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PadrãoShiny
Competitivo
In-Game
Abilities
Shell Armor: This Pokemon cannot be struck by a critical hit.
Skill Link: This Pokemon's multi-hit attacks always hit the maximum number of times.
Overcoat(H): This Pokemon is immune to powder Moves, Sandstorm damage, and Effect Spore.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
110 157
210 304
90 161
175 317
166 255
328 504
81 150
157 295
45 106
85 207
67 134
130 262
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aqua Ring Egg | ![]() | — | — | 20 | User recovers 1/16 HP máximo per turn. | |
Aurora Beam Level up | ![]() | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | |
Avalanche Machine | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Bubble Beam Egg | ![]() | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | |
Chilling Water Machine | ![]() | 50 | 100 | 20 | 100% chance to lower the target's Attack by 1. | |
Drill Run Machine | ![]() | 80 | 95 | 10 | High critical hit ratio. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hydro Pump Level up Machine | ![]() | 110 | 80 | 5 | No additional effect. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Level up Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Ice Shard Level up | ![]() | 40 | 100 | 30 | Usually goes first. | |
Ice Spinner Machine | ![]() | 80 | 100 | 15 | Ends the effects of terrain. | |
Icicle Crash Level up | ![]() | 85 | 90 | 10 | 30% chance to causar flinch. | |
Icicle Spear Level up Machine | ![]() | 25 | 100 | 30 | Hits 2-5 times in one turn. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Iron Defense Level up Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Leer Level up | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Life Dew Egg | ![]() | — | — | 10 | Heals the user and its allies by 1/4 their HP máximo. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Liquidation Machine | ![]() | 85 | 100 | 10 | 20% chance to lower the target's Defense by 1. | |
Mud Shot Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Level up Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Razor Shell Level up | ![]() | 75 | 95 | 10 | 50% chance to lower the target's Defense by 1. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Rock Blast Machine | ![]() | 25 | 90 | 10 | Hits 2-5 times in one turn. | |
Scary Face Machine | ![]() | — | 100 | 10 | Lowers the target's Speed by 2. | |
Shell Smash Level up | ![]() | — | — | 15 | Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Smart Strike Machine | ![]() | 70 | — | 10 | This Move does not check accuracy. | |
Snowscape Machine | ![]() | — | — | 10 | For 5 turns, snow falls. Ice: 1,5x Def. | |
Spikes Level up Machine | ![]() | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Supersonic Level up | ![]() | — | 55 | 20 | Causes the target to become confused. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Tackle Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Toxic Spikes Level up Machine | ![]() | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | |
Waterfall Machine | ![]() | 80 | 100 | 15 | 20% chance to causar flinch. | |
Water Gun Level up | ![]() | 40 | 100 | 25 | No additional effect. | |
Water Pulse Machine Egg | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. | |
Weather Ball Machine | ![]() | 50 | 100 | 10 | O Power dobra e o tipo varia a depender do clima. | |
Whirlpool Level up Machine | ![]() | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | |
Withdraw Level up | ![]() | — | — | 40 | Raises the user's Defense by 1. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aqua Ring Egg | ![]() | — | — | 20 | User recovers 1/16 HP máximo per turn. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Aurora Beam Level up | ![]() | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | |
Avalanche Machine | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Barrier Virtual Console | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Blizzard Machine Virtual Console | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Brine Machine | ![]() | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | |
Bubble Beam Egg | ![]() | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | |
Dive Machine | ![]() | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine Virtual Console | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Headbutt Virtual Console | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hydro Pump Level up Machine | ![]() | 110 | 80 | 5 | No additional effect. | |
Hyper Beam Machine Virtual Console | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Level up Machine Virtual Console | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Ice Shard Level up | ![]() | 40 | 100 | 30 | Usually goes first. | |
Icicle Crash Level up | ![]() | 85 | 90 | 10 | 30% chance to causar flinch. | |
Icicle Spear Level up Machine | ![]() | 25 | 100 | 30 | Hits 2-5 times in one turn. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Iron Defense Level up Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Leer Level up Virtual Console | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Life Dew Egg | ![]() | — | — | 10 | Heals the user and its allies by 1/4 their HP máximo. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Liquidation Machine | ![]() | 85 | 100 | 10 | 20% chance to lower the target's Defense by 1. | |
Mud Shot Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Pin Missile Machine | ![]() | 25 | 95 | 20 | Hits 2-5 times in one turn. | |
Poison Jab Machine Virtual Console | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Level up Machine Virtual Console | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Razor Shell Level up Machine | ![]() | 75 | 95 | 10 | 50% chance to lower the target's Defense by 1. | |
Reflect Virtual Console | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine Virtual Console | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Rock Blast Machine | ![]() | 25 | 90 | 10 | Hits 2-5 times in one turn. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Screech Machine | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Self-Destruct Machine Virtual Console | ![]() | 200 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Shell Smash Level up | ![]() | — | — | 15 | Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Smart Strike Machine | ![]() | 70 | — | 10 | This Move does not check accuracy. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Spike Cannon Virtual Console | ![]() | 20 | 100 | 15 | Hits 2-5 times in one turn. | |
Spikes Level up Machine | ![]() | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | |
Steel Roller Tutor | ![]() | 130 | 100 | 5 | Fails if there is no terrain active. Ends the terrain. | |
Substitute Machine Virtual Console | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Supersonic Level up | ![]() | — | 55 | 20 | Causes the target to become confused. | |
Surf Machine Virtual Console | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Tackle Level up Virtual Console | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Teleport Virtual Console | ![]() | — | — | 20 | User switches out. | |
