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PadrãoShiny
Competitivo
In-Game
Abilities
Hyper Cutter: Prevents other Pokemon from lowering this Pokemon's Attack stat stage.
Iron Fist: This Pokemon's punch-based attacks have 1,2x power. Sucker Punch is not boosted.
Anger Point(H): If this Pokemon (not its substitute) takes a critical hit, its Attack is raised 12 stages.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
107 154
204 298
78 147
152 289
55 119
107 234
42 103
80 201
46 108
89 212
61 126
117 247
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SV
USM
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Amnesia Machine | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Level up Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bubble Beam Level up | ![]() | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Chilling Water Machine | ![]() | 50 | 100 | 20 | 100% chance to lower the target's Attack by 1. | |
Close Combat Level up Machine | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Coaching Machine | ![]() | — | — | 10 | Raises an ally's Attack and Defense by 1. | |
Crabhammer Level up | ![]() | 100 | 90 | 10 | High critical hit ratio. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Drain Punch Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Dynamic Punch Level up | ![]() | 100 | 50 | 5 | 100% chance to confuse the target. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endeavor Machine Egg | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Focus Punch Machine Egg | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Gunk Shot Machine | ![]() | 120 | 80 | 5 | 30% chance to envenenar the target. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Ice Punch Machine | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Iron Defense Level up Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Iron Head Machine | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Knock Off Machine | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Leer Level up | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Liquidation Machine | ![]() | 85 | 100 | 10 | 20% chance to lower the target's Defense by 1. | |
Mud Shot Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Mud-Slap Machine | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Payback Level up | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Protect Level up Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Reversal Level up Machine | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Level up | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Slam Level up | ![]() | 80 | 75 | 20 | No additional effect. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Stomping Tantrum Machine | ![]() | 75 | 100 | 10 | Power doubles if the user's last Move failed. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Superpower Egg | ![]() | 120 | 100 | 5 | Lowers the user's Attack and Defense by 1. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Upper Hand Machine | ![]() | 65 | 100 | 15 | 100% flinch. Fails unless target using priority. | |
Vise Grip Level up | ![]() | 55 | 100 | 30 | No additional effect. | |
Wide Guard Egg | ![]() | — | — | 10 | Protects allies from multi-target Moves this turn. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Amnesia Egg | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Brutal Swing Machine | ![]() | 60 | 100 | 20 | No additional effect. Hits adjacent Pokemon. | |
Bubble Level up | ![]() | 40 | 100 | 30 | 10% chance to lower the foe(s) Speed by 1. | |
Bubble Beam Level up | ![]() | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Close Combat Level up | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Crabhammer Level up | ![]() | 100 | 90 | 10 | High critical hit ratio. | |
Dizzy Punch Level up | ![]() | 70 | 100 | 10 | 20% chance to confuse the target. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Drain Punch Tutor | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Dual Chop Tutor | ![]() | 40 | 90 | 15 | Hits 2 times in one turn. | |
Dynamic Punch Level up | ![]() | 100 | 50 | 5 | 100% chance to confuse the target. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endeavor Egg Tutor | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Focus Punch Tutor | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Frost Breath Machine | ![]() | 60 | 90 | 10 | Always results in a critical hit. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Iron Defense Level up Tutor | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Iron Head Tutor | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Leer Level up | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Payback Level up Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Power-Up Punch Level up | ![]() | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Pursuit Level up | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Reversal Level up | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Level up | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Scald Machine | ![]() | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Superpower Egg Tutor | ![]() | 120 | 100 | 5 | Lowers the user's Attack and Defense by 1. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Wide Guard Egg | ![]() | — | — | 10 | Protects allies from multi-target Moves this turn. | |
Work Up Machine | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. | |
Zen Headbutt Tutor | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Cadeia evolutiva
![]() |
|
2 níveis evolutivos.
Descrição In-game:
Ultra Moon
Crabrawler has been known to mistake Exeggutor for a coconut tree and climb it. The enraged Exeggutor shakes it off and stomps it.
Ultra Sun
Its hard pincers are well suited to both offense and defense. Fights between two Crabrawler are like boxing matches.
