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PadrãoShiny
Competitivo
In-Game
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
140 187
270 364
49 112
94 218
49 112
94 218
90 161
175 317
126 205
247 405
99 172
193 339
Cadeia evolutiva
1 nível evolutivo.
Moves que aprende
SV
SS
USM
ORAS
BW
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acid Armor Level up | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Acrobatics Machine | ![]() | 55 | 100 | 15 | Power doubles if the user has no held item. | |
Ancient Power Level up | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Aurora Beam Level up | ![]() | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | |
Aurora Veil Egg | ![]() | — | — | 20 | For 5 turns, damage to allies halved. Snow only. | |
Avalanche Machine | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Bind Level up | ![]() | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Chilling Water Machine | ![]() | 50 | 100 | 20 | 100% chance to lower the target's Attack by 1. | |
Confuse Ray Level up Machine | ![]() | — | 100 | 10 | Confuses the target. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Explosion Egg | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Cannon Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Freeze-Dry Level up | ![]() | 70 | 100 | 20 | 10% chance to freeze. Super effective on Water. | |
Frost Breath Egg | ![]() | 60 | 90 | 10 | Always results in a critical hit. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Haze Level up Machine | ![]() | — | — | 30 | Eliminates all stat changes. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Level up Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Ice Shard Level up | ![]() | 40 | 100 | 30 | Usually goes first. | |
Ice Spinner Machine | ![]() | 80 | 100 | 15 | Ends the effects of terrain. | |
Icicle Spear Machine | ![]() | 25 | 100 | 30 | Hits 2-5 times in one turn. | |
Icy Wind Level up Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Iron Defense Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Light Screen Level up Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Mist Level up | ![]() | — | — | 30 | For 5 turns, protects user's time from stat drops. | |
Night Slash Level up | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rapid Spin Level up | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | |
Recover Level up | ![]() | — | — | 5 | Heals the user by 50% of its HP máximo. | |
Reflect Level up Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Scary Face Machine | ![]() | — | 100 | 10 | Lowers the target's Speed by 2. | |
Sheer Cold Level up | ![]() | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | |
Slash Level up | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snowscape Machine | ![]() | — | — | 10 | For 5 turns, snow falls. Ice: 1,5x Def. | |
Solar Beam Level up Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Triple Axel Machine | ![]() | 20 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acid Armor Level up | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Acrobatics Machine | ![]() | 55 | 100 | 15 | Power doubles if the user has no held item. | |
Ancient Power Level up | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Aurora Beam Level up | ![]() | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | |
Avalanche Machine | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Bind Level up | ![]() | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Confuse Ray Level up | ![]() | — | 100 | 10 | Confuses the target. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Cannon Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Freeze-Dry Level up | ![]() | 70 | 100 | 20 | 10% chance to freeze. Super effective on Water. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Haze Level up | ![]() | — | — | 30 | Eliminates all stat changes. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Level up Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Ice Shard Level up | ![]() | 40 | 100 | 30 | Usually goes first. | |
Icicle Spear Machine | ![]() | 25 | 100 | 30 | Hits 2-5 times in one turn. | |
Icy Wind Level up Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Iron Defense Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Laser Focus Level up | ![]() | — | — | 30 | Until the end of the next turn, user's Moves crit. | |
Light Screen Level up Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Mist Level up | ![]() | — | — | 30 | For 5 turns, protects user's time from stat drops. | |
Night Slash Level up | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rapid Spin Level up | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | |
Recover Level up | ![]() | — | — | 5 | Heals the user by 50% of its HP máximo. | |
Reflect Level up Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Self-Destruct Machine | ![]() | 200 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Sheer Cold Level up | ![]() | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | |
Slash Level up | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Solar Beam Level up Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Triple Axel Tutor | ![]() | 20 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acid Armor Level up | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Acrobatics Machine | ![]() | 55 | 100 | 15 | Power doubles if the user has no held item. | |
Ancient Power Level up | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Aurora Beam Level up | ![]() | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | |
Aurora Veil Machine | ![]() | — | — | 20 | For 5 turns, damage to allies halved. Snow only. | |
Bind Level up Tutor | ![]() | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Confuse Ray Level up | ![]() | — | 100 | 10 | Confuses the target. | |
