PadrãoShiny
Competitivo
In-Game
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
150 197
290 384
67 134
130 262
76 145
148 284
67 134
130 262
90 161
175 317
67 134
130 262
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Alluring Voice Machine | 80 | 100 | 10 | 100% confuse target that had a stat rise this turn. | ||
Aqua Jet Level up | 40 | 100 | 20 | Usually goes first. | ||
Aqua Ring Level up | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Aqua Tail Level up | 90 | 90 | 10 | No additional effect. | ||
Aurora Beam Level up | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Avalanche Machine | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Belch Egg | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Brine Level up | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Charm Machine | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Chilling Water Machine | 50 | 100 | 20 | 100% chance to lower the target's Attack by 1. | ||
Curse Machine | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Disable Egg | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Dive Level up | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double-Edge Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Drill Run Machine | 80 | 95 | 10 | High critical hit ratio. | ||
Encore Level up Machine | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Endeavor Machine | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Entrainment Egg | — | 100 | 15 | The target's Ability changes to match the user's. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fake Out Egg | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Flip Turn Machine | 60 | 100 | 20 | User switches out after damaging the target. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Growl Level up | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Haze Machine | — | — | 30 | Eliminates all stat changes. | ||
Headbutt Level up | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Horn Drill Egg | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Hydro Pump Machine | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Level up Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Ice Shard Level up | 40 | 100 | 30 | Usually goes first. | ||
Ice Spinner Machine | 80 | 100 | 15 | Ends the effects of terrain. | ||
Icicle Spear Machine | 25 | 100 | 30 | Hits 2-5 times in one turn. | ||
Icy Wind Level up Machine | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Knock Off Machine | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Lick Egg | 30 | 100 | 30 | 30% chance to paralyze the target. | ||
Liquidation Machine | 85 | 100 | 10 | 20% chance to lower the target's Defense by 1. | ||
Muddy Water Machine | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Perish Song Egg | — | — | 5 | All active Pokemon will faint in 3 turns. | ||
Play Rough Machine | 90 | 90 | 10 | 10% chance to lower the target's Attack by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Level up Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Safeguard Level up | — | — | 25 | For 5 turns, protects user's time from status. | ||
Sheer Cold Level up | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Smart Strike Machine | 70 | — | 10 | This Move does not check accuracy. | ||
Snowscape Level up Machine | — | — | 10 | For 5 turns, snow falls. Ice: 1,5x Def. | ||
Spit Up Egg | — | 100 | 10 | More power with more uses of Stockpile. | ||
Stockpile Egg | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swallow Egg | — | — | 10 | Heals the user based on uses of Stockpile. | ||
Take Down Level up Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Triple Axel Machine | 20 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. | ||
Uproar Machine | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Weather Ball Machine | 50 | 100 | 10 | O Power dobra e o tipo varia a depender do clima. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aqua Jet Virtual Console | 40 | 100 | 20 | Usually goes first. | ||
Aurora Beam Virtual Console | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Blizzard Virtual Console | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Double-Edge Virtual Console | 120 | 100 | 15 | Tem 33% de recoil. | ||
Drill Run Virtual Console | 80 | 95 | 10 | High critical hit ratio. | ||
Encore Virtual Console | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Facade Virtual Console | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fake Out Virtual Console | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | ||
Growl Virtual Console | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Headbutt Virtual Console | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Helping Hand Virtual Console | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Horn Drill Virtual Console | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Hyper Beam Virtual Console | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Virtual Console | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Ice Shard Virtual Console | 40 | 100 | 30 | Usually goes first. | ||
Iron Tail Virtual Console | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Megahorn Virtual Console | 120 | 85 | 10 | No additional effect. | ||
Pay Day Virtual Console | 40 | 100 | 20 | Scatters coins. | ||
Protect Virtual Console | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Virtual Console | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Substitute Virtual Console | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Virtual Console | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Take Down Virtual Console | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Toxic Virtual Console | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Virtual Console | 80 | 100 | 15 | 20% chance to causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aqua Jet Level up | 40 | 100 | 20 | Usually goes first. | ||
Aqua Ring Level up | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Aqua Tail Level up Tutor | 90 | 90 | 10 | No additional effect. | ||
Attract Machine Virtual Console | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Aurora Beam Level up Virtual Console | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Belch Egg | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. | ||
Bide Virtual Console | — | — | 10 | Waits 2 turns; deals double the damage taken. | ||
Blizzard Machine Virtual Console | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Body Slam Virtual Console | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Brine Level up | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Bubble Beam Virtual Console | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Curse Virtual Console | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Disable Egg | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Dive Level up | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double-Edge Virtual Console | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine Virtual Console | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Drill Run Tutor | 80 | 95 | 10 | High critical hit ratio. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Encore Level up Egg | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Endure Virtual Console | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Entrainment Egg | — | 100 | 15 | The target's Ability changes to match the user's. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fake Out Egg | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Frost Breath Machine | 60 | 90 | 10 | Always results in a critical hit. | ||
