[Cache start]
#615 - Cryogonal
PadrãoShiny
Categoria: Crystallizing Pokémon
Altura: 1,1 mPeso: 148,0 Kg
Cor: Blue
Formato:
Egg group: Mineral25 ciclos
Gênero: 100%
Felicidade base: 50
Experiência base: 180
Taxa de captura: 25
Leveling: MediumMáx: 1.000.000 Exp.
EVs fornecidos: SpD +2Total: 2
Competitivo
In-Game
Abilities
Levitate: Este Pokémon é imune a Ground. Gravity/Ingrain/Smack Down/Iron Ball anulam este efeito.
Base stats
HP
Atk
Def
SpA
SpD
Spe
80
50
50
95
135
105
Level 50
Level 100
140 187
270 364
49 112
94 218
49 112
94 218
90 161
175 317
126 205
247 405
99 172
193 339
Dano recebido
×1
×1
×1
×1
×1
×2
×2
×1
×1
×1
×1
×½
×1
×1
×1
×2
×2
×1
Cadeia evolutiva
1 nível evolutivo.
Moves que aprende
SV
SS
USM
ORAS
BW
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acid Armor
Level up
20Raises the user's Defense by 2.
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Ancient Power
Level up
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Aurora Beam
Level up
651002010% chance to lower the target's Attack by 1.
Aurora Veil
Egg
20For 5 turns, damage to allies halved. Snow only.
Avalanche
Machine
6010010Power doubles if user is damaged by the target.
Bind
Level up
158520Traps and damages the target for 4-5 turns.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Chilling Water
Machine
5010020100% chance to lower the target's Attack by 1.
Confuse Ray
Level up
Machine
10010Confuses the target.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Explosion
Egg
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Freeze-Dry
Level up
701002010% chance to freeze. Super effective on Water.
Frost Breath
Egg
609010Always results in a critical hit.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Haze
Level up
Machine
30Eliminates all stat changes.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Level up
Machine
901001010% chance to freeze the target.
Ice Shard
Level up
4010030Usually goes first.
Ice Spinner
Machine
8010015Ends the effects of terrain.
Icicle Spear
Machine
2510030Hits 2-5 times in one turn.
Icy Wind
Level up
Machine
559515100% chance to lower the foe(s) Speed by 1.
Iron Defense
Machine
15Raises the user's Defense by 2.
Light Screen
Level up
Machine
30For 5 turns, special damage to allies is halved.
Mist
Level up
30For 5 turns, protects user's time from stat drops.
Night Slash
Level up
7010015High critical hit ratio.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rapid Spin
Level up
5010040Free user from hazards/bind/Leech Seed; +1 Spe.
Recover
Level up
5Heals the user by 50% of its HP máximo.
Reflect
Level up
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Sheer Cold
Level up
305OHKOs non-Ice targets. Fails if user's lower level.
Slash
Level up
7010020High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snowscape
Machine
10For 5 turns, snow falls. Ice: 1,5x Def.
Solar Beam
Level up
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Triple Axel
Machine
209010Hits 3 times. Each hit can miss, but power rises.
Water Pulse
Machine
601002020% chance to confuse the target.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acid Armor
Level up
20Raises the user's Defense by 2.
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Ancient Power
Level up
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Aurora Beam
Level up
651002010% chance to lower the target's Attack by 1.
Avalanche
Machine
6010010Power doubles if user is damaged by the target.
Bind
Level up
158520Traps and damages the target for 4-5 turns.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Confuse Ray
Level up
10010Confuses the target.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Freeze-Dry
Level up
701002010% chance to freeze. Super effective on Water.
Hail
Machine
10For 5 turns, hail crashes down.
Haze
Level up
30Eliminates all stat changes.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Level up
Machine
901001010% chance to freeze the target.
Ice Shard
Level up
4010030Usually goes first.
Icicle Spear
Machine
2510030Hits 2-5 times in one turn.
Icy Wind
Level up
Machine
559515100% chance to lower the foe(s) Speed by 1.
Iron Defense
Machine
15Raises the user's Defense by 2.
Laser Focus
Level up
30Until the end of the next turn, user's Moves crit.
Light Screen
Level up
Machine
30For 5 turns, special damage to allies is halved.
Mist
Level up
30For 5 turns, protects user's time from stat drops.
