[Cache start]
#169 - Crobat
PadrãoShiny
Categoria: Bat Pokémon
Altura: 1,8 mPeso: 75,0 Kg
Habitat: Cave (Habitat)
Cor: Purple
Formato:
Egg group: Flying15 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 50
Experiência base: 268
Taxa de captura: 90
Leveling: MediumMáx: 1.000.000 Exp.
EVs fornecidos: Spe +3Total: 3
Competitivo
In-Game
Abilities
Inner Focus: This Pokemon cannot be made to flinch. Immune to Intimidate.
Infiltrator(H): Moves ignore substitutes and foe's Reflect/Light Screen/Safeguard/Mist/Aurora Veil.
Base stats
HP
Atk
Def
SpA
SpD
Spe
85
90
80
70
80
130
Level 50
Level 100
145 192
280 374
85 156
166 306
76 145
148 284
67 134
130 262
76 145
148 284
121 200
238 394
Dano recebido
×¼
×1
×1
×2
×½
×¼
×1
×1
×1
×¼
×0
×2
×1
×½
×2
×2
×1
×1
Cadeia evolutiva
3 níveis evolutivos.
Moves que aprende
SS
USM
ORAS
BW
DPP
ADV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Absorb
Level up
2010025User recovers 50% of the damage dealt.
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Air Cutter
Level up
609525High critical hit ratio. Hits adjacent foes.
Air Slash
Level up
Machine
75951530% chance to causar flinch.
Assurance
Machine
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Astonish
Level up
301001530% chance to causar flinch.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Brave Bird
Machine
12010015Has 33% recoil.
Confuse Ray
Level up
10010Confuses the target.
Cross Poison
Level up
Machine
7010020High critical hit ratio. 10% chance to envenenar.
Crunch
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Defog
Egg
15-1 evasion; clears terrain and hazards on both sides.
Dual Wingbeat
Tutor
409010Hits 2 times in one turn.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gust
Egg
4010035Power doubles during Bounce, Fly, and Sky Drop.
Haze
Level up
30Eliminates all stat changes.
Heat Wave
Machine
95901010% chance to burn the foe(s).
Hex
Machine
6510010Power doubles if the target has a status ailment.
Hurricane
Machine
110701030% chance to confuse target. Can't miss in rain.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hypnosis
Egg
6020Causes the target to fall asleep.
Leech Life
Level up
Machine
8010010User recovers 50% of the damage dealt.
Mean Look
Level up
5Prevents the target from switching out.
Nasty Plot
Machine
20Raises the user's Sp Atk by 2.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Fang
Level up
501001550% chance to envenenar gravemente the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Quick Attack
Egg
4010030Usually goes first.
Quick Guard
Level up
15Protects allies from priority attacks this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Round
Machine
6010015Power doubles if others used Round this turn.
Screech
Level up
Machine
8540Lowers the target's Defense by 2.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Supersonic
Level up
5520Causes the target to become confused.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tailwind
Level up
15For 4 turns, allies' Speed is doubled.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Level up
9010Envenena gravemente o alvo. Poison-types não podem errar.
Uproar
Machine
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
U-turn
Machine
7010020User switches out after damaging the target.
Venom Drench
Machine
10020Lowers Atk/Sp Atk/Speed of poisoned foes by 1.
Venoshock
Level up
Machine
6510010Power doubles if the target is poisoned.
Whirlwind
Egg
20Forces the target to switch to a random ally.
Wing Attack
Egg
6010035No additional effect.
X-Scissor
Machine
8010015No additional effect.
Zen Headbutt
Machine
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Absorb
Level up
2010025User recovers 50% of the damage dealt.
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Air Cutter
Level up
609525High critical hit ratio. Hits adjacent foes.
Air Slash
Level up
Evento
75951530% chance to causar flinch.
Astonish
Level up
301001530% chance to causar flinch.
Attract
Machine
Virtual Console
10015Um alvo do gênero oposto fica apaixonado.
Bite
Level up
Virtual Console
6010025Tem 30% de chance de causar flinch.
Brave Bird
Egg
12010015Has 33% recoil.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Confuse Ray
Level up
Virtual Console
10010Confuses the target.
Cross Poison
Level up
7010020High critical hit ratio. 10% chance to envenenar.
Curse
Egg
Virtual Console
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dark Pulse
Machine
Evento
8010015Tem 20% de chance de causar flinch.
Defog
Egg
Tutor
15-1 evasion; clears terrain and hazards on both sides.
Detect
Virtual Console
5Prevents Moves from affecting the user this turn.
Double Team
Machine
Virtual Console
15Aumenta a evasão do usuário em 1 estágio.
Endure
Virtual Console
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Feint Attack
Egg
6020This Move does not check accuracy.
Fly
Machine
Virtual Console
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
Virtual Console
10020Max 102 power at minimum Happiness.
Giga Drain
Egg
Virtual Console
Tutor
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gust
Egg
4010035Power doubles during Bounce, Fly, and Sky Drop.
Haze
Level up
Virtual Console
30Eliminates all stat changes.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Hidden Power
Machine
Virtual Console
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
Virtual Console
150905O usuário não pode se mover no próximo turno.
