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#222 - Corsola-Galar
PadrãoShiny
Categoria: Coral Pokémon
Altura: 0,6 mPeso: 0,5 Kg
Habitat: Sea (Habitat)
Cor: White
Formato:
Egg groups: Water 1, Water 320 ciclos
Gêneros: 25,0%75,0%
Felicidade base: 50
Experiência base: 144
Taxa de captura: 60
Leveling: FastMáx: 800.000 Exp.
EVs fornecidos: SpD +1Total: 1
Competitivo
In-Game
Abilities
Weak Armor: If a physical attack hits this Pokemon, Defense is lowered by 1, Speed is raised by 2.
Cursed Body(H): If this Pokemon is hit by an attack, there is a 30% chance that Move gets disabled.
Base stats
HP
Atk
Def
SpA
SpD
Spe
60
55
100
65
100
30
Level 50
Level 100
120 167
230 324
54 117
103 229
94 167
184 328
63 128
121 251
94 167
184 328
31 90
58 174
Dano recebido
×½
×2
×1
×1
×1
×0
×1
×1
×2
×1
×1
×1
×0
×½
×1
×1
×1
×1
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SS
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Amnesia
Machine
20Aumenta a Sp. Def do usuário em 2 estágios.
Ancient Power
Level up
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Astonish
Level up
Evento
301001530% chance to causar flinch.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brine
Machine
6510010Power doubles if the target's HP is 50% or less.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Confuse Ray
Egg
10010Confuses the target.
Curse
Level up
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Destiny Bond
Egg
5If an opponent knocks out the user, it also faints.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Disable
Level up
Evento
10020For 4 turns, disables the target's last Move used.
Earth Power
Machine
901001010% chance to lower the target's Sp Def by 1.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Grudge
Level up
5If the user faints, the attack used loses all its PP.
Hail
Machine
10For 5 turns, hail crashes down.
Harden
Level up
30Raises the user's Defense by 1.
Haze
Egg
30Eliminates all stat changes.
Head Smash
Egg
150805Has 1/2 recoil.
Hex
Level up
Machine
6510010Power doubles if the target has a status ailment.
Hydro Pump
Machine
110805No additional effect.
Ice Beam
Machine
901001010% chance to freeze the target.
Icicle Spear
Machine
2510030Hits 2-5 times in one turn.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Iron Defense
Machine
15Raises the user's Defense by 2.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Liquidation
Machine
851001020% chance to lower the target's Defense by 1.
Meteor Beam
Tutor
1209010Raises user's Sp Atk by 1 on turn 1. Hits turn 2.
Mirror Coat
Level up
10020If hit by special attack, returns double damage.
Nature Power
Egg
20Attack depends on terrain (default Tri Attack).
Night Shade
Level up
10015Does damage equal to the user's level.
Power Gem
Level up
Machine
8010020No additional effect.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Blast
Machine
259010Hits 2-5 times in one turn.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Screech
Machine
8540Lowers the target's Defense by 2.
Self-Destruct
Machine
2001005Hits adjacent Pokemon. The user faints.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Spite
Level up
Evento
10010Lowers the PP of the target's last Move by 4.
Stealth Rock
Machine
20Hurts foes on switch-in. Factors Rock weakness.
Stomping Tantrum
Machine
7510010Power doubles if the user's last Move failed.
Stone Edge
Machine
100805High critical hit ratio.
Strength Sap
Level up
10010User heals HP=target's Atk stat. Lowers Atk by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Tackle
Level up
Evento
4010035Nenhum efeito adicional.
Throat Chop
Machine
8010015For 2 turns, the target cannot use sound Moves.
Water Pulse
Egg
601002020% chance to confuse the target.
Whirlpool
Machine
358515Traps and damages the target for 4-5 turns.
Will-O-Wisp
Machine
8515Queima o alvo.
Cadeia evolutiva
Corsola-Galar
Lv. 38
Cursola
2 níveis evolutivos.
Descrição In-game:
Shield
These Pokémon live in warm seas. In prehistoric times, many lived in the oceans around the Galar region as well.
Sword
It will regrow any branches that break off its head. People keep particularly beautiful Corsola branches as charms to promote safe childbirth.
Exibir mais
Ultra Moon
In Alola, where their natural enemies Mareanie are plentiful, many Corsola have stubby branches on their heads.
Ultra Sun
The pink of Corsola that live in Alola is deep and vibrant, thanks to seas filled with nutrition.
Moon
Pursued by Mareanie for the branches on its head, this Pokémon will sometimes snap its own branches off as a diversion while it escapes.
Sun
Coral branches grow from its head. They break off quite easily, but they grow back in about three days.
Alpha Sapphire
Clusters of Corsola congregate in warm seas where they serve as ideal hiding places for smaller Pokémon. When the water temperature falls, this Pokémon migrates to the southern seas.