Night Slash
Level up
7010015High critical hit ratio.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rapid Spin
Level up
5010040Free user from hazards/bind/Leech Seed; +1 Spe.
Recover
Level up
5Heals the user by 50% of its HP máximo.
Reflect
Level up
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Round
Machine
6010015Power doubles if others used Round this turn.
Self-Destruct
Machine
2001005Hits adjacent Pokemon. The user faints.
Sheer Cold
Level up
305OHKOs non-Ice targets. Fails if user's lower level.
Slash
Level up
7010020High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Level up
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Triple Axel
Tutor
209010Hits 3 times. Each hit can miss, but power rises.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acid Armor
Level up
20Raises the user's Defense by 2.
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Ancient Power
Level up
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Aurora Beam
Level up
651002010% chance to lower the target's Attack by 1.
Aurora Veil
Machine
20For 5 turns, damage to allies halved. Snow only.
Bind
Level up
Tutor
158520Traps and damages the target for 4-5 turns.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Confuse Ray
Level up
10010Confuses the target.
Defog
Tutor
15-1 evasion; clears terrain and hazards on both sides.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Freeze-Dry
Level up
701002010% chance to freeze. Super effective on Water.
Frost Breath
Machine
609010Always results in a critical hit.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hail
Machine
10For 5 turns, hail crashes down.
Haze
Level up
30Eliminates all stat changes.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Level up
Machine
901001010% chance to freeze the target.
Ice Shard
Level up
4010030Usually goes first.
Icy Wind
Level up
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Laser Focus
Tutor
30Until the end of the next turn, user's Moves crit.
Light Screen
Level up
Machine
30For 5 turns, special damage to allies is halved.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Mist
Level up
30For 5 turns, protects user's time from stat drops.
Night Slash
Level up
7010015High critical hit ratio.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rapid Spin
Level up
5010040Free user from hazards/bind/Leech Seed; +1 Spe.
Recover
Level up
5Heals the user by 50% of its HP máximo.
Reflect
Level up
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Sharpen
Level up
30Raises the user's Attack by 1.
Sheer Cold
Level up
305OHKOs non-Ice targets. Fails if user's lower level.
Signal Beam
Tutor
751001510% chance to confuse the target.
Slash
Level up
7010020High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Level up
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Tutor
601002020% chance to confuse the target.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acid Armor
Level up
20Raises the user's Defense by 2.
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Aurora Beam
Level up
651002010% chance to lower the target's Attack by 1.
Bind
Level up
Tutor
158520Traps and damages the target for 4-5 turns.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Confuse Ray
Level up
10010Confuses the target.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Freeze-Dry
Level up
701002010% chance to freeze. Super effective on Water.
Frost Breath
Machine
609010Always results in a critical hit.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hail
Machine
10For 5 turns, hail crashes down.
Haze
Level up
30Eliminates all stat changes.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Level up
Machine
901001010% chance to freeze the target.
Ice Shard
Level up
4010030Usually goes first.
Icy Wind
Level up
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Light Screen
Level up
Machine
30For 5 turns, special damage to allies is halved.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Mist
Level up
30For 5 turns, protects user's time from stat drops.
Night Slash
Level up
7010015High critical hit ratio.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rapid Spin
Level up
5010040Free user from hazards/bind/Leech Seed; +1 Spe.
Recover
Level up
5Heals the user by 50% of its HP máximo.
Reflect
Level up
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sharpen
Level up
30Raises the user's Attack by 1.
Sheer Cold
Level up
305OHKOs non-Ice targets. Fails if user's lower level.
Signal Beam
Tutor
751001510% chance to confuse the target.
Slash
Level up
7010020High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Level up
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Tutor
601002020% chance to confuse the target.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acid Armor
Level up
20Raises the user's Defense by 2.
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Aurora Beam
Level up
651002010% chance to lower the target's Attack by 1.
Bind
Level up
Tutor
158520Traps and damages the target for 4-5 turns.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Confuse Ray
Level up
10010Confuses the target.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Frost Breath
Machine
609010Always results in a critical hit.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hail
Machine
10For 5 turns, hail crashes down.
Haze
Level up
30Eliminates all stat changes.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Level up
Machine
901001010% chance to freeze the target.
Ice Shard
Level up
4010030Usually goes first.
Icy Wind
Level up
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Light Screen
Level up
Machine
30For 5 turns, special damage to allies is halved.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Mist
Level up
30For 5 turns, protects user's time from stat drops.