Frustration Machine Virtual Console | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Growl Level up Virtual Console | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Hail Level up Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Headbutt Level up Virtual Console | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Hidden Power Machine Virtual Console | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Horn Drill Egg Virtual Console | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Hyper Beam Machine Virtual Console | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Level up Machine Virtual Console | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Ice Shard Level up | 40 | 100 | 30 | Usually goes first. | ||
Icicle Spear Egg | 25 | 100 | 30 | Hits 2-5 times in one turn. | ||
Icy Wind Level up Virtual Console Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Iron Tail Egg Tutor | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Lick Egg | 30 | 100 | 30 | 30% chance to paralyze the target. | ||
Liquidation Tutor | 85 | 100 | 10 | 20% chance to lower the target's Defense by 1. | ||
Mimic Virtual Console | — | — | 10 | The last Move the target used replaces this one. | ||
Pay Day Virtual Console | 40 | 100 | 20 | Scatters coins. | ||
Perish Song Egg | — | — | 5 | All active Pokemon will faint in 3 turns. | ||
Protect Machine Virtual Console | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rage Virtual Console | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Rain Dance Machine Virtual Console | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Level up Machine Virtual Console | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine Virtual Console | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Level up Machine Virtual Console | — | — | 25 | For 5 turns, protects user's time from status. | ||
Sheer Cold Level up | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | ||
Signal Beam Level up Egg Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Skull Bash Virtual Console | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Slam Egg | 80 | 75 | 20 | No additional effect. | ||
Sleep Talk Machine Egg Virtual Console | — | — | 10 | User must be asleep. Uses another known Move. | ||
Smart Strike Machine | 70 | — | 10 | This Move does not check accuracy. | ||
Snore Virtual Console Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Spit Up Egg | — | 100 | 10 | More power with more uses of Stockpile. | ||
Stockpile Egg | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | ||
Strength Virtual Console | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine Virtual Console | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine Virtual Console | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine Virtual Console | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swallow Egg | — | — | 10 | Heals the user based on uses of Stockpile. | ||
Take Down Level up Virtual Console | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine Virtual Console | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine Virtual Console | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Gun Virtual Console | 40 | 100 | 25 | No additional effect. | ||
Water Pulse Egg Tutor | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Whirlpool Virtual Console | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aqua Jet Level up | 40 | 100 | 20 | Usually goes first. | ||
Aqua Ring Level up | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Aqua Tail Level up Tutor | 90 | 90 | 10 | No additional effect. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Aurora Beam Level up | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Belch Egg | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brine Level up | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Disable Egg | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Dive Level up Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Drill Run Tutor | 80 | 95 | 10 | High critical hit ratio. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Encore Level up Egg | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Entrainment Egg | — | 100 | 15 | The target's Ability changes to match the user's. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fake Out Egg | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Frost Breath Machine | 60 | 90 | 10 | Always results in a critical hit. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Growl Level up | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Hail Level up Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Headbutt Level up | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Horn Drill Egg | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Level up Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Ice Shard Level up | 40 | 100 | 30 | Usually goes first. | ||
Icicle Spear Egg | 25 | 100 | 30 | Hits 2-5 times in one turn. | ||
Icy Wind Level up Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Iron Tail Egg Tutor | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Lick Egg | 30 | 100 | 30 | 30% chance to paralyze the target. | ||
Perish Song Egg | — | — | 5 | All active Pokemon will faint in 3 turns. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Level up Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Level up Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sheer Cold Level up | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | ||
Signal Beam Level up Egg Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Slam Egg | 80 | 75 | 20 | No additional effect. | ||
Sleep Talk Machine Egg | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Spit Up Egg | — | 100 | 10 | More power with more uses of Stockpile. | ||
Stockpile Egg | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swallow Egg | — | — | 10 | Heals the user based on uses of Stockpile. | ||
Take Down Level up | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Pulse Egg Tutor | 60 | 100 | 20 | 20% chance to confuse the target. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aqua Jet Level up | 40 | 100 | 20 | Usually goes first. | ||