Defog Tutor | ![]() | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Cannon Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Freeze-Dry Level up | ![]() | 70 | 100 | 20 | 10% chance to freeze. Super effective on Water. | |
Frost Breath Machine | ![]() | 60 | 90 | 10 | Always results in a critical hit. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Haze Level up | ![]() | — | — | 30 | Eliminates all stat changes. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Level up Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Ice Shard Level up | ![]() | 40 | 100 | 30 | Usually goes first. | |
Icy Wind Level up Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Iron Defense Tutor | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Knock Off Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Laser Focus Tutor | ![]() | — | — | 30 | Until the end of the next turn, user's Moves crit. | |
Light Screen Level up Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Magic Coat Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Mist Level up | ![]() | — | — | 30 | For 5 turns, protects user's time from stat drops. | |
Night Slash Level up | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rapid Spin Level up | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | |
Recover Level up | ![]() | — | — | 5 | Heals the user by 50% of its HP máximo. | |
Reflect Level up Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Sharpen Level up | ![]() | — | — | 30 | Raises the user's Attack by 1. | |
Sheer Cold Level up | ![]() | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the target. | |
Slash Level up | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Solar Beam Level up Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Water Pulse Tutor | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acid Armor Level up | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Acrobatics Machine | ![]() | 55 | 100 | 15 | Power doubles if the user has no held item. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Aurora Beam Level up | ![]() | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | |
Bind Level up Tutor | ![]() | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Confuse Ray Level up | ![]() | — | 100 | 10 | Confuses the target. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Cannon Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Freeze-Dry Level up | ![]() | 70 | 100 | 20 | 10% chance to freeze. Super effective on Water. | |
Frost Breath Machine | ![]() | 60 | 90 | 10 | Always results in a critical hit. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Haze Level up | ![]() | — | — | 30 | Eliminates all stat changes. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Level up Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Ice Shard Level up | ![]() | 40 | 100 | 30 | Usually goes first. | |
Icy Wind Level up Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Iron Defense Tutor | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Knock Off Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Light Screen Level up Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Magic Coat Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Mist Level up | ![]() | — | — | 30 | For 5 turns, protects user's time from stat drops. | |
Night Slash Level up | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rapid Spin Level up | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | |
Recover Level up | ![]() | — | — | 5 | Heals the user by 50% of its HP máximo. | |
Reflect Level up Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Sharpen Level up | ![]() | — | — | 30 | Raises the user's Attack by 1. | |
Sheer Cold Level up | ![]() | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the target. | |
Slash Level up | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Solar Beam Level up Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Water Pulse Tutor | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acid Armor Level up | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Acrobatics Machine | ![]() | 55 | 100 | 15 | Power doubles if the user has no held item. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Aurora Beam Level up | ![]() | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | |
Bind Level up Tutor | ![]() | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Confuse Ray Level up | ![]() | — | 100 | 10 | Confuses the target. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Cannon Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Frost Breath Machine | ![]() | 60 | 90 | 10 | Always results in a critical hit. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Haze Level up | ![]() | — | — | 30 | Eliminates all stat changes. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Level up Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Ice Shard Level up | ![]() | 40 | 100 | 30 | Usually goes first. | |
Icy Wind Level up Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Iron Defense Tutor | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Knock Off Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Light Screen Level up Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Magic Coat Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Mist Level up | ![]() | — | — | 30 | For 5 turns, protects user's time from stat drops. | |
Night Slash Level up | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rapid Spin Level up | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | |
Recover Level up | ![]() | — | — | 5 | Heals the user by 50% of its HP máximo. | |
Reflect Level up Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Sharpen Level up | ![]() | — | — | 30 | Raises the user's Attack by 1. | |
Sheer Cold Level up | ![]() | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the target. | |
Slash Level up | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Solar Beam Level up Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Cadeia evolutiva
1 nível evolutivo.
