[Cache start]
#091 - Cloyster
PadrãoShiny
Categoria: Bivalve Pokémon
Altura: 1,5 mPeso: 132,5 Kg
Habitat: Sea (Habitat)
Cor: Purple
Formato:
Egg group: Water 320 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 50
Experiência base: 184
Taxa de captura: 60
Leveling: SlowMáx: 1.250.000 Exp.
EVs fornecidos: Def +2Total: 2
Competitivo
In-Game
Abilities
Shell Armor: This Pokemon cannot be struck by a critical hit.
Skill Link: This Pokemon's multi-hit attacks always hit the maximum number of times.
Overcoat(H): This Pokemon is immune to powder Moves, Sandstorm damage, and Effect Spore.
Base stats
HP
Atk
Def
SpA
SpD
Spe
50
95
180
85
45
70
Level 50
Level 100
110 157
210 304
90 161
175 317
166 255
328 504
81 150
157 295
45 106
85 207
67 134
130 262
Dano recebido
×1
×1
×1
×2
×1
×2
×1
×1
×1
×2
×1
×¼
×1
×1
×1
×2
×1
×½
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aqua Ring
Egg
20User recovers 1/16 HP máximo per turn.
Aurora Beam
Level up
651002010% chance to lower the target's Attack by 1.
Avalanche
Machine
6010010Power doubles if user is damaged by the target.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Bubble Beam
Egg
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Chilling Water
Machine
5010020100% chance to lower the target's Attack by 1.
Drill Run
Machine
809510High critical hit ratio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hydro Pump
Level up
Machine
110805No additional effect.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Level up
Machine
901001010% chance to freeze the target.
Ice Shard
Level up
4010030Usually goes first.
Ice Spinner
Machine
8010015Ends the effects of terrain.
Icicle Crash
Level up
85901030% chance to causar flinch.
Icicle Spear
Level up
Machine
2510030Hits 2-5 times in one turn.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Iron Defense
Level up
Machine
15Raises the user's Defense by 2.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Life Dew
Egg
10Heals the user and its allies by 1/4 their HP máximo.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Liquidation
Machine
851001020% chance to lower the target's Defense by 1.
Mud Shot
Machine
559515100% chance to lower the target's Speed by 1.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Level up
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Razor Shell
Level up
75951050% chance to lower the target's Defense by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Blast
Machine
259010Hits 2-5 times in one turn.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Shell Smash
Level up
15Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smart Strike
Machine
7010This Move does not check accuracy.
Snowscape
Machine
10For 5 turns, snow falls. Ice: 1,5x Def.
Spikes
Level up
Machine
20Hurts grounded foes on switch-in. Max 3 layers.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Supersonic
Level up
5520Causes the target to become confused.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tackle
Level up
4010035Nenhum efeito adicional.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Toxic Spikes
Level up
Machine
20Poisons grounded foes on switch-in. Max 2 layers.
Waterfall
Machine
801001520% chance to causar flinch.
Water Gun
Level up
4010025No additional effect.
Water Pulse
Machine
Egg
601002020% chance to confuse the target.
Weather Ball
Machine
5010010O Power dobra e o tipo varia a depender do clima.
Whirlpool
Level up
Machine
358515Traps and damages the target for 4-5 turns.
Withdraw
Level up
40Raises the user's Defense by 1.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aqua Ring
Egg
20User recovers 1/16 HP máximo per turn.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Aurora Beam
Level up
651002010% chance to lower the target's Attack by 1.
Avalanche
Machine
6010010Power doubles if user is damaged by the target.
Barrier
Virtual Console
20Raises the user's Defense by 2.
Blizzard
Machine
Virtual Console
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brine
Machine
6510010Power doubles if the target's HP is 50% or less.
Bubble Beam
Egg
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
Virtual Console
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Headbutt
Virtual Console
701001530% chance to causar flinch.
Hydro Pump
Level up
Machine
110805No additional effect.
Hyper Beam
Machine
Virtual Console
150905O usuário não pode se mover no próximo turno.
Ice Beam
Level up
Machine
Virtual Console
901001010% chance to freeze the target.
Ice Shard
Level up
4010030Usually goes first.
Icicle Crash
Level up
85901030% chance to causar flinch.
Icicle Spear
Level up
Machine
2510030Hits 2-5 times in one turn.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Iron Defense
Level up
Machine
15Raises the user's Defense by 2.
Leer
Level up
Virtual Console
10030Lowers the foe(s) Defense by 1.
Life Dew
Egg
10Heals the user and its allies by 1/4 their HP máximo.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Liquidation
Machine
851001020% chance to lower the target's Defense by 1.
Mud Shot
Machine
559515100% chance to lower the target's Speed by 1.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Pin Missile
Machine
259520Hits 2-5 times in one turn.
Poison Jab
Machine
Virtual Console
801002030% chance to envenenar the target.
Protect
Level up
Machine
Virtual Console
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Razor Shell
Level up
Machine
75951050% chance to lower the target's Defense by 1.
Reflect
Virtual Console
20For 5 turns, physical damage to allies is halved.
Rest
Machine
Virtual Console
5User sleeps 2 turns and restores HP and status.
Rock Blast
Machine
259010Hits 2-5 times in one turn.
Round
Machine
6010015Power doubles if others used Round this turn.
Screech
Machine
8540Lowers the target's Defense by 2.
Self-Destruct
Machine
Virtual Console
2001005Hits adjacent Pokemon. The user faints.
Shell Smash
Level up
15Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smart Strike
Machine
7010This Move does not check accuracy.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Spike Cannon
Virtual Console
2010015Hits 2-5 times in one turn.