Aqua Ring Level up | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Aqua Tail Level up Tutor | 90 | 90 | 10 | No additional effect. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Aurora Beam Level up | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brine Level up | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Disable Egg | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Dive Level up Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Drill Run Tutor | 80 | 95 | 10 | High critical hit ratio. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Encore Level up Egg | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fake Out Egg | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Frost Breath Machine | 60 | 90 | 10 | Always results in a critical hit. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Growl Level up | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Hail Level up Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Headbutt Level up | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Horn Drill Egg | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Level up Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Ice Shard Level up | 40 | 100 | 30 | Usually goes first. | ||
Icicle Spear Egg | 25 | 100 | 30 | Hits 2-5 times in one turn. | ||
Icy Wind Level up Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Iron Tail Egg Tutor | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Lick Egg | 30 | 100 | 30 | 30% chance to paralyze the target. | ||
Perish Song Egg | — | — | 5 | All active Pokemon will faint in 3 turns. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Level up Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Level up Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Sheer Cold Level up | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | ||
Signal Beam Level up Egg Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Slam Egg | 80 | 75 | 20 | No additional effect. | ||
Sleep Talk Egg Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Spit Up Egg | — | 100 | 10 | More power with more uses of Stockpile. | ||
Stockpile Egg | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swallow Egg | — | — | 10 | Heals the user based on uses of Stockpile. | ||
Take Down Level up | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Pulse Egg | 60 | 100 | 20 | 20% chance to confuse the target. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aqua Jet Level up | 40 | 100 | 20 | Usually goes first. | ||
Aqua Ring Level up | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Aqua Tail Level up Tutor | 90 | 90 | 10 | No additional effect. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Aurora Beam Level up | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Avalanche Machine | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brine Level up Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Disable Egg | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Dive Level up Tutor | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Encore Level up Egg | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fake Out Egg | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Growl Level up | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Headbutt Level up Tutor | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Horn Drill Egg | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Level up Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Ice Shard Level up | 40 | 100 | 30 | Usually goes first. | ||
Icicle Spear Egg | 25 | 100 | 30 | Hits 2-5 times in one turn. | ||
Icy Wind Level up Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Lick Egg | 30 | 100 | 30 | 30% chance to paralyze the target. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Perish Song Egg | — | — | 5 | All active Pokemon will faint in 3 turns. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Level up Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Safeguard Level up Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sheer Cold Level up | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | ||
Signal Beam Level up Egg Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Slam Egg | 80 | 75 | 20 | No additional effect. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Spit Up Egg | — | 100 | 10 | More power with more uses of Stockpile. | ||
Stockpile Egg | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swallow Egg | — | — | 10 | Heals the user based on uses of Stockpile. | ||
Take Down Level up | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Aurora Beam Level up | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Body Slam Tutor | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Disable Egg | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Encore Egg | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Endure Tutor | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fake Out Egg | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Growl Level up | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Headbutt Level up | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Horn Drill Egg | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Level up Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icicle Spear Egg | 25 | 100 | 30 | Hits 2-5 times in one turn. | ||
Icy Wind Level up Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Lick Egg | 30 | 100 | 30 | 30% chance to paralyze the target. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Perish Song Egg | — | — | 5 | All active Pokemon will faint in 3 turns. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Level up Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Safeguard Level up Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sheer Cold Level up | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | ||
Signal Beam Level up | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Slam Egg | 80 | 75 | 20 | No additional effect. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Take Down Level up | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. |
Descrição In-game:
Let's Go, Eevee!
Its entire body is a snowy white. Unharmed by even intense cold, it swims powerfully in icy waters.
Let's Go, Pikachu!
Its entire body is a snowy white. Unharmed by even intense cold, it swims powerfully in icy waters.
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Ultra Moon
It sunbathes on the beach after meals. The rise in its body temperature helps its digestion.
Ultra Sun
It swims through the ocean at a speed of eight knots, searching for Pokémon that will become its prey. It’s especially fond of Wishiwashi.
Alpha Sapphire
Dewgong loves to snooze on bitterly cold ice. The sight of this Pokémon sleeping on a glacier was mistakenly thought to be a mermaid by a mariner long ago.
Omega Ruby
Dewgong loves to snooze on bitterly cold ice. The sight of this Pokémon sleeping on a glacier was mistakenly thought to be a mermaid by a mariner long ago.
Y
Its streamlined body has little drag in water. The colder the temperature, the friskier it gets.
X
Its body is covered with a pure white fur. The colder the weather, the more active it becomes.
White 2
Its streamlined body has low resistance, and it swims around cold oceans at a speed of eight knots.
Black 2
Its streamlined body has low resistance, and it swims around cold oceans at a speed of eight knots.
White
In snow, the pure white coat covering its body obscures it from predators.
Black
In snow, the pure white coat covering its body obscures it from predators.