Descrição In-game:
Shield
When the weather gets hot, these Pokémon turn into water vapor. Cryogonal are almost never seen during summer.
Sword
With its icy chains, Cryogonal freezes those it encounters. It then takes its victims away to somewhere unknown.
Exibir mais
Alpha Sapphire
They are composed of ice crystals. They capture prey with chains of ice, freezing the prey at -148 degrees Fahrenheit.
Omega Ruby
They are born in snow clouds. They use chains made of ice crystals to capture prey.
Y
They are composed of ice crystals. They capture prey with chains of ice, freezing the prey at -148 degrees Fahrenheit.
X
They are born in snow clouds. They use chains made of ice crystals to capture prey.
White 2
They are composed of ice crystals. They capture prey with chains of ice, freezing the prey at -148° F.
Black 2
They are composed of ice crystals. They capture prey with chains of ice, freezing the prey at -148° F.
White
They are born in snow clouds. They use chains made of ice crystals to capture prey.
Black
When its body temperature goes up, it turns into steam and vanishes. When its temperature lowers, it returns to ice.
Locais de encontro
Y
Frost Cavern (unknown area 314)
Frost Cavern (unknown area 316)
Frost Cavern (unknown area 317)
Frost Cavern (unknown area 314):
- Método: Walking in tall grass or a cave
- 4% de chance
- Level 40
Frost Cavern (unknown area 316):
- Método: Walking in tall grass or a cave
- 4% de chance
- Level 40
Frost Cavern (unknown area 317):
- Método: Walking in tall grass or a cave
- 4% de chance
- Level 40
X
Frost Cavern (unknown area 314)
Frost Cavern (unknown area 315)
Frost Cavern (unknown area 316)
Frost Cavern (unknown area 317)
Frost Cavern (unknown area 314):
- Método: Walking in tall grass or a cave
- 4% de chance
- Level 40
Frost Cavern (unknown area 315):
- Método: Walking in tall grass or a cave
- 4% de chance
- Level 40
Frost Cavern (unknown area 316):
- Método: Walking in tall grass or a cave
- 4% de chance
- Level 40
Frost Cavern (unknown area 317):
- Método: Walking in tall grass or a cave
- 4% de chance
- Level 40
Exibir mais
White 2
Twist Mountain
Twist Mountain:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 57
Black 2
Twist Mountain
Twist Mountain:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 57
White
Twist Mountain
Twist Mountain:
- Método: Walking in tall grass or a cave
- Condição: During Winter
- 1% de chance
- Level 31
Black
Twist Mountain
Twist Mountain:
- Método: Walking in tall grass or a cave
- Condição: During Winter
- 1% de chance
- Level 31
Itens que segura
Ultra Moon
Never-Melt Ice
(5% de chance)
Ultra Sun
Never-Melt Ice
(5% de chance)
Exibir mais
Moon
Never-Melt Ice
(5% de chance)
Sun
Never-Melt Ice
(5% de chance)
Alpha Sapphire
Never-Melt Ice
(5% de chance)
Omega Ruby
Never-Melt Ice
(5% de chance)
Y
Never-Melt Ice
(5% de chance)
X
Never-Melt Ice
(5% de chance)
White 2
Never-Melt Ice
(5% de chance)
Black 2
Never-Melt Ice
(5% de chance)
White
Never-Melt Ice
(5% de chance)
Black
Never-Melt Ice
(5% de chance)
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bind Level 1 | ![]() | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | |
Ice Shard Level 1 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Confuse Ray Level 4 | ![]() | — | 100 | 10 | Confuses the target. | |
Rapid Spin Level 8 | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | |
Icy Wind Level 12 | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Mist Level 16 | ![]() | — | — | 30 | For 5 turns, protects user's time from stat drops. | |
Haze Level 16 | ![]() | — | — | 30 | Eliminates all stat changes. | |
Ancient Power Level 20 | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Aurora Beam Level 24 | ![]() | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | |
Slash Level 28 | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Night Slash Level 32 | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Freeze-Dry Level 36 | ![]() | 70 | 100 | 20 | 10% chance to freeze. Super effective on Water. | |
Light Screen Level 40 | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Reflect Level 40 | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Recover Level 44 | ![]() | — | — | 5 | Heals the user by 50% of its HP máximo. | |
Ice Beam Level 48 | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Acid Armor Level 52 | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Solar Beam Level 56 | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Sheer Cold Level 60 | ![]() | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acrobatics Machine | ![]() | 55 | 100 | 15 | Power doubles if the user has no held item. | |
Avalanche Machine | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Chilling Water Machine | ![]() | 50 | 100 | 20 | 100% chance to lower the target's Attack by 1. | |
Confuse Ray Machine | ![]() | — | 100 | 10 | Confuses the target. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Cannon Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Haze Machine | ![]() | — | — | 30 | Eliminates all stat changes. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Ice Spinner Machine | ![]() | 80 | 100 | 15 | Ends the effects of terrain. | |