Toxic Virtual Console | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Toxic Spikes Level up Machine | ![]() | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | |
Tri Attack Machine Virtual Console | ![]() | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze target. | |
Twineedle Virtual Console | ![]() | 25 | 100 | 20 | Hits 2 times. Each hit has 20% chance to envenenar. | |
Water Gun Level up Virtual Console | ![]() | 40 | 100 | 25 | No additional effect. | |
Water Pulse Egg | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. | |
Weather Ball Machine | ![]() | 50 | 100 | 10 | O Power dobra e o tipo varia a depender do clima. | |
Whirlpool Level up Machine | ![]() | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | |
Withdraw Level up Virtual Console | ![]() | — | — | 40 | Raises the user's Defense by 1. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aqua Ring Egg | ![]() | — | — | 20 | User recovers 1/16 HP máximo per turn. | |
Attract Machine Virtual Console | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Aurora Beam Level up Virtual Console | ![]() | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | |
Avalanche Egg | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Barrier Egg | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Bide Virtual Console | ![]() | — | — | 10 | Waits 2 turns; deals double the damage taken. | |
Blizzard Machine Virtual Console | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Bubble Beam Egg Virtual Console | ![]() | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | |
Clamp Virtual Console | ![]() | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Curse Virtual Console | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Double-Edge Virtual Console | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Double Team Machine Virtual Console | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Endure Virtual Console | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Explosion Machine Virtual Console | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frost Breath Machine | ![]() | 60 | 90 | 10 | Always results in a critical hit. | |
Frustration Machine Virtual Console | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Hidden Power Machine Virtual Console | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hydro Pump Level up | ![]() | 110 | 80 | 5 | No additional effect. | |
Hyper Beam Machine Virtual Console | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine Virtual Console | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Icicle Crash Level up | ![]() | 85 | 90 | 10 | 30% chance to causar flinch. | |
Icicle Spear Egg | ![]() | 25 | 100 | 30 | Hits 2-5 times in one turn. | |
Icy Wind Virtual Console Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Iron Defense Tutor | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Liquidation Tutor | ![]() | 85 | 100 | 10 | 20% chance to lower the target's Defense by 1. | |
Mimic Virtual Console | ![]() | — | — | 10 | The last Move the target used replaces this one. | |
Mud Shot Egg | ![]() | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Level up Machine Virtual Console | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rage Virtual Console | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | |
Rain Dance Machine Virtual Console | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rapid Spin Egg | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | |
Reflect Virtual Console | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine Virtual Console | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine Virtual Console | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Blast Egg | ![]() | 25 | 90 | 10 | Hits 2-5 times in one turn. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Screech Egg | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Self-Destruct Virtual Console | ![]() | 200 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Shell Smash Level up | ![]() | — | — | 15 | Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the target. | |
Sleep Talk Machine Virtual Console | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Smart Strike Machine | ![]() | 70 | — | 10 | This Move does not check accuracy. | |
Snore Virtual Console Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Spike Cannon Level up Virtual Console | ![]() | 20 | 100 | 15 | Hits 2-5 times in one turn. | |
Spikes Level up Virtual Console | ![]() | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | |
Substitute Machine Virtual Console | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Supersonic Level up Virtual Console | ![]() | — | 55 | 20 | Causes the target to become confused. | |
Surf Machine Virtual Console | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swagger Machine Virtual Console | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swift Virtual Console | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Take Down Egg Virtual Console | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Teleport Virtual Console | ![]() | — | — | 20 | User switches out. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine Virtual Console | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Toxic Spikes Level up | ![]() | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | |
Tri Attack Virtual Console | ![]() | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze target. | |
Twineedle Egg | ![]() | 25 | 100 | 20 | Hits 2 times. Each hit has 20% chance to envenenar. | |
Water Gun Virtual Console | ![]() | 40 | 100 | 25 | No additional effect. | |
Water Pulse Egg Tutor | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. | |
Whirlpool Virtual Console | ![]() | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | |
Withdraw Level up Virtual Console | ![]() | — | — | 40 | Raises the user's Defense by 1. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aqua Ring Egg | ![]() | — | — | 20 | User recovers 1/16 HP máximo per turn. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Aurora Beam Level up | ![]() | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | |
Avalanche Egg | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Barrier Egg | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Bubble Beam Egg | ![]() | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dive Machine | ![]() | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frost Breath Machine | ![]() | 60 | 90 | 10 | Always results in a critical hit. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hydro Pump Level up | ![]() | 110 | 80 | 5 | No additional effect. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Icicle Crash Level up | ![]() | 85 | 90 | 10 | 30% chance to causar flinch. | |