Spikes
Level up
Machine
20Hurts grounded foes on switch-in. Max 3 layers.
Steel Roller
Tutor
1301005Fails if there is no terrain active. Ends the terrain.
Substitute
Machine
Virtual Console
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Supersonic
Level up
5520Causes the target to become confused.
Surf
Machine
Virtual Console
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tackle
Level up
Virtual Console
4010035Nenhum efeito adicional.
Teleport
Virtual Console
20User switches out.
Toxic
Virtual Console
9010Envenena gravemente o alvo. Poison-types não podem errar.
Toxic Spikes
Level up
Machine
20Poisons grounded foes on switch-in. Max 2 layers.
Tri Attack
Machine
Virtual Console
801001020% chance to paralyze or burn or freeze target.
Twineedle
Virtual Console
2510020Hits 2 times. Each hit has 20% chance to envenenar.
Water Gun
Level up
Virtual Console
4010025No additional effect.
Water Pulse
Egg
601002020% chance to confuse the target.
Weather Ball
Machine
5010010O Power dobra e o tipo varia a depender do clima.
Whirlpool
Level up
Machine
358515Traps and damages the target for 4-5 turns.
Withdraw
Level up
Virtual Console
40Raises the user's Defense by 1.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aqua Ring
Egg
20User recovers 1/16 HP máximo per turn.
Attract
Machine
Virtual Console
10015Um alvo do gênero oposto fica apaixonado.
Aurora Beam
Level up
Virtual Console
651002010% chance to lower the target's Attack by 1.
Avalanche
Egg
6010010Power doubles if user is damaged by the target.
Barrier
Egg
20Raises the user's Defense by 2.
Bide
Virtual Console
10Waits 2 turns; deals double the damage taken.
Blizzard
Machine
Virtual Console
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Bubble Beam
Egg
Virtual Console
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Clamp
Virtual Console
358515Traps and damages the target for 4-5 turns.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Curse
Virtual Console
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Double-Edge
Virtual Console
12010015Tem 33% de recoil.
Double Team
Machine
Virtual Console
15Aumenta a evasão do usuário em 1 estágio.
Endure
Virtual Console
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Explosion
Machine
Virtual Console
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frost Breath
Machine
609010Always results in a critical hit.
Frustration
Machine
Virtual Console
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
Virtual Console
6010015O tipo deste Move varia com base nos IVs do usuário.
Hydro Pump
Level up
110805No additional effect.
Hyper Beam
Machine
Virtual Console
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
Virtual Console
901001010% chance to freeze the target.
Icicle Crash
Level up
85901030% chance to causar flinch.
Icicle Spear
Egg
2510030Hits 2-5 times in one turn.
Icy Wind
Virtual Console
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Liquidation
Tutor
851001020% chance to lower the target's Defense by 1.
Mimic
Virtual Console
10The last Move the target used replaces this one.
Mud Shot
Egg
559515100% chance to lower the target's Speed by 1.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Level up
Machine
Virtual Console
10Prevents Moves from affecting the user this turn.
Rage
Virtual Console
2010020Raises the user's Attack by 1 if hit during use.
Rain Dance
Machine
Virtual Console
5For 5 turns, heavy rain powers Water Moves.
Rapid Spin
Egg
5010040Free user from hazards/bind/Leech Seed; +1 Spe.
Reflect
Virtual Console
20For 5 turns, physical damage to allies is halved.
Rest
Machine
Virtual Console
5User sleeps 2 turns and restores HP and status.
Return
Machine
Virtual Console
10020Max 102 power at maximum Happiness.
Rock Blast
Egg
259010Hits 2-5 times in one turn.
Round
Machine
6010015Power doubles if others used Round this turn.
Screech
Egg
8540Lowers the target's Defense by 2.
Self-Destruct
Virtual Console
2001005Hits adjacent Pokemon. The user faints.
Shell Smash
Level up
15Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2.
Signal Beam
Tutor
751001510% chance to confuse the target.
Sleep Talk
Machine
Virtual Console
10User must be asleep. Uses another known Move.
Smart Strike
Machine
7010This Move does not check accuracy.
Snore
Virtual Console
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spike Cannon
Level up
Virtual Console
2010015Hits 2-5 times in one turn.
Spikes
Level up
Virtual Console
20Hurts grounded foes on switch-in. Max 3 layers.
Substitute
Machine
Virtual Console
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Supersonic
Level up
Virtual Console
5520Causes the target to become confused.
Surf
Machine
Virtual Console
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
Virtual Console
8515Raises the target's Attack by 2 and confuses it.
Swift
Virtual Console
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Take Down
Egg
Virtual Console
908520Tem 1/4 de recoil.
Teleport
Virtual Console
20User switches out.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
Virtual Console
9010Envenena gravemente o alvo. Poison-types não podem errar.
Toxic Spikes
Level up
20Poisons grounded foes on switch-in. Max 2 layers.
Tri Attack
Virtual Console
801001020% chance to paralyze or burn or freeze target.
Twineedle
Egg
2510020Hits 2 times. Each hit has 20% chance to envenenar.
Water Gun
Virtual Console
4010025No additional effect.
Water Pulse
Egg
Tutor
601002020% chance to confuse the target.
Whirlpool
Virtual Console
358515Traps and damages the target for 4-5 turns.
Withdraw
Level up
Virtual Console
40Raises the user's Defense by 1.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aqua Ring
Egg
20User recovers 1/16 HP máximo per turn.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Aurora Beam
Level up
651002010% chance to lower the target's Attack by 1.
Avalanche
Egg
6010010Power doubles if user is damaged by the target.