Icicle Spear Machine | ![]() | 25 | 100 | 30 | Hits 2-5 times in one turn. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Iron Defense Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Scary Face Machine | ![]() | — | 100 | 10 | Lowers the target's Speed by 2. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snowscape Machine | ![]() | — | — | 10 | For 5 turns, snow falls. Ice: 1,5x Def. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Triple Axel Machine | ![]() | 20 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aurora Veil Egg | ![]() | — | — | 20 | For 5 turns, damage to allies halved. Snow only. | |
Explosion Egg | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Frost Breath Egg | ![]() | 60 | 90 | 10 | Always results in a critical hit. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bind Level 1 | ![]() | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | |
Ice Shard Level 1 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Confuse Ray Level 4 | ![]() | — | 100 | 10 | Confuses the target. | |
Rapid Spin Level 8 | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | |
Laser Focus Level 12 | ![]() | — | — | 30 | Until the end of the next turn, user's Moves crit. | |
Icy Wind Level 16 | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Mist Level 20 | ![]() | — | — | 30 | For 5 turns, protects user's time from stat drops. | |
Haze Level 20 | ![]() | — | — | 30 | Eliminates all stat changes. | |
Ancient Power Level 24 | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Aurora Beam Level 28 | ![]() | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | |
Slash Level 32 | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Night Slash Level 32 | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Freeze-Dry Level 36 | ![]() | 70 | 100 | 20 | 10% chance to freeze. Super effective on Water. | |
Light Screen Level 40 | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Reflect Level 40 | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Recover Level 44 | ![]() | — | — | 5 | Heals the user by 50% of its HP máximo. | |
Ice Beam Level 48 | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Acid Armor Level 52 | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Solar Beam Level 56 | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Sheer Cold Level 60 | ![]() | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acrobatics Machine | ![]() | 55 | 100 | 15 | Power doubles if the user has no held item. | |
Avalanche Machine | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Cannon Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Icicle Spear Machine | ![]() | 25 | 100 | 30 | Hits 2-5 times in one turn. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Iron Defense Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Self-Destruct Machine | ![]() | 200 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Triple Axel Tutor | ![]() | 20 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bind Level 1 | ![]() | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | |
Sharpen Level 1 | ![]() | — | — | 30 | Raises the user's Attack by 1. | |
Rapid Spin Level 1 | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | |
Ice Shard Level 1 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Icy Wind Level 5 | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Mist Level 9 | ![]() | — | — | 30 | For 5 turns, protects user's time from stat drops. | |
Haze Level 9 | ![]() | — | — | 30 | Eliminates all stat changes. | |
Aurora Beam Level 13 | ![]() | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | |
Acid Armor Level 17 | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Ancient Power Level 21 | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Ice Beam Level 25 | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Light Screen Level 29 | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Reflect Level 33 | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Slash Level 37 | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Confuse Ray Level 41 | ![]() | — | 100 | 10 | Confuses the target. | |
Recover Level 45 | ![]() | — | — | 5 | Heals the user by 50% of its HP máximo. | |
Freeze-Dry Level 49 | ![]() | 70 | 100 | 20 | 10% chance to freeze. Super effective on Water. | |
Solar Beam Level 50 | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Night Slash Level 53 | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Sheer Cold Level 57 | ![]() | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acrobatics Machine | ![]() | 55 | 100 | 15 | Power doubles if the user has no held item. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Aurora Veil Machine | ![]() | — | — | 20 | For 5 turns, damage to allies halved. Snow only. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Cannon Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Frost Breath Machine | ![]() | 60 | 90 | 10 | Always results in a critical hit. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bind Level 1 | ![]() | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | |
