PadrãoShiny
Competitivo
In-Game
Abilities
Overgrow: Quando estiver com 1/3 ou menos do HP máximo, os stats ofensivos aumentam em 1,5x para Moves do tipo Grass.
Long Reach(H): This Pokemon's attacks do not make contact with the target.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
138 185
266 360
100 174
197 344
72 139
139 273
94 167
184 328
94 167
184 328
67 134
130 262
Cadeia evolutiva
3 níveis evolutivos.
Moves que aprende
SV
SS
USM
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acrobatics Machine | 55 | 100 | 15 | Power doubles if the user has no held item. | ||
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Air Cutter Machine | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | ||
Air Slash Machine | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Astonish Level up | 30 | 100 | 15 | 30% chance to causar flinch. | ||
Baton Pass Machine | — | — | 40 | User switches, passing stat changes and more. | ||
Brave Bird Level up Machine | 120 | 100 | 15 | Has 33% recoil. | ||
Bullet Seed Machine | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | ||
Confuse Ray Machine Egg | — | 100 | 10 | Confuses the target. | ||
Curse Machine | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Defog Egg | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Double Team Egg | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dual Wingbeat Machine | 40 | 90 | 10 | Hits 2 times in one turn. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
False Swipe Machine | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Feather Dance Level up Machine | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Frenzy Plant Machine | 150 | 90 | 5 | User cannot Move next turn. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Grass Pledge Machine | 80 | 100 | 10 | Use with Fire or Water Pledge for added effect. | ||
Grassy Glide Machine | 55 | 100 | 20 | User on Grassy Terrain: +1 priority. | ||
Grassy Terrain Machine | — | — | 10 | Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP. | ||
Growl Level up | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Haze Machine | — | — | 30 | Eliminates all stat changes. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hex Machine | 65 | 100 | 10 | Power doubles if the target has a status ailment. | ||
Hurricane Machine | 110 | 70 | 10 | 30% chance to confuse target. Can't miss in rain. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Imprison Machine | — | — | 10 | No foe can use any Move known by the user. | ||
Knock Off Machine Egg | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Leafage Level up | 40 | 100 | 40 | No additional effect. | ||
Leaf Blade Level up | 90 | 100 | 15 | High critical hit ratio. | ||
Leaf Storm Level up Machine | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Low Kick Machine | — | 100 | 20 | More power the heavier the target. | ||
Low Sweep Machine | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | ||
Magical Leaf Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Nasty Plot Level up Machine | — | — | 20 | Raises the user's Sp Atk by 2. | ||
Night Shade Machine | — | 100 | 15 | Does damage equal to the user's level. | ||
Peck Level up | 35 | 100 | 35 | No additional effect. | ||
Phantom Force Level up Machine | 90 | 100 | 10 | Disappears turn 1. Hits turn 2. Breaks protection. | ||
Pluck Level up | 60 | 100 | 20 | User steals and eats the target's Berry. | ||
Poltergeist Machine | 110 | 90 | 5 | Falha se o alvo não estiver segurando um item. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Razor Leaf Level up | 55 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Roost Egg | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Seed Bomb Machine | 80 | 100 | 15 | No additional effect. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Shadow Sneak Level up | 40 | 100 | 30 | Usually goes first. | ||
Skitter Smack Machine | 70 | 90 | 10 | 100% chance to lower target's Sp Atk by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Smack Down Machine | 50 | 100 | 15 | Removes the target's Ground immunity. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Solar Blade Machine | 125 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Spirit Shackle Level up | 80 | 100 | 10 | Prevents the target from switching out. | ||
Spite Level up Machine | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sucker Punch Level up | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Synthesis Level up | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Tackle Level up | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Tailwind Machine | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Trailblaze Machine | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | ||
U-turn Level up Machine | 70 | 100 | 20 | User switches out after damaging the target. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acrobatics Machine | 55 | 100 | 15 | Power doubles if the user has no held item. | ||
Air Slash Machine | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Astonish Level up | 30 | 100 | 15 | 30% chance to causar flinch. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Baton Pass Machine | — | — | 40 | User switches, passing stat changes and more. | ||
Brave Bird Level up Machine | 120 | 100 | 15 | Has 33% recoil. | ||
Confuse Ray Egg | — | 100 | 10 | Confuses the target. | ||
Defog Egg | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Double Team Egg | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dual Wingbeat Tutor | 40 | 90 | 10 | Hits 2 times in one turn. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