Night Slash
Level up
7010015High critical hit ratio.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rapid Spin
Level up
5010040Free user from hazards/bind/Leech Seed; +1 Spe.
Recover
Level up
5Heals the user by 50% of its HP máximo.
Reflect
Level up
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Sharpen
Level up
30Raises the user's Attack by 1.
Sheer Cold
Level up
305OHKOs non-Ice targets. Fails if user's lower level.
Signal Beam
Tutor
751001510% chance to confuse the target.
Slash
Level up
7010020High critical hit ratio.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Level up
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Cadeia evolutiva
Cryogonal
1 nível evolutivo.
Descrição In-game:
Shield
When the weather gets hot, these Pokémon turn into water vapor. Cryogonal are almost never seen during summer.
Sword
With its icy chains, Cryogonal freezes those it encounters. It then takes its victims away to somewhere unknown.
Exibir mais
Alpha Sapphire
They are composed of ice crystals. They capture prey with chains of ice, freezing the prey at -148 degrees Fahrenheit.
Omega Ruby
They are born in snow clouds. They use chains made of ice crystals to capture prey.
Y
They are composed of ice crystals. They capture prey with chains of ice, freezing the prey at -148 degrees Fahrenheit.
X
They are born in snow clouds. They use chains made of ice crystals to capture prey.
White 2
They are composed of ice crystals. They capture prey with chains of ice, freezing the prey at -148° F.
Black 2
They are composed of ice crystals. They capture prey with chains of ice, freezing the prey at -148° F.
White
They are born in snow clouds. They use chains made of ice crystals to capture prey.
Black
When its body temperature goes up, it turns into steam and vanishes. When its temperature lowers, it returns to ice.
Locais de encontro
Y
Frost Cavern (unknown area 314)
Frost Cavern (unknown area 316)
Frost Cavern (unknown area 317)
Frost Cavern (unknown area 314):
  • Método: Walking in tall grass or a cave
  • 4% de chance
  • Level 40
Frost Cavern (unknown area 316):
  • Método: Walking in tall grass or a cave
  • 4% de chance
  • Level 40
Frost Cavern (unknown area 317):
  • Método: Walking in tall grass or a cave
  • 4% de chance
  • Level 40
X
Frost Cavern (unknown area 314)
Frost Cavern (unknown area 315)
Frost Cavern (unknown area 316)
Frost Cavern (unknown area 317)
Frost Cavern (unknown area 314):
  • Método: Walking in tall grass or a cave
  • 4% de chance
  • Level 40
Frost Cavern (unknown area 315):
  • Método: Walking in tall grass or a cave
  • 4% de chance
  • Level 40
Frost Cavern (unknown area 316):
  • Método: Walking in tall grass or a cave
  • 4% de chance
  • Level 40
Frost Cavern (unknown area 317):
  • Método: Walking in tall grass or a cave
  • 4% de chance
  • Level 40
Exibir mais
White 2
Twist Mountain
Twist Mountain:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 57
Black 2
Twist Mountain
Twist Mountain:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 57
White
Twist Mountain
Twist Mountain:
  • Método: Walking in tall grass or a cave
  • Condição: During Winter
  • 1% de chance
  • Level 31
Black
Twist Mountain
Twist Mountain:
  • Método: Walking in tall grass or a cave
  • Condição: During Winter
  • 1% de chance
  • Level 31
Itens que segura
Ultra Moon
Never-Melt Ice
(5% de chance)
Ultra Sun
Never-Melt Ice
(5% de chance)
Exibir mais
Moon
Never-Melt Ice
(5% de chance)
Sun
Never-Melt Ice
(5% de chance)
Alpha Sapphire
Never-Melt Ice
(5% de chance)
Omega Ruby
Never-Melt Ice
(5% de chance)
Y
Never-Melt Ice
(5% de chance)
X
Never-Melt Ice
(5% de chance)
White 2
Never-Melt Ice
(5% de chance)
Black 2
Never-Melt Ice
(5% de chance)
White
Never-Melt Ice
(5% de chance)
Black
Never-Melt Ice
(5% de chance)
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Scarlet/Violet
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bind
Level 1
158520Traps and damages the target for 4-5 turns.
Ice Shard
Level 1
4010030Usually goes first.
Confuse Ray
Level 4
10010Confuses the target.
