

PadrãoShiny
Competitivo
In-Game
Abilities
Cute Charm: 30% chance of infatuating Pokémon of the opposite gender if they make contact.
Magic Guard: This Pokémon can only be damaged by direct attacks.
Unaware(H): This Pokémon ignores other Pokémon's stat stages when taking or doing damage.
Base stats
HP
Atk
Def
SpA
SpD
Spe
95
70
73
95
90
60
Level 50
Level 100
155 202
300 394
67 134
130 262
70 137
135 269
90 161
175 317
85 156
166 306
58 123
112 240
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
---|---|---|---|---|---|---|
After You Level up | ![]() ![]() | ![]() | — | — | 15 | O alvo usa o seu Move logo após o usuário. |
Alluring Voice Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Tem 100% de chance de confundir o alvo que tenha recebido um aumento de stat no turno. |
Amnesia Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. |
Baton Pass Machine | ![]() ![]() | ![]() | — | — | 40 | O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Body Slam Machine | ![]() ![]() | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Calm Mind Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. |
Charge Beam Machine | ![]() ![]() | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. |
Charm Level up Machine | ![]() ![]() | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. |
Chilling Water Machine | ![]() ![]() | ![]() | 50 | 100 | 20 | 100% chance to lower the alvo's Attack by 1. |
Copycat Level up | ![]() ![]() | ![]() | — | — | 20 | Uses the last Move used in the battle. |
Cosmic Power Level up | ![]() ![]() | ![]() | — | — | 20 | Raises the user's Defense and Sp Def by 1. |
Dazzling Gleam Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. |
Defense Curl Level up | ![]() ![]() | ![]() | — | — | 40 | Raises the user's Defense by 1. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Disarming Voice Level up Machine | ![]() ![]() | ![]() | 40 | — | 15 | This Move does not check accuracy. Hits foes. |
Double-Edge Machine | ![]() ![]() | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Draining Kiss Machine | ![]() ![]() | ![]() | 50 | 100 | 10 | O usuário recupera 75% do dano causado. |
Drain Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. |
Dual Wingbeat Machine | ![]() ![]() | ![]() | 40 | 90 | 10 | Acerta 2 vezes em um turno. |
Encore Level up Machine | ![]() ![]() | ![]() | — | 100 | 5 | O alvo repete o seu último Move pelos próximos 3 turnos. |
Endeavor Machine | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Endure Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fake Tears Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's Sp Def by 2. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Fire Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Fling Machine | ![]() ![]() | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Focus Punch Machine | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Follow Me Level up | ![]() ![]() | ![]() | — | — | 20 | The foes' Moves alvo the user on the turn used. |
Future Sight Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Grass Knot Machine | ![]() ![]() | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. |
Gravity Level up Machine | ![]() ![]() | ![]() | — | — | 5 | 5 turnos: no Ground immunities, 1,67x accuracy. |
Growl Level up | ![]() ![]() | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. |
Healing Wish Level up | ![]() ![]() | ![]() | — | — | 10 | User faints. Next hurt Pokémon is fully healed. |
Heal Pulse Egg | ![]() ![]() | ![]() | — | — | 10 | Cura o alvo em 50% de seu HP máximo. |
Helping Hand Machine | ![]() ![]() | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Hyper Voice Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Ice Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. |
Icy Wind Machine | ![]() ![]() | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. |
Imprison Machine | ![]() ![]() | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. |
Knock Off Machine | ![]() ![]() | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. |
Life Dew Level up | ![]() ![]() | ![]() | — | — | 10 | Heals the user and its allies by 1/4 their HP máximo. |
Light Screen Machine | ![]() ![]() | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. |
Magical Leaf Machine | ![]() ![]() | ![]() | 60 | — | 20 | This Move does not check accuracy. |
Meteor Beam Machine | ![]() ![]() | ![]() | 120 | 90 | 10 | Raises user's Sp Atk by 1 on turn 1. Hits turn 2. |
Meteor Mash Level up | ![]() ![]() | ![]() | 90 | 90 | 10 | 20% chance to raise the user's Attack by 1. |
Metronome Level up Machine | ![]() ![]() | ![]() | — | — | 10 | Picks a random Move. |
Misty Explosion Machine | ![]() ![]() | ![]() | 100 | 100 | 5 | User faints. User on Misty Terrain: 1,5x power. |
Misty Terrain Machine | ![]() ![]() | ![]() | — | — | 10 | 5 turnos. Can't status,-Dragon power vs grounded. |
Moonblast Level up | ![]() ![]() | ![]() | 95 | 100 | 15 | 30% chance to lower the alvo's Sp Atk by 1. |
Moonlight Level up | ![]() ![]() | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. |
Night Shade Machine | ![]() ![]() | ![]() | — | 100 | 15 | O dano é igual ao level do usuário. |
Play Rough Machine | ![]() ![]() | ![]() | 90 | 90 | 10 | 10% chance to lower the alvo's Attack by 1. |
Pound Level up | ![]() ![]() | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. |
Present Egg | ![]() ![]() | ![]() | — | 90 | 15 | 40, 80, 120 power, or heals alvo 1/4 HP máximo. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Psybeam Machine | ![]() ![]() | ![]() | 65 | 100 | 20 | 10% chance to confuse the alvo. |
Psychic Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Psych Up Machine | ![]() ![]() | ![]() | — | — | 10 | Copies the alvo's current stat stages. |
