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PadrãoShiny
Competitivo
In-Game
Abilities
Weak Armor: If a physical attack hits this Pokemon, Defense is lowered by 1, Speed is raised by 2.
Cursed Body(H): If this Pokemon is hit by an attack, there is a 30% chance that Move gets disabled.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
120 167
230 324
54 117
103 229
94 167
184 328
63 128
121 251
94 167
184 328
31 90
58 174
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SS
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Amnesia Machine | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Ancient Power Level up | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Astonish Level up Evento | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brine Machine | ![]() | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Confuse Ray Egg | ![]() | — | 100 | 10 | Confuses the target. | |
Curse Level up | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Destiny Bond Egg | ![]() | — | — | 5 | If an opponent knocks out the user, it also faints. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Disable Level up Evento | ![]() | — | 100 | 20 | For 4 turns, disables the target's last Move used. | |
Earth Power Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Grudge Level up | ![]() | — | — | 5 | If the user faints, the attack used loses all its PP. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Harden Level up | ![]() | — | — | 30 | Raises the user's Defense by 1. | |
Haze Egg | ![]() | — | — | 30 | Eliminates all stat changes. | |
Head Smash Egg | ![]() | 150 | 80 | 5 | Has 1/2 recoil. | |
Hex Level up Machine | ![]() | 65 | 100 | 10 | Power doubles if the target has a status ailment. | |
Hydro Pump Machine | ![]() | 110 | 80 | 5 | No additional effect. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Icicle Spear Machine | ![]() | 25 | 100 | 30 | Hits 2-5 times in one turn. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Iron Defense Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Liquidation Machine | ![]() | 85 | 100 | 10 | 20% chance to lower the target's Defense by 1. | |
Meteor Beam Tutor | ![]() | 120 | 90 | 10 | Raises user's Sp Atk by 1 on turn 1. Hits turn 2. | |
Mirror Coat Level up | ![]() | — | 100 | 20 | If hit by special attack, returns double damage. | |
Nature Power Egg | ![]() | — | — | 20 | Attack depends on terrain (default Tri Attack). | |
Night Shade Level up | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Power Gem Level up Machine | ![]() | 80 | 100 | 20 | No additional effect. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Rock Blast Machine | ![]() | 25 | 90 | 10 | Hits 2-5 times in one turn. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turns, protects user's time from status. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | |
Scald Machine | ![]() | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | |
Screech Machine | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Self-Destruct Machine | ![]() | 200 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Spite Level up Evento | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Stealth Rock Machine | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Stomping Tantrum Machine | ![]() | 75 | 100 | 10 | Power doubles if the user's last Move failed. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Strength Sap Level up | ![]() | — | 100 | 10 | User heals HP=target's Atk stat. Lowers Atk by 1. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Tackle Level up Evento | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Throat Chop Machine | ![]() | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | |
Water Pulse Egg | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. | |
Whirlpool Machine | ![]() | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | |
Will-O-Wisp Machine | ![]() | — | 85 | 15 | Queima o alvo. |
Cadeia evolutiva
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2 níveis evolutivos.
Descrição In-game:
Shield
These Pokémon live in warm seas. In prehistoric times, many lived in the oceans around the Galar region as well.
Sword
It will regrow any branches that break off its head. People keep particularly beautiful Corsola branches as charms to promote safe childbirth.
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Ultra Moon
In Alola, where their natural enemies Mareanie are plentiful, many Corsola have stubby branches on their heads.
Ultra Sun
The pink of Corsola that live in Alola is deep and vibrant, thanks to seas filled with nutrition.
Moon
Pursued by Mareanie for the branches on its head, this Pokémon will sometimes snap its own branches off as a diversion while it escapes.
Sun
Coral branches grow from its head. They break off quite easily, but they grow back in about three days.
Alpha Sapphire
Clusters of Corsola congregate in warm seas where they serve as ideal hiding places for smaller Pokémon. When the water temperature falls, this Pokémon migrates to the southern seas.
Omega Ruby
Corsola’s branches glitter very beautifully in seven colors when they catch sunlight. If any branch breaks off, this Pokémon grows it back in just one night.
Y
They prefer unpolluted southern seas. Their coral branches lose their color and deteriorate in dirty water.
X
It continuously sheds and grows. The tip of its head is prized as a treasure because of its beauty.
White 2
They prefer unpolluted southern seas. Their coral branches lose their color and deteriorate in dirty water.