Rapid Spin
Level 8
5010040Free user from hazards/bind/Leech Seed; +1 Spe.
Icy Wind
Level 12
559515100% chance to lower the foe(s) Speed by 1.
Mist
Level 16
30For 5 turns, protects user's time from stat drops.
Haze
Level 16
30Eliminates all stat changes.
Ancient Power
Level 20
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Aurora Beam
Level 24
651002010% chance to lower the target's Attack by 1.
Slash
Level 28
7010020High critical hit ratio.
Night Slash
Level 32
7010015High critical hit ratio.
Freeze-Dry
Level 36
701002010% chance to freeze. Super effective on Water.
Light Screen
Level 40
30For 5 turns, special damage to allies is halved.
Reflect
Level 40
20For 5 turns, physical damage to allies is halved.
Recover
Level 44
5Heals the user by 50% of its HP máximo.
Ice Beam
Level 48
901001010% chance to freeze the target.
Acid Armor
Level 52
20Raises the user's Defense by 2.
Solar Beam
Level 56
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Sheer Cold
Level 60
305OHKOs non-Ice targets. Fails if user's lower level.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Avalanche
Machine
6010010Power doubles if user is damaged by the target.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Chilling Water
Machine
5010020100% chance to lower the target's Attack by 1.
Confuse Ray
Machine
10010Confuses the target.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Haze
Machine
30Eliminates all stat changes.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Ice Spinner
Machine
8010015Ends the effects of terrain.
Icicle Spear
Machine
2510030Hits 2-5 times in one turn.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Iron Defense
Machine
15Raises the user's Defense by 2.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snowscape
Machine
10For 5 turns, snow falls. Ice: 1,5x Def.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Triple Axel
Machine
209010Hits 3 times. Each hit can miss, but power rises.
Water Pulse
Machine
601002020% chance to confuse the target.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aurora Veil
Egg
20For 5 turns, damage to allies halved. Snow only.
Explosion
Egg
2501005Hits adjacent Pokemon. The user faints.
Frost Breath
Egg
609010Always results in a critical hit.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bind
Level 1
158520Traps and damages the target for 4-5 turns.
Ice Shard
Level 1
4010030Usually goes first.
Confuse Ray
Level 4
10010Confuses the target.
Rapid Spin
Level 8
5010040Free user from hazards/bind/Leech Seed; +1 Spe.
Laser Focus
Level 12
30Until the end of the next turn, user's Moves crit.
Icy Wind
Level 16
559515100% chance to lower the foe(s) Speed by 1.
Mist
Level 20
30For 5 turns, protects user's time from stat drops.
Haze
Level 20
30Eliminates all stat changes.
Ancient Power
Level 24
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Aurora Beam
Level 28
651002010% chance to lower the target's Attack by 1.
Slash
Level 32
7010020High critical hit ratio.
Night Slash
Level 32
7010015High critical hit ratio.
Freeze-Dry
Level 36
701002010% chance to freeze. Super effective on Water.
Light Screen
Level 40
30For 5 turns, special damage to allies is halved.
Reflect
Level 40
20For 5 turns, physical damage to allies is halved.
Recover
Level 44
5Heals the user by 50% of its HP máximo.
Ice Beam
Level 48
901001010% chance to freeze the target.
Acid Armor
Level 52
20Raises the user's Defense by 2.
Solar Beam
Level 56
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Sheer Cold
Level 60
305OHKOs non-Ice targets. Fails if user's lower level.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Avalanche
Machine
6010010Power doubles if user is damaged by the target.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Hail
Machine
10For 5 turns, hail crashes down.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Icicle Spear
Machine
2510030Hits 2-5 times in one turn.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Iron Defense
Machine
15Raises the user's Defense by 2.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Round
Machine
6010015Power doubles if others used Round this turn.
Self-Destruct
Machine
2001005Hits adjacent Pokemon. The user faints.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Triple Axel
Tutor
209010Hits 3 times. Each hit can miss, but power rises.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bind
Level 1
158520Traps and damages the target for 4-5 turns.
Sharpen
Level 1
30Raises the user's Attack by 1.
Rapid Spin
Level 1
5010040Free user from hazards/bind/Leech Seed; +1 Spe.
Ice Shard
Level 1
4010030Usually goes first.
Icy Wind
Level 5
559515100% chance to lower the foe(s) Speed by 1.
Mist
Level 9
30For 5 turns, protects user's time from stat drops.