SoulSilver
It loves frigid seas with ice floes. It uses its long tail to change swimming direction quickly.
HeartGold
Its streamlined body has little drag in water. The colder the temperature, the friskier it gets.
Platinum
In snow, the pure white coat covering its body obscures it from predators.
Pearl
In snow, the pure white coat covering its body obscures it from predators.
Diamond
In snow, the pure white coat covering its body obscures it from predators.
LeafGreen
It stores thermal energy in the body. It swims at a steady eight knots even in intensely cold waters.
FireRed
Its body is covered with a pure white fur. The colder the weather, the more active it becomes.
Emerald
It loves to snooze on bitterly cold ice. The sight of this POKéMON sleeping on a glacier was mistakenly thought to be a mermaid by a mariner long ago.
Sapphire
DEWGONG loves to snooze on bitterly cold ice. The sight of this POKéMON sleeping ona glacier was mistakenly thought to be a mermaid by a mariner long ago.
Ruby
DEWGONG loves to snooze on bitterly cold ice. The sight of this POKéMON sleeping ona glacier was mistakenly thought to be a mermaid by a mariner long ago.
Crystal
It sleeps under shallow ocean waters during theday, then looks for food at night when it's cold.
Silver
It loves frigid seas with ice floes. It uses itslong tail to change swimming direction quickly.
Gold
Its streamlined body has little drag in water.The colder the temperature, the friskier it gets.
Yellow
Its entire body is a snowy-white. Unharmed by evenintense cold, it swims powerfully in icy waters.
Blue
Stores thermal energy in its body. Swims at asteady 8 knots even in intensely cold waters.
Red
Stores thermal energy in its body. Swims at asteady 8 knots even in intensely cold waters.
Locais de encontro
White 2
Giant Chasm
Seaside Cave (1F)
Giant Chasm:
- Método: Surfing in dark spots
- 1% de chance
- Level 40 ~ Level 50
Seaside Cave (1F):
- Método: Surfing in dark spots
- 1% de chance
- Level 30 ~ Level 40
Black 2
Giant Chasm
Seaside Cave (1F)
Giant Chasm:
- Método: Surfing in dark spots
- 1% de chance
- Level 40 ~ Level 50
Seaside Cave (1F):
- Método: Surfing in dark spots
- 1% de chance
- Level 30 ~ Level 40
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White
Giant Chasm
Giant Chasm (forest cave)
Giant Chasm:
- Método: Surfing in dark spots
- 1% de chance
- Level 35 ~ Level 70
Giant Chasm (forest cave):
- Método: Surfing in dark spots
- 1% de chance
- Level 35 ~ Level 70
Black
Giant Chasm
Giant Chasm (forest cave)
Giant Chasm:
- Método: Surfing in dark spots
- 1% de chance
- Level 35 ~ Level 70
Giant Chasm (forest cave):
- Método: Surfing in dark spots
- 1% de chance
- Level 35 ~ Level 70
SoulSilver
Seafoam Islands (B3F)
Seafoam Islands (B4F)
Seafoam Islands (B3F):
- Método: Walking in tall grass or a cave
- 4% de chance
- Level 36
Seafoam Islands (B4F):
- Método: Walking in tall grass or a cave
- 4% de chance
- Level 38
HeartGold
Seafoam Islands (B3F)
Seafoam Islands (B4F)
Seafoam Islands (B3F):
- Método: Walking in tall grass or a cave
- 4% de chance
- Level 36
Seafoam Islands (B4F):
- Método: Walking in tall grass or a cave
- 4% de chance
- Level 38
Platinum
Victory Road (inside B1F)
Victory Road (inside B1F):
- Método: Surfing
- 30% de chance
- Level 35 ~ Level 55
Diamond
Road 226
Road 230
Road 226:
- Método: Surfing
- 1% de chance
- Level 40 ~ Level 55
Road 230:
- Método: Surfing
- 1% de chance
- Level 40 ~ Level 55
LeafGreen
Seafoam Islands (B3F)
Seafoam Islands (B4F)
Icefall Cave (entrance)
Icefall Cave (waterfall)
Seafoam Islands (B3F):
- Método: Surfing
- 5% de chance
- Level 35 ~ Level 40
Seafoam Islands (B4F):
- Método: Surfing
- 5% de chance
- Level 35 ~ Level 40
Icefall Cave (entrance):
- Método: Surfing
- 5% de chance
- Level 35 ~ Level 40
Icefall Cave (waterfall):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 53
FireRed
Seafoam Islands (B3F)
Seafoam Islands (B4F)
Icefall Cave (entrance)
Icefall Cave (waterfall)
Seafoam Islands (B3F):
- Método: Surfing
- 5% de chance
- Level 35 ~ Level 40
Seafoam Islands (B4F):
- Método: Surfing
- 5% de chance
- Level 35 ~ Level 40
Icefall Cave (entrance):
- Método: Surfing
- 5% de chance
- Level 35 ~ Level 40
Icefall Cave (waterfall):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 53
Yellow
Seafoam Islands (B3F)
Seafoam Islands (B4F)
Seafoam Islands (B3F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 32
Seafoam Islands (B4F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 34
Blue
Seafoam Islands (B1F)
Seafoam Islands (B3F)
Seafoam Islands (B1F):
- Método: Walking in tall grass or a cave
- 4% de chance
- Level 38
Seafoam Islands (B3F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 37
Red
Seafoam Islands (B1F)
Seafoam Islands (B3F)
Seafoam Islands (B1F):
- Método: Walking in tall grass or a cave
- 4% de chance
- Level 38
Seafoam Islands (B3F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 37
Itens que segura
LeafGreen
Aspear Berry
(50% de chance)
Never-Melt Ice
(5% de chance)
FireRed
Aspear Berry
(50% de chance)
Never-Melt Ice
(5% de chance)
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Gen I
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Sheer Cold Ao Evoluir | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | ||
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Headbutt Level 1 | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Icy Wind Level 1 | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Encore Level 13 | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Ice Shard Level 17 | 40 | 100 | 30 | Usually goes first. | ||
Rest Level 21 | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Aqua Ring Level 23 | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Aurora Beam Level 27 | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Aqua Jet Level 31 | 40 | 100 | 20 | Usually goes first. | ||
Brine Level 33 | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Take Down Level 39 | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Dive Level 45 | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Aqua Tail Level 49 | 90 | 90 | 10 | No additional effect. | ||
Ice Beam Level 55 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Safeguard Level 61 | — | — | 25 | For 5 turns, protects user's time from status. | ||
Snowscape Level 65 | — | — | 10 | For 5 turns, snow falls. Ice: 1,5x Def. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Alluring Voice Machine | 80 | 100 | 10 | 100% confuse target that had a stat rise this turn. | ||
Avalanche Machine | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Charm Machine | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Chilling Water Machine | 50 | 100 | 20 | 100% chance to lower the target's Attack by 1. | ||