Barrier
Egg
20Raises the user's Defense by 2.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Bubble Beam
Egg
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frost Breath
Machine
609010Always results in a critical hit.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hydro Pump
Level up
110805No additional effect.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Icicle Crash
Level up
85901030% chance to causar flinch.
Icicle Spear
Egg
2510030Hits 2-5 times in one turn.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Mud Shot
Egg
559515100% chance to lower the target's Speed by 1.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Level up
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rapid Spin
Egg
5010040Free user from hazards/bind/Leech Seed; +1 Spe.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Blast
Egg
259010Hits 2-5 times in one turn.
Round
Machine
6010015Power doubles if others used Round this turn.
Screech
Egg
8540Lowers the target's Defense by 2.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shell Smash
Level up
15Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2.
Signal Beam
Tutor
751001510% chance to confuse the target.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spike Cannon
Level up
2010015Hits 2-5 times in one turn.
Spikes
Level up
20Hurts grounded foes on switch-in. Max 3 layers.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Supersonic
Level up
5520Causes the target to become confused.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Take Down
Egg
908520Tem 1/4 de recoil.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Toxic Spikes
Level up
20Poisons grounded foes on switch-in. Max 2 layers.
Twineedle
Egg
2510020Hits 2 times. Each hit has 20% chance to envenenar.
Water Pulse
Egg
Tutor
601002020% chance to confuse the target.
Withdraw
Level up
40Raises the user's Defense by 1.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aqua Ring
Egg
20User recovers 1/16 HP máximo per turn.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Aurora Beam
Level up
651002010% chance to lower the target's Attack by 1.
Avalanche
Egg
6010010Power doubles if user is damaged by the target.
Barrier
Egg
20Raises the user's Defense by 2.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Bubble Beam
Egg
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frost Breath
Machine
609010Always results in a critical hit.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
Evento
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Icicle Crash
Level up
85901030% chance to causar flinch.
Icicle Spear
Egg
Evento
2510030Hits 2-5 times in one turn.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Mud Shot
Egg
559515100% chance to lower the target's Speed by 1.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Level up
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rapid Spin
Egg
5010040Free user from hazards/bind/Leech Seed; +1 Spe.
Razor Shell
Evento
75951050% chance to lower the target's Defense by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Blast
Egg
Evento
259010Hits 2-5 times in one turn.
Round
Machine
6010015Power doubles if others used Round this turn.
Screech
Egg
8540Lowers the target's Defense by 2.
Signal Beam
Tutor
751001510% chance to confuse the target.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spike Cannon
Level up
2010015Hits 2-5 times in one turn.
Spikes
Level up
20Hurts grounded foes on switch-in. Max 3 layers.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Supersonic
Level up
5520Causes the target to become confused.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Take Down
Egg
908520Tem 1/4 de recoil.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Toxic Spikes
Level up
20Poisons grounded foes on switch-in. Max 2 layers.
Twineedle
Egg
2510020Hits 2 times. Each hit has 20% chance to envenenar.
Water Pulse
Egg
601002020% chance to confuse the target.
Withdraw
Level up
40Raises the user's Defense by 1.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Aurora Beam
Level up
651002010% chance to lower the target's Attack by 1.
Avalanche
Machine
6010010Power doubles if user is damaged by the target.
Barrier
Egg
20Raises the user's Defense by 2.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brine
Machine
6510010Power doubles if the target's HP is 50% or less.
Bubble Beam
Egg
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Dive
Tutor
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Icicle Spear
Egg
2510030Hits 2-5 times in one turn.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Mud Shot
Egg
559515100% chance to lower the target's Speed by 1.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Level up
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rapid Spin
Egg
5010040Free user from hazards/bind/Leech Seed; +1 Spe.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Blast
Egg
259010Hits 2-5 times in one turn.
Screech
Egg
8540Lowers the target's Defense by 2.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Signal Beam
Tutor
751001510% chance to confuse the target.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spike Cannon
Level up
2010015Hits 2-5 times in one turn.
Spikes
Level up
20Hurts grounded foes on switch-in. Max 3 layers.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Supersonic
Level up
5520Causes the target to become confused.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Take Down
Egg
908520Tem 1/4 de recoil.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Toxic Spikes
Level up
20Poisons grounded foes on switch-in. Max 2 layers.
Water Pulse
Machine
601002020% chance to confuse the target.
Whirlpool
Machine
358515Traps and damages the target for 4-5 turns.
Withdraw
Level up
40Raises the user's Defense by 1.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Aurora Beam
Level up
651002010% chance to lower the target's Attack by 1.
Barrier
Egg
20Raises the user's Defense by 2.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Bubble Beam
Egg
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Explosion
Tutor
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Icicle Spear
Egg
2510030Hits 2-5 times in one turn.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Mimic
Tutor
10The last Move the target used replaces this one.
Protect
Level up
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rapid Spin
Egg
5010040Free user from hazards/bind/Leech Seed; +1 Spe.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Screech
Egg
8540Lowers the target's Defense by 2.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Self-Destruct
Tutor
2001005Hits adjacent Pokemon. The user faints.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spike Cannon
Level up
2010015Hits 2-5 times in one turn.
Spikes
Level up
20Hurts grounded foes on switch-in. Max 3 layers.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Supersonic
Level up
5520Causes the target to become confused.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Take Down
Egg
908520Tem 1/4 de recoil.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Withdraw
Level up
40Raises the user's Defense by 1.
Cadeia evolutiva
Shellder
Usar item
Cloyster
2 níveis evolutivos.
Descrição In-game:
Shield
Once it slams its shell shut, it is impossible to open, even by those with superior strength.