Hypnosis
Egg
6020Causes the target to fall asleep.
Leech Life
Level up
Machine
Virtual Console
8010010User recovers 50% of the damage dealt.
Mean Look
Level up
Virtual Console
5Prevents the target from switching out.
Nasty Plot
Egg
20Raises the user's Sp Atk by 2.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Fang
Level up
501001550% chance to envenenar gravemente the target.
Protect
Machine
Virtual Console
10Prevents Moves from affecting the user this turn.
Pursuit
Egg
4010020If a foe is switching out, hits it at 2x power.
Quick Attack
Egg
4010030Usually goes first.
Quick Guard
Level up
15Protects allies from priority attacks this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
Virtual Console
5User sleeps 2 turns and restores HP and status.
Return
Machine
Virtual Console
10020Max 102 power at maximum Happiness.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Screech
Level up
Virtual Console
8540Lowers the target's Defense by 2.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sky Attack
Tutor
140905Charges, then hits turn 2. 30% flinch. High crit.
Sleep Talk
Machine
Virtual Console
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
Evento
901001030% chance to envenenar the target.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Virtual Console
Tutor
5010015User must be asleep. 30% chance to flinch target.
Steel Wing
Machine
Egg
Virtual Console
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
Virtual Console
5For 5 turns, intense sunlight powers Fire Moves.
Super Fang
Tutor
9010Does damage equal to 1/2 target's current HP.
Supersonic
Level up
Virtual Console
5520Causes the target to become confused.
Swagger
Machine
Virtual Console
8515Raises the target's Attack by 2 and confuses it.
Swift
Level up
Virtual Console
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
Virtual Console
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
Virtual Console
Evento
9010Envenena gravemente o alvo. Poison-types não podem errar.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
U-turn
Machine
7010020User switches out after damaging the target.
Venom Drench
Egg
10020Lowers Atk/Sp Atk/Speed of poisoned foes by 1.
Venoshock
Level up
Machine
6510010Power doubles if the target is poisoned.
Whirlwind
Egg
20Forces the target to switch to a random ally.
Wing Attack
Level up
Virtual Console
6010035No additional effect.
X-Scissor
Machine
8010015No additional effect.
Zen Headbutt
Egg
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Level up
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Air Cutter
Level up
609525High critical hit ratio. Hits adjacent foes.
Air Slash
Level up
75951530% chance to causar flinch.
Astonish
Level up
301001530% chance to causar flinch.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Brave Bird
Egg
12010015Has 33% recoil.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Confuse Ray
Level up
10010Confuses the target.
Cross Poison
Level up
7010020High critical hit ratio. 10% chance to envenenar.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Defog
Egg
15-1 evasion; clears terrain and hazards on both sides.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Feint Attack
Egg
6020This Move does not check accuracy.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Egg
Tutor
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gust
Egg
4010035Power doubles during Bounce, Fly, and Sky Drop.
Haze
Level up
30Eliminates all stat changes.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hypnosis
Egg
6020Causes the target to fall asleep.
Leech Life
Level up
8010010User recovers 50% of the damage dealt.
Mean Look
Level up
5Prevents the target from switching out.
Nasty Plot
Egg
20Raises the user's Sp Atk by 2.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Fang
Level up
501001550% chance to envenenar gravemente the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Pursuit
Egg
4010020If a foe is switching out, hits it at 2x power.
Quick Attack
Egg
4010030Usually goes first.
Quick Guard
Level up
15Protects allies from priority attacks this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Screech
Level up
8540Lowers the target's Defense by 2.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sky Attack
Tutor
140905Charges, then hits turn 2. 30% flinch. High crit.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Steel Wing
Machine
Egg
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Super Fang
Tutor
9010Does damage equal to 1/2 target's current HP.
Supersonic
Level up
5520Causes the target to become confused.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swift
Level up
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
U-turn
Machine
7010020User switches out after damaging the target.
Venom Drench
Egg
10020Lowers Atk/Sp Atk/Speed of poisoned foes by 1.
Venoshock
Level up
Machine
6510010Power doubles if the target is poisoned.
Whirlwind
Egg
20Forces the target to switch to a random ally.
Wing Attack
Level up
6010035No additional effect.
X-Scissor
Machine
8010015No additional effect.
Zen Headbutt
Egg
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Level up
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Air Cutter
Level up
609525High critical hit ratio. Hits adjacent foes.
Air Slash
Level up
75951530% chance to causar flinch.
Astonish
Level up
301001530% chance to causar flinch.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Brave Bird
Egg
12010015Has 33% recoil.
Confuse Ray
Level up
10010Confuses the target.
Cross Poison
Level up
7010020High critical hit ratio. 10% chance to envenenar.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dark Pulse
Tutor
8010015Tem 20% de chance de causar flinch.
Defog
Egg
15-1 evasion; clears terrain and hazards on both sides.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Feint Attack
Egg
6020This Move does not check accuracy.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Egg
Tutor
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gust
Egg
4010035Power doubles during Bounce, Fly, and Sky Drop.
Haze
Level up
30Eliminates all stat changes.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hypnosis
Egg
6020Causes the target to fall asleep.