Curse Machine | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Double-Edge Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Drill Run Machine | 80 | 95 | 10 | High critical hit ratio. | ||
Encore Machine | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Endeavor Machine | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Flip Turn Machine | 60 | 100 | 20 | User switches out after damaging the target. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Haze Machine | — | — | 30 | Eliminates all stat changes. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hydro Pump Machine | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Ice Spinner Machine | 80 | 100 | 15 | Ends the effects of terrain. | ||
Icicle Spear Machine | 25 | 100 | 30 | Hits 2-5 times in one turn. | ||
Icy Wind Machine | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Knock Off Machine | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Liquidation Machine | 85 | 100 | 10 | 20% chance to lower the target's Defense by 1. | ||
Muddy Water Machine | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Play Rough Machine | 90 | 90 | 10 | 10% chance to lower the target's Attack by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Smart Strike Machine | 70 | — | 10 | This Move does not check accuracy. | ||
Snowscape Machine | — | — | 10 | For 5 turns, snow falls. Ice: 1,5x Def. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Triple Axel Machine | 20 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. | ||
Uproar Machine | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Weather Ball Machine | 50 | 100 | 10 | O Power dobra e o tipo varia a depender do clima. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Fake Out Egg | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | ||
Horn Drill Egg | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Headbutt Level 1 | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Sheer Cold Level 1 | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | ||
Water Gun Level 1 | 40 | 100 | 25 | No additional effect. | ||
Growl Level 3 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Bubble Beam Level 7 | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Icy Wind Level 11 | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Encore Level 13 | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Ice Shard Level 17 | 40 | 100 | 30 | Usually goes first. | ||
Rest Level 21 | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Aqua Ring Level 23 | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Aurora Beam Level 27 | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Aqua Jet Level 31 | 40 | 100 | 20 | Usually goes first. | ||
Brine Level 33 | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Take Down Level 39 | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Dive Level 45 | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Aqua Tail Level 49 | 90 | 90 | 10 | No additional effect. | ||
Ice Beam Level 55 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Safeguard Level 61 | — | — | 25 | For 5 turns, protects user's time from status. | ||
Hail Level 65 | — | — | 10 | For 5 turns, hail crashes down. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Avalanche Machine | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brine Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Sheer Cold Level 1 | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | ||
Headbutt Level 1 | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Growl Level 3 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Signal Beam Level 7 | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Icy Wind Level 11 | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Encore Level 13 | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Ice Shard Level 17 | 40 | 100 | 30 | Usually goes first. | ||
Rest Level 21 | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Aqua Ring Level 23 | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Aurora Beam Level 27 | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Aqua Jet Level 31 | 40 | 100 | 20 | Usually goes first. | ||
Brine Level 33 | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Take Down Level 39 | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Dive Level 45 | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Aqua Tail Level 49 | 90 | 90 | 10 | No additional effect. | ||
Ice Beam Level 55 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Safeguard Level 61 | — | — | 25 | For 5 turns, protects user's time from status. | ||
Hail Level 65 | — | — | 10 | For 5 turns, hail crashes down. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Frost Breath Machine | 60 | 90 | 10 | Always results in a critical hit. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Smart Strike Machine | 70 | — | 10 | This Move does not check accuracy. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Sheer Cold Level 1 | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | ||
Headbutt Level 1 | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Growl Level 3 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Signal Beam Level 7 | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Icy Wind Level 11 | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Encore Level 13 | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Ice Shard Level 17 | 40 | 100 | 30 | Usually goes first. | ||
Rest Level 21 | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Aqua Ring Level 23 | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Aurora Beam Level 27 | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Aqua Jet Level 31 | 40 | 100 | 20 | Usually goes first. | ||
Brine Level 33 | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Take Down Level 39 | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Dive Level 45 | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Aqua Tail Level 49 | 90 | 90 | 10 | No additional effect. | ||
Ice Beam Level 55 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Safeguard Level 61 | — | — | 25 | For 5 turns, protects user's time from status. | ||
Hail Level 65 | — | — | 10 | For 5 turns, hail crashes down. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Frost Breath Machine | 60 | 90 | 10 | Always results in a critical hit. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Smart Strike Machine | 70 | — | 10 | This Move does not check accuracy. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Tutor | 90 | 90 | 10 | No additional effect. | ||
Drill Run Tutor | 80 | 95 | 10 | High critical hit ratio. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Iron Tail Tutor | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Liquidation Tutor | 85 | 100 | 10 | 20% chance to lower the target's Defense by 1. | ||