Black 2
They prefer unpolluted southern seas. Their coral branches lose their color and deteriorate in dirty water.
White
Many live in the clean seas of the south. They apparently can’t live in polluted waters.
Black
Many live in the clean seas of the south. They apparently can’t live in polluted waters.
SoulSilver
In a south-sea nation, the people live in communities that are built on groups of these Pokémon.
HeartGold
It continuously sheds and grows. The tip of its head is prized as a treasure because of its beauty.
Platinum
Many live in the clean seas of the south. They apparently can’t live in polluted waters.
Pearl
Many live in the clean seas of the south. They apparently can’t live in polluted waters.
Diamond
Many live in the clean seas of the south. They apparently can’t live in polluted waters.
LeafGreen
It continuously sheds and grows. The tip of its head is prized as a treasure for its beauty.
FireRed
In a south sea nation, the people live in communities that are built on groups of these POKéMON.
Emerald
CORSOLA live in warm southern seas. If the sea becomes polluted, the beautiful coral stalks become discolored and crumble away in tatters.
Sapphire
Clusters of CORSOLA congregate in warm seas where they serve as ideal hiding places for smaller POKéMON.When the water temperature falls, this POKéMON migrates to the southern seas.
Ruby
CORSOLA’s branches glitter very beautifully in seven colors when they catch sunlight.If any branch breaks off, this POKéMON grows it back in just one night.
Crystal
The points on its head absorb nutrients fromclean water. They cannot survive in polluted water.
Silver
In a south sea nation, the people live in communities that are built on groups of these POKéMON.
Gold
It continuously sheds and grows. The tip of itshead is prized as a treasure for its beauty.
Moves que aprende
Gen VIII
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Harden Level 1 | ![]() | — | — | 30 | Raises the user's Defense by 1. | |
Astonish Level 5 | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Disable Level 10 | ![]() | — | 100 | 20 | For 4 turns, disables the target's last Move used. | |
Spite Level 15 | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Ancient Power Level 20 | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Hex Level 25 | ![]() | 65 | 100 | 10 | Power doubles if the target has a status ailment. | |
Curse Level 30 | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Strength Sap Level 35 | ![]() | — | 100 | 10 | User heals HP=target's Atk stat. Lowers Atk by 1. | |
Power Gem Level 40 | ![]() | 80 | 100 | 20 | No additional effect. | |
Night Shade Level 45 | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Grudge Level 50 | ![]() | — | — | 5 | If the user faints, the attack used loses all its PP. | |
Mirror Coat Level 55 | ![]() | — | 100 | 20 | If hit by special attack, returns double damage. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Amnesia Machine | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brine Machine | ![]() | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Earth Power Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Hex Machine | ![]() | 65 | 100 | 10 | Power doubles if the target has a status ailment. | |
Hydro Pump Machine | ![]() | 110 | 80 | 5 | No additional effect. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Icicle Spear Machine | ![]() | 25 | 100 | 30 | Hits 2-5 times in one turn. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Iron Defense Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Liquidation Machine | ![]() | 85 | 100 | 10 | 20% chance to lower the target's Defense by 1. | |
Power Gem Machine | ![]() | 80 | 100 | 20 | No additional effect. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Rock Blast Machine | ![]() | 25 | 90 | 10 | Hits 2-5 times in one turn. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turns, protects user's time from status. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | |
Scald Machine | ![]() | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | |
Screech Machine | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Self-Destruct Machine | ![]() | 200 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Stealth Rock Machine | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Stomping Tantrum Machine | ![]() | 75 | 100 | 10 | Power doubles if the user's last Move failed. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Throat Chop Machine | ![]() | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | |
Whirlpool Machine | ![]() | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | |
Will-O-Wisp Machine | ![]() | — | 85 | 15 | Queima o alvo. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Meteor Beam Tutor | ![]() | 120 | 90 | 10 | Raises user's Sp Atk by 1 on turn 1. Hits turn 2. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Confuse Ray Egg | ![]() | — | 100 | 10 | Confuses the target. | |
Destiny Bond Egg | ![]() | — | — | 5 | If an opponent knocks out the user, it also faints. | |
Haze Egg | ![]() | — | — | 30 | Eliminates all stat changes. | |
Head Smash Egg | ![]() | 150 | 80 | 5 | Has 1/2 recoil. | |
Nature Power Egg | ![]() | — | — | 20 | Attack depends on terrain (default Tri Attack). | |
Water Pulse Egg | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. |