Leech Life
Level up
8010010User recovers 50% of the damage dealt.
Mean Look
Level up
5Prevents the target from switching out.
Nasty Plot
Egg
20Raises the user's Sp Atk by 2.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Pluck
Machine
6010020User steals and eats the target's Berry.
Poison Fang
Level up
501001550% chance to envenenar gravemente the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Pursuit
Egg
4010020If a foe is switching out, hits it at 2x power.
Quick Attack
Egg
4010030Usually goes first.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roost
Tutor
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Screech
Level up
8540Lowers the target's Defense by 2.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sky Attack
Tutor
140905Charges, then hits turn 2. 30% flinch. High crit.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Steel Wing
Egg
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Super Fang
Tutor
9010Does damage equal to 1/2 target's current HP.
Supersonic
Level up
5520Causes the target to become confused.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swift
Level up
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
U-turn
Machine
7010020User switches out after damaging the target.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Whirlwind
Egg
20Forces the target to switch to a random ally.
Wing Attack
Level up
6010035No additional effect.
X-Scissor
Machine
8010015No additional effect.
Zen Headbutt
Egg
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Air Cutter
Level up
Tutor
609525High critical hit ratio. Hits adjacent foes.
Air Slash
Level up
Evento
75951530% chance to causar flinch.
Astonish
Level up
301001530% chance to causar flinch.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Brave Bird
Egg
12010015Has 33% recoil.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Confuse Ray
Level up
10010Confuses the target.
Cross Poison
Level up
7010020High critical hit ratio. 10% chance to envenenar.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Defog
Machine
15-1 evasion; clears terrain and hazards on both sides.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Feint Attack
Egg
6020This Move does not check accuracy.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gust
Egg
4010035Power doubles during Bounce, Fly, and Sky Drop.
Haze
Level up
30Eliminates all stat changes.
Heat Wave
Tutor
Evento
95901010% chance to burn the foe(s).
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hypnosis
Egg
6020Causes the target to fall asleep.
Leech Life
Level up
8010010User recovers 50% of the damage dealt.
Mean Look
Level up
5Prevents the target from switching out.
Nasty Plot
Egg
20Raises the user's Sp Atk by 2.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Ominous Wind
Tutor
60100510% chance to raise all stats by 1 (not acc/eva).
Payback
Machine
5010010Power doubles if the user Moves after the target.
Pluck
Machine
6010020User steals and eats the target's Berry.
Poison Fang
Level up
501001550% chance to envenenar gravemente the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Pursuit
Egg
4010020If a foe is switching out, hits it at 2x power.
Quick Attack
Egg
4010030Usually goes first.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Screech
Level up
8540Lowers the target's Defense by 2.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sky Attack
Tutor
140905Charges, then hits turn 2. 30% flinch. High crit.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
Evento
901001030% chance to envenenar the target.
Snatch
Machine
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Super Fang
Tutor
Evento
9010Does damage equal to 1/2 target's current HP.
Supersonic
Level up
5520Causes the target to become confused.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Twister
Tutor
401002020% chance to make the foe(s) flinch.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
U-turn
Machine
7010020User switches out after damaging the target.
Whirlwind
Egg
20Forces the target to switch to a random ally.
Wing Attack
Level up
6010035No additional effect.
X-Scissor
Machine
8010015No additional effect.
Zen Headbutt
Egg
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Air Cutter
Level up
609525High critical hit ratio. Hits adjacent foes.
Astonish
Level up
301001530% chance to causar flinch.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Confuse Ray
Level up
10010Confuses the target.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Feint Attack
Egg
6020This Move does not check accuracy.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Gust
Egg
4010035Power doubles during Bounce, Fly, and Sky Drop.
Haze
Level up
30Eliminates all stat changes.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Leech Life
Level up
8010010User recovers 50% of the damage dealt.
Mean Look
Level up
5Prevents the target from switching out.
Mimic
Tutor
10The last Move the target used replaces this one.
Poison Fang
Level up
501001550% chance to envenenar gravemente the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Pursuit
Egg
4010020If a foe is switching out, hits it at 2x power.
Quick Attack
Egg
4010030Usually goes first.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Screech
Level up
8540Lowers the target's Defense by 2.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snatch
Machine
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Supersonic
Level up
5520Causes the target to become confused.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Whirlwind
Egg
20Forces the target to switch to a random ally.
Wing Attack
Level up
6010035No additional effect.
Cadeia evolutiva
Zubat
Lv. 22
Golbat
Lv. up
Crobat
3 níveis evolutivos.
Descrição In-game:
Legends: Arceus
Its hind limbs have become another set of wings. Crobat expertly maneuvers its four wings to dart in exquisite fashion through even the most confined caves without losing any speed.
Shield
This Pokémon flaps its four wings skillfully. Crobat can fly through cramped caves without needing to slow down.
Exibir mais
Sword
Both of its legs have turned into wings. Without a sound, Crobat flies swiftly toward its prey and sinks its fangs into the nape of its target’s neck.
Ultra Moon
It feeds on the blood of living people and Pokémon. If it can’t drink any blood for even a short while, it becomes weak and unable to fly.