Sword
Its shell is extremely hard. It cannot be shattered, even with a bomb. The shell opens only when it is attacking.
Exibir mais
Let's Go, Eevee!
For protection, it uses its harder-than-diamond shell. It also shoots spikes from the shell.
Let's Go, Pikachu!
For protection, it uses its harder-than-diamond shell. It also shoots spikes from the shell.
Ultra Moon
Slowpoke tails are its favorite food. It has even been known to come up on land to look for Slowpoke from time to time.
Ultra Sun
If areas of Cloyster’s very hard shell get damaged, those areas swell, gradually growing into large sharp spikes.
Moon
Excavation of the tombs of ancient hunting tribes has turned up many spears tipped with spikes that had fallen off this Pokémon’s shell.
Sun
Its hard shell cannot be shattered—not even by a bomb. The contents of the shell remain unknown.
Alpha Sapphire
Cloyster is capable of swimming in the sea. It does so by swallowing water, then jetting it out toward the rear. This Pokémon shoots spikes from its shell using the same system.
Omega Ruby
Cloyster is capable of swimming in the sea. It does so by swallowing water, then jetting it out toward the rear. This Pokémon shoots spikes from its shell using the same system.
Y
Its shell is extremely hard. It cannot be shattered, even with a bomb. The shell opens only when it is attacking.
X
Cloyster that live in seas with harsh tidal currents grow large, sharp spikes on their shells.
White 2
It fights by keeping its shell tightly shut for protection and by shooting spikes to repel foes.
Black 2
It fights by keeping its shell tightly shut for protection and by shooting spikes to repel foes.
White
It fights by keeping its shell tightly shut for protection and by shooting spikes to repel foes.
Black
It fights by keeping its shell tightly shut for protection and by shooting spikes to repel foes.
SoulSilver
CLOYSTER that live in seas with harsh tidal currents grow large, sharp spikes on their shells.
HeartGold
Once it slams its shell shut, it is impossible to open, even by those with superior strength.
Platinum
It fights by keeping its shell tightly shut for protection and by shooting spikes to repel foes.
Pearl
It fights by keeping its shell tightly shut for protection and by shooting spikes to repel foes.
Diamond
It fights by keeping its shell tightly shut for protection and by shooting spikes to repel foes.
LeafGreen
When attacked, it launches its horns in quick volleys. Its innards have never been seen.
FireRed
Its shell is extremely hard. It cannot be shattered, even with a bomb. The shell opens only when it is attacking.
Emerald
It swims in the sea by swallowing water, then jetting it out toward the rear. The CLOYSTER shoots spikes from its shell using the same system.
Sapphire
CLOYSTER is capable of swimming in the sea. It does so by swallowing water, then jetting it out toward the rear. This POKéMON shoots spikes from its shell using the same system.
Ruby
CLOYSTER is capable of swimming in the sea. It does so by swallowing water, then jetting it out toward the rear. This POKéMON shoots spikes from its shell using the same system.
Crystal
Even a missile can't break the spikes it uses to stab opponents. They're even hard­ er than its shell.
Silver
CLOYSTER that live in seas with harsh tidal currents grow large, sharp spikes on their shells.
Gold
Once it slams its shell shut, it is impossible to open, even by those with superi­ or strength.
Yellow
For protection, it uses its harder- than-diamonds shell. It also shoots spikes from the shell.
Blue
When attacked, it launches its horns in quick volleys. Its innards have never been seen.
Red
When attacked, it launches its horns in quick volleys. Its innards have never been seen.
Locais de encontro
Y
Road 8
Road 8:
  • Método: Fishing with a Super Rod
  • 5% de chance
  • Level 35
White 2
Road 13
Undella Town
Humilau City
Seaside Cave (1F)
Road 13:
  • Método: Fishing in dark spots
  • 1% de chance
  • Level 50 ~ Level 70
Undella Town:
  • Método: Fishing in dark spots
  • 1% de chance
  • Level 50 ~ Level 70
Humilau City:
  • Método: Fishing in dark spots
  • 1% de chance
  • Level 50 ~ Level 70
Seaside Cave (1F):
  • Método: Fishing in dark spots
  • 1% de chance
  • Level 50 ~ Level 70
Exibir mais
Black 2
Road 13
Undella Town
Humilau City
Seaside Cave (1F)
Road 13:
  • Método: Fishing in dark spots
  • 1% de chance
  • Level 50 ~ Level 70
Undella Town:
  • Método: Fishing in dark spots
  • 1% de chance
  • Level 50 ~ Level 70
Humilau City:
  • Método: Fishing in dark spots
  • 1% de chance
  • Level 50 ~ Level 70
Seaside Cave (1F):
  • Método: Fishing in dark spots
  • 1% de chance
  • Level 50 ~ Level 70
White
Undella Bay
Road 13
Undella Town
Undella Bay:
  • Método: Fishing in dark spots
  • 1% de chance
  • Level 45 ~ Level 70
Road 13:
  • Método: Fishing in dark spots
  • 1% de chance
  • Level 45 ~ Level 70
Undella Town:
  • Método: Fishing in dark spots
  • 1% de chance
  • Level 45 ~ Level 70
Black
Undella Bay
Road 13
Undella Town
Undella Bay:
  • Método: Fishing in dark spots
  • 1% de chance
  • Level 45 ~ Level 70
Road 13:
  • Método: Fishing in dark spots
  • 1% de chance
  • Level 45 ~ Level 70