Psyshock Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Reflect Machine | ![]() ![]() | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Sing Level up | ![]() ![]() | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. |
Skill Swap Machine | ![]() ![]() | ![]() | — | — | 10 | The user and the alvo troca Abilities. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Solar Beam Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Splash Level up | ![]() ![]() | ![]() | — | — | 40 | No competitive use. |
Stealth Rock Machine | ![]() ![]() | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. |
Stored Power Level up Machine | ![]() ![]() | ![]() | 20 | 100 | 10 | Tem +20 de Oower para cada um dos aumentos de stat do usuário. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Sweet Kiss Level up | ![]() ![]() | ![]() | — | 75 | 10 | Causes the alvo to become confused. |
Swift Machine | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. |
Take Down Machine | ![]() ![]() | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. |
Tera Blast Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. |
Thief Machine | ![]() ![]() | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |
Thunder Machine | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunderbolt Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Thunder Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Thunder Wave Machine | ![]() ![]() | ![]() | — | 90 | 20 | Paralisa o alvo. |
Tickle Egg | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's Attack and Defense by 1. |
Trick Machine | ![]() ![]() | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. |
Uproar Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokémon cannot fall asleep. |
Water Pulse Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Wish Egg | ![]() ![]() | ![]() | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. |
Zen Headbutt Machine | ![]() ![]() | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
---|---|---|---|---|---|---|
After You Level up | ![]() ![]() | ![]() | — | — | 15 | O alvo usa o seu Move logo após o usuário. |
Ally Switch Machine | ![]() ![]() | ![]() | — | — | 15 | O usuário e algum aliado trocam de posição. Se usado novamente pode falhar. |
Amnesia Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. |
Aromatherapy Egg | ![]() ![]() | ![]() | — | — | 5 | Cures the user's time of all status conditions. |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Baton Pass Machine | ![]() ![]() | ![]() | — | — | 40 | O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais. |
Blizzard Machine Virtual Console | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Body Slam Machine | ![]() ![]() | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. |
Bounce Machine | ![]() ![]() | ![]() | 85 | 85 | 5 | Salta no turno 1. Ataca no turno 2. Tem 30% de chance de paralisar. |
Brick Break Machine Virtual Console | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Calm Mind Machine Virtual Console | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. |
Charm Level up Machine | ![]() ![]() | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. |
Copycat Level up | ![]() ![]() | ![]() | — | — | 20 | Uses the last Move used in the battle. |
Cosmic Power Level up Machine | ![]() ![]() | ![]() | — | — | 20 | Raises the user's Defense and Sp Def by 1. |
Dazzling Gleam Machine Virtual Console | ![]() ![]() | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. |
Defense Curl Level up Virtual Console | ![]() ![]() | ![]() | — | — | 40 | Raises the user's Defense by 1. |
Dig Machine Virtual Console | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Disarming Voice Level up | ![]() ![]() | ![]() | 40 | — | 15 | This Move does not check accuracy. Hits foes. |
Draining Kiss Machine | ![]() ![]() | ![]() | 50 | 100 | 10 | O usuário recupera 75% do dano causado. |
Drain Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. |
Dream Eater Virtual Console | ![]() ![]() | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. |
Dual Wingbeat Tutor | ![]() ![]() | ![]() | 40 | 90 | 10 | Acerta 2 vezes em um turno. |
Encore Level up Machine | ![]() ![]() | ![]() | — | 100 | 5 | O alvo repete o seu último Move pelos próximos 3 turnos. |
Endure Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Facade Machine Virtual Console | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fake Tears Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's Sp Def by 2. |
Fire Blast Machine Virtual Console | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Fire Punch Machine Virtual Console | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine Virtual Console | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Fling Machine | ![]() ![]() | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Follow Me Level up | ![]() ![]() | ![]() | — | — | 20 | The foes' Moves alvo the user on the turn used. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Grass Knot Machine | ![]() ![]() | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. |
Gravity Level up | ![]() ![]() | ![]() | — | — | 5 | 5 turnos: no Ground immunities, 1,67x accuracy. |
Growl Level up Virtual Console | ![]() ![]() | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. |
Headbutt Virtual Console | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Healing Wish Level up | ![]() ![]() | ![]() | — | — | 10 | User faints. Next hurt Pokémon is fully healed. |
Heal Pulse Egg | ![]() ![]() | ![]() | — | — | 10 | Cura o alvo em 50% de seu HP máximo. |
Helping Hand Machine Virtual Console | ![]() ![]() | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. |
Hyper Beam Machine Virtual Console | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Hyper Voice Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. |
Ice Beam Machine Virtual Console | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Ice Punch Machine Virtual Console | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. |