False Swipe Machine | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Feather Dance Level up | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Frenzy Plant Tutor | 150 | 90 | 5 | User cannot Move next turn. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Grass Pledge Tutor | 80 | 100 | 10 | Use with Fire or Water Pledge for added effect. | ||
Grassy Glide Tutor | 55 | 100 | 20 | User on Grassy Terrain: +1 priority. | ||
Growl Level up | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Hex Machine | 65 | 100 | 10 | Power doubles if the target has a status ailment. | ||
Hurricane Machine | 110 | 70 | 10 | 30% chance to confuse target. Can't miss in rain. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Imprison Machine | — | — | 10 | No foe can use any Move known by the user. | ||
Knock Off Egg | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Leafage Level up | 40 | 100 | 40 | No additional effect. | ||
Leaf Blade Level up Machine | 90 | 100 | 15 | High critical hit ratio. | ||
Leaf Storm Level up Machine | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Low Sweep Machine | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | ||
Nasty Plot Level up Machine | — | — | 20 | Raises the user's Sp Atk by 2. | ||
Peck Level up | 35 | 100 | 35 | No additional effect. | ||
Phantom Force Level up Machine | 90 | 100 | 10 | Disappears turn 1. Hits turn 2. Breaks protection. | ||
Pluck Level up | 60 | 100 | 20 | User steals and eats the target's Berry. | ||
Poltergeist Tutor | 110 | 90 | 5 | Falha se o alvo não estiver segurando um item. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psycho Cut Machine | 70 | 100 | 20 | High critical hit ratio. | ||
Razor Leaf Level up | 55 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Seed Bomb Machine | 80 | 100 | 15 | No additional effect. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Shadow Sneak Level up | 40 | 100 | 30 | Usually goes first. | ||
Skitter Smack Tutor | 70 | 90 | 10 | 100% chance to lower target's Sp Atk by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Solar Blade Machine | 125 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Spirit Shackle Level up | 80 | 100 | 10 | Prevents the target from switching out. | ||
Spite Level up | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sucker Punch Level up | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Synthesis Level up | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Tackle Level up | 40 | 100 | 35 | Nenhum efeito adicional. | ||
U-turn Level up Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acrobatics Machine | 55 | 100 | 15 | Power doubles if the user has no held item. | ||
Astonish Level up | 30 | 100 | 15 | 30% chance to causar flinch. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Baton Pass Egg | — | — | 40 | User switches, passing stat changes and more. | ||
Brave Bird Level up Evento | 120 | 100 | 15 | Has 33% recoil. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Confuse Ray Egg | — | 100 | 10 | Confuses the target. | ||
Covet Tutor | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Curse Egg | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Defog Egg Tutor | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
False Swipe Machine | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Feather Dance Level up | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Foresight Level up | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Frenzy Plant Tutor | 150 | 90 | 5 | User cannot Move next turn. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Fury Attack Level up | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Giga Drain Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Grass Pledge Tutor | 80 | 100 | 10 | Use with Fire or Water Pledge for added effect. | ||
Growl Level up | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Laser Focus Tutor | — | — | 30 | Until the end of the next turn, user's Moves crit. | ||
Leafage Level up | 40 | 100 | 40 | No additional effect. | ||
Leaf Blade Level up Evento | 90 | 100 | 15 | High critical hit ratio. | ||
Leaf Storm Level up | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Low Sweep Machine | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | ||
Nasty Plot Level up | — | — | 20 | Raises the user's Sp Atk by 2. | ||
Nature Power Machine | — | — | 20 | Attack depends on terrain (default Tri Attack). | ||
Ominous Wind Level up Egg | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Peck Level up | 35 | 100 | 35 | No additional effect. | ||
Phantom Force Level up Evento | 90 | 100 | 10 | Disappears turn 1. Hits turn 2. Breaks protection. | ||
Pluck Level up | 60 | 100 | 20 | User steals and eats the target's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Razor Leaf Level up | 55 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Seed Bomb Tutor | 80 | 100 | 15 | No additional effect. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Shadow Sneak Level up Evento | 40 | 100 | 30 | Usually goes first. | ||
Sky Attack Tutor | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Smack Down Machine | 50 | 100 | 15 | Removes the target's Ground immunity. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Spirit Shackle Level up | 80 | 100 | 10 | Prevents the target from switching out. | ||
Spite Tutor | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sucker Punch Level up | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Synthesis Level up Tutor | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Tackle Level up | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Tailwind Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Level up Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. | ||
Worry Seed Tutor | — | 100 | 10 | The target's Ability becomes Insomnia. |
Cadeia evolutiva
Rowlet |
|
3 níveis evolutivos.
