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#740 - Crabominable
PadrãoShiny
Categoria: Woolly Crab Pokémon
Altura: 1,7 mPeso: 180,0 Kg
Cor: White
Formato:
Egg group: Water 320 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 70
Experiência base: 167
Taxa de captura: 60
Leveling: MediumMáx: 1.000.000 Exp.
EVs fornecidos: Atk +2Total: 2
Competitivo
In-Game
Abilities
Hyper Cutter: Prevents other Pokémon from lowering this Pokémon's Attack stat stage.
Iron Fist: This Pokémon's punch-based attacks have 1,2x power. Sucker Punch is not boosted.
Anger Point(H): Se este Pokémon (não o seu Substitute) receber um critical hit, o seu Atk será elevado em 12 estágios.
Base stats
HP
Atk
Def
SpA
SpD
Spe
97
132
77
62
67
43
Level 50
Level 100
157 204
304 398
123 202
242 399
73 141
143 278
60 125
116 245
64 130
125 256
43 104
81 203
Dano recebido
×½
×½
×1
×1
×2
×2
×2
×2
×1
×1
×1
×½
×1
×1
×2
×1
×2
×1
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SV
USM
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Amnesia
Machine
20Aumenta a Sp. Def do usuário em 2 estágios.
Avalanche
Level up
Machine
6010010Power doubles if user is damaged by the alvo.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Press
Machine
8010010Usa a Def do usuário como Atk no cálculo de dano.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Level up
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bubble Beam
Level up
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Chilling Water
Machine
5010020100% chance to lower the alvo's Attack by 1.
Close Combat
Level up
Machine
1201005Lowers the user's Defense and Sp Def by 1.
Coaching
Machine
10Raises an ally's Attack and Defense by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Dynamic Punch
Level up
100505Tem 100% de chance de confundir o alvo.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endeavor
Machine
Egg
1005Reduz o HP do alvo para mesmo HP do usuário.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
Egg
15010020Fails if the user takes damage before it hits.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gunk Shot
Machine
12080530% chance to envenenar the alvo.
Hard Press
Machine
10010More power the more HP the alvo has left.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the alvo.
Ice Hammer
Level up
1009010Reduz a Speed do usuário em 1 estágio.
Ice Punch
Level up
Machine
7510015Tem 10% de chance de congelar o alvo.
Ice Spinner
Machine
8010015Ends the effects of terrain.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Iron Defense
Level up
Machine
15Raises the user's Defense by 2.
Iron Head
Machine
801001530% chance to causar flinch.
Knock Off
Machine
65100201,5x damage if foe holds an item. Removes item.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Liquidation
Machine
851001020% chance to lower the alvo's Defense by 1.
Mud Shot
Machine
559515100% chance to lower the alvo's Speed by 1.
Mud-Slap
Machine
2010010100% chance to lower the alvo's accuracy by 1.
Protect
Level up
Machine
10Prevents Moves from affecting the user neste turno.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Reversal
Level up
Machine
10015More power the less HP the user has left.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Level up
401001550% chance to lower the alvo's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the alvo's Speed by 1.
Scary Face
Machine
10010Lowers the alvo's Speed by 2.
Slam
Level up
807520Nenhum efeito adicional.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snowscape
Machine
10For 5 turnos, snow falls. Ice: 1,5x Def.
Stomping Tantrum
Machine
7510010O Power dobra se o último Move do usuário tiver falhado.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Superpower
Egg
1201005Lowers the user's Attack and Defense by 1.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Upper Hand
Machine
6510015100% flinch. Fails unless alvo using priority.
Wide Guard
Egg
10Protects allies from multi-alvo Moves neste turno.
Zen Headbutt
Machine
809015Tem 20% de chance de causar flinch.
Cadeia evolutiva
Crabrawler
Lv. up
Crabominable
2 níveis evolutivos.
Descrição In-game:
Ultra Moon
Before it stops to think, it just starts pummeling. There are records of its turning back avalanches with a flurry of punches.
Ultra Sun
It stores coldness in its pincers and pummels its foes. It can even smash thick walls of ice to bits!
Exibir mais
Moon
It just throws punches indiscriminately. In times of desperation, it can lop off its own pincers and fire them like rockets.
Sun
It aimed for the top but got lost and ended up on a snowy mountain. Being forced to endure the cold, this Pokémon evolved and grew fur.
Itens que segura
Ultra Moon
Cheri Berry
(5% de chance)
Ultra Sun
Cheri Berry
(5% de chance)
Exibir mais
Moon
Cheri Berry
(5% de chance)
Sun
Cheri Berry
(5% de chance)
Moves que aprende
Gen IX
Gen VII
Scarlet/Violet
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ice Punch
Ao Evoluir
7510015Tem 10% de chance de congelar o alvo.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Protect
Level 1
10Prevents Moves from affecting the user neste turno.
Rock Smash
Level 1
401001550% chance to lower the alvo's Defense by 1.
Bubble Beam
Level 17
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Brick Break
Level 22
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Slam
Level 25
807520Nenhum efeito adicional.
Avalanche
Level 29
6010010Power doubles if user is damaged by the alvo.
Reversal
Level 33
10015More power the less HP the user has left.
Ice Hammer
Level 37
1009010Reduz a Speed do usuário em 1 estágio.
Iron Defense
Level 42
15Raises the user's Defense by 2.
Dynamic Punch
Level 45
100505Tem 100% de chance de confundir o alvo.
Close Combat
Level 49
1201005Lowers the user's Defense and Sp Def by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Amnesia
Machine
20Aumenta a Sp. Def do usuário em 2 estágios.
Avalanche
Machine
6010010Power doubles if user is damaged by the alvo.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Press
Machine
8010010Usa a Def do usuário como Atk no cálculo de dano.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Chilling Water
Machine
5010020100% chance to lower the alvo's Attack by 1.
Close Combat
Machine
1201005Lowers the user's Defense and Sp Def by 1.
Coaching
Machine
10Raises an ally's Attack and Defense by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endeavor
Machine
1005Reduz o HP do alvo para mesmo HP do usuário.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gunk Shot
Machine
12080530% chance to envenenar the alvo.
Hard Press
Machine
10010More power the more HP the alvo has left.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the alvo.
Ice Punch
Machine
7510015Tem 10% de chance de congelar o alvo.
Ice Spinner
Machine
8010015Ends the effects of terrain.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Iron Defense
Machine
15Raises the user's Defense by 2.
Iron Head
Machine
801001530% chance to causar flinch.
Knock Off
Machine
65100201,5x damage if foe holds an item. Removes item.
Liquidation
Machine
851001020% chance to lower the alvo's Defense by 1.
Mud Shot
Machine
559515100% chance to lower the alvo's Speed by 1.
Mud-Slap
Machine
2010010100% chance to lower the alvo's accuracy by 1.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Reversal
Machine
10015More power the less HP the user has left.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the alvo's Speed by 1.
Scary Face
Machine
10010Lowers the alvo's Speed by 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snowscape
Machine
10For 5 turnos, snow falls. Ice: 1,5x Def.
Stomping Tantrum
Machine
7510010O Power dobra se o último Move do usuário tiver falhado.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Upper Hand
Machine
6510015100% flinch. Fails unless alvo using priority.
Zen Headbutt
Machine
809015Tem 20% de chance de causar flinch.
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