Icicle Spear Egg | ![]() | 25 | 100 | 30 | Hits 2-5 times in one turn. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Iron Defense Tutor | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Mud Shot Egg | ![]() | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Level up Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rapid Spin Egg | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Blast Egg | ![]() | 25 | 90 | 10 | Hits 2-5 times in one turn. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Screech Egg | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shell Smash Level up | ![]() | — | — | 15 | Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the target. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Spike Cannon Level up | ![]() | 20 | 100 | 15 | Hits 2-5 times in one turn. | |
Spikes Level up | ![]() | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Supersonic Level up | ![]() | — | 55 | 20 | Causes the target to become confused. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Take Down Egg | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Toxic Spikes Level up | ![]() | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | |
Twineedle Egg | ![]() | 25 | 100 | 20 | Hits 2 times. Each hit has 20% chance to envenenar. | |
Water Pulse Egg Tutor | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. | |
Withdraw Level up | ![]() | — | — | 40 | Raises the user's Defense by 1. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aqua Ring Egg | ![]() | — | — | 20 | User recovers 1/16 HP máximo per turn. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Aurora Beam Level up | ![]() | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | |
Avalanche Egg | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Barrier Egg | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Bubble Beam Egg | ![]() | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | |
Dive Machine | ![]() | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frost Breath Machine | ![]() | 60 | 90 | 10 | Always results in a critical hit. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Hidden Power Machine Evento | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Icicle Crash Level up | ![]() | 85 | 90 | 10 | 30% chance to causar flinch. | |
Icicle Spear Egg Evento | ![]() | 25 | 100 | 30 | Hits 2-5 times in one turn. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Iron Defense Tutor | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Mud Shot Egg | ![]() | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Level up Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rapid Spin Egg | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | |
Razor Shell Evento | ![]() | 75 | 95 | 10 | 50% chance to lower the target's Defense by 1. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Blast Egg Evento | ![]() | 25 | 90 | 10 | Hits 2-5 times in one turn. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Screech Egg | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the target. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Spike Cannon Level up | ![]() | 20 | 100 | 15 | Hits 2-5 times in one turn. | |
Spikes Level up | ![]() | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Supersonic Level up | ![]() | — | 55 | 20 | Causes the target to become confused. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Take Down Egg | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Toxic Spikes Level up | ![]() | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | |
Twineedle Egg | ![]() | 25 | 100 | 20 | Hits 2 times. Each hit has 20% chance to envenenar. | |
Water Pulse Egg | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. | |
Withdraw Level up | ![]() | — | — | 40 | Raises the user's Defense by 1. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Aurora Beam Level up | ![]() | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | |
Avalanche Machine | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Barrier Egg | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Brine Machine | ![]() | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | |
Bubble Beam Egg | ![]() | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Dive Tutor | ![]() | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Icicle Spear Egg | ![]() | 25 | 100 | 30 | Hits 2-5 times in one turn. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Iron Defense Tutor | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Mud Shot Egg | ![]() | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Level up Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rapid Spin Egg | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Blast Egg | ![]() | 25 | 90 | 10 | Hits 2-5 times in one turn. | |
Screech Egg | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the target. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Spike Cannon Level up | ![]() | 20 | 100 | 15 | Hits 2-5 times in one turn. | |
Spikes Level up | ![]() | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Supersonic Level up | ![]() | — | 55 | 20 | Causes the target to become confused. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swift Tutor | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Take Down Egg | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Toxic Spikes Level up | ![]() | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. | |
Whirlpool Machine | ![]() | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | |
Withdraw Level up | ![]() | — | — | 40 | Raises the user's Defense by 1. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Aurora Beam Level up | ![]() | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | |
Barrier Egg | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Bubble Beam Egg | ![]() | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | |
Dive Machine | ![]() | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | |
Double-Edge Tutor | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Endure Tutor | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Explosion Tutor | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Icicle Spear Egg | ![]() | 25 | 100 | 30 | Hits 2-5 times in one turn. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the target used replaces this one. | |
Protect Level up Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rapid Spin Egg | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Screech Egg | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Self-Destruct Tutor | ![]() | 200 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Spike Cannon Level up | ![]() | 20 | 100 | 15 | Hits 2-5 times in one turn. | |
Spikes Level up | ![]() | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Supersonic Level up | ![]() | — | 55 | 20 | Causes the target to become confused. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swagger Tutor | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swift Tutor | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Take Down Egg | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. | |
Withdraw Level up | ![]() | — | — | 40 | Raises the user's Defense by 1. |
Descrição In-game:
Shield
Once it slams its shell shut, it is impossible to open, even by those with superior strength.
Sword
Its shell is extremely hard. It cannot be shattered, even with a bomb. The shell opens only when it is attacking.
Exibir mais
Let's Go, Eevee!