Formas alternativas
1 forma alternativa.
Descrição In-game:
Legends: Arceus
The air stored inside the rachises of Decidueye's feathers insulates the Pokémon against Hisui's extreme cold. This is firm proof that evolution can be influenced by environment.
Shield
In a tenth of a second, it can nock and fire an arrow quill, piercing an opponent’s weak point before they notice what’s happening.
Exibir mais
Sword
As if wielding a bow, it launches the arrow quills hidden among the feathers of its wings. Decidueye’s shots never miss.
Ultra Moon
Decidueye can nock and fire an arrow at an enemy in a tenth of a second, so its battles are decided in the blink of an eye.
Ultra Sun
It nocks its arrow quills and shoots them at opponents. When it simply can’t afford to miss, it tugs the vine on its head to improve its focus.
Moon
Although basically cool and cautious, when it’s caught by surprise, it’s seized by panic.
Sun
It fires arrow quills from its wings with such precision, they can pierce a pebble at distances over a hundred yards.
Moves que aprende
Gen IX
Gen VIII
Gen VII
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Spirit Shackle Ao Evoluir | 80 | 100 | 10 | Prevents the target from switching out. | ||
Astonish Level 1 | 30 | 100 | 15 | 30% chance to causar flinch. | ||
Phantom Force Level 1 | 90 | 100 | 10 | Disappears turn 1. Hits turn 2. Breaks protection. | ||
U-turn Level 1 | 70 | 100 | 20 | User switches out after damaging the target. | ||
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Spite Level 1 | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Leafage Level 1 | 40 | 100 | 40 | No additional effect. | ||
Leaf Storm Level 1 | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | ||
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Peck Level 9 | 35 | 100 | 35 | No additional effect. | ||
Shadow Sneak Level 12 | 40 | 100 | 30 | Usually goes first. | ||
Razor Leaf Level 15 | 55 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | ||
Synthesis Level 20 | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Pluck Level 25 | 60 | 100 | 20 | User steals and eats the target's Berry. | ||
Nasty Plot Level 30 | — | — | 20 | Raises the user's Sp Atk by 2. | ||
Sucker Punch Level 37 | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | ||
Leaf Blade Level 44 | 90 | 100 | 15 | High critical hit ratio. | ||
Feather Dance Level 51 | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Brave Bird Level 58 | 120 | 100 | 15 | Has 33% recoil. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acrobatics Machine | 55 | 100 | 15 | Power doubles if the user has no held item. | ||
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Air Cutter Machine | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | ||
Air Slash Machine | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Baton Pass Machine | — | — | 40 | User switches, passing stat changes and more. | ||
Brave Bird Machine | 120 | 100 | 15 | Has 33% recoil. | ||
Bullet Seed Machine | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | ||
Confuse Ray Machine | — | 100 | 10 | Confuses the target. | ||
Curse Machine | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Dual Wingbeat Machine | 40 | 90 | 10 | Hits 2 times in one turn. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
False Swipe Machine | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Feather Dance Machine | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Frenzy Plant Machine | 150 | 90 | 5 | User cannot Move next turn. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Grass Pledge Machine | 80 | 100 | 10 | Use with Fire or Water Pledge for added effect. | ||
Grassy Glide Machine | 55 | 100 | 20 | User on Grassy Terrain: +1 priority. | ||
Grassy Terrain Machine | — | — | 10 | Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP. | ||
Haze Machine | — | — | 30 | Eliminates all stat changes. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hex Machine | 65 | 100 | 10 | Power doubles if the target has a status ailment. | ||
Hurricane Machine | 110 | 70 | 10 | 30% chance to confuse target. Can't miss in rain. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Imprison Machine | — | — | 10 | No foe can use any Move known by the user. | ||
Knock Off Machine | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Leaf Storm Machine | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Low Kick Machine | — | 100 | 20 | More power the heavier the target. | ||
Low Sweep Machine | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | ||
Magical Leaf Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Nasty Plot Machine | — | — | 20 | Raises the user's Sp Atk by 2. | ||
Night Shade Machine | — | 100 | 15 | Does damage equal to the user's level. | ||