Undella Town:
  • Método: Fishing in dark spots
  • 1% de chance
  • Level 45 ~ Level 70
Itens que segura
Ultra Moon
Pearl
(50% de chance)
Big Pearl
(5% de chance)
Ultra Sun
Pearl
(50% de chance)
Big Pearl
(5% de chance)
Exibir mais
Moon
Pearl
(50% de chance)
Big Pearl
(5% de chance)
Sun
Pearl
(50% de chance)
Big Pearl
(5% de chance)
Alpha Sapphire
Pearl
(50% de chance)
Big Pearl
(5% de chance)
Omega Ruby
Pearl
(50% de chance)
Big Pearl
(5% de chance)
Y
Pearl
(50% de chance)
Big Pearl
(5% de chance)
X
Pearl
(50% de chance)
Big Pearl
(5% de chance)
White 2
Pearl
(50% de chance)
Big Pearl
(5% de chance)
Black 2
Pearl
(50% de chance)
Big Pearl
(5% de chance)
White
Pearl
(50% de chance)
Big Pearl
(5% de chance)
Black
Pearl
(50% de chance)
Big Pearl
(5% de chance)
SoulSilver
Pearl
(50% de chance)
Big Pearl
(5% de chance)
HeartGold
Pearl
(50% de chance)
Big Pearl
(5% de chance)
Platinum
Pearl
(50% de chance)
Big Pearl
(5% de chance)
Pearl
Pearl
(50% de chance)
Big Pearl
(5% de chance)
Diamond
Pearl
(50% de chance)
Big Pearl
(5% de chance)
LeafGreen
Pearl
(50% de chance)
Big Pearl
(5% de chance)
FireRed
Pearl
(50% de chance)
Big Pearl
(5% de chance)
Emerald
Pearl
(50% de chance)
Big Pearl
(5% de chance)
Sapphire
Pearl
(50% de chance)
Big Pearl
(5% de chance)
Ruby
Pearl
(50% de chance)
Big Pearl
(5% de chance)
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Gen I
Scarlet/Violet
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Icicle Spear
Ao Evoluir
2510030Hits 2-5 times in one turn.
Water Gun
Level 1
4010025No additional effect.
Hydro Pump
Level 1
110805No additional effect.
Ice Beam
Level 1
901001010% chance to freeze the target.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Protect
Level 1
10Prevents Moves from affecting the user this turn.
Spikes
Level 1
20Hurts grounded foes on switch-in. Max 3 layers.
Supersonic
Level 1
5520Causes the target to become confused.
Aurora Beam
Level 1
651002010% chance to lower the target's Attack by 1.
Tackle
Level 1
4010035Nenhum efeito adicional.
Whirlpool
Level 1
358515Traps and damages the target for 4-5 turns.
Withdraw
Level 1
40Raises the user's Defense by 1.
Iron Defense
Level 1
15Raises the user's Defense by 2.
Toxic Spikes
Level 1
20Poisons grounded foes on switch-in. Max 2 layers.
Ice Shard
Level 1
4010030Usually goes first.
Shell Smash
Level 1
15Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2.
Icicle Crash
Level 1
85901030% chance to causar flinch.
Razor Shell
Level 5
75951050% chance to lower the target's Defense by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Avalanche
Machine
6010010Power doubles if user is damaged by the target.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Chilling Water
Machine
5010020100% chance to lower the target's Attack by 1.
Drill Run
Machine
809510High critical hit ratio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hydro Pump
Machine
110805No additional effect.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Ice Spinner
Machine
8010015Ends the effects of terrain.
Icicle Spear
Machine
2510030Hits 2-5 times in one turn.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Iron Defense
Machine
15Raises the user's Defense by 2.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Liquidation
Machine
851001020% chance to lower the target's Defense by 1.
Mud Shot
Machine
559515100% chance to lower the target's Speed by 1.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Blast
Machine
259010Hits 2-5 times in one turn.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smart Strike
Machine
7010This Move does not check accuracy.
Snowscape
Machine
10For 5 turns, snow falls. Ice: 1,5x Def.
Spikes
Machine
20Hurts grounded foes on switch-in. Max 3 layers.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Toxic Spikes
Machine
20Poisons grounded foes on switch-in. Max 2 layers.
Water Pulse
Machine
601002020% chance to confuse the target.
Waterfall
Machine
801001520% chance to causar flinch.
Weather Ball
Machine
5010010O Power dobra e o tipo varia a depender do clima.
Whirlpool
Machine
358515Traps and damages the target for 4-5 turns.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aurora Beam
Level 1
651002010% chance to lower the target's Attack by 1.
Supersonic
Level 1
5520Causes the target to become confused.
Razor Shell
Level 1
75951050% chance to lower the target's Defense by 1.
Ice Beam
Level 1
901001010% chance to freeze the target.
Icicle Spear
Level 1
2510030Hits 2-5 times in one turn.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Protect
Level 1
10Prevents Moves from affecting the user this turn.
Spikes
Level 1
20Hurts grounded foes on switch-in. Max 3 layers.
Hydro Pump
Level 1
110805No additional effect.
Water Gun
Level 1
4010025No additional effect.
Tackle
Level 1
4010035Nenhum efeito adicional.
Whirlpool
Level 1
358515Traps and damages the target for 4-5 turns.
Withdraw
Level 1
40Raises the user's Defense by 1.
Iron Defense
Level 1
15Raises the user's Defense by 2.
Toxic Spikes
Level 1
20Poisons grounded foes on switch-in. Max 2 layers.
Ice Shard
Level 1
4010030Usually goes first.
Shell Smash
Level 1
15Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2.