For protection, it uses its harder-than-diamond shell. It also shoots spikes from the shell.
Let's Go, Pikachu!
For protection, it uses its harder-than-diamond shell. It also shoots spikes from the shell.
Ultra Moon
Slowpoke tails are its favorite food. It has even been known to come up on land to look for Slowpoke from time to time.
Ultra Sun
If areas of Cloyster’s very hard shell get damaged, those areas swell, gradually growing into large sharp spikes.
Moon
Excavation of the tombs of ancient hunting tribes has turned up many spears tipped with spikes that had fallen off this Pokémon’s shell.
Sun
Its hard shell cannot be shattered—not even by a bomb. The contents of the shell remain unknown.
Alpha Sapphire
Cloyster is capable of swimming in the sea. It does so by swallowing water, then jetting it out toward the rear. This Pokémon shoots spikes from its shell using the same system.
Omega Ruby
Cloyster is capable of swimming in the sea. It does so by swallowing water, then jetting it out toward the rear. This Pokémon shoots spikes from its shell using the same system.
Y
Its shell is extremely hard. It cannot be shattered, even with a bomb. The shell opens only when it is attacking.
X
Cloyster that live in seas with harsh tidal currents grow large, sharp spikes on their shells.
White 2
It fights by keeping its shell tightly shut for protection and by shooting spikes to repel foes.
Black 2
It fights by keeping its shell tightly shut for protection and by shooting spikes to repel foes.
White
It fights by keeping its shell tightly shut for protection and by shooting spikes to repel foes.
Black
It fights by keeping its shell tightly shut for protection and by shooting spikes to repel foes.
SoulSilver
CLOYSTER that live in seas with harsh tidal currents grow large, sharp spikes on their shells.
HeartGold
Once it slams its shell shut, it is impossible to open, even by those with superior strength.
Platinum
It fights by keeping its shell tightly shut for protection and by shooting spikes to repel foes.
Pearl
It fights by keeping its shell tightly shut for protection and by shooting spikes to repel foes.
Diamond
It fights by keeping its shell tightly shut for protection and by shooting spikes to repel foes.
LeafGreen
When attacked, it launches its horns in quick volleys. Its innards have never been seen.
FireRed
Its shell is extremely hard. It cannot be shattered, even with a bomb. The shell opens only when it is attacking.
Emerald
It swims in the sea by swallowing water, then jetting it out toward the rear. The CLOYSTER shoots spikes from its shell using the same system.
Sapphire
CLOYSTER is capable of swimming in the sea. It does so by swallowing water, then jetting it out toward the rear.This POKéMON shoots spikes from its shell using the same system.
Ruby
CLOYSTER is capable of swimming in the sea. It does so by swallowing water, then jetting it out toward the rear.This POKéMON shoots spikes from its shell using the same system.
Crystal
Even a missile can't break the spikes it uses tostab opponents. They're even hard er than its shell.
Silver
CLOYSTER that live in seas with harsh tidal currentsgrow large, sharp spikes on their shells.
Gold
Once it slams its shell shut, it is impossible toopen, even by those with superi or strength.
Yellow
For protection, it uses its harder- than-diamondsshell. It also shoots spikes from the shell.
Blue
When attacked, it launches its horns in quickvolleys. Its innards have never been seen.
Red
When attacked, it launches its horns in quickvolleys. Its innards have never been seen.
Locais de encontro
Y
Road 8
Road 8:
- Método: Fishing with a Super Rod
- 5% de chance
- Level 35
White 2
Road 13
Undella Town
Humilau City
Seaside Cave (1F)
Road 13:
- Método: Fishing in dark spots
- 1% de chance
- Level 50 ~ Level 70
Undella Town:
- Método: Fishing in dark spots
- 1% de chance
- Level 50 ~ Level 70
Humilau City:
- Método: Fishing in dark spots
- 1% de chance
- Level 50 ~ Level 70
Seaside Cave (1F):
- Método: Fishing in dark spots
- 1% de chance
- Level 50 ~ Level 70
Exibir mais
Black 2
Road 13
Undella Town
Humilau City
Seaside Cave (1F)
Road 13:
- Método: Fishing in dark spots
- 1% de chance
- Level 50 ~ Level 70
Undella Town:
- Método: Fishing in dark spots
- 1% de chance
- Level 50 ~ Level 70
Humilau City:
- Método: Fishing in dark spots
- 1% de chance
- Level 50 ~ Level 70
Seaside Cave (1F):
- Método: Fishing in dark spots
- 1% de chance
- Level 50 ~ Level 70
White
Undella Bay
Road 13
Undella Town
Undella Bay:
- Método: Fishing in dark spots
- 1% de chance
- Level 45 ~ Level 70
Road 13:
- Método: Fishing in dark spots
- 1% de chance
- Level 45 ~ Level 70
Undella Town:
- Método: Fishing in dark spots
- 1% de chance
- Level 45 ~ Level 70
Black
Undella Bay
Road 13
Undella Town
Undella Bay:
- Método: Fishing in dark spots
- 1% de chance
- Level 45 ~ Level 70
Road 13:
- Método: Fishing in dark spots
- 1% de chance
- Level 45 ~ Level 70
Undella Town:
- Método: Fishing in dark spots
- 1% de chance
- Level 45 ~ Level 70
Itens que segura
Ultra Moon
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(50% de chance)
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(5% de chance)
Ultra Sun
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(50% de chance)
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(5% de chance)
Exibir mais
Moon
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(50% de chance)
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(5% de chance)
Sun
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(50% de chance)
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(5% de chance)
Alpha Sapphire
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(50% de chance)
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(5% de chance)
Omega Ruby
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(50% de chance)
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(5% de chance)
Y
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(50% de chance)
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(5% de chance)
X
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(50% de chance)
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(5% de chance)
White 2
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(50% de chance)
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(5% de chance)
Black 2
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(50% de chance)
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(5% de chance)
White
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(50% de chance)
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(5% de chance)
Black
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(50% de chance)
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(5% de chance)
SoulSilver
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(50% de chance)