Ultra Sun
Its fangs are so sharp, if it bites you in the dark and sucks your blood, you won’t notice any pain or realize you’ve been bitten.
Moon
Silent and swift in its four-winged flight, it bites down on its prey before they realize what’s happening. In a heartbeat, it drains their blood.
Sun
Both its legs became wings, and as a result, it can’t move well on the ground. All it can do is crawl around.
Alpha Sapphire
Crobat sneaks up on its intended prey using wings that barely make a sound. This Pokémon rests by hanging on a tree branch with its rear legs that serve as wings.
Omega Ruby
If this Pokémon is flying by fluttering only a pair of wings on either the forelegs or hind legs, it’s proof that Crobat has been flying a long distance. It switches the wings it uses if it is tired.
Y
Having four wings allows it to fly more quickly and quietly so it can sneak up on prey without its noticing.
X
It flies so silently through the dark on its four wings that it may not be noticed even when nearby.
White 2
Having four wings allows it to fly more quickly and quietly so it can sneak up on prey without its noticing.
Black 2
Having four wings allows it to fly more quickly and quietly so it can sneak up on prey without its noticing.
White
The transformation of its legs into wings made it better at flying, but more clumsy at walking.
Black
The transformation of its legs into wings made it better at flying, but more clumsy at walking.
SoulSilver
The development of wings on its legs enables it to fly fast but also makes it tough to stop and rest.
HeartGold
It flies so silently through the dark on its four wings that it may not be noticed even when nearby.
Platinum
The transformation of its legs into wings made it better at flying, but more clumsy at walking.
Pearl
A Pokémon that gained vastly enhanced flying performance by having its legs turn into wings.
Diamond
Having four wings enables it to fly faster and more quietly. It turns active when the night comes.
LeafGreen
It flies so silently through the dark on its four wings that it may not be noticed even when nearby.
FireRed
The development of wings on its legs enables it to fly fast but also makes it tough to stop and rest.
Emerald
Over the course of evolution, its hind legs turned into wings. By alternately resting its front and rear wings, it can fly all day without having to stop.
Sapphire
CROBAT sneaks up on its intended prey using wings that barely make a sound. This POKéMON rests by hanging on a tree branch with its rear legs that serve as wings.
Ruby
If this POKéMON is flying by fluttering only a pair of wings on either the forelegs or hind legs, it’s proof that CROBAT has been flying a long distance. It switches the wings it uses if it is tired.
Crystal
As a result of its pursuit of faster, yet more silent flight, a new set of wings grew on its hind legs.
Silver
The development of wings on its legs enables it to fly fast but also makes it tough to stop and rest.
Gold
It flies so si­ lently through the dark on its four wings that it may not be noticed even when nearby.
Locais de encontro
Ultra Moon
Lush Jungle East Cave
Resolution Cave Area
Lush Jungle East Cave:
  • Método: Sos Encounter
  • 15% de chance
  • Level 41 ~ Level 44
Resolution Cave Area:
  • Método: Sos Encounter
  • 15% de chance
  • Level 56 ~ Level 59
Ultra Sun
Lush Jungle East Cave
Resolution Cave Area
Lush Jungle East Cave:
  • Método: Sos Encounter
  • 15% de chance
  • Level 41 ~ Level 44
Resolution Cave Area:
  • Método: Sos Encounter
  • 15% de chance
  • Level 56 ~ Level 59
Exibir mais
Moon
Resolution Cave Area
Resolution Cave Area:
  • Método: Sos Encounter
  • 15% de chance
  • Level 54 ~ Level 57
Sun
Resolution Cave Area
Resolution Cave Area:
  • Método: Sos Encounter
  • 15% de chance
  • Level 54 ~ Level 57
White 2
Dreamyard
Dreamyard:
  • Método: Walking in rustling grass
  • 1% de chance
  • Level 59
Black 2
Dreamyard
Dreamyard:
  • Método: Walking in rustling grass
  • 1% de chance
  • Level 59
White
Giant Chasm (outside)
Road 13
Giant Chasm (outside):
  • Método: Walking in rustling grass
  • 1% de chance
  • Level 50
Road 13:
  • Método: Walking in rustling grass
  • 1% de chance
  • Level 50
Black
Giant Chasm (outside)
Road 13
Giant Chasm (outside):
  • Método: Walking in rustling grass
  • 1% de chance
  • Level 50
Road 13:
  • Método: Walking in rustling grass
  • 1% de chance
  • Level 50
Moves que aprende
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Sword/Shield
Brilliant Diamond/Shining Pearl
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Absorb
Level 1
2010025User recovers 50% of the damage dealt.
Astonish
Level 1
301001530% chance to causar flinch.
Cross Poison
Level 1
7010020High critical hit ratio. 10% chance to envenenar.
Mean Look
Level 1
5Prevents the target from switching out.
Screech
Level 1
8540Lowers the target's Defense by 2.
Supersonic
Level 1
5520Causes the target to become confused.
Tailwind
Level 1
15For 4 turns, allies' Speed is doubled.
Toxic
Level 1
9010Envenena gravemente o alvo. Poison-types não podem errar.
Poison Fang
Level 15
501001550% chance to envenenar gravemente the target.