Icy Wind Machine | ![]() ![]() | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. |
Imprison Machine | ![]() ![]() | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. |
Iron Tail Machine Virtual Console | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Life Dew Level up | ![]() ![]() | ![]() | — | — | 10 | Heals the user and its allies by 1/4 their HP máximo. |
Light Screen Machine Virtual Console | ![]() ![]() | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. |
Magical Leaf Machine | ![]() ![]() | ![]() | 60 | — | 20 | This Move does not check accuracy. |
Mega Kick Machine | ![]() ![]() | ![]() | 120 | 75 | 5 | Nenhum efeito adicional. |
Mega Punch Machine | ![]() ![]() | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. |
Meteor Beam Tutor | ![]() ![]() | ![]() | 120 | 90 | 10 | Raises user's Sp Atk by 1 on turn 1. Hits turn 2. |
Meteor Mash Level up | ![]() ![]() | ![]() | 90 | 90 | 10 | 20% chance to raise the user's Attack by 1. |
Metronome Level up Machine Virtual Console | ![]() ![]() | ![]() | — | — | 10 | Picks a random Move. |
Minimize Level up | ![]() ![]() | ![]() | — | — | 10 | Raises the user's evasiveness by 2. |
Misty Explosion Tutor | ![]() ![]() | ![]() | 100 | 100 | 5 | User faints. User on Misty Terrain: 1,5x power. |
Misty Terrain Machine | ![]() ![]() | ![]() | — | — | 10 | 5 turnos. Can't status,-Dragon power vs grounded. |
Moonblast Level up | ![]() ![]() | ![]() | 95 | 100 | 15 | 30% chance to lower the alvo's Sp Atk by 1. |
Moonlight Level up | ![]() ![]() | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. |
Mystical Fire Machine | ![]() ![]() | ![]() | 75 | 100 | 10 | 100% chance to lower the alvo's Sp Atk by 1. |
Play Rough Machine Virtual Console | ![]() ![]() | ![]() | 90 | 90 | 10 | 10% chance to lower the alvo's Attack by 1. |
Pound Level up Virtual Console | ![]() ![]() | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. |
Present Egg | ![]() ![]() | ![]() | — | 90 | 15 | 40, 80, 120 power, or heals alvo 1/4 HP máximo. |
Protect Machine Virtual Console | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Psychic Machine Virtual Console | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Psyshock Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Reflect Machine Virtual Console | ![]() ![]() | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. |
Rest Machine Virtual Console | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Retaliate Machine | ![]() ![]() | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Safeguard Machine | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Seismic Toss Virtual Console | ![]() ![]() | ![]() | — | 100 | 20 | Does damage equal to the user's level. |
Shadow Ball Machine Virtual Console | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Sing Level up Virtual Console | ![]() ![]() | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snore Machine | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Solar Beam Machine Virtual Console | ![]() ![]() | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Splash Level up | ![]() ![]() | ![]() | — | — | 40 | No competitive use. |
Stealth Rock Machine Virtual Console | ![]() ![]() | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. |
Stored Power Level up Machine | ![]() ![]() | ![]() | 20 | 100 | 10 | Tem +20 de Oower para cada um dos aumentos de stat do usuário. |
Substitute Machine Virtual Console | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Sweet Kiss Level up | ![]() ![]() | ![]() | — | 75 | 10 | Causes the alvo to become confused. |
Teleport Virtual Console | ![]() ![]() | ![]() | — | — | 20 | User switches out. |
Thunder Machine Virtual Console | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunderbolt Machine Virtual Console | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Thunder Punch Machine Virtual Console | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Thunder Wave Machine Virtual Console | ![]() ![]() | ![]() | — | 90 | 20 | Paralisa o alvo. |
Tickle Egg | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's Attack and Defense by 1. |
Toxic Virtual Console | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tri Attack Machine Virtual Console | ![]() ![]() | ![]() | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze alvo. |
Trick Machine | ![]() ![]() | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. |
Uproar Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokémon cannot fall asleep. |
Wish Egg | ![]() ![]() | ![]() | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. |
Wonder Room Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, all Defense and Sp Def stats switch. |
Work Up Machine | ![]() ![]() | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Zen Headbutt Machine | ![]() ![]() | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
---|---|---|---|---|---|---|
After You Tutor | ![]() ![]() | ![]() | — | — | 15 | O alvo usa o seu Move logo após o usuário. |
Amnesia Egg | ![]() ![]() | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. |
Aromatherapy Egg | ![]() ![]() | ![]() | — | — | 5 | Cures the user's time of all status conditions. |
Attract Machine Virtual Console | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Belly Drum Egg | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. |
Bide Virtual Console | ![]() ![]() | ![]() | — | — | 10 | Espera 2 turnos; causa o dobro do dano recebido. |
Blizzard Machine Virtual Console | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Body Slam Virtual Console | ![]() ![]() | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. |
Bounce Tutor | ![]() ![]() | ![]() | 85 | 85 | 5 | Salta no turno 1. Ataca no turno 2. Tem 30% de chance de paralisar. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bubble Beam Virtual Console | ![]() ![]() | ![]() | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. |