Icicle Crash
Level 1
85901030% chance to causar flinch.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Avalanche
Machine
6010010Power doubles if user is damaged by the target.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brine
Machine
6510010Power doubles if the target's HP is 50% or less.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Hydro Pump
Machine
110805No additional effect.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Icicle Spear
Machine
2510030Hits 2-5 times in one turn.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Iron Defense
Machine
15Raises the user's Defense by 2.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Liquidation
Machine
851001020% chance to lower the target's Defense by 1.
Mud Shot
Machine
559515100% chance to lower the target's Speed by 1.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Pin Missile
Machine
259520Hits 2-5 times in one turn.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Razor Shell
Machine
75951050% chance to lower the target's Defense by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Blast
Machine
259010Hits 2-5 times in one turn.
Round
Machine
6010015Power doubles if others used Round this turn.
Screech
Machine
8540Lowers the target's Defense by 2.
Self-Destruct
Machine
2001005Hits adjacent Pokemon. The user faints.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smart Strike
Machine
7010This Move does not check accuracy.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Spikes
Machine
20Hurts grounded foes on switch-in. Max 3 layers.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Toxic Spikes
Machine
20Poisons grounded foes on switch-in. Max 2 layers.
Tri Attack
Machine
801001020% chance to paralyze or burn or freeze target.
Weather Ball
Machine
5010010O Power dobra e o tipo varia a depender do clima.
Whirlpool
Machine
358515Traps and damages the target for 4-5 turns.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Steel Roller
Tutor
1301005Fails if there is no terrain active. Ends the terrain.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aurora Beam
Level 1
651002010% chance to lower the target's Attack by 1.
Supersonic
Level 1
5520Causes the target to become confused.
Razor Shell
Level 1
75951050% chance to lower the target's Defense by 1.
Ice Beam
Level 1
901001010% chance to freeze the target.
Icicle Spear
Level 1
2510030Hits 2-5 times in one turn.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Protect
Level 1
10Prevents Moves from affecting the user this turn.
Spikes
Level 1
20Hurts grounded foes on switch-in. Max 3 layers.
Hydro Pump
Level 1
110805No additional effect.
Water Gun
Level 1
4010025No additional effect.
Tackle
Level 1
4010035Nenhum efeito adicional.
Whirlpool
Level 1
358515Traps and damages the target for 4-5 turns.
Withdraw
Level 1
40Raises the user's Defense by 1.
Iron Defense
Level 1
15Raises the user's Defense by 2.
Toxic Spikes
Level 1
20Poisons grounded foes on switch-in. Max 2 layers.
Ice Shard
Level 1
4010030Usually goes first.
Shell Smash
Level 1
15Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2.
Icicle Crash
Level 1
85901030% chance to causar flinch.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Avalanche
Machine
6010010Power doubles if user is damaged by the target.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brine
Machine
6510010Power doubles if the target's HP is 50% or less.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Torment
Machine
10015Target can't select the same Move twice in a row.
Water Pulse
Machine
601002020% chance to confuse the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Supersonic
Level 1
5520Causes the target to become confused.
Hydro Pump
Level 1
110805No additional effect.
Aurora Beam
Level 1
651002010% chance to lower the target's Attack by 1.
Withdraw
Level 1
40Raises the user's Defense by 1.
Protect
Level 1
10Prevents Moves from affecting the user this turn.
Toxic Spikes
Level 1
20Poisons grounded foes on switch-in. Max 2 layers.
Shell Smash
Level 1
15Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2.
Spike Cannon
Level 13
2010015Hits 2-5 times in one turn.
Spikes
Level 28
20Hurts grounded foes on switch-in. Max 3 layers.
Icicle Crash
Level 50
85901030% chance to causar flinch.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frost Breath
Machine
609010Always results in a critical hit.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smart Strike
Machine
7010This Move does not check accuracy.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Supersonic
Level 1
5520Causes the target to become confused.
Hydro Pump
Level 1
110805No additional effect.
Aurora Beam
Level 1
651002010% chance to lower the target's Attack by 1.
Withdraw
Level 1
40Raises the user's Defense by 1.
Protect
Level 1
10Prevents Moves from affecting the user this turn.
Toxic Spikes
Level 1
20Poisons grounded foes on switch-in. Max 2 layers.
Shell Smash
Level 1
15Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2.
Spike Cannon
Level 13
2010015Hits 2-5 times in one turn.
Spikes
Level 28
20Hurts grounded foes on switch-in. Max 3 layers.
Icicle Crash
Level 50
85901030% chance to causar flinch.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frost Breath
Machine
609010Always results in a critical hit.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smart Strike
Machine
7010This Move does not check accuracy.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Liquidation
Tutor
851001020% chance to lower the target's Defense by 1.
Signal Beam
Tutor
751001510% chance to confuse the target.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Water Pulse
Tutor
601002020% chance to confuse the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Barrier
Level 1
20Raises the user's Defense by 2.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Spike Cannon
Level 1
2010015Hits 2-5 times in one turn.
Tackle
Level 1
4010035Nenhum efeito adicional.
Twineedle
Level 1
2510020Hits 2 times. Each hit has 20% chance to envenenar.
Water Gun
Level 1
4010025No additional effect.
Withdraw
Level 1
40Raises the user's Defense by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Headbutt
Machine
701001530% chance to causar flinch.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Self-Destruct
Machine
2001005Hits adjacent Pokemon. The user faints.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Teleport
Machine
20User switches out.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tri Attack
Machine
801001020% chance to paralyze or burn or freeze target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Supersonic
Level 1
5520Causes the target to become confused.
Hydro Pump
Level 1
110805No additional effect.
Aurora Beam
Level 1
651002010% chance to lower the target's Attack by 1.