Sharpen Level 1 | ![]() | — | — | 30 | Raises the user's Attack by 1. | |
Rapid Spin Level 1 | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | |
Ice Shard Level 1 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Icy Wind Level 5 | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Mist Level 9 | ![]() | — | — | 30 | For 5 turns, protects user's time from stat drops. | |
Haze Level 9 | ![]() | — | — | 30 | Eliminates all stat changes. | |
Aurora Beam Level 13 | ![]() | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | |
Acid Armor Level 17 | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Ancient Power Level 21 | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Ice Beam Level 25 | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Light Screen Level 29 | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Reflect Level 33 | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Slash Level 37 | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Confuse Ray Level 41 | ![]() | — | 100 | 10 | Confuses the target. | |
Recover Level 45 | ![]() | — | — | 5 | Heals the user by 50% of its HP máximo. | |
Freeze-Dry Level 49 | ![]() | 70 | 100 | 20 | 10% chance to freeze. Super effective on Water. | |
Solar Beam Level 50 | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Night Slash Level 53 | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Sheer Cold Level 57 | ![]() | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acrobatics Machine | ![]() | 55 | 100 | 15 | Power doubles if the user has no held item. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Aurora Veil Machine | ![]() | — | — | 20 | For 5 turns, damage to allies halved. Snow only. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Cannon Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Frost Breath Machine | ![]() | 60 | 90 | 10 | Always results in a critical hit. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bind Tutor | ![]() | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | |
Defog Tutor | ![]() | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Iron Defense Tutor | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Knock Off Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Laser Focus Tutor | ![]() | — | — | 30 | Until the end of the next turn, user's Moves crit. | |
Magic Coat Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the target. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Water Pulse Tutor | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bind Level 1 | ![]() | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | |
Ice Shard Level 5 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Sharpen Level 9 | ![]() | — | — | 30 | Raises the user's Attack by 1. | |
Rapid Spin Level 13 | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | |
Icy Wind Level 17 | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Haze Level 21 | ![]() | — | — | 30 | Eliminates all stat changes. | |
Mist Level 21 | ![]() | — | — | 30 | For 5 turns, protects user's time from stat drops. | |
Aurora Beam Level 25 | ![]() | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | |
Acid Armor Level 29 | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Ice Beam Level 33 | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Light Screen Level 37 | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Reflect Level 37 | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Slash Level 41 | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Confuse Ray Level 45 | ![]() | — | 100 | 10 | Confuses the target. | |
Recover Level 49 | ![]() | — | — | 5 | Heals the user by 50% of its HP máximo. | |
Freeze-Dry Level 50 | ![]() | 70 | 100 | 20 | 10% chance to freeze. Super effective on Water. | |
Solar Beam Level 53 | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Night Slash Level 57 | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Sheer Cold Level 61 | ![]() | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acrobatics Machine | ![]() | 55 | 100 | 15 | Power doubles if the user has no held item. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Cannon Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Frost Breath Machine | ![]() | 60 | 90 | 10 | Always results in a critical hit. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bind Level 1 | ![]() | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | |
Ice Shard Level 5 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Sharpen Level 9 | ![]() | — | — | 30 | Raises the user's Attack by 1. | |
Rapid Spin Level 13 | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | |
Icy Wind Level 17 | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Haze Level 21 | ![]() | — | — | 30 | Eliminates all stat changes. | |
Mist Level 21 | ![]() | — | — | 30 | For 5 turns, protects user's time from stat drops. | |
Aurora Beam Level 25 | ![]() | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | |
Acid Armor Level 29 | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Ice Beam Level 33 | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Light Screen Level 37 | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Reflect Level 37 | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Slash Level 41 | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Confuse Ray Level 45 | ![]() | — | 100 | 10 | Confuses the target. | |
Recover Level 49 | ![]() | — | — | 5 | Heals the user by 50% of its HP máximo. | |
Freeze-Dry Level 50 | ![]() | 70 | 100 | 20 | 10% chance to freeze. Super effective on Water. | |
Solar Beam Level 53 | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Night Slash Level 57 | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Sheer Cold Level 61 | ![]() | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acrobatics Machine | ![]() | 55 | 100 | 15 | Power doubles if the user has no held item. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Cannon Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Frost Breath Machine | ![]() | 60 | 90 | 10 | Always results in a critical hit. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bind Tutor | ![]() | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Iron Defense Tutor | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Knock Off Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Magic Coat Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the target. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Water Pulse Tutor | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bind Level 1 | ![]() | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | |
Ice Shard Level 5 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Sharpen Level 9 | ![]() | — | — | 30 | Raises the user's Attack by 1. | |
Rapid Spin Level 13 | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | |
Icy Wind Level 17 | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Mist Level 21 | ![]() | — | — | 30 | For 5 turns, protects user's time from stat drops. | |
Haze Level 21 | ![]() | — | — | 30 | Eliminates all stat changes. | |
Aurora Beam Level 25 | ![]() | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | |
Acid Armor Level 29 | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Ice Beam Level 33 | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Light Screen Level 37 | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Reflect Level 37 | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Slash Level 41 | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Confuse Ray Level 45 | ![]() | — | 100 | 10 | Confuses the target. | |
Recover Level 49 | ![]() | — | — | 5 | Heals the user by 50% of its HP máximo. | |
Solar Beam Level 53 | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Night Slash Level 57 | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Sheer Cold Level 61 | ![]() | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acrobatics Machine | ![]() | 55 | 100 | 15 | Power doubles if the user has no held item. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Cannon Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Frost Breath Machine | ![]() | 60 | 90 | 10 | Always results in a critical hit. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bind Level 1 | ![]() | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | |
Ice Shard Level 5 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Sharpen Level 9 | ![]() | — | — | 30 | Raises the user's Attack by 1. | |
Rapid Spin Level 13 | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | |
Icy Wind Level 17 | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Mist Level 21 | ![]() | — | — | 30 | For 5 turns, protects user's time from stat drops. | |
Haze Level 21 | ![]() | — | — | 30 | Eliminates all stat changes. | |
Aurora Beam Level 25 | ![]() | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | |
Acid Armor Level 29 | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Ice Beam Level 33 | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Light Screen Level 37 | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Reflect Level 37 | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Slash Level 41 | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Confuse Ray Level 45 | ![]() | — | 100 | 10 | Confuses the target. | |
Recover Level 49 | ![]() | — | — | 5 | Heals the user by 50% of its HP máximo. | |
Solar Beam Level 53 | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Night Slash Level 57 | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Sheer Cold Level 61 | ![]() | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acrobatics Machine | ![]() | 55 | 100 | 15 | Power doubles if the user has no held item. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Cannon Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Frost Breath Machine | ![]() | 60 | 90 | 10 | Always results in a critical hit. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bind Tutor | ![]() | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Iron Defense Tutor | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Knock Off Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Magic Coat Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the target. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. |