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(5% de chance)
HeartGold
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(50% de chance)
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(5% de chance)
Platinum
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(50% de chance)
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(5% de chance)
Pearl
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(50% de chance)
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(5% de chance)
Diamond
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(50% de chance)
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(5% de chance)
LeafGreen
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(50% de chance)
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(5% de chance)
FireRed
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(50% de chance)
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(5% de chance)
Emerald
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(50% de chance)
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(5% de chance)
Sapphire
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(50% de chance)
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(5% de chance)
Ruby
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(50% de chance)
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(5% de chance)
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Gen I
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Icicle Spear Ao Evoluir | ![]() | 25 | 100 | 30 | Hits 2-5 times in one turn. | |
Water Gun Level 1 | ![]() | 40 | 100 | 25 | No additional effect. | |
Hydro Pump Level 1 | ![]() | 110 | 80 | 5 | No additional effect. | |
Ice Beam Level 1 | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Protect Level 1 | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Spikes Level 1 | ![]() | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | |
Supersonic Level 1 | ![]() | — | 55 | 20 | Causes the target to become confused. | |
Aurora Beam Level 1 | ![]() | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Whirlpool Level 1 | ![]() | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | |
Withdraw Level 1 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Iron Defense Level 1 | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Toxic Spikes Level 1 | ![]() | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | |
Ice Shard Level 1 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Shell Smash Level 1 | ![]() | — | — | 15 | Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2. | |
Icicle Crash Level 1 | ![]() | 85 | 90 | 10 | 30% chance to causar flinch. | |
Razor Shell Level 5 | ![]() | 75 | 95 | 10 | 50% chance to lower the target's Defense by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Avalanche Machine | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Chilling Water Machine | ![]() | 50 | 100 | 20 | 100% chance to lower the target's Attack by 1. | |
Drill Run Machine | ![]() | 80 | 95 | 10 | High critical hit ratio. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hydro Pump Machine | ![]() | 110 | 80 | 5 | No additional effect. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Ice Spinner Machine | ![]() | 80 | 100 | 15 | Ends the effects of terrain. | |
Icicle Spear Machine | ![]() | 25 | 100 | 30 | Hits 2-5 times in one turn. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Iron Defense Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Liquidation Machine | ![]() | 85 | 100 | 10 | 20% chance to lower the target's Defense by 1. | |
Mud Shot Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Rock Blast Machine | ![]() | 25 | 90 | 10 | Hits 2-5 times in one turn. | |
Scary Face Machine | ![]() | — | 100 | 10 | Lowers the target's Speed by 2. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Smart Strike Machine | ![]() | 70 | — | 10 | This Move does not check accuracy. | |
Snowscape Machine | ![]() | — | — | 10 | For 5 turns, snow falls. Ice: 1,5x Def. | |
Spikes Machine | ![]() | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Toxic Spikes Machine | ![]() | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. | |
Waterfall Machine | ![]() | 80 | 100 | 15 | 20% chance to causar flinch. | |
Weather Ball Machine | ![]() | 50 | 100 | 10 | O Power dobra e o tipo varia a depender do clima. | |
Whirlpool Machine | ![]() | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aurora Beam Level 1 | ![]() | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | |
Supersonic Level 1 | ![]() | — | 55 | 20 | Causes the target to become confused. | |
Razor Shell Level 1 | ![]() | 75 | 95 | 10 | 50% chance to lower the target's Defense by 1. | |
Ice Beam Level 1 | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Icicle Spear Level 1 | ![]() | 25 | 100 | 30 | Hits 2-5 times in one turn. | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Protect Level 1 | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Spikes Level 1 | ![]() | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | |
Hydro Pump Level 1 | ![]() | 110 | 80 | 5 | No additional effect. | |
Water Gun Level 1 | ![]() | 40 | 100 | 25 | No additional effect. | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Whirlpool Level 1 | ![]() | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | |
Withdraw Level 1 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Iron Defense Level 1 | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Toxic Spikes Level 1 | ![]() | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | |
Ice Shard Level 1 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Shell Smash Level 1 | ![]() | — | — | 15 | Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2. | |
Icicle Crash Level 1 | ![]() | 85 | 90 | 10 | 30% chance to causar flinch. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Avalanche Machine | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Brine Machine | ![]() | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | |
Dive Machine | ![]() | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Hydro Pump Machine | ![]() | 110 | 80 | 5 | No additional effect. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Icicle Spear Machine | ![]() | 25 | 100 | 30 | Hits 2-5 times in one turn. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Iron Defense Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Liquidation Machine | ![]() | 85 | 100 | 10 | 20% chance to lower the target's Defense by 1. | |