Withdraw
Level 1
40Raises the user's Defense by 1.
Protect
Level 1
10Prevents Moves from affecting the user this turn.
Toxic Spikes
Level 1
20Poisons grounded foes on switch-in. Max 2 layers.
Shell Smash
Level 1
15Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2.
Spike Cannon
Level 13
2010015Hits 2-5 times in one turn.
Spikes
Level 28
20Hurts grounded foes on switch-in. Max 3 layers.
Icicle Crash
Level 50
85901030% chance to causar flinch.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frost Breath
Machine
609010Always results in a critical hit.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Supersonic
Level 1
5520Causes the target to become confused.
Hydro Pump
Level 1
110805No additional effect.
Aurora Beam
Level 1
651002010% chance to lower the target's Attack by 1.
Withdraw
Level 1
40Raises the user's Defense by 1.
Protect
Level 1
10Prevents Moves from affecting the user this turn.
Toxic Spikes
Level 1
20Poisons grounded foes on switch-in. Max 2 layers.
Shell Smash
Level 1
15Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2.
Spike Cannon
Level 13
2010015Hits 2-5 times in one turn.
Spikes
Level 28
20Hurts grounded foes on switch-in. Max 3 layers.
Icicle Crash
Level 50
85901030% chance to causar flinch.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frost Breath
Machine
609010Always results in a critical hit.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Signal Beam
Tutor
751001510% chance to confuse the target.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Water Pulse
Tutor
601002020% chance to confuse the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Supersonic
Level 1
5520Causes the target to become confused.
Aurora Beam
Level 1
651002010% chance to lower the target's Attack by 1.
Withdraw
Level 1
40Raises the user's Defense by 1.
Protect
Level 1
10Prevents Moves from affecting the user this turn.
Toxic Spikes
Level 1
20Poisons grounded foes on switch-in. Max 2 layers.
Spike Cannon
Level 13
2010015Hits 2-5 times in one turn.
Spikes
Level 28
20Hurts grounded foes on switch-in. Max 3 layers.
Icicle Crash
Level 52
85901030% chance to causar flinch.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frost Breath
Machine
609010Always results in a critical hit.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Supersonic
Level 1
5520Causes the target to become confused.
Aurora Beam
Level 1
651002010% chance to lower the target's Attack by 1.
Withdraw
Level 1
40Raises the user's Defense by 1.
Protect
Level 1
10Prevents Moves from affecting the user this turn.
Toxic Spikes
Level 1
20Poisons grounded foes on switch-in. Max 2 layers.
Spike Cannon
Level 13
2010015Hits 2-5 times in one turn.
Spikes
Level 28
20Hurts grounded foes on switch-in. Max 3 layers.
Icicle Crash
Level 52
85901030% chance to causar flinch.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frost Breath
Machine
609010Always results in a critical hit.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Signal Beam
Tutor
751001510% chance to confuse the target.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Supersonic
Level 1
5520Causes the target to become confused.
Aurora Beam
Level 1
651002010% chance to lower the target's Attack by 1.
Withdraw
Level 1
40Raises the user's Defense by 1.
Protect
Level 1
10Prevents Moves from affecting the user this turn.
Toxic Spikes
Level 1
20Poisons grounded foes on switch-in. Max 2 layers.
Spikes
Level 28
20Hurts grounded foes on switch-in. Max 3 layers.
Spike Cannon
Level 40
2010015Hits 2-5 times in one turn.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Avalanche
Machine
6010010Power doubles if user is damaged by the target.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brine
Machine
6510010Power doubles if the target's HP is 50% or less.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Supersonic
Level 1
5520Causes the target to become confused.
Aurora Beam
Level 1
651002010% chance to lower the target's Attack by 1.
Withdraw
Level 1
40Raises the user's Defense by 1.
Protect
Level 1
10Prevents Moves from affecting the user this turn.
Toxic Spikes
Level 1
20Poisons grounded foes on switch-in. Max 2 layers.
Spikes
Level 28
20Hurts grounded foes on switch-in. Max 3 layers.
Spike Cannon
Level 40
2010015Hits 2-5 times in one turn.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Avalanche
Machine
6010010Power doubles if user is damaged by the target.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brine
Machine
6510010Power doubles if the target's HP is 50% or less.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Dive
Tutor
8010010Dives underwater turn 1, strikes turn 2.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Signal Beam
Tutor
751001510% chance to confuse the target.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Supersonic
Level 1
5520Causes the target to become confused.
Aurora Beam
Level 1
651002010% chance to lower the target's Attack by 1.
Withdraw
Level 1
40Raises the user's Defense by 1.
Protect
Level 1
10Prevents Moves from affecting the user this turn.
Toxic Spikes
Level 1
20Poisons grounded foes on switch-in. Max 2 layers.
Spikes
Level 28
20Hurts grounded foes on switch-in. Max 3 layers.
Spike Cannon
Level 40
2010015Hits 2-5 times in one turn.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Avalanche
Machine
6010010Power doubles if user is damaged by the target.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brine
Machine
6510010Power doubles if the target's HP is 50% or less.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Whirlpool
Machine
358515Traps and damages the target for 4-5 turns.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Dive
Tutor
8010010Dives underwater turn 1, strikes turn 2.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Signal Beam
Tutor
751001510% chance to confuse the target.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Supersonic
Level 1
5520Causes the target to become confused.
Aurora Beam
Level 1
651002010% chance to lower the target's Attack by 1.
Withdraw
Level 1
40Raises the user's Defense by 1.
Protect
Level 1
10Prevents Moves from affecting the user this turn.