Exibir mais
Moon
It punches so much, its pincers often come off from overuse, but they grow back quickly. What little meat they contain is rich and delicious.
Sun
While guarding its weak points with its pincers, it looks for an opening and unleashes punches. When it loses, it foams at the mouth and faints.
Locais de encontro
Ultra Moon
Alola Route 2 South
Alola Route 3 South
Alola Route 4 Area
Alola Route 5 Area
Alola Route 8 Main
Alola Route 10 Area
Alola Route 16 Main
Alola Route 17 West
Berry Fields Area
Poni Plains West
Poni Wilds Area
Ulaula Beach Area
Alola Route 2 South:
- Método: Berry Piles
- 100% de chance
- Level 8 ~ Level 11
Alola Route 3 South:
- Método: Berry Piles
- 100% de chance
- Level 10 ~ Level 13
Alola Route 4 Area:
- Método: Berry Piles
- 100% de chance
- Level 11 ~ Level 14
Alola Route 5 Area:
- Método: Berry Piles
- 100% de chance
- Level 13 ~ Level 16
Alola Route 8 Main:
- Método: Berry Piles
- 100% de chance
- Level 17 ~ Level 20
Alola Route 10 Area:
- Método: Berry Piles
- 100% de chance
- Level 26 ~ Level 29
Alola Route 16 Main:
- Método: Berry Piles
- 100% de chance
- Level 32 ~ Level 35
Alola Route 17 West:
- Método: Berry Piles
- 100% de chance
- Level 33 ~ Level 36
Berry Fields Area:
- Método: Berry Piles
- 100% de chance
- Level 7 ~ Level 10
Poni Plains West:
- Método: Berry Piles
- 100% de chance
- Level 54 ~ Level 57
Poni Wilds Area:
- Método: Berry Piles
- 100% de chance
- Level 41 ~ Level 44
Ulaula Beach Area:
- Método: Berry Piles
- 100% de chance
- Level 29 ~ Level 32
Ultra Sun
Alola Route 2 South
Alola Route 3 South
Alola Route 4 Area
Alola Route 5 Area
Alola Route 8 Main
Alola Route 10 Area
Alola Route 16 Main
Alola Route 17 West
Berry Fields Area
Poni Plains West
Poni Wilds Area
Ulaula Beach Area
Alola Route 2 South:
- Método: Berry Piles
- 100% de chance
- Level 8 ~ Level 11
Alola Route 3 South:
- Método: Berry Piles
- 100% de chance
- Level 10 ~ Level 13
Alola Route 4 Area:
- Método: Berry Piles
- 100% de chance
- Level 11 ~ Level 14
Alola Route 5 Area:
- Método: Berry Piles
- 100% de chance
- Level 13 ~ Level 16
Alola Route 8 Main:
- Método: Berry Piles
- 100% de chance
- Level 17 ~ Level 20
Alola Route 10 Area:
- Método: Berry Piles
- 100% de chance
- Level 26 ~ Level 29
Alola Route 16 Main:
- Método: Berry Piles
- 100% de chance
- Level 32 ~ Level 35
Alola Route 17 West:
- Método: Berry Piles
- 100% de chance
- Level 33 ~ Level 36
Berry Fields Area:
- Método: Berry Piles
- 100% de chance
- Level 7 ~ Level 10
Poni Plains West:
- Método: Berry Piles
- 100% de chance
- Level 54 ~ Level 57
Poni Wilds Area:
- Método: Berry Piles
- 100% de chance
- Level 41 ~ Level 44
Ulaula Beach Area:
- Método: Berry Piles
- 100% de chance
- Level 29 ~ Level 32
Exibir mais
Moon
Alola Route 2 South
Alola Route 3 South
Alola Route 4 Area
Alola Route 5 Area
Alola Route 8 Main
Alola Route 10 Area
Alola Route 12 Area
Alola Route 15 Main
Alola Route 16 Main
Alola Route 17 West
Berry Fields Area
Poni Plains West
Poni Wilds Area
Alola Route 2 South:
- Método: Berry Piles
- 100% de chance
- Level 7 ~ Level 10
Alola Route 3 South:
- Método: Berry Piles
- 100% de chance
- Level 9 ~ Level 12
Alola Route 4 Area:
- Método: Berry Piles
- 100% de chance
- Level 11 ~ Level 14
Alola Route 5 Area:
- Método: Berry Piles
- 100% de chance
- Level 13 ~ Level 16
Alola Route 8 Main:
- Método: Berry Piles
- 100% de chance
- Level 17 ~ Level 20
Alola Route 10 Area:
- Método: Berry Piles
- 100% de chance
- Level 24 ~ Level 27
Alola Route 12 Area:
- Método: Berry Piles
- 100% de chance
- Level 27 ~ Level 30
Alola Route 15 Main:
- Método: Berry Piles
- 100% de chance
- Level 30 ~ Level 33
Alola Route 16 Main:
- Método: Berry Piles
- 100% de chance
- Level 30 ~ Level 33
Alola Route 17 West:
- Método: Berry Piles
- 100% de chance
- Level 31 ~ Level 34
Berry Fields Area:
- Método: Berry Piles
- 100% de chance
- Level 7 ~ Level 10
Poni Plains West:
- Método: Berry Piles
- 100% de chance
- Level 54 ~ Level 57
Poni Wilds Area:
- Método: Berry Piles
- 100% de chance
- Level 40 ~ Level 43
Sun
Alola Route 2 South
Alola Route 3 South
Alola Route 4 Area
Alola Route 5 Area
Alola Route 8 Main
Alola Route 10 Area
Alola Route 12 Area