Calm Mind Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. |
Charge Beam Machine | ![]() ![]() | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. |
Confide Machine | ![]() ![]() | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. |
Counter Virtual Console | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Covet Egg Tutor | ![]() ![]() | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. |
Curse Virtual Console | ![]() ![]() | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. |
Dazzling Gleam Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. |
Defense Curl Virtual Console | ![]() ![]() | ![]() | — | — | 40 | Raises the user's Defense by 1. |
Detect Virtual Console | ![]() ![]() | ![]() | — | — | 5 | Prevents Moves from affecting the user neste turno. |
Disarming Voice Level up | ![]() ![]() | ![]() | 40 | — | 15 | This Move does not check accuracy. Hits foes. |
Double-Edge Virtual Console | ![]() ![]() | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Double Slap Level up Virtual Console | ![]() ![]() | ![]() | 15 | 85 | 10 | Hits 2-5 times in one turn. |
Double Team Machine Virtual Console | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Drain Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. |
Dream Eater Machine Virtual Console | ![]() ![]() | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. |
Dynamic Punch Virtual Console | ![]() ![]() | ![]() | 100 | 50 | 5 | Tem 100% de chance de confundir o alvo. |
Echoed Voice Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. |
Endeavor Tutor | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Endure Virtual Console | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fake Tears Egg | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's Sp Def by 2. |
Fire Blast Machine Virtual Console | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Fire Punch Virtual Console Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flash Virtual Console | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. |
Fling Machine | ![]() ![]() | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Focus Punch Tutor | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Frustration Machine Virtual Console | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Grass Knot Machine | ![]() ![]() | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. |
Gravity Tutor | ![]() ![]() | ![]() | — | — | 5 | 5 turnos: no Ground immunities, 1,67x accuracy. |
Headbutt Virtual Console | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Heal Bell Tutor | ![]() ![]() | ![]() | — | — | 5 | Cures the user's time of all status conditions. |
Heal Pulse Egg | ![]() ![]() | ![]() | — | — | 10 | Cura o alvo em 50% de seu HP máximo. |
Helping Hand Tutor | ![]() ![]() | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. |
Hidden Power Machine Virtual Console | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine Virtual Console | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Hyper Voice Tutor | ![]() ![]() | ![]() | 90 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. |
Ice Beam Machine Virtual Console | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Ice Punch Virtual Console Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. |
Icy Wind Tutor | ![]() ![]() | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. |
Iron Tail Virtual Console Tutor | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Knock Off Tutor | ![]() ![]() | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. |
Laser Focus Tutor | ![]() ![]() | ![]() | — | — | 30 | Until the end of the next turn, user's Moves crit. |
Last Resort Tutor | ![]() ![]() | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. |
Light Screen Machine | ![]() ![]() | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. |
Magic Coat Tutor | ![]() ![]() | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. |
Mega Kick Virtual Console | ![]() ![]() | ![]() | 120 | 75 | 5 | Nenhum efeito adicional. |
Mega Punch Virtual Console | ![]() ![]() | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. |
Metronome Level up Egg Virtual Console | ![]() ![]() | ![]() | — | — | 10 | Picks a random Move. |
Mimic Egg Virtual Console | ![]() ![]() | ![]() | — | — | 10 | The last Move the alvo used replaces this one. |
Minimize Level up Virtual Console | ![]() ![]() | ![]() | — | — | 10 | Raises the user's evasiveness by 2. |
Misty Terrain Egg | ![]() ![]() | ![]() | — | — | 10 | 5 turnos. Can't status,-Dragon power vs grounded. |
Moonlight Virtual Console | ![]() ![]() | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. |
Mud-Slap Virtual Console | ![]() ![]() | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. |
Nightmare Virtual Console | ![]() ![]() | ![]() | — | 100 | 15 | A sleeping alvo is hurt by 1/4 HP máximo per turn. |
Present Egg | ![]() ![]() | ![]() | — | 90 | 15 | 40, 80, 120 power, or heals alvo 1/4 HP máximo. |
Protect Machine Virtual Console | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Psychic Machine Virtual Console | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Psych Up Machine Virtual Console | ![]() ![]() | ![]() | — | — | 10 | Copies the alvo's current stat stages. |
Psyshock Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. |
Psywave Virtual Console | ![]() ![]() | ![]() | — | 100 | 15 | Random damage equal to 0,5x-1,5x user's level. |
Rage Virtual Console | ![]() ![]() | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. |
Rain Dance Machine Virtual Console | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Recycle Tutor | ![]() ![]() | ![]() | — | — | 10 | Restores the item the user last used. |
Reflect Machine Virtual Console | ![]() ![]() | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. |