Phantom Force Machine | 90 | 100 | 10 | Disappears turn 1. Hits turn 2. Breaks protection. | ||
Poltergeist Machine | 110 | 90 | 5 | Falha se o alvo não estiver segurando um item. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Seed Bomb Machine | 80 | 100 | 15 | No additional effect. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Skitter Smack Machine | 70 | 90 | 10 | 100% chance to lower target's Sp Atk by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Smack Down Machine | 50 | 100 | 15 | Removes the target's Ground immunity. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Solar Blade Machine | 125 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Spite Machine | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Tailwind Machine | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Trailblaze Machine | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Confuse Ray Egg | — | 100 | 10 | Confuses the target. | ||
Defog Egg | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Double Team Egg | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Knock Off Egg | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Roost Egg | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Astonish Level 1 | 30 | 100 | 15 | 30% chance to causar flinch. | ||
Leaf Storm Level 1 | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | ||
Phantom Force Level 1 | 90 | 100 | 10 | Disappears turn 1. Hits turn 2. Breaks protection. | ||
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Leafage Level 1 | 40 | 100 | 40 | No additional effect. | ||
U-turn Level 1 | 70 | 100 | 20 | User switches out after damaging the target. | ||
Spirit Shackle Level 1 | 80 | 100 | 10 | Prevents the target from switching out. | ||
Spite Level 1 | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Peck Level 9 | 35 | 100 | 35 | No additional effect. | ||
Shadow Sneak Level 12 | 40 | 100 | 30 | Usually goes first. | ||
Razor Leaf Level 15 | 55 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | ||
Synthesis Level 20 | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Pluck Level 25 | 60 | 100 | 20 | User steals and eats the target's Berry. | ||
Nasty Plot Level 30 | — | — | 20 | Raises the user's Sp Atk by 2. | ||
Sucker Punch Level 37 | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | ||
Leaf Blade Level 44 | 90 | 100 | 15 | High critical hit ratio. | ||
Feather Dance Level 51 | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Brave Bird Level 58 | 120 | 100 | 15 | Has 33% recoil. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acrobatics Machine | 55 | 100 | 15 | Power doubles if the user has no held item. | ||
Air Slash Machine | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Baton Pass Machine | — | — | 40 | User switches, passing stat changes and more. | ||
Brave Bird Machine | 120 | 100 | 15 | Has 33% recoil. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
False Swipe Machine | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Hex Machine | 65 | 100 | 10 | Power doubles if the target has a status ailment. | ||
Hurricane Machine | 110 | 70 | 10 | 30% chance to confuse target. Can't miss in rain. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Imprison Machine | — | — | 10 | No foe can use any Move known by the user. | ||
Leaf Blade Machine | 90 | 100 | 15 | High critical hit ratio. | ||
Leaf Storm Machine | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Low Sweep Machine | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | ||
Nasty Plot Machine | — | — | 20 | Raises the user's Sp Atk by 2. | ||
Phantom Force Machine | 90 | 100 | 10 | Disappears turn 1. Hits turn 2. Breaks protection. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psycho Cut Machine | 70 | 100 | 20 | High critical hit ratio. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Seed Bomb Machine | 80 | 100 | 15 | No additional effect. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Solar Blade Machine | 125 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Dual Wingbeat Tutor | 40 | 90 | 10 | Hits 2 times in one turn. | ||
Frenzy Plant Tutor | 150 | 90 | 5 | User cannot Move next turn. | ||
Grass Pledge Tutor | 80 | 100 | 10 | Use with Fire or Water Pledge for added effect. | ||
Grassy Glide Tutor | 55 | 100 | 20 | User on Grassy Terrain: +1 priority. | ||
Poltergeist Tutor | 110 | 90 | 5 | Falha se o alvo não estiver segurando um item. | ||
Skitter Smack Tutor | 70 | 90 | 10 | 100% chance to lower target's Sp Atk by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Spirit Shackle Level 1 | 80 | 100 | 10 | Prevents the target from switching out. | ||
Leafage Level 1 | 40 | 100 | 40 | No additional effect. | ||