Quick Guard
Level 20
15Protects allies from priority attacks this turn.
Air Cutter
Level 27
609525High critical hit ratio. Hits adjacent foes.
Bite
Level 34
6010025Tem 30% de chance de causar flinch.
Haze
Level 41
30Eliminates all stat changes.
Venoshock
Level 48
6510010Power doubles if the target is poisoned.
Confuse Ray
Level 55
10010Confuses the target.
Air Slash
Level 62
75951530% chance to causar flinch.
Leech Life
Level 69
8010010User recovers 50% of the damage dealt.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Air Slash
Machine
75951530% chance to causar flinch.
Assurance
Machine
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brave Bird
Machine
12010015Has 33% recoil.
Cross Poison
Machine
7010020High critical hit ratio. 10% chance to envenenar.
Crunch
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Heat Wave
Machine
95901010% chance to burn the foe(s).
Hex
Machine
6510010Power doubles if the target has a status ailment.
Hurricane
Machine
110701030% chance to confuse target. Can't miss in rain.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Leech Life
Machine
8010010User recovers 50% of the damage dealt.
Nasty Plot
Machine
20Raises the user's Sp Atk by 2.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Round
Machine
6010015Power doubles if others used Round this turn.
Screech
Machine
8540Lowers the target's Defense by 2.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
U-turn
Machine
7010020User switches out after damaging the target.
Uproar
Machine
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Venom Drench
Machine
10020Lowers Atk/Sp Atk/Speed of poisoned foes by 1.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
X-Scissor
Machine
8010015No additional effect.
Zen Headbutt
Machine
80901520% chance to causar flinch.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Dual Wingbeat
Tutor
409010Hits 2 times in one turn.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Absorb
Level 1
2010025User recovers 50% of the damage dealt.
Astonish
Level 1
301001530% chance to causar flinch.
Cross Poison
Level 1
7010020High critical hit ratio. 10% chance to envenenar.
Mean Look
Level 1
5Prevents the target from switching out.
Screech
Level 1
8540Lowers the target's Defense by 2.
Supersonic
Level 1
5520Causes the target to become confused.
Tailwind
Level 1
15For 4 turns, allies' Speed is doubled.
Toxic
Level 1
9010Envenena gravemente o alvo. Poison-types não podem errar.
Poison Fang
Level 15
501001550% chance to envenenar gravemente the target.
Quick Guard
Level 20
15Protects allies from priority attacks this turn.
Air Cutter
Level 27
609525High critical hit ratio. Hits adjacent foes.
Bite
Level 34
6010025Tem 30% de chance de causar flinch.
Haze
Level 41
30Eliminates all stat changes.
Venoshock
Level 48
6510010Power doubles if the target is poisoned.
Confuse Ray
Level 55
10010Confuses the target.
Air Slash
Level 62
75951530% chance to causar flinch.
Leech Life
Level 69
8010010User recovers 50% of the damage dealt.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Defog
Machine
15-1 evasion; clears terrain and hazards on both sides.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Nasty Plot
Machine
20Raises the user's Sp Atk by 2.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Pluck
Machine
6010020User steals and eats the target's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
X-Scissor
Machine
8010015No additional effect.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Cross Poison
Level 1
7010020High critical hit ratio. 10% chance to envenenar.
Absorb
Level 1
2010025User recovers 50% of the damage dealt.
Screech
Level 1
8540Lowers the target's Defense by 2.
Supersonic
Level 5
5520Causes the target to become confused.
Astonish
Level 7
301001530% chance to causar flinch.
Bite
Level 11
6010025Tem 30% de chance de causar flinch.
Wing Attack
Level 13
6010035No additional effect.
Confuse Ray
Level 17
10010Confuses the target.
Air Cutter
Level 19
609525High critical hit ratio. Hits adjacent foes.
Swift
Level 24
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Poison Fang
Level 27
501001550% chance to envenenar gravemente the target.
Mean Look
Level 32
5Prevents the target from switching out.
Leech Life
Level 35
8010010User recovers 50% of the damage dealt.
Haze
Level 40
30Eliminates all stat changes.
Venoshock
Level 43
6510010Power doubles if the target is poisoned.
Air Slash
Level 48
75951530% chance to causar flinch.
Quick Guard
Level 51
15Protects allies from priority attacks this turn.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Leech Life
Machine
8010010User recovers 50% of the damage dealt.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
X-Scissor
Machine
8010015No additional effect.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Cross Poison
Level 1
7010020High critical hit ratio. 10% chance to envenenar.
Absorb
Level 1
2010025User recovers 50% of the damage dealt.
Screech
Level 1
8540Lowers the target's Defense by 2.
Supersonic
Level 5
5520Causes the target to become confused.
Astonish
Level 7
301001530% chance to causar flinch.
Bite
Level 11
6010025Tem 30% de chance de causar flinch.
Wing Attack
Level 13
6010035No additional effect.
Confuse Ray
Level 17
10010Confuses the target.
Air Cutter
Level 19
609525High critical hit ratio. Hits adjacent foes.
Swift
Level 24
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Poison Fang
Level 27
501001550% chance to envenenar gravemente the target.