Rest Machine Virtual Console | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine Virtual Console | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Role Play Tutor | ![]() ![]() | ![]() | — | — | 10 | User replaces its Ability with the alvo's. |
Rollout Virtual Console | ![]() ![]() | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Safeguard Machine | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Seismic Toss Virtual Console | ![]() ![]() | ![]() | — | 100 | 20 | Does damage equal to the user's level. |
Shadow Ball Machine Virtual Console | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Shock Wave Tutor | ![]() ![]() | ![]() | 60 | — | 20 | This Move does not check accuracy. |
Signal Beam Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | 10% chance to confuse the alvo. |
Sing Level up Virtual Console | ![]() ![]() | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. |
Skull Bash Virtual Console | ![]() ![]() | ![]() | 130 | 100 | 10 | Aumenta a Def do usuário em 1 estágio no turno 1. Ataca no turno 2. |
Sleep Talk Machine Virtual Console | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snatch Tutor | ![]() ![]() | ![]() | — | — | 10 | User steals certain support Moves to use itself. |
Snore Virtual Console Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Solar Beam Machine Virtual Console | ![]() ![]() | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Splash Egg | ![]() ![]() | ![]() | — | — | 40 | No competitive use. |
Spotlight Level up | ![]() ![]() | ![]() | — | — | 15 | Target's foes' Moves are redirected to it neste turno. |
Stealth Rock Tutor | ![]() ![]() | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. |
Stored Power Egg | ![]() ![]() | ![]() | 20 | 100 | 10 | Tem +20 de Oower para cada um dos aumentos de stat do usuário. |
Strength Virtual Console | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Submission Virtual Console | ![]() ![]() | ![]() | 80 | 80 | 20 | Tem 1/4 de recoil. |
Substitute Machine Virtual Console | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine Virtual Console | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Swagger Machine Virtual Console | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Take Down Virtual Console | ![]() ![]() | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. |
Telekinesis Tutor | ![]() ![]() | ![]() | — | — | 15 | For 3 turnos, alvo floats but Moves can't miss it. |
Teleport Virtual Console | ![]() ![]() | ![]() | — | — | 20 | User switches out. |
Thunder Machine Virtual Console | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunderbolt Machine Virtual Console | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Thunder Punch Virtual Console Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Thunder Wave Machine Virtual Console | ![]() ![]() | ![]() | — | 90 | 20 | Paralisa o alvo. |
Tickle Egg | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's Attack and Defense by 1. |
Toxic Machine Virtual Console | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tri Attack Virtual Console | ![]() ![]() | ![]() | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze alvo. |
Trick Tutor | ![]() ![]() | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. |
Water Gun Virtual Console | ![]() ![]() | ![]() | 40 | 100 | 25 | Nenhum efeito adicional. |
Water Pulse Tutor | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Wish Egg | ![]() ![]() | ![]() | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. |
Wonder Room Tutor | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, all Defense and Sp Def stats switch. |
Work Up Machine | ![]() ![]() | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Zap Cannon Virtual Console | ![]() ![]() | ![]() | 120 | 50 | 5 | 100% chance to paralyze the alvo. |
Zen Headbutt Tutor | ![]() ![]() | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
---|---|---|---|---|---|---|
After You Tutor | ![]() ![]() | ![]() | — | — | 15 | O alvo usa o seu Move logo após o usuário. |
Amnesia Egg | ![]() ![]() | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. |
Aromatherapy Egg | ![]() ![]() | ![]() | — | — | 5 | Cures the user's time of all status conditions. |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Belly Drum Egg | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Bounce Tutor | ![]() ![]() | ![]() | 85 | 85 | 5 | Salta no turno 1. Ataca no turno 2. Tem 30% de chance de paralisar. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Calm Mind Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. |
Charge Beam Machine | ![]() ![]() | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. |
Confide Machine | ![]() ![]() | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. |
Covet Egg Tutor | ![]() ![]() | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. |
Dazzling Gleam Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Disarming Voice Level up | ![]() ![]() | ![]() | 40 | — | 15 | This Move does not check accuracy. Hits foes. |
Double Slap Level up | ![]() ![]() | ![]() | 15 | 85 | 10 | Hits 2-5 times in one turn. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Drain Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. |
Dream Eater Machine | ![]() ![]() | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. |
Echoed Voice Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. |
Endeavor Tutor | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fake Tears Egg | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's Sp Def by 2. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Fire Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flash Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. |
Fling Machine | ![]() ![]() | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Focus Punch Tutor | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Grass Knot Machine | ![]() ![]() | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. |