Mud Shot Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Pin Missile Machine | ![]() | 25 | 95 | 20 | Hits 2-5 times in one turn. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Razor Shell Machine | ![]() | 75 | 95 | 10 | 50% chance to lower the target's Defense by 1. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Rock Blast Machine | ![]() | 25 | 90 | 10 | Hits 2-5 times in one turn. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Screech Machine | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Self-Destruct Machine | ![]() | 200 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Smart Strike Machine | ![]() | 70 | — | 10 | This Move does not check accuracy. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Spikes Machine | ![]() | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Toxic Spikes Machine | ![]() | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | |
Tri Attack Machine | ![]() | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze target. | |
Weather Ball Machine | ![]() | 50 | 100 | 10 | O Power dobra e o tipo varia a depender do clima. | |
Whirlpool Machine | ![]() | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Steel Roller Tutor | ![]() | 130 | 100 | 5 | Fails if there is no terrain active. Ends the terrain. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aurora Beam Level 1 | ![]() | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | |
Supersonic Level 1 | ![]() | — | 55 | 20 | Causes the target to become confused. | |
Razor Shell Level 1 | ![]() | 75 | 95 | 10 | 50% chance to lower the target's Defense by 1. | |
Ice Beam Level 1 | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Icicle Spear Level 1 | ![]() | 25 | 100 | 30 | Hits 2-5 times in one turn. | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Protect Level 1 | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Spikes Level 1 | ![]() | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | |
Hydro Pump Level 1 | ![]() | 110 | 80 | 5 | No additional effect. | |
Water Gun Level 1 | ![]() | 40 | 100 | 25 | No additional effect. | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Whirlpool Level 1 | ![]() | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | |
Withdraw Level 1 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Iron Defense Level 1 | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Toxic Spikes Level 1 | ![]() | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | |
Ice Shard Level 1 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Shell Smash Level 1 | ![]() | — | — | 15 | Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2. | |
Icicle Crash Level 1 | ![]() | 85 | 90 | 10 | 30% chance to causar flinch. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Avalanche Machine | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Brine Machine | ![]() | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Supersonic Level 1 | ![]() | — | 55 | 20 | Causes the target to become confused. | |
Hydro Pump Level 1 | ![]() | 110 | 80 | 5 | No additional effect. | |
Aurora Beam Level 1 | ![]() | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | |
Withdraw Level 1 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Protect Level 1 | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Toxic Spikes Level 1 | ![]() | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | |
Shell Smash Level 1 | ![]() | — | — | 15 | Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2. | |
Spike Cannon Level 13 | ![]() | 20 | 100 | 15 | Hits 2-5 times in one turn. | |
Spikes Level 28 | ![]() | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | |
Icicle Crash Level 50 | ![]() | 85 | 90 | 10 | 30% chance to causar flinch. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frost Breath Machine | ![]() | 60 | 90 | 10 | Always results in a critical hit. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Smart Strike Machine | ![]() | 70 | — | 10 | This Move does not check accuracy. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Supersonic Level 1 | ![]() | — | 55 | 20 | Causes the target to become confused. | |
Hydro Pump Level 1 | ![]() | 110 | 80 | 5 | No additional effect. | |
Aurora Beam Level 1 | ![]() | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | |
Withdraw Level 1 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Protect Level 1 | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Toxic Spikes Level 1 | ![]() | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | |
Shell Smash Level 1 | ![]() | — | — | 15 | Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2. | |
Spike Cannon Level 13 | ![]() | 20 | 100 | 15 | Hits 2-5 times in one turn. | |
Spikes Level 28 | ![]() | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | |
Icicle Crash Level 50 | ![]() | 85 | 90 | 10 | 30% chance to causar flinch. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frost Breath Machine | ![]() | 60 | 90 | 10 | Always results in a critical hit. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Smart Strike Machine | ![]() | 70 | — | 10 | This Move does not check accuracy. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Iron Defense Tutor | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Liquidation Tutor | ![]() | 85 | 100 | 10 | 20% chance to lower the target's Defense by 1. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the target. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Water Pulse Tutor | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Barrier Level 1 | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Spike Cannon Level 1 | ![]() | 20 | 100 | 15 | Hits 2-5 times in one turn. | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Twineedle Level 1 | ![]() | 25 | 100 | 20 | Hits 2 times. Each hit has 20% chance to envenenar. | |
Water Gun Level 1 | ![]() | 40 | 100 | 25 | No additional effect. | |
Withdraw Level 1 | ![]() | — | — | 40 | Raises the user's Defense by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Headbutt Machine | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Self-Destruct Machine | ![]() | 200 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Teleport Machine | ![]() | — | — | 20 | User switches out. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Tri Attack Machine | ![]() | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Supersonic Level 1 | ![]() | — | 55 | 20 | Causes the target to become confused. | |
Hydro Pump Level 1 | ![]() | 110 | 80 | 5 | No additional effect. | |
Aurora Beam Level 1 | ![]() | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | |
Withdraw Level 1 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Protect Level 1 | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Toxic Spikes Level 1 | ![]() | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | |
Shell Smash Level 1 | ![]() | — | — | 15 | Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2. | |
Spike Cannon Level 13 | ![]() | 20 | 100 | 15 | Hits 2-5 times in one turn. | |
Spikes Level 28 | ![]() | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | |
Icicle Crash Level 50 | ![]() | 85 | 90 | 10 | 30% chance to causar flinch. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frost Breath Machine | ![]() | 60 | 90 | 10 | Always results in a critical hit. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Supersonic Level 1 | ![]() | — | 55 | 20 | Causes the target to become confused. | |