Mean Look
Level 32
5Prevents the target from switching out.
Leech Life
Level 35
8010010User recovers 50% of the damage dealt.
Haze
Level 40
30Eliminates all stat changes.
Venoshock
Level 43
6510010Power doubles if the target is poisoned.
Air Slash
Level 48
75951530% chance to causar flinch.
Quick Guard
Level 51
15Protects allies from priority attacks this turn.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Leech Life
Machine
8010010User recovers 50% of the damage dealt.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
X-Scissor
Machine
8010015No additional effect.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Defog
Tutor
15-1 evasion; clears terrain and hazards on both sides.
Giga Drain
Tutor
7510010User recovers 50% of the damage dealt.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Sky Attack
Tutor
140905Charges, then hits turn 2. 30% flinch. High crit.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Super Fang
Tutor
9010Does damage equal to 1/2 target's current HP.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Screech
Level 1
8540Lowers the target's Defense by 2.
Leech Life
Level 1
8010010User recovers 50% of the damage dealt.
Cross Poison
Level 1
7010020High critical hit ratio. 10% chance to envenenar.
Supersonic
Level 4
5520Causes the target to become confused.
Astonish
Level 8
301001530% chance to causar flinch.
Bite
Level 12
6010025Tem 30% de chance de causar flinch.
Wing Attack
Level 15
6010035No additional effect.
Confuse Ray
Level 19
10010Confuses the target.
Swift
Level 24
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Air Cutter
Level 28
609525High critical hit ratio. Hits adjacent foes.
Acrobatics
Level 33
5510015Power doubles if the user has no held item.
Mean Look
Level 38
5Prevents the target from switching out.
Poison Fang
Level 42
501001550% chance to envenenar gravemente the target.
Haze
Level 47
30Eliminates all stat changes.
Air Slash
Level 52
75951530% chance to causar flinch.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
X-Scissor
Machine
8010015No additional effect.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Screech
Level 1
8540Lowers the target's Defense by 2.
Leech Life
Level 1
8010010User recovers 50% of the damage dealt.
Cross Poison
Level 1
7010020High critical hit ratio. 10% chance to envenenar.
Supersonic
Level 5
5520Causes the target to become confused.
Astonish
Level 7
301001530% chance to causar flinch.
Bite
Level 11
6010025Tem 30% de chance de causar flinch.
Wing Attack
Level 13
6010035No additional effect.
Confuse Ray
Level 17
10010Confuses the target.
Air Cutter
Level 19
609525High critical hit ratio. Hits adjacent foes.
Swift
Level 24
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Poison Fang
Level 27
501001550% chance to envenenar gravemente the target.
Mean Look
Level 32
5Prevents the target from switching out.
Acrobatics
Level 35
5510015Power doubles if the user has no held item.
Haze
Level 40
30Eliminates all stat changes.
Venoshock
Level 43
6510010Power doubles if the target is poisoned.
Air Slash
Level 48
75951530% chance to causar flinch.
Quick Guard
Level 51
15Protects allies from priority attacks this turn.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
X-Scissor
Machine
8010015No additional effect.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Giga Drain
Tutor
7510010User recovers 50% of the damage dealt.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Sky Attack
Tutor
140905Charges, then hits turn 2. 30% flinch. High crit.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Super Fang
Tutor
9010Does damage equal to 1/2 target's current HP.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leech Life
Level 1
8010010User recovers 50% of the damage dealt.
Screech
Level 1
8540Lowers the target's Defense by 2.
Cross Poison
Level 1
7010020High critical hit ratio. 10% chance to envenenar.
Supersonic
Level 5
5520Causes the target to become confused.
Astonish
Level 9
301001530% chance to causar flinch.
Bite
Level 13
6010025Tem 30% de chance de causar flinch.
Wing Attack
Level 17
6010035No additional effect.
Confuse Ray
Level 21
10010Confuses the target.
Air Cutter
Level 27
609525High critical hit ratio. Hits adjacent foes.
Mean Look
Level 33
5Prevents the target from switching out.
Acrobatics
Level 39
5510015Power doubles if the user has no held item.
Poison Fang
Level 45
501001550% chance to envenenar gravemente the target.
Haze
Level 51
30Eliminates all stat changes.
Air Slash
Level 57
75951530% chance to causar flinch.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Pluck
Machine
6010020User steals and eats the target's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
X-Scissor
Machine
8010015No additional effect.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Screech
Level 1
8540Lowers the target's Defense by 2.
Leech Life
Level 1
8010010User recovers 50% of the damage dealt.
Cross Poison
Level 1
7010020High critical hit ratio. 10% chance to envenenar.
Supersonic
Level 4
5520Causes the target to become confused.
Astonish
Level 8
301001530% chance to causar flinch.
Bite
Level 12
6010025Tem 30% de chance de causar flinch.
Wing Attack
Level 15
6010035No additional effect.
Confuse Ray
Level 19
10010Confuses the target.
Swift
Level 24
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Air Cutter
Level 28
609525High critical hit ratio. Hits adjacent foes.
Acrobatics
Level 33
5510015Power doubles if the user has no held item.
Mean Look
Level 38
5Prevents the target from switching out.
