 | User steals and eats the target's Berry. | ||
Double Hit Level 22 | 35 | 90 | 10 | Hits 2 times in one turn. | ||
Agility Level 26 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Uproar Level 29 | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Acupressure Level 34 | — | — | 30 | Raises a random stat of the user or an ally by 2. | ||
Swords Dance Level 38 | — | — | 20 | Raises the user's Attack by 2. | ||
Jump Kick Level 43 | 100 | 95 | 10 | User is hurt by 50% of its HP máximo if it misses. | ||
Drill Peck Level 47 | 80 | 100 | 20 | No additional effect. | ||
Endeavor Level 52 | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Thrash Level 56 | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Endeavor Tutor | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Sky Attack Tutor | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Stomping Tantrum Tutor | 75 | 100 | 10 | Power doubles if the user's last Move failed. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Mirror Move Level 1 | — | — | 20 | User uses the target's last used Move against it. | ||
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Supersonic Level 1 | — | 55 | 20 | Causes the target to become confused. | ||
Tri Attack Level 1 | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze target. | ||
Quick Attack Level 5 | 40 | 100 | 30 | Usually goes first. | ||
Rage Level 10 | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Fury Attack Level 16 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Agility Level 22 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Drill Peck Level 27 | 80 | 100 | 20 | No additional effect. | ||
Swords Dance Level 37 | — | — | 20 | Raises the user's Attack by 2. | ||
Jump Kick Level 48 | 100 | 95 | 10 | User is hurt by 50% of its HP máximo if it misses. | ||
Thrash Level 59 | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Headbutt Machine | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Tri Attack Machine | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Pluck Level 1 | 60 | 100 | 20 | User steals and eats the target's Berry. | ||
Quick Attack Level 5 | 40 | 100 | 30 | Usually goes first. | ||
Rage Level 10 | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Fury Attack Level 14 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Pursuit Level 19 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Uproar Level 23 | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Acupressure Level 28 | — | — | 30 | Raises a random stat of the user or an ally by 2. | ||
Tri Attack Level 34 | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze target. | ||
Agility Level 41 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Drill Peck Level 47 | 80 | 100 | 20 | No additional effect. | ||
Endeavor Level 54 | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Thrash Level 60 | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Quick Attack Level 5 | 40 | 100 | 30 | Usually goes first. | ||
Rage Level 9 | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Fury Attack Level 13 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Pursuit Level 17 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Pluck Level 21 | 60 | 100 | 20 | User steals and eats the target's Berry. | ||
Tri Attack Level 25 | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze target. | ||
Acupressure Level 29 | — | — | 30 | Raises a random stat of the user or an ally by 2. | ||
Agility Level 35 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Drill Peck Level 41 | 80 | 100 | 20 | No additional effect. | ||
Uproar Level 47 | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Endeavor Level 53 | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Thrash Level 59 | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Endeavor Tutor | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Sky Attack Tutor | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Pluck Level 1 | 60 | 100 | 20 | User steals and eats the target's Berry. | ||
Quick Attack Level 5 | 40 | 100 | 30 | Usually goes first. | ||
Rage Level 10 | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Fury Attack Level 14 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Pursuit Level 19 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Uproar Level 23 | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Acupressure Level 28 | — | — | 30 | Raises a random stat of the user or an ally by 2. | ||
Tri Attack Level 34 | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze target. | ||
Agility Level 41 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Drill Peck Level 47 | 80 | 100 | 20 | No additional effect. | ||
Endeavor Level 54 | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Thrash Level 60 | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Pluck Machine | 60 | 100 | 20 | User steals and eats the target's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Pluck Level 1 | 60 | 100 | 20 | User steals and eats the target's Berry. | ||
Quick Attack Level 5 | 40 | 100 | 30 | Usually goes first. | ||
Rage Level 10 | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Fury Attack Level 14 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Pursuit Level 19 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Uproar Level 23 | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Acupressure Level 28 | — | — | 30 | Raises a random stat of the user or an ally by 2. | ||
Tri Attack Level 34 | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze target. | ||
Agility Level 41 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Drill Peck Level 47 | 80 | 100 | 20 | No additional effect. | ||
Endeavor Level 54 | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Thrash Level 60 | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Pluck Machine | 60 | 100 | 20 | User steals and eats the target's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Endeavor Tutor | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Roost Tutor | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Sky Attack Tutor | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Pluck Level 1 | 60 | 100 | 20 | User steals and eats the target's Berry. | ||
Quick Attack Level 5 | 40 | 100 | 30 | Usually goes first. | ||
Rage Level 10 | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Fury Attack Level 14 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Pursuit Level 19 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Uproar Level 23 | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Acupressure Level 28 | — | — | 30 | Raises a random stat of the user or an ally by 2. | ||
Tri Attack Level 34 | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze target. | ||
Agility Level 41 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Drill Peck Level 47 | 80 | 100 | 20 | No additional effect. | ||
Endeavor Level 54 | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Pluck Machine | 60 | 100 | 20 | User steals and eats the target's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Pluck Level 1 | 60 | 100 | 20 | User steals and eats the target's Berry. | ||
Quick Attack Level 5 | 40 | 100 | 30 | Usually goes first. | ||
Rage Level 10 | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Fury Attack Level 14 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Pursuit Level 19 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Uproar Level 23 | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Acupressure Level 28 | — | — | 30 | Raises a random stat of the user or an ally by 2. | ||
Tri Attack Level 34 | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze target. | ||