Omega Ruby
Corsola’s branches glitter very beautifully in seven colors when they catch sunlight. If any branch breaks off, this Pokémon grows it back in just one night.
Y
They prefer unpolluted southern seas. Their coral branches lose their color and deteriorate in dirty water.
X
It continuously sheds and grows. The tip of its head is prized as a treasure because of its beauty.
White 2
They prefer unpolluted southern seas. Their coral branches lose their color and deteriorate in dirty water.
Black 2
They prefer unpolluted southern seas. Their coral branches lose their color and deteriorate in dirty water.
White
Many live in the clean seas of the south. They apparently can’t live in polluted waters.
Black
Many live in the clean seas of the south. They apparently can’t live in polluted waters.
SoulSilver
In a south-sea nation, the people live in communities that are built on groups of these Pokémon.
HeartGold
It continuously sheds and grows. The tip of its head is prized as a treasure because of its beauty.
Platinum
Many live in the clean seas of the south. They apparently can’t live in polluted waters.
Pearl
Many live in the clean seas of the south. They apparently can’t live in polluted waters.
Diamond
Many live in the clean seas of the south. They apparently can’t live in polluted waters.
LeafGreen
It continuously sheds and grows. The tip of its head is prized as a treasure for its beauty.
FireRed
In a south sea nation, the people live in communities that are built on groups of these POKéMON.
Emerald
CORSOLA live in warm southern seas. If the sea becomes polluted, the beautiful coral stalks become discolored and crumble away in tatters.
Sapphire
Clusters of CORSOLA congregate in warm seas where they serve as ideal hiding places for smaller POKéMON. When the water temperature falls, this POKéMON migrates to the southern seas.
Ruby
CORSOLA’s branches glitter very beautifully in seven colors when they catch sunlight. If any branch breaks off, this POKéMON grows it back in just one night.
Crystal
The points on its head absorb nutrients from clean water. They cannot survive in polluted water.
Silver
In a south sea nation, the people live in communi­ ties that are built on groups of these POKéMON.
Gold
It continuously sheds and grows. The tip of its head is prized as a treasure for its beauty.
Moves que aprende
Gen VIII
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Harden
Level 1
30Raises the user's Defense by 1.
Astonish
Level 5
301001530% chance to causar flinch.
Disable
Level 10
10020For 4 turns, disables the target's last Move used.
Spite
Level 15
10010Lowers the PP of the target's last Move by 4.
Ancient Power
Level 20
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Hex
Level 25
6510010Power doubles if the target has a status ailment.
Curse
Level 30
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Strength Sap
Level 35
10010User heals HP=target's Atk stat. Lowers Atk by 1.
Power Gem
Level 40
8010020No additional effect.
Night Shade
Level 45
10015Does damage equal to the user's level.
Grudge
Level 50
5If the user faints, the attack used loses all its PP.
Mirror Coat
Level 55
10020If hit by special attack, returns double damage.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Amnesia
Machine
20Aumenta a Sp. Def do usuário em 2 estágios.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brine
Machine
6510010Power doubles if the target's HP is 50% or less.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Earth Power
Machine
901001010% chance to lower the target's Sp Def by 1.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hail
Machine
10For 5 turns, hail crashes down.
Hex
Machine
6510010Power doubles if the target has a status ailment.
Hydro Pump
Machine
110805No additional effect.
Ice Beam
Machine
901001010% chance to freeze the target.
Icicle Spear
Machine
2510030Hits 2-5 times in one turn.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Iron Defense
Machine
15Raises the user's Defense by 2.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Liquidation
Machine
851001020% chance to lower the target's Defense by 1.
Power Gem
Machine
8010020No additional effect.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Blast
Machine
259010Hits 2-5 times in one turn.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Screech
Machine
8540Lowers the target's Defense by 2.
Self-Destruct
Machine
2001005Hits adjacent Pokemon. The user faints.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Stealth Rock
Machine
20Hurts foes on switch-in. Factors Rock weakness.
Stomping Tantrum
Machine
7510010Power doubles if the user's last Move failed.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Throat Chop
Machine
8010015For 2 turns, the target cannot use sound Moves.
Whirlpool
Machine
358515Traps and damages the target for 4-5 turns.
Will-O-Wisp
Machine
8515Queima o alvo.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Meteor Beam
Tutor
1209010Raises user's Sp Atk by 1 on turn 1. Hits turn 2.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Confuse Ray
Egg
10010Confuses the target.
Destiny Bond
Egg
5If an opponent knocks out the user, it also faints.
Haze
Egg
30Eliminates all stat changes.
Head Smash
Egg
150805Has 1/2 recoil.
Nature Power
Egg
20Attack depends on terrain (default Tri Attack).
Water Pulse
Egg
601002020% chance to confuse the target.
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