Signal Beam Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Water Pulse Tutor | 60 | 100 | 20 | 20% chance to confuse the target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Headbutt Level 1 | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Horn Drill Level 1 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Fake Out Level 1 | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | ||
Growl Level 4 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Encore Level 8 | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Aqua Jet Level 12 | 40 | 100 | 20 | Usually goes first. | ||
Ice Shard Level 15 | 40 | 100 | 30 | Usually goes first. | ||
Rest Level 20 | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Aurora Beam Level 26 | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Waterfall Level 32 | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Take Down Level 42 | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Ice Beam Level 52 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Double-Edge Level 62 | 120 | 100 | 15 | Tem 33% de recoil. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Drill Run Machine | 80 | 95 | 10 | High critical hit ratio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Headbutt Machine | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Megahorn Machine | 120 | 85 | 10 | No additional effect. | ||
Pay Day Machine | 40 | 100 | 20 | Scatters coins. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Headbutt Level 1 | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Growl Level 3 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Signal Beam Level 7 | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Icy Wind Level 11 | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Encore Level 13 | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Ice Shard Level 17 | 40 | 100 | 30 | Usually goes first. | ||
Rest Level 21 | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Aqua Ring Level 23 | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Aurora Beam Level 27 | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Aqua Jet Level 31 | 40 | 100 | 20 | Usually goes first. | ||
Brine Level 33 | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Sheer Cold Level 34 | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | ||
Take Down Level 39 | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Dive Level 45 | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Aqua Tail Level 49 | 90 | 90 | 10 | No additional effect. | ||
Ice Beam Level 55 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Safeguard Level 61 | — | — | 25 | For 5 turns, protects user's time from status. | ||
Hail Level 65 | — | — | 10 | For 5 turns, hail crashes down. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Frost Breath Machine | 60 | 90 | 10 | Always results in a critical hit. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Headbutt Level 1 | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Growl Level 3 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Signal Beam Level 7 | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Icy Wind Level 11 | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Encore Level 13 | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Ice Shard Level 17 | 40 | 100 | 30 | Usually goes first. | ||
Rest Level 21 | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Aqua Ring Level 23 | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Aurora Beam Level 27 | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Aqua Jet Level 31 | 40 | 100 | 20 | Usually goes first. | ||
Brine Level 33 | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Sheer Cold Level 34 | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | ||
Take Down Level 39 | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Dive Level 45 | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Aqua Tail Level 49 | 90 | 90 | 10 | No additional effect. | ||
Ice Beam Level 55 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Safeguard Level 61 | — | — | 25 | For 5 turns, protects user's time from status. | ||
Hail Level 65 | — | — | 10 | For 5 turns, hail crashes down. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Frost Breath Machine | 60 | 90 | 10 | Always results in a critical hit. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Tutor | 90 | 90 | 10 | No additional effect. | ||
Drill Run Tutor | 80 | 95 | 10 | High critical hit ratio. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Iron Tail Tutor | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Signal Beam Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Water Pulse Tutor | 60 | 100 | 20 | 20% chance to confuse the target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Headbutt Level 1 | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Growl Level 3 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Signal Beam Level 7 | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Icy Wind Level 11 | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Encore Level 13 | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Ice Shard Level 17 | 40 | 100 | 30 | Usually goes first. | ||
Rest Level 21 | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Aqua Ring Level 23 | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Aurora Beam Level 27 | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Aqua Jet Level 31 | 40 | 100 | 20 | Usually goes first. | ||
Brine Level 33 | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Sheer Cold Level 34 | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | ||
Take Down Level 39 | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Dive Level 45 | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Aqua Tail Level 49 | 90 | 90 | 10 | No additional effect. | ||
Ice Beam Level 55 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Safeguard Level 61 | — | — | 25 | For 5 turns, protects user's time from status. | ||
Hail Level 65 | — | — | 10 | For 5 turns, hail crashes down. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Frost Breath Machine | 60 | 90 | 10 | Always results in a critical hit. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Headbutt Level 1 | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Growl Level 3 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Signal Beam Level 7 | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Icy Wind Level 11 | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Encore Level 13 | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Ice Shard Level 17 | 40 | 100 | 30 | Usually goes first. | ||