Haze
Level 9
30Eliminates all stat changes.
Aurora Beam
Level 13
651002010% chance to lower the target's Attack by 1.
Acid Armor
Level 17
20Raises the user's Defense by 2.
Ancient Power
Level 21
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Ice Beam
Level 25
901001010% chance to freeze the target.
Light Screen
Level 29
30For 5 turns, special damage to allies is halved.
Reflect
Level 33
20For 5 turns, physical damage to allies is halved.
Slash
Level 37
7010020High critical hit ratio.
Confuse Ray
Level 41
10010Confuses the target.
Recover
Level 45
5Heals the user by 50% of its HP máximo.
Freeze-Dry
Level 49
701002010% chance to freeze. Super effective on Water.
Solar Beam
Level 50
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Night Slash
Level 53
7010015High critical hit ratio.
Sheer Cold
Level 57
305OHKOs non-Ice targets. Fails if user's lower level.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Aurora Veil
Machine
20For 5 turns, damage to allies halved. Snow only.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Frost Breath
Machine
609010Always results in a critical hit.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bind
Level 1
158520Traps and damages the target for 4-5 turns.
Sharpen
Level 1
30Raises the user's Attack by 1.
Rapid Spin
Level 1
5010040Free user from hazards/bind/Leech Seed; +1 Spe.
Ice Shard
Level 1
4010030Usually goes first.
Icy Wind
Level 5
559515100% chance to lower the foe(s) Speed by 1.
Mist
Level 9
30For 5 turns, protects user's time from stat drops.
Haze
Level 9
30Eliminates all stat changes.
Aurora Beam
Level 13
651002010% chance to lower the target's Attack by 1.
Acid Armor
Level 17
20Raises the user's Defense by 2.
Ancient Power
Level 21
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Ice Beam
Level 25
901001010% chance to freeze the target.
Light Screen
Level 29
30For 5 turns, special damage to allies is halved.
Reflect
Level 33
20For 5 turns, physical damage to allies is halved.
Slash
Level 37
7010020High critical hit ratio.
Confuse Ray
Level 41
10010Confuses the target.
Recover
Level 45
5Heals the user by 50% of its HP máximo.
Freeze-Dry
Level 49
701002010% chance to freeze. Super effective on Water.
Solar Beam
Level 50
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Night Slash
Level 53
7010015High critical hit ratio.
Sheer Cold
Level 57
305OHKOs non-Ice targets. Fails if user's lower level.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Aurora Veil
Machine
20For 5 turns, damage to allies halved. Snow only.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Frost Breath
Machine
609010Always results in a critical hit.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bind
Tutor
158520Traps and damages the target for 4-5 turns.
Defog
Tutor
15-1 evasion; clears terrain and hazards on both sides.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Laser Focus
Tutor
30Until the end of the next turn, user's Moves crit.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Signal Beam
Tutor
751001510% chance to confuse the target.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Water Pulse
Tutor
601002020% chance to confuse the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bind
Level 1
158520Traps and damages the target for 4-5 turns.
Ice Shard
Level 5
4010030Usually goes first.
Sharpen
Level 9
30Raises the user's Attack by 1.
Rapid Spin
Level 13
5010040Free user from hazards/bind/Leech Seed; +1 Spe.
Icy Wind
Level 17
559515100% chance to lower the foe(s) Speed by 1.
Haze
Level 21
30Eliminates all stat changes.
Mist
Level 21
30For 5 turns, protects user's time from stat drops.
Aurora Beam
Level 25
651002010% chance to lower the target's Attack by 1.
Acid Armor
Level 29
20Raises the user's Defense by 2.
Ice Beam
Level 33
901001010% chance to freeze the target.
Light Screen
Level 37
30For 5 turns, special damage to allies is halved.
Reflect
Level 37
20For 5 turns, physical damage to allies is halved.
Slash
Level 41
7010020High critical hit ratio.
Confuse Ray
Level 45
10010Confuses the target.
Recover
Level 49
5Heals the user by 50% of its HP máximo.
Freeze-Dry
Level 50
701002010% chance to freeze. Super effective on Water.
Solar Beam
Level 53
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Night Slash
Level 57
7010015High critical hit ratio.
Sheer Cold
Level 61
305OHKOs non-Ice targets. Fails if user's lower level.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Frost Breath
Machine
609010Always results in a critical hit.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bind
Level 1
158520Traps and damages the target for 4-5 turns.