U-turn Level 1 | 70 | 100 | 20 | User switches out after damaging the target. | ||
Growl Level 4 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Peck Level 8 | 35 | 100 | 35 | No additional effect. | ||
Astonish Level 11 | 30 | 100 | 15 | 30% chance to causar flinch. | ||
Razor Leaf Level 15 | 55 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | ||
Foresight Level 19 | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Pluck Level 24 | 60 | 100 | 20 | User steals and eats the target's Berry. | ||
Synthesis Level 28 | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Fury Attack Level 33 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Sucker Punch Level 38 | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | ||
Leaf Blade Level 44 | 90 | 100 | 15 | High critical hit ratio. | ||
Feather Dance Level 49 | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Brave Bird Level 55 | 120 | 100 | 15 | Has 33% recoil. | ||
Nasty Plot Level 60 | — | — | 20 | Raises the user's Sp Atk by 2. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acrobatics Machine | 55 | 100 | 15 | Power doubles if the user has no held item. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
False Swipe Machine | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Low Sweep Machine | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | ||
Nature Power Machine | — | — | 20 | Attack depends on terrain (default Tri Attack). | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Smack Down Machine | 50 | 100 | 15 | Removes the target's Ground immunity. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Frenzy Plant Tutor | 150 | 90 | 5 | User cannot Move next turn. | ||
Grass Pledge Tutor | 80 | 100 | 10 | Use with Fire or Water Pledge for added effect. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
U-turn Level 1 | 70 | 100 | 20 | User switches out after damaging the target. | ||
Phantom Force Level 1 | 90 | 100 | 10 | Disappears turn 1. Hits turn 2. Breaks protection. | ||
Leaf Storm Level 1 | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | ||
Leafage Level 1 | 40 | 100 | 40 | No additional effect. | ||
Shadow Sneak Level 1 | 40 | 100 | 30 | Usually goes first. | ||
Spirit Shackle Level 1 | 80 | 100 | 10 | Prevents the target from switching out. | ||
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Growl Level 4 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Peck Level 8 | 35 | 100 | 35 | No additional effect. | ||
Astonish Level 11 | 30 | 100 | 15 | 30% chance to causar flinch. | ||
Razor Leaf Level 14 | 55 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | ||
Ominous Wind Level 16 | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Foresight Level 19 | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Pluck Level 24 | 60 | 100 | 20 | User steals and eats the target's Berry. | ||
Synthesis Level 28 | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Fury Attack Level 33 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Sucker Punch Level 38 | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | ||
Leaf Blade Level 44 | 90 | 100 | 15 | High critical hit ratio. | ||
Feather Dance Level 49 | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Brave Bird Level 55 | 120 | 100 | 15 | Has 33% recoil. | ||
Nasty Plot Level 60 | — | — | 20 | Raises the user's Sp Atk by 2. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acrobatics Machine | 55 | 100 | 15 | Power doubles if the user has no held item. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
False Swipe Machine | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Low Sweep Machine | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | ||
Nature Power Machine | — | — | 20 | Attack depends on terrain (default Tri Attack). | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Smack Down Machine | 50 | 100 | 15 | Removes the target's Ground immunity. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Covet Tutor | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Defog Tutor | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Frenzy Plant Tutor | 150 | 90 | 5 | User cannot Move next turn. | ||
Giga Drain Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Grass Pledge Tutor | 80 | 100 | 10 | Use with Fire or Water Pledge for added effect. | ||
Laser Focus Tutor | — | — | 30 | Until the end of the next turn, user's Moves crit. | ||
Seed Bomb Tutor | 80 | 100 | 15 | No additional effect. | ||
Sky Attack Tutor | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Spite Tutor | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Synthesis Tutor | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Tailwind Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Worry Seed Tutor | — | 100 | 10 | The target's Ability becomes Insomnia. |