Rest Level 21 | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Aqua Ring Level 23 | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Aurora Beam Level 27 | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Aqua Jet Level 31 | 40 | 100 | 20 | Usually goes first. | ||
Brine Level 33 | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Sheer Cold Level 34 | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | ||
Take Down Level 39 | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Dive Level 45 | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Aqua Tail Level 49 | 90 | 90 | 10 | No additional effect. | ||
Ice Beam Level 55 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Safeguard Level 61 | — | — | 25 | For 5 turns, protects user's time from status. | ||
Hail Level 65 | — | — | 10 | For 5 turns, hail crashes down. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Frost Breath Machine | 60 | 90 | 10 | Always results in a critical hit. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Tutor | 90 | 90 | 10 | No additional effect. | ||
Drill Run Tutor | 80 | 95 | 10 | High critical hit ratio. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Iron Tail Tutor | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Signal Beam Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Headbutt Level 1 | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Growl Level 3 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Signal Beam Level 7 | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Icy Wind Level 11 | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Encore Level 13 | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Ice Shard Level 17 | 40 | 100 | 30 | Usually goes first. | ||
Rest Level 21 | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Aqua Ring Level 23 | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Aurora Beam Level 27 | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Aqua Jet Level 31 | 40 | 100 | 20 | Usually goes first. | ||
Brine Level 33 | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Sheer Cold Level 34 | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | ||
Take Down Level 37 | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Dive Level 41 | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Aqua Tail Level 43 | 90 | 90 | 10 | No additional effect. | ||
Ice Beam Level 47 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Safeguard Level 51 | — | — | 25 | For 5 turns, protects user's time from status. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Avalanche Machine | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brine Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Headbutt Level 1 | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Growl Level 3 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Signal Beam Level 7 | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Icy Wind Level 11 | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Encore Level 13 | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Ice Shard Level 17 | 40 | 100 | 30 | Usually goes first. | ||
Rest Level 21 | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Aqua Ring Level 23 | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Aurora Beam Level 27 | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Aqua Jet Level 31 | 40 | 100 | 20 | Usually goes first. | ||
Brine Level 33 | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Sheer Cold Level 34 | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | ||
Take Down Level 37 | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Dive Level 41 | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Aqua Tail Level 43 | 90 | 90 | 10 | No additional effect. | ||
Ice Beam Level 47 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Safeguard Level 51 | — | — | 25 | For 5 turns, protects user's time from status. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Avalanche Machine | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brine Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Tutor | 90 | 90 | 10 | No additional effect. | ||
Dive Tutor | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Signal Beam Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Headbutt Level 1 | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Growl Level 3 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Signal Beam Level 7 | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Icy Wind Level 11 | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Encore Level 13 | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Ice Shard Level 17 | 40 | 100 | 30 | Usually goes first. | ||
Rest Level 21 | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Aqua Ring Level 23 | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Aurora Beam Level 27 | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Aqua Jet Level 31 | 40 | 100 | 20 | Usually goes first. | ||
Brine Level 33 | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Sheer Cold Level 34 | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | ||
Take Down Level 37 | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Dive Level 41 | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Aqua Tail Level 43 | 90 | 90 | 10 | No additional effect. | ||
Ice Beam Level 47 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Safeguard Level 51 | — | — | 25 | For 5 turns, protects user's time from status. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Avalanche Machine | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brine Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Tutor | 90 | 90 | 10 | No additional effect. | ||
Dive Tutor | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Headbutt Tutor | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Signal Beam Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Headbutt Level 1 | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Growl Level 9 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Icy Wind Level 17 | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Aurora Beam Level 21 | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Rest Level 29 | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Sheer Cold Level 34 | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | ||
Take Down Level 42 | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Ice Beam Level 51 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Safeguard Level 64 | — | — | 25 | For 5 turns, protects user's time from status. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Headbutt Level 1 | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Growl Level 9 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Icy Wind Level 17 | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Aurora Beam Level 21 | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Rest Level 29 | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Sheer Cold Level 34 | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | ||