Gravity Tutor | ![]() ![]() | ![]() | — | — | 5 | 5 turnos: no Ground immunities, 1,67x accuracy. |
Heal Bell Tutor | ![]() ![]() | ![]() | — | — | 5 | Cures the user's time of all status conditions. |
Heal Pulse Egg | ![]() ![]() | ![]() | — | — | 10 | Cura o alvo em 50% de seu HP máximo. |
Helping Hand Tutor | ![]() ![]() | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Hyper Voice Tutor | ![]() ![]() | ![]() | 90 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Ice Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. |
Icy Wind Tutor | ![]() ![]() | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. |
Incinerate Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Destrói a Berry/Gem dos adversários. |
Iron Tail Tutor | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Knock Off Tutor | ![]() ![]() | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. |
Last Resort Tutor | ![]() ![]() | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. |
Light Screen Machine | ![]() ![]() | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. |
Magic Coat Tutor | ![]() ![]() | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. |
Metronome Level up Egg | ![]() ![]() | ![]() | — | — | 10 | Picks a random Move. |
Mimic Egg | ![]() ![]() | ![]() | — | — | 10 | The last Move the alvo used replaces this one. |
Minimize Level up | ![]() ![]() | ![]() | — | — | 10 | Raises the user's evasiveness by 2. |
Misty Terrain Egg | ![]() ![]() | ![]() | — | — | 10 | 5 turnos. Can't status,-Dragon power vs grounded. |
Power-Up Punch Machine | ![]() ![]() | ![]() | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. |
Present Egg | ![]() ![]() | ![]() | — | 90 | 15 | 40, 80, 120 power, or heals alvo 1/4 HP máximo. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Psychic Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Psych Up Machine | ![]() ![]() | ![]() | — | — | 10 | Copies the alvo's current stat stages. |
Psyshock Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Recycle Tutor | ![]() ![]() | ![]() | — | — | 10 | Restores the item the user last used. |
Reflect Machine | ![]() ![]() | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Retaliate Machine | ![]() ![]() | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Role Play Tutor | ![]() ![]() | ![]() | — | — | 10 | User replaces its Ability with the alvo's. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Safeguard Machine | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Shock Wave Tutor | ![]() ![]() | ![]() | 60 | — | 20 | This Move does not check accuracy. |
Signal Beam Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | 10% chance to confuse the alvo. |
Sing Level up | ![]() ![]() | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snatch Tutor | ![]() ![]() | ![]() | — | — | 10 | User steals certain support Moves to use itself. |
Snore Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Solar Beam Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Splash Egg | ![]() ![]() | ![]() | — | — | 40 | No competitive use. |
Stealth Rock Tutor | ![]() ![]() | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. |
Stored Power Egg | ![]() ![]() | ![]() | 20 | 100 | 10 | Tem +20 de Oower para cada um dos aumentos de stat do usuário. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Thunder Machine | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunderbolt Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Thunder Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Thunder Wave Machine | ![]() ![]() | ![]() | — | 90 | 20 | Paralisa o alvo. |
Tickle Egg | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's Attack and Defense by 1. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Trick Tutor | ![]() ![]() | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. |
Water Pulse Tutor | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Wish Egg | ![]() ![]() | ![]() | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. |
Wonder Room Tutor | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, all Defense and Sp Def stats switch. |
Zen Headbutt Tutor | ![]() ![]() | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
---|---|---|---|---|---|---|
After You Tutor | ![]() ![]() | ![]() | — | — | 15 | O alvo usa o seu Move logo após o usuário. |
Amnesia Egg | ![]() ![]() | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. |
Aromatherapy Egg | ![]() ![]() | ![]() | — | — | 5 | Cures the user's time of all status conditions. |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Belly Drum Egg | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Bounce Tutor | ![]() ![]() | ![]() | 85 | 85 | 5 | Salta no turno 1. Ataca no turno 2. Tem 30% de chance de paralisar. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Calm Mind Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. |
Charge Beam Machine | ![]() ![]() | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. |
Covet Egg Tutor | ![]() ![]() | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Slap Level up | ![]() ![]() | ![]() | 15 | 85 | 10 | Hits 2-5 times in one turn. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Drain Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. |
Dream Eater Machine | ![]() ![]() | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. |
Echoed Voice Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. |
Endeavor Tutor | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fake Tears Egg | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's Sp Def by 2. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Fire Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flash Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. |
