PadrãoShiny
Competitivo
In-Game
Abilities
Hustle: This Pokemon's Attack is 1,5x and accuracy of its physical attacks is 0,8x.
Inner Focus(H): This Pokemon cannot be made to flinch. Immune to Intimidate.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
130 177
250 344
85 156
166 306
45 106
85 207
18 73
31 141
45 106
85 207
49 112
94 218
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SS
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Avalanche Level up Machine | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Belly Drum Level up | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. | ||
Bite Level up | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Blizzard Level up Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Encore Machine | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Blast Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Fire Fang Machine | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | ||
Fire Punch Machine | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Fire Spin Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Flame Wheel Egg | 60 | 100 | 25 | 10% chance to burn the target. Thaws user. | ||
Flare Blitz Machine | 120 | 100 | 15 | Has 33% recoil. 10% chance to burn. Thaws user. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Energy Machine | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Focus Punch Egg | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Freeze-Dry Egg | 70 | 100 | 20 | 10% chance to freeze. Super effective on Water. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hammer Arm Egg | 100 | 90 | 10 | Lowers the user's Speed by 1. | ||
Headbutt Level up | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Heat Wave Machine | 95 | 90 | 10 | 10% chance to burn the foe(s). | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Ice Fang Level up Machine | 65 | 95 | 15 | 10% chance to freeze. 10% chance to flinch. | ||
Ice Punch Level up Machine | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Incinerate Egg | 60 | 100 | 15 | Destrói a Berry/Gem dos adversários. | ||
Mega Kick Machine | 120 | 75 | 5 | No additional effect. | ||
Mega Punch Machine | 80 | 85 | 20 | No additional effect. | ||
Overheat Machine | 130 | 90 | 5 | Reduz o Sp. Atk do usuário em 2 estágios. | ||
Powder Snow Level up | 40 | 100 | 25 | 10% chance to freeze the foe(s). | ||
Power-Up Punch Egg | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Superpower Level up Machine | 120 | 100 | 5 | Lowers the user's Attack and Defense by 1. | ||
Tackle Level up | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Take Down Egg | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Taunt Level up Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thrash Level up | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Uproar Level up Machine | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Will-O-Wisp Machine | — | 85 | 15 | Queima o alvo. | ||
Work Up Level up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. | ||
Yawn Egg | — | — | 10 | Puts the target to adormecer after 1 turn. | ||
Zen Headbutt Machine | 80 | 90 | 15 | 20% chance to causar flinch. |
Cadeia evolutiva
2 níveis evolutivos.
Formas alternativas
1 forma alternativa.
Descrição In-game:
Shield
This popular symbol of good fortune will never fall over in its sleep, no matter how it’s pushed or pulled.
Sword
It derives its power from fire burning inside its body. If the fire dwindles, this Pokémon will immediately fall asleep.
Exibir mais
Alpha Sapphire
When it sleeps, it pulls its limbs into its body and its internal fire goes down to 1,100 degrees Fahrenheit.
Omega Ruby
Darumaka’s droppings are hot, so people used to put them in their clothes to keep themselves warm.
Y
When it sleeps, it pulls its limbs into its body and its internal fire goes down to 1,100 degrees Fahrenheit.
X
Darumaka’s droppings are hot, so people used to put them in their clothes to keep themselves warm.
White 2
When it sleeps, it pulls its limbs into its body and its internal fire goes down to 1,100° F.
Black 2
When it sleeps, it pulls its limbs into its body and its internal fire goes down to 1,100° F.
White
Darumaka’s droppings are hot, so people used to put them in their clothes to keep themselves warm.
Black
When its internal fire is burning, it cannot calm down and it runs around. When the fire diminishes, it falls asleep.
Moves que aprende
Gen VIII
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Powder Snow Level 1 | 40 | 100 | 25 | 10% chance to freeze the foe(s). | ||
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Taunt Level 4 | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Bite Level 8 | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Avalanche Level 12 | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Work Up Level 16 | — | — | 30 | Raises the user's Attack and Sp Atk by 1. | ||
Ice Fang Level 20 | 65 | 95 | 15 | 10% chance to freeze. 10% chance to flinch. | ||
Headbutt Level 24 | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Ice Punch Level 28 | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Uproar Level 32 | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Belly Drum Level 36 | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. | ||
Blizzard Level 40 | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Thrash Level 44 | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Superpower Level 48 | 120 | 100 | 5 | Lowers the user's Attack and Defense by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Avalanche Machine | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Encore Machine | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Blast Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Fire Fang Machine | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | ||
Fire Punch Machine | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Fire Spin Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Flare Blitz Machine | 120 | 100 | 15 | Has 33% recoil. 10% chance to burn. Thaws user. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Energy Machine | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Heat Wave Machine | 95 | 90 | 10 | 10% chance to burn the foe(s). | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Ice Fang Machine | 65 | 95 | 15 | 10% chance to freeze. 10% chance to flinch. | ||
Ice Punch Machine | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Mega Kick Machine | 120 | 75 | 5 | No additional effect. | ||
Mega Punch Machine | 80 | 85 | 20 | No additional effect. | ||
Overheat Machine | 130 | 90 | 5 | Reduz o Sp. Atk do usuário em 2 estágios. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Superpower Machine | 120 | 100 | 5 | Lowers the user's Attack and Defense by 1. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Uproar Machine | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Will-O-Wisp Machine | — | 85 | 15 | Queima o alvo. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. | ||
Zen Headbutt Machine | 80 | 90 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Flame Wheel Egg | 60 | 100 | 25 | 10% chance to burn the target. Thaws user. | ||
Focus Punch Egg | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Freeze-Dry Egg | 70 | 100 | 20 | 10% chance to freeze. Super effective on Water. | ||
Hammer Arm Egg | 100 | 90 | 10 | Lowers the user's Speed by 1. | ||
Incinerate Egg | 60 | 100 | 15 | Destrói a Berry/Gem dos adversários. | ||
Power-Up Punch Egg | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | ||
Take Down Egg | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Yawn Egg | — | — | 10 | Puts the target to adormecer after 1 turn. |