Take Down Level 42 | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Ice Beam Level 51 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Safeguard Level 64 | — | — | 25 | For 5 turns, protects user's time from status. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Endure Tutor | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Signal Beam Level 1 | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Headbutt Level 1 | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Growl Level 9 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Icy Wind Level 17 | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Aurora Beam Level 21 | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Rest Level 29 | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Sheer Cold Level 34 | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | ||
Take Down Level 42 | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Ice Beam Level 51 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Safeguard Level 64 | — | — | 25 | For 5 turns, protects user's time from status. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Headbutt Level 1 | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Growl Level 9 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Icy Wind Level 17 | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Aurora Beam Level 21 | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Rest Level 29 | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Sheer Cold Level 34 | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | ||
Take Down Level 42 | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Ice Beam Level 51 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Safeguard Level 64 | — | — | 25 | For 5 turns, protects user's time from status. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Headbutt Level 1 | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Growl Level 9 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Icy Wind Level 17 | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Aurora Beam Level 21 | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Rest Level 29 | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Sheer Cold Level 34 | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | ||
Take Down Level 42 | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Ice Beam Level 51 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Safeguard Level 64 | — | — | 25 | For 5 turns, protects user's time from status. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Headbutt Level 1 | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Growl Level 5 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Aurora Beam Level 16 | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Rest Level 21 | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Take Down Level 32 | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Ice Beam Level 43 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Safeguard Level 60 | — | — | 25 | For 5 turns, protects user's time from status. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Curse Machine | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Headbutt Machine | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Icy Wind Machine | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Headbutt Level 1 | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Growl Level 5 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Aurora Beam Level 16 | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Rest Level 21 | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Take Down Level 32 | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Ice Beam Level 43 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Safeguard Level 60 | — | — | 25 | For 5 turns, protects user's time from status. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Curse Machine | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Headbutt Machine | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Icy Wind Machine | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Ice Beam Tutor | 90 | 100 | 10 | 10% chance to freeze the target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Headbutt Level 1 | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Growl Level 30 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Aurora Beam Level 35 | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Rest Level 44 | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Take Down Level 50 | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Ice Beam Level 56 | 90 | 100 | 10 | 10% chance to freeze the target. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bide Machine | — | — | 10 | Waits 2 turns; deals double the damage taken. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Bubble Beam Machine | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Double-Edge Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Horn Drill Machine | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Mimic Machine | — | — | 10 | The last Move the target used replaces this one. | ||
Pay Day Machine | 40 | 100 | 20 | Scatters coins. | ||
Rage Machine | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Skull Bash Machine | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Gun Machine | 40 | 100 | 25 | No additional effect. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Headbutt Level 1 | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Growl Level 30 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Aurora Beam Level 35 | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Rest Level 44 | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Take Down Level 50 | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Ice Beam Level 56 | 90 | 100 | 10 | 10% chance to freeze the target. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bide Machine | — | — | 10 | Waits 2 turns; deals double the damage taken. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Bubble Beam Machine | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Double-Edge Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Horn Drill Machine | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Mimic Machine | — | — | 10 | The last Move the target used replaces this one. | ||
Pay Day Machine | 40 | 100 | 20 | Scatters coins. | ||
Rage Machine | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Skull Bash Machine | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Gun Machine | 40 | 100 | 25 | No additional effect. |