Poison Fang
Level 42
501001550% chance to envenenar gravemente the target.
Haze
Level 47
30Eliminates all stat changes.
Air Slash
Level 52
75951530% chance to causar flinch.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Pluck
Machine
6010020User steals and eats the target's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
X-Scissor
Machine
8010015No additional effect.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Dark Pulse
Tutor
8010015Tem 20% de chance de causar flinch.
Giga Drain
Tutor
7510010User recovers 50% of the damage dealt.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Roost
Tutor
5Heals 50% HP. Flying-type removed 'til turn ends.
Sky Attack
Tutor
140905Charges, then hits turn 2. 30% flinch. High crit.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Super Fang
Tutor
9010Does damage equal to 1/2 target's current HP.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leech Life
Level 1
8010010User recovers 50% of the damage dealt.
Screech
Level 1
8540Lowers the target's Defense by 2.
Cross Poison
Level 1
7010020High critical hit ratio. 10% chance to envenenar.
Supersonic
Level 5
5520Causes the target to become confused.
Astonish
Level 9
301001530% chance to causar flinch.
Bite
Level 13
6010025Tem 30% de chance de causar flinch.
Wing Attack
Level 17
6010035No additional effect.
Confuse Ray
Level 21
10010Confuses the target.
Air Cutter
Level 27
609525High critical hit ratio. Hits adjacent foes.
Mean Look
Level 33
5Prevents the target from switching out.
Poison Fang
Level 39
501001550% chance to envenenar gravemente the target.
Haze
Level 45
30Eliminates all stat changes.
Air Slash
Level 51
75951530% chance to causar flinch.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Defog
Machine
15-1 evasion; clears terrain and hazards on both sides.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Pluck
Machine
6010020User steals and eats the target's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snatch
Machine
10User steals certain support Moves to use itself.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
X-Scissor
Machine
8010015No additional effect.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leech Life
Level 1
8010010User recovers 50% of the damage dealt.
Screech
Level 1
8540Lowers the target's Defense by 2.
Cross Poison
Level 1
7010020High critical hit ratio. 10% chance to envenenar.
Supersonic
Level 5
5520Causes the target to become confused.
Astonish
Level 9
301001530% chance to causar flinch.
Bite
Level 13
6010025Tem 30% de chance de causar flinch.
Wing Attack
Level 17
6010035No additional effect.
Confuse Ray
Level 21
10010Confuses the target.
Air Cutter
Level 27
609525High critical hit ratio. Hits adjacent foes.
Mean Look
Level 33
5Prevents the target from switching out.
Poison Fang
Level 39
501001550% chance to envenenar gravemente the target.
Haze
Level 45
30Eliminates all stat changes.
Air Slash
Level 51
75951530% chance to causar flinch.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Defog
Machine
15-1 evasion; clears terrain and hazards on both sides.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Pluck
Machine
6010020User steals and eats the target's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snatch
Machine
10User steals certain support Moves to use itself.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
X-Scissor
Machine
8010015No additional effect.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Air Cutter
Tutor
609525High critical hit ratio. Hits adjacent foes.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Ominous Wind
Tutor
60100510% chance to raise all stats by 1 (not acc/eva).
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Twister
Tutor
401002020% chance to make the foe(s) flinch.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leech Life
Level 1
8010010User recovers 50% of the damage dealt.
Screech
Level 1
8540Lowers the target's Defense by 2.
Cross Poison
Level 1
7010020High critical hit ratio. 10% chance to envenenar.
Supersonic
Level 5
5520Causes the target to become confused.
Astonish
Level 9
301001530% chance to causar flinch.
Bite
Level 13
6010025Tem 30% de chance de causar flinch.
Wing Attack
Level 17
6010035No additional effect.
Confuse Ray
Level 21
10010Confuses the target.
Air Cutter
Level 27
609525High critical hit ratio. Hits adjacent foes.
Mean Look
Level 33
5Prevents the target from switching out.
Poison Fang
Level 39
501001550% chance to envenenar gravemente the target.
Haze
Level 45
30Eliminates all stat changes.
Air Slash
Level 51
75951530% chance to causar flinch.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Pluck
Machine
6010020User steals and eats the target's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snatch
Machine
10User steals certain support Moves to use itself.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
X-Scissor
Machine
8010015No additional effect.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Air Cutter
Tutor
609525High critical hit ratio. Hits adjacent foes.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Ominous Wind
Tutor
60100510% chance to raise all stats by 1 (not acc/eva).
Sky Attack
Tutor
140905Charges, then hits turn 2. 30% flinch. High crit.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Super Fang
Tutor
9010Does damage equal to 1/2 target's current HP.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Twister
Tutor
401002020% chance to make the foe(s) flinch.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leech Life
Level 1
8010010User recovers 50% of the damage dealt.
Screech
Level 1
8540Lowers the target's Defense by 2.
Supersonic
Level 6
5520Causes the target to become confused.
Astonish
Level 11
301001530% chance to causar flinch.
Bite
Level 16
6010025Tem 30% de chance de causar flinch.
Wing Attack
Level 21
6010035No additional effect.
Confuse Ray
Level 28
10010Confuses the target.