Fling Machine | ![]() ![]() | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Grass Knot Machine | ![]() ![]() | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. |
Gravity Tutor | ![]() ![]() | ![]() | — | — | 5 | 5 turnos: no Ground immunities, 1,67x accuracy. |
Heal Bell Tutor | ![]() ![]() | ![]() | — | — | 5 | Cures the user's time of all status conditions. |
Helping Hand Tutor | ![]() ![]() | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Hyper Voice Tutor | ![]() ![]() | ![]() | 90 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Ice Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. |
Icy Wind Tutor | ![]() ![]() | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. |
Incinerate Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Destrói a Berry/Gem dos adversários. |
Iron Tail Tutor | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Knock Off Tutor | ![]() ![]() | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. |
Last Resort Tutor | ![]() ![]() | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. |
Light Screen Machine | ![]() ![]() | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. |
Magic Coat Tutor | ![]() ![]() | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. |
Metronome Level up Egg | ![]() ![]() | ![]() | — | — | 10 | Picks a random Move. |
Mimic Egg | ![]() ![]() | ![]() | — | — | 10 | The last Move the alvo used replaces this one. |
Minimize Level up | ![]() ![]() | ![]() | — | — | 10 | Raises the user's evasiveness by 2. |
Present Egg | ![]() ![]() | ![]() | — | 90 | 15 | 40, 80, 120 power, or heals alvo 1/4 HP máximo. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Psychic Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Psych Up Machine | ![]() ![]() | ![]() | — | — | 10 | Copies the alvo's current stat stages. |
Psyshock Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Recycle Tutor | ![]() ![]() | ![]() | — | — | 10 | Restores the item the user last used. |
Reflect Machine | ![]() ![]() | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Retaliate Machine | ![]() ![]() | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Role Play Tutor | ![]() ![]() | ![]() | — | — | 10 | User replaces its Ability with the alvo's. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Safeguard Machine | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Signal Beam Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | 10% chance to confuse the alvo. |
Sing Level up | ![]() ![]() | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. |
Sleep Talk Tutor | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snatch Tutor | ![]() ![]() | ![]() | — | — | 10 | User steals certain support Moves to use itself. |
Snore Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Solar Beam Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Splash Egg | ![]() ![]() | ![]() | — | — | 40 | No competitive use. |
Stealth Rock Tutor | ![]() ![]() | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. |
Stored Power Egg | ![]() ![]() | ![]() | 20 | 100 | 10 | Tem +20 de Oower para cada um dos aumentos de stat do usuário. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Telekinesis Machine | ![]() ![]() | ![]() | — | — | 15 | For 3 turnos, alvo floats but Moves can't miss it. |
Thunder Machine | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunderbolt Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Thunder Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Thunder Wave Machine | ![]() ![]() | ![]() | — | 90 | 20 | Paralisa o alvo. |
Tickle Egg | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's Attack and Defense by 1. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Trick Tutor | ![]() ![]() | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. |
Wish Egg | ![]() ![]() | ![]() | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. |
Wonder Room Tutor | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, all Defense and Sp Def stats switch. |
Work Up Machine | ![]() ![]() | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Zen Headbutt Tutor | ![]() ![]() | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
---|---|---|---|---|---|---|
Amnesia Egg | ![]() ![]() | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. |
Aromatherapy Egg | ![]() ![]() | ![]() | — | — | 5 | Cures the user's time of all status conditions. |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Belly Drum Egg | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Bounce Tutor | ![]() ![]() | ![]() | 85 | 85 | 5 | Salta no turno 1. Ataca no turno 2. Tem 30% de chance de paralisar. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Calm Mind Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. |
Captivate Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. |
Charge Beam Machine | ![]() ![]() | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. |
Covet Egg | ![]() ![]() | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Slap Level up | ![]() ![]() | ![]() | 15 | 85 | 10 | Hits 2-5 times in one turn. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Drain Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. |
Dream Eater Machine | ![]() ![]() | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. |
Endeavor Tutor | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Endure Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fake Tears Egg | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's Sp Def by 2. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Fire Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flash Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. |
Fling Machine | ![]() ![]() | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Focus Punch Machine | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Grass Knot Machine | ![]() ![]() | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. |