Alola Route 15 Main
Alola Route 16 Main
Alola Route 17 West
Berry Fields Area
Poni Plains West
Poni Wilds Area
Alola Route 2 South:
- Método: Berry Piles
- 100% de chance
- Level 7 ~ Level 10
Alola Route 3 South:
- Método: Berry Piles
- 100% de chance
- Level 9 ~ Level 12
Alola Route 4 Area:
- Método: Berry Piles
- 100% de chance
- Level 11 ~ Level 14
Alola Route 5 Area:
- Método: Berry Piles
- 100% de chance
- Level 13 ~ Level 16
Alola Route 8 Main:
- Método: Berry Piles
- 100% de chance
- Level 17 ~ Level 20
Alola Route 10 Area:
- Método: Berry Piles
- 100% de chance
- Level 24 ~ Level 27
Alola Route 12 Area:
- Método: Berry Piles
- 100% de chance
- Level 27 ~ Level 30
Alola Route 15 Main:
- Método: Berry Piles
- 100% de chance
- Level 30 ~ Level 33
Alola Route 16 Main:
- Método: Berry Piles
- 100% de chance
- Level 30 ~ Level 33
Alola Route 17 West:
- Método: Berry Piles
- 100% de chance
- Level 31 ~ Level 34
Berry Fields Area:
- Método: Berry Piles
- 100% de chance
- Level 7 ~ Level 10
Poni Plains West:
- Método: Berry Piles
- 100% de chance
- Level 54 ~ Level 57
Poni Wilds Area:
- Método: Berry Piles
- 100% de chance
- Level 40 ~ Level 43
Itens que segura
Ultra Moon
Aspear Berry
(5% de chance)
Ultra Sun
Aspear Berry
(5% de chance)
Exibir mais
Moon
Aspear Berry
(5% de chance)
Sun
Aspear Berry
(5% de chance)
Moves que aprende
Gen IX
Gen VII
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Rock Smash Level 5 | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Leer Level 9 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Bubble Beam Level 13 | ![]() | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | |
Protect Level 17 | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Brick Break Level 22 | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Slam Level 25 | ![]() | 80 | 75 | 20 | No additional effect. | |
Payback Level 29 | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Reversal Level 33 | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Crabhammer Level 37 | ![]() | 100 | 90 | 10 | High critical hit ratio. | |
Iron Defense Level 42 | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Dynamic Punch Level 45 | ![]() | 100 | 50 | 5 | 100% chance to confuse the target. | |
Close Combat Level 49 | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Amnesia Machine | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Chilling Water Machine | ![]() | 50 | 100 | 20 | 100% chance to lower the target's Attack by 1. | |
Close Combat Machine | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Coaching Machine | ![]() | — | — | 10 | Raises an ally's Attack and Defense by 1. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Drain Punch Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endeavor Machine | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Gunk Shot Machine | ![]() | 120 | 80 | 5 | 30% chance to envenenar the target. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Ice Punch Machine | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Iron Defense Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Iron Head Machine | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Knock Off Machine | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Liquidation Machine | ![]() | 85 | 100 | 10 | 20% chance to lower the target's Defense by 1. | |
Mud Shot Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Mud-Slap Machine | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Reversal Machine | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Stomping Tantrum Machine | ![]() | 75 | 100 | 10 | Power doubles if the user's last Move failed. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Upper Hand Machine | ![]() | 65 | 100 | 15 | 100% flinch. Fails unless target using priority. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Endeavor Egg | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Focus Punch Egg | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Superpower Egg | ![]() | 120 | 100 | 5 | Lowers the user's Attack and Defense by 1. | |
Wide Guard Egg | ![]() | — | — | 10 | Protects allies from multi-target Moves this turn. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bubble Level 1 | ![]() | 40 | 100 | 30 | 10% chance to lower the foe(s) Speed by 1. | |