Hydro Pump Level 1 | ![]() | 110 | 80 | 5 | No additional effect. | |
Aurora Beam Level 1 | ![]() | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | |
Withdraw Level 1 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Protect Level 1 | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Toxic Spikes Level 1 | ![]() | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | |
Shell Smash Level 1 | ![]() | — | — | 15 | Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2. | |
Spike Cannon Level 13 | ![]() | 20 | 100 | 15 | Hits 2-5 times in one turn. | |
Spikes Level 28 | ![]() | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | |
Icicle Crash Level 50 | ![]() | 85 | 90 | 10 | 30% chance to causar flinch. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dive Machine | ![]() | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frost Breath Machine | ![]() | 60 | 90 | 10 | Always results in a critical hit. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Iron Defense Tutor | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the target. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Water Pulse Tutor | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Supersonic Level 1 | ![]() | — | 55 | 20 | Causes the target to become confused. | |
Aurora Beam Level 1 | ![]() | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | |
Withdraw Level 1 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Protect Level 1 | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Toxic Spikes Level 1 | ![]() | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | |
Spike Cannon Level 13 | ![]() | 20 | 100 | 15 | Hits 2-5 times in one turn. | |
Spikes Level 28 | ![]() | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | |
Icicle Crash Level 52 | ![]() | 85 | 90 | 10 | 30% chance to causar flinch. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Dive Machine | ![]() | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frost Breath Machine | ![]() | 60 | 90 | 10 | Always results in a critical hit. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Supersonic Level 1 | ![]() | — | 55 | 20 | Causes the target to become confused. | |
Aurora Beam Level 1 | ![]() | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | |
Withdraw Level 1 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Protect Level 1 | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Toxic Spikes Level 1 | ![]() | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | |
Spike Cannon Level 13 | ![]() | 20 | 100 | 15 | Hits 2-5 times in one turn. | |
Spikes Level 28 | ![]() | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | |
Icicle Crash Level 52 | ![]() | 85 | 90 | 10 | 30% chance to causar flinch. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Dive Machine | ![]() | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frost Breath Machine | ![]() | 60 | 90 | 10 | Always results in a critical hit. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Iron Defense Tutor | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the target. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Supersonic Level 1 | ![]() | — | 55 | 20 | Causes the target to become confused. | |
Aurora Beam Level 1 | ![]() | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | |
Withdraw Level 1 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Protect Level 1 | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Toxic Spikes Level 1 | ![]() | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | |
Spikes Level 28 | ![]() | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | |
Spike Cannon Level 40 | ![]() | 20 | 100 | 15 | Hits 2-5 times in one turn. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Avalanche Machine | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Brine Machine | ![]() | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Supersonic Level 1 | ![]() | — | 55 | 20 | Causes the target to become confused. | |
Aurora Beam Level 1 | ![]() | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | |
Withdraw Level 1 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Protect Level 1 | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Toxic Spikes Level 1 | ![]() | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | |
Spikes Level 28 | ![]() | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | |
Spike Cannon Level 40 | ![]() | 20 | 100 | 15 | Hits 2-5 times in one turn. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Avalanche Machine | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Brine Machine | ![]() | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Dive Tutor | ![]() | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Iron Defense Tutor | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the target. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Swift Tutor | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Supersonic Level 1 | ![]() | — | 55 | 20 | Causes the target to become confused. | |
Aurora Beam Level 1 | ![]() | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | |
Withdraw Level 1 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Protect Level 1 | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Toxic Spikes Level 1 | ![]() | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | |
Spikes Level 28 | ![]() | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | |
Spike Cannon Level 40 | ![]() | 20 | 100 | 15 | Hits 2-5 times in one turn. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Avalanche Machine | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Brine Machine | ![]() | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. | |
Whirlpool Machine | ![]() | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Dive Tutor | ![]() | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Iron Defense Tutor | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the target. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Swift Tutor | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Supersonic Level 1 | ![]() | — | 55 | 20 | Causes the target to become confused. | |
Aurora Beam Level 1 | ![]() | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | |
Withdraw Level 1 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Protect Level 1 | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Spikes Level 33 | ![]() | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | |
Spike Cannon Level 41 | ![]() | 20 | 100 | 15 | Hits 2-5 times in one turn. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Dive Machine | ![]() | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Supersonic Level 1 | ![]() | — | 55 | 20 | Causes the target to become confused. | |
Aurora Beam Level 1 | ![]() | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | |
Withdraw Level 1 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Protect Level 1 | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Spikes Level 33 | ![]() | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | |
Spike Cannon Level 41 | ![]() | 20 | 100 | 15 | Hits 2-5 times in one turn. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Dive Machine | ![]() | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Double-Edge Tutor | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Endure Tutor | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Explosion Tutor | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the target used replaces this one. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Tutor | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swift Tutor | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Supersonic Level 1 | ![]() | — | 55 | 20 | Causes the target to become confused. | |
Aurora Beam Level 1 | ![]() | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | |
Withdraw Level 1 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Protect Level 1 | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Spikes Level 36 | ![]() | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | |
Spike Cannon Level 43 | ![]() | 20 | 100 | 15 | Hits 2-5 times in one turn. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Dive Machine | ![]() | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Double-Edge Tutor | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Explosion Tutor | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the target used replaces this one. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Supersonic Level 1 | ![]() | — | 55 | 20 | Causes the target to become confused. | |
Aurora Beam Level 1 | ![]() | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | |
Withdraw Level 1 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Protect Level 1 | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Spikes Level 33 | ![]() | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | |
Spike Cannon Level 41 | ![]() | 20 | 100 | 15 | Hits 2-5 times in one turn. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Dive Machine | ![]() | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Supersonic Level 1 | ![]() | — | 55 | 20 | Causes the target to become confused. | |
Aurora Beam Level 1 | ![]() | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | |
Withdraw Level 1 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Protect Level 1 | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Spikes Level 33 | ![]() | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | |
Spike Cannon Level 41 | ![]() | 20 | 100 | 15 | Hits 2-5 times in one turn. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Dive Machine | ![]() | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Double-Edge Tutor | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the target used replaces this one. | |
Self-Destruct Tutor | ![]() | 200 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Tutor | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Supersonic Level 1 | ![]() | — | 55 | 20 | Causes the target to become confused. | |
Aurora Beam Level 1 | ![]() | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | |
Withdraw Level 1 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Protect Level 1 | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Spike Cannon Level 41 | ![]() | 20 | 100 | 15 | Hits 2-5 times in one turn. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Curse Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Whirlpool Machine | ![]() | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Supersonic Level 1 | ![]() | — | 55 | 20 | Causes the target to become confused. | |
Aurora Beam Level 1 | ![]() | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | |
Withdraw Level 1 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Protect Level 1 | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Spikes Level 33 | ![]() | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | |
Spike Cannon Level 41 | ![]() | 20 | 100 | 15 | Hits 2-5 times in one turn. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Curse Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Whirlpool Machine | ![]() | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Ice Beam Tutor | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Supersonic Level 1 | ![]() | — | 55 | 20 | Causes the target to become confused. | |
Aurora Beam Level 1 | ![]() | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | |
Withdraw Level 1 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Clamp Level 1 | ![]() | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | |
Spike Cannon Level 50 | ![]() | 20 | 100 | 15 | Hits 2-5 times in one turn. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bide Machine | ![]() | — | — | 10 | Waits 2 turns; deals double the damage taken. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Bubble Beam Machine | ![]() | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Mimic Machine | ![]() | — | — | 10 | The last Move the target used replaces this one. | |
Rage Machine | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Self-Destruct Machine | ![]() | 200 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Teleport Machine | ![]() | — | — | 20 | User switches out. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Tri Attack Machine | ![]() | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze target. | |
Water Gun Machine | ![]() | 40 | 100 | 25 | No additional effect. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Supersonic Level 1 | ![]() | — | 55 | 20 | Causes the target to become confused. | |
Aurora Beam Level 1 | ![]() | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | |
Withdraw Level 1 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Clamp Level 1 | ![]() | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | |
Spike Cannon Level 50 | ![]() | 20 | 100 | 15 | Hits 2-5 times in one turn. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bide Machine | ![]() | — | — | 10 | Waits 2 turns; deals double the damage taken. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Bubble Beam Machine | ![]() | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Mimic Machine | ![]() | — | — | 10 | The last Move the target used replaces this one. | |
Rage Machine | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Self-Destruct Machine | ![]() | 200 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Teleport Machine | ![]() | — | — | 20 | User switches out. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Tri Attack Machine | ![]() | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze target. | |
Water Gun Machine | ![]() | 40 | 100 | 25 | No additional effect. |