Spikes
Level 33
20Hurts grounded foes on switch-in. Max 3 layers.
Spike Cannon
Level 41
2010015Hits 2-5 times in one turn.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Supersonic
Level 1
5520Causes the target to become confused.
Aurora Beam
Level 1
651002010% chance to lower the target's Attack by 1.
Withdraw
Level 1
40Raises the user's Defense by 1.
Protect
Level 1
10Prevents Moves from affecting the user this turn.
Spikes
Level 33
20Hurts grounded foes on switch-in. Max 3 layers.
Spike Cannon
Level 41
2010015Hits 2-5 times in one turn.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Double-Edge
Tutor
12010015Tem 33% de recoil.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Explosion
Tutor
2501005Hits adjacent Pokemon. The user faints.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Mimic
Tutor
10The last Move the target used replaces this one.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Supersonic
Level 1
5520Causes the target to become confused.
Aurora Beam
Level 1
651002010% chance to lower the target's Attack by 1.
Withdraw
Level 1
40Raises the user's Defense by 1.
Protect
Level 1
10Prevents Moves from affecting the user this turn.
Spikes
Level 36
20Hurts grounded foes on switch-in. Max 3 layers.
Spike Cannon
Level 43
2010015Hits 2-5 times in one turn.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Double-Edge
Tutor
12010015Tem 33% de recoil.
Explosion
Tutor
2501005Hits adjacent Pokemon. The user faints.
Mimic
Tutor
10The last Move the target used replaces this one.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Supersonic
Level 1
5520Causes the target to become confused.
Aurora Beam
Level 1
651002010% chance to lower the target's Attack by 1.
Withdraw
Level 1
40Raises the user's Defense by 1.
Protect
Level 1
10Prevents Moves from affecting the user this turn.
Spikes
Level 33
20Hurts grounded foes on switch-in. Max 3 layers.
Spike Cannon
Level 41
2010015Hits 2-5 times in one turn.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Supersonic
Level 1
5520Causes the target to become confused.
Aurora Beam
Level 1
651002010% chance to lower the target's Attack by 1.
Withdraw
Level 1
40Raises the user's Defense by 1.
Protect
Level 1
10Prevents Moves from affecting the user this turn.
Spikes
Level 33
20Hurts grounded foes on switch-in. Max 3 layers.
Spike Cannon
Level 41
2010015Hits 2-5 times in one turn.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Double-Edge
Tutor
12010015Tem 33% de recoil.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Mimic
Tutor
10The last Move the target used replaces this one.
Self-Destruct
Tutor
2001005Hits adjacent Pokemon. The user faints.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Supersonic
Level 1
5520Causes the target to become confused.
Aurora Beam
Level 1
651002010% chance to lower the target's Attack by 1.
Withdraw
Level 1
40Raises the user's Defense by 1.
Protect
Level 1
10Prevents Moves from affecting the user this turn.
Spike Cannon
Level 41
2010015Hits 2-5 times in one turn.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Whirlpool
Machine
358515Traps and damages the target for 4-5 turns.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Supersonic
Level 1
5520Causes the target to become confused.
Aurora Beam
Level 1
651002010% chance to lower the target's Attack by 1.
Withdraw
Level 1
40Raises the user's Defense by 1.
Protect
Level 1
10Prevents Moves from affecting the user this turn.
Spikes
Level 33
20Hurts grounded foes on switch-in. Max 3 layers.
Spike Cannon
Level 41
2010015Hits 2-5 times in one turn.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Whirlpool
Machine
358515Traps and damages the target for 4-5 turns.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ice Beam
Tutor
901001010% chance to freeze the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Supersonic
Level 1
5520Causes the target to become confused.
Aurora Beam
Level 1
651002010% chance to lower the target's Attack by 1.
Withdraw
Level 1
40Raises the user's Defense by 1.
Clamp
Level 1
358515Traps and damages the target for 4-5 turns.
Spike Cannon
Level 50
2010015Hits 2-5 times in one turn.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bide
Machine
10Waits 2 turns; deals double the damage taken.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Bubble Beam
Machine
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Double-Edge
Machine
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Mimic
Machine
10The last Move the target used replaces this one.
Rage
Machine
2010020Raises the user's Attack by 1 if hit during use.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Self-Destruct
Machine
2001005Hits adjacent Pokemon. The user faints.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Take Down
Machine
908520Tem 1/4 de recoil.
Teleport
Machine
20User switches out.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tri Attack
Machine
801001020% chance to paralyze or burn or freeze target.
Water Gun
Machine
4010025No additional effect.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Supersonic
Level 1
5520Causes the target to become confused.
Aurora Beam
Level 1
651002010% chance to lower the target's Attack by 1.
Withdraw
Level 1
40Raises the user's Defense by 1.
Clamp
Level 1
358515Traps and damages the target for 4-5 turns.
Spike Cannon
Level 50
2010015Hits 2-5 times in one turn.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bide
Machine
10Waits 2 turns; deals double the damage taken.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Bubble Beam
Machine
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Double-Edge
Machine
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Mimic
Machine
10The last Move the target used replaces this one.
Rage
Machine
2010020Raises the user's Attack by 1 if hit during use.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Self-Destruct
Machine
2001005Hits adjacent Pokemon. The user faints.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Take Down
Machine
908520Tem 1/4 de recoil.
Teleport
Machine
20User switches out.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tri Attack
Machine
801001020% chance to paralyze or burn or freeze target.
Water Gun
Machine
4010025No additional effect.
Pokémon e seus respectivos nomes são ©1995 Nintendo, Creatures, Gamefreak e ©2002 Pokémon.