Ice Shard
Level 5
4010030Usually goes first.
Sharpen
Level 9
30Raises the user's Attack by 1.
Rapid Spin
Level 13
5010040Free user from hazards/bind/Leech Seed; +1 Spe.
Icy Wind
Level 17
559515100% chance to lower the foe(s) Speed by 1.
Haze
Level 21
30Eliminates all stat changes.
Mist
Level 21
30For 5 turns, protects user's time from stat drops.
Aurora Beam
Level 25
651002010% chance to lower the target's Attack by 1.
Acid Armor
Level 29
20Raises the user's Defense by 2.
Ice Beam
Level 33
901001010% chance to freeze the target.
Light Screen
Level 37
30For 5 turns, special damage to allies is halved.
Reflect
Level 37
20For 5 turns, physical damage to allies is halved.
Slash
Level 41
7010020High critical hit ratio.
Confuse Ray
Level 45
10010Confuses the target.
Recover
Level 49
5Heals the user by 50% of its HP máximo.
Freeze-Dry
Level 50
701002010% chance to freeze. Super effective on Water.
Solar Beam
Level 53
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Night Slash
Level 57
7010015High critical hit ratio.
Sheer Cold
Level 61
305OHKOs non-Ice targets. Fails if user's lower level.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Frost Breath
Machine
609010Always results in a critical hit.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bind
Tutor
158520Traps and damages the target for 4-5 turns.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Signal Beam
Tutor
751001510% chance to confuse the target.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Water Pulse
Tutor
601002020% chance to confuse the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bind
Level 1
158520Traps and damages the target for 4-5 turns.
Ice Shard
Level 5
4010030Usually goes first.
Sharpen
Level 9
30Raises the user's Attack by 1.
Rapid Spin
Level 13
5010040Free user from hazards/bind/Leech Seed; +1 Spe.
Icy Wind
Level 17
559515100% chance to lower the foe(s) Speed by 1.
Mist
Level 21
30For 5 turns, protects user's time from stat drops.
Haze
Level 21
30Eliminates all stat changes.
Aurora Beam
Level 25
651002010% chance to lower the target's Attack by 1.
Acid Armor
Level 29
20Raises the user's Defense by 2.
Ice Beam
Level 33
901001010% chance to freeze the target.
Light Screen
Level 37
30For 5 turns, special damage to allies is halved.
Reflect
Level 37
20For 5 turns, physical damage to allies is halved.
Slash
Level 41
7010020High critical hit ratio.
Confuse Ray
Level 45
10010Confuses the target.
Recover
Level 49
5Heals the user by 50% of its HP máximo.
Solar Beam
Level 53
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Night Slash
Level 57
7010015High critical hit ratio.
Sheer Cold
Level 61
305OHKOs non-Ice targets. Fails if user's lower level.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Frost Breath
Machine
609010Always results in a critical hit.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bind
Level 1
158520Traps and damages the target for 4-5 turns.
Ice Shard
Level 5
4010030Usually goes first.
Sharpen
Level 9
30Raises the user's Attack by 1.
Rapid Spin
Level 13
5010040Free user from hazards/bind/Leech Seed; +1 Spe.
Icy Wind
Level 17
559515100% chance to lower the foe(s) Speed by 1.
Mist
Level 21
30For 5 turns, protects user's time from stat drops.
Haze
Level 21
30Eliminates all stat changes.
Aurora Beam
Level 25
651002010% chance to lower the target's Attack by 1.
Acid Armor
Level 29
20Raises the user's Defense by 2.
Ice Beam
Level 33
901001010% chance to freeze the target.
Light Screen
Level 37
30For 5 turns, special damage to allies is halved.
Reflect
Level 37
20For 5 turns, physical damage to allies is halved.
Slash
Level 41
7010020High critical hit ratio.
Confuse Ray
Level 45
10010Confuses the target.
Recover
Level 49
5Heals the user by 50% of its HP máximo.
Solar Beam
Level 53
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Night Slash
Level 57
7010015High critical hit ratio.
Sheer Cold
Level 61
305OHKOs non-Ice targets. Fails if user's lower level.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Frost Breath
Machine
609010Always results in a critical hit.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bind
Tutor
158520Traps and damages the target for 4-5 turns.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Signal Beam
Tutor
751001510% chance to confuse the target.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
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