Rock Smash Level 5 | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Leer Level 9 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Pursuit Level 13 | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Bubble Beam Level 17 | ![]() | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | |
Power-Up Punch Level 22 | ![]() | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | |
Dizzy Punch Level 25 | ![]() | 70 | 100 | 10 | 20% chance to confuse the target. | |
Payback Level 29 | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Reversal Level 33 | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Crabhammer Level 37 | ![]() | 100 | 90 | 10 | High critical hit ratio. | |
Iron Defense Level 42 | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Dynamic Punch Level 45 | ![]() | 100 | 50 | 5 | 100% chance to confuse the target. | |
Close Combat Level 49 | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Brutal Swing Machine | ![]() | 60 | 100 | 20 | No additional effect. Hits adjacent Pokemon. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Frost Breath Machine | ![]() | 60 | 90 | 10 | Always results in a critical hit. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Scald Machine | ![]() | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Work Up Machine | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Amnesia Egg | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Endeavor Egg | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Superpower Egg | ![]() | 120 | 100 | 5 | Lowers the user's Attack and Defense by 1. | |
Wide Guard Egg | ![]() | — | — | 10 | Protects allies from multi-target Moves this turn. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bubble Level 1 | ![]() | 40 | 100 | 30 | 10% chance to lower the foe(s) Speed by 1. | |
Rock Smash Level 5 | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Leer Level 9 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Pursuit Level 13 | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Bubble Beam Level 17 | ![]() | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | |
Power-Up Punch Level 22 | ![]() | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | |
Dizzy Punch Level 25 | ![]() | 70 | 100 | 10 | 20% chance to confuse the target. | |
Payback Level 29 | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Reversal Level 33 | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Crabhammer Level 37 | ![]() | 100 | 90 | 10 | High critical hit ratio. | |
Iron Defense Level 42 | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Dynamic Punch Level 45 | ![]() | 100 | 50 | 5 | 100% chance to confuse the target. | |
Close Combat Level 49 | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Brutal Swing Machine | ![]() | 60 | 100 | 20 | No additional effect. Hits adjacent Pokemon. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Frost Breath Machine | ![]() | 60 | 90 | 10 | Always results in a critical hit. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Scald Machine | ![]() | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Work Up Machine | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Drain Punch Tutor | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Dual Chop Tutor | ![]() | 40 | 90 | 15 | Hits 2 times in one turn. | |
Endeavor Tutor | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Focus Punch Tutor | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Iron Defense Tutor | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Iron Head Tutor | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Superpower Tutor | ![]() | 120 | 100 | 5 | Lowers the user's Attack and Defense by 1. | |
Thunder Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Zen Headbutt Tutor | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Amnesia Egg | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Endeavor Egg | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Superpower Egg | ![]() | 120 | 100 | 5 | Lowers the user's Attack and Defense by 1. | |
Wide Guard Egg | ![]() | — | — | 10 | Protects allies from multi-target Moves this turn. |