Agility Level 41 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Drill Peck Level 47 | 80 | 100 | 20 | No additional effect. | ||
Endeavor Level 54 | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Pluck Machine | 60 | 100 | 20 | User steals and eats the target's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Air Cutter Tutor | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | ||
Endeavor Tutor | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Pluck Level 1 | 60 | 100 | 20 | User steals and eats the target's Berry. | ||
Quick Attack Level 5 | 40 | 100 | 30 | Usually goes first. | ||
Rage Level 10 | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Fury Attack Level 14 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Pursuit Level 19 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Uproar Level 23 | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Acupressure Level 28 | — | — | 30 | Raises a random stat of the user or an ally by 2. | ||
Tri Attack Level 34 | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze target. | ||
Agility Level 41 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Drill Peck Level 47 | 80 | 100 | 20 | No additional effect. | ||
Endeavor Level 54 | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Pluck Machine | 60 | 100 | 20 | User steals and eats the target's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Air Cutter Tutor | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | ||
Endeavor Tutor | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Sky Attack Tutor | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Pursuit Level 9 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Fury Attack Level 13 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Tri Attack Level 21 | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze target. | ||
Rage Level 25 | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Uproar Level 38 | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Drill Peck Level 47 | 80 | 100 | 20 | No additional effect. | ||
Agility Level 60 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Pursuit Level 9 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Fury Attack Level 13 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Tri Attack Level 21 | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze target. | ||
Rage Level 25 | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Uproar Level 38 | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Drill Peck Level 47 | 80 | 100 | 20 | No additional effect. | ||
Agility Level 60 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Endure Tutor | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Pursuit Level 9 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Fury Attack Level 13 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Tri Attack Level 21 | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze target. | ||
Rage Level 25 | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Uproar Level 38 | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Drill Peck Level 47 | 80 | 100 | 20 | No additional effect. | ||
Agility Level 60 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Pursuit Level 9 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Fury Attack Level 13 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Tri Attack Level 21 | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze target. | ||
Rage Level 25 | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Uproar Level 38 | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Drill Peck Level 47 | 80 | 100 | 20 | No additional effect. | ||
Agility Level 60 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Pursuit Level 9 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Fury Attack Level 13 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Tri Attack Level 21 | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze target. | ||
Rage Level 25 | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Uproar Level 38 | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Drill Peck Level 47 | 80 | 100 | 20 | No additional effect. | ||
Agility Level 60 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Sky Attack Tutor | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Pursuit Level 9 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Fury Attack Level 13 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Tri Attack Level 21 | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze target. | ||
Rage Level 25 | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Drill Peck Level 38 | 80 | 100 | 20 | No additional effect. | ||
Agility Level 47 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Curse Machine | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Mud-Slap Machine | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Pursuit Level 9 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Fury Attack Level 13 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Tri Attack Level 21 | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze target. | ||
Rage Level 25 | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Drill Peck Level 38 | 80 | 100 | 20 | No additional effect. | ||
Agility Level 47 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Curse Machine | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Mud-Slap Machine | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Growl Level 20 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Fury Attack Level 24 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Drill Peck Level 30 | 80 | 100 | 20 | No additional effect. | ||
Rage Level 39 | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Tri Attack Level 45 | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze target. | ||
Agility Level 51 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bide Machine | — | — | 10 | Waits 2 turns; deals double the damage taken. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Double-Edge Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Mimic Machine | — | — | 10 | The last Move the target used replaces this one. | ||
Rage Machine | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Skull Bash Machine | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Sky Attack Machine | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Tri Attack Machine | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze target. | ||
Whirlwind Machine | — | — | 20 | Forces the target to switch to a random ally. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Growl Level 20 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Fury Attack Level 24 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Drill Peck Level 30 | 80 | 100 | 20 | No additional effect. | ||
Rage Level 39 | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Tri Attack Level 45 | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze target. | ||
Agility Level 51 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bide Machine | — | — | 10 | Waits 2 turns; deals double the damage taken. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Double-Edge Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Mimic Machine | — | — | 10 | The last Move the target used replaces this one. | ||
Rage Machine | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Skull Bash Machine | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Sky Attack Machine | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Tri Attack Machine | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze target. | ||
Whirlwind Machine | — | — | 20 | Forces the target to switch to a random ally. |