Air Cutter
Level 35
609525High critical hit ratio. Hits adjacent foes.
Mean Look
Level 42
5Prevents the target from switching out.
Poison Fang
Level 49
501001550% chance to envenenar gravemente the target.
Haze
Level 56
30Eliminates all stat changes.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snatch
Machine
10User steals certain support Moves to use itself.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leech Life
Level 1
8010010User recovers 50% of the damage dealt.
Screech
Level 1
8540Lowers the target's Defense by 2.
Supersonic
Level 6
5520Causes the target to become confused.
Astonish
Level 11
301001530% chance to causar flinch.
Bite
Level 16
6010025Tem 30% de chance de causar flinch.
Wing Attack
Level 21
6010035No additional effect.
Confuse Ray
Level 28
10010Confuses the target.
Air Cutter
Level 35
609525High critical hit ratio. Hits adjacent foes.
Mean Look
Level 42
5Prevents the target from switching out.
Poison Fang
Level 49
501001550% chance to envenenar gravemente the target.
Haze
Level 56
30Eliminates all stat changes.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snatch
Machine
10User steals certain support Moves to use itself.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Double-Edge
Tutor
12010015Tem 33% de recoil.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Mimic
Tutor
10The last Move the target used replaces this one.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leech Life
Level 1
8010010User recovers 50% of the damage dealt.
Screech
Level 1
8540Lowers the target's Defense by 2.
Astonish
Level 6
301001530% chance to causar flinch.
Supersonic
Level 11
5520Causes the target to become confused.
Bite
Level 16
6010025Tem 30% de chance de causar flinch.
Wing Attack
Level 21
6010035No additional effect.
Confuse Ray
Level 28
10010Confuses the target.
Air Cutter
Level 35
609525High critical hit ratio. Hits adjacent foes.
Mean Look
Level 42
5Prevents the target from switching out.
Poison Fang
Level 49
501001550% chance to envenenar gravemente the target.
Haze
Level 56
30Eliminates all stat changes.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snatch
Machine
10User steals certain support Moves to use itself.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Double-Edge
Tutor
12010015Tem 33% de recoil.
Mimic
Tutor
10The last Move the target used replaces this one.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leech Life
Level 1
8010010User recovers 50% of the damage dealt.
Screech
Level 1
8540Lowers the target's Defense by 2.
Supersonic
Level 6
5520Causes the target to become confused.
Astonish
Level 11
301001530% chance to causar flinch.
Bite
Level 16
6010025Tem 30% de chance de causar flinch.
Wing Attack
Level 21
6010035No additional effect.
Confuse Ray
Level 28
10010Confuses the target.
Air Cutter
Level 35
609525High critical hit ratio. Hits adjacent foes.
Mean Look
Level 42
5Prevents the target from switching out.
Poison Fang
Level 49
501001550% chance to envenenar gravemente the target.
Haze
Level 56
30Eliminates all stat changes.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snatch
Machine
10User steals certain support Moves to use itself.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leech Life
Level 1
8010010User recovers 50% of the damage dealt.
Screech
Level 1
8540Lowers the target's Defense by 2.
Supersonic
Level 6
5520Causes the target to become confused.
Astonish
Level 11
301001530% chance to causar flinch.
Bite
Level 16
6010025Tem 30% de chance de causar flinch.
Wing Attack
Level 21
6010035No additional effect.
Confuse Ray
Level 28
10010Confuses the target.
Air Cutter
Level 35
609525High critical hit ratio. Hits adjacent foes.
Mean Look
Level 42
5Prevents the target from switching out.
Poison Fang
Level 49
501001550% chance to envenenar gravemente the target.
Haze
Level 56
30Eliminates all stat changes.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snatch
Machine
10User steals certain support Moves to use itself.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Double-Edge
Tutor
12010015Tem 33% de recoil.
Mimic
Tutor
10The last Move the target used replaces this one.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leech Life
Level 1
8010010User recovers 50% of the damage dealt.
Screech
Level 1
8540Lowers the target's Defense by 2.
Supersonic
Level 6
5520Causes the target to become confused.
Bite
Level 12
6010025Tem 30% de chance de causar flinch.
Confuse Ray
Level 19
10010Confuses the target.
Wing Attack
Level 30
6010035No additional effect.
Mean Look
Level 42
5Prevents the target from switching out.
Haze
Level 55
30Eliminates all stat changes.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Detect
Machine
5Prevents Moves from affecting the user this turn.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leech Life
Level 1
8010010User recovers 50% of the damage dealt.
Screech
Level 1
8540Lowers the target's Defense by 2.
Supersonic
Level 6
5520Causes the target to become confused.
Bite
Level 12
6010025Tem 30% de chance de causar flinch.
Confuse Ray
Level 19
10010Confuses the target.
Wing Attack
Level 30
6010035No additional effect.
Mean Look
Level 42
5Prevents the target from switching out.
Haze
Level 55
30Eliminates all stat changes.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Detect
Machine
5Prevents Moves from affecting the user this turn.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Pokémon e seus respectivos nomes são ©1995 Nintendo, Creatures, Gamefreak e ©2002 Pokémon.