Gravity Tutor | ![]() ![]() | ![]() | — | — | 5 | 5 turnos: no Ground immunities, 1,67x accuracy. |
Headbutt Tutor | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Heal Bell Tutor | ![]() ![]() | ![]() | — | — | 5 | Cures the user's time of all status conditions. |
Helping Hand Tutor | ![]() ![]() | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Ice Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. |
Icy Wind Tutor | ![]() ![]() | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. |
Iron Tail Machine | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Knock Off Tutor | ![]() ![]() | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. |
Last Resort Tutor | ![]() ![]() | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. |
Light Screen Machine | ![]() ![]() | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. |
Magic Coat Tutor | ![]() ![]() | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. |
Metronome Level up Egg | ![]() ![]() | ![]() | — | — | 10 | Picks a random Move. |
Mimic Egg | ![]() ![]() | ![]() | — | — | 10 | The last Move the alvo used replaces this one. |
Minimize Level up | ![]() ![]() | ![]() | — | — | 10 | Raises the user's evasiveness by 2. |
Mud-Slap Tutor | ![]() ![]() | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. |
Natural Gift Machine | ![]() ![]() | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. |
Present Egg | ![]() ![]() | ![]() | — | 90 | 15 | 40, 80, 120 power, or heals alvo 1/4 HP máximo. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Psychic Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Psych Up Machine | ![]() ![]() | ![]() | — | — | 10 | Copies the alvo's current stat stages. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Recycle Machine | ![]() ![]() | ![]() | — | — | 10 | Restores the item the user last used. |
Reflect Machine | ![]() ![]() | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Role Play Tutor | ![]() ![]() | ![]() | — | — | 10 | User replaces its Ability with the alvo's. |
Rollout Tutor | ![]() ![]() | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. |
Safeguard Machine | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Shock Wave Machine | ![]() ![]() | ![]() | 60 | — | 20 | This Move does not check accuracy. |
Signal Beam Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | 10% chance to confuse the alvo. |
Sing Level up | ![]() ![]() | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snatch Machine | ![]() ![]() | ![]() | — | — | 10 | User steals certain support Moves to use itself. |
Snore Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Solar Beam Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Splash Egg | ![]() ![]() | ![]() | — | — | 40 | No competitive use. |
Stealth Rock Machine | ![]() ![]() | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Substitute Machine Egg | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Thunder Machine | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunderbolt Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Thunder Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Thunder Wave Machine | ![]() ![]() | ![]() | — | 90 | 20 | Paralisa o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Trick Tutor | ![]() ![]() | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. |
Water Pulse Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Wish Egg | ![]() ![]() | ![]() | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. |
Zen Headbutt Tutor | ![]() ![]() | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
---|---|---|---|---|---|---|
Amnesia Egg | ![]() ![]() | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Belly Drum Egg | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Body Slam Tutor | ![]() ![]() | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Calm Mind Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. |
Counter Tutor | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Defense Curl Tutor | ![]() ![]() | ![]() | — | — | 40 | Raises the user's Defense by 1. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double-Edge Tutor | ![]() ![]() | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Double Slap Level up | ![]() ![]() | ![]() | 15 | 85 | 10 | Hits 2-5 times in one turn. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Dream Eater Tutor | ![]() ![]() | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. |
Dynamic Punch Tutor | ![]() ![]() | ![]() | 100 | 50 | 5 | Tem 100% de chance de confundir o alvo. |
Endure Tutor | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Fire Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flash Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. |
Focus Punch Machine | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Ice Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. |
Iron Tail Machine | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Light Screen Machine | ![]() ![]() | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. |
Mega Kick Tutor | ![]() ![]() | ![]() | 120 | 75 | 5 | Nenhum efeito adicional. |
Mega Punch Tutor | ![]() ![]() | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. |
Metronome Level up Egg Tutor | ![]() ![]() | ![]() | — | — | 10 | Picks a random Move. |
Mimic Egg Tutor | ![]() ![]() | ![]() | — | — | 10 | The last Move the alvo used replaces this one. |
Minimize Level up | ![]() ![]() | ![]() | — | — | 10 | Raises the user's evasiveness by 2. |
Mud-Slap Tutor | ![]() ![]() | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. |
Nightmare Tutor | ![]() ![]() | ![]() | — | 100 | 15 | A sleeping alvo is hurt by 1/4 HP máximo per turn. |
Present Egg | ![]() ![]() | ![]() | — | 90 | 15 | 40, 80, 120 power, or heals alvo 1/4 HP máximo. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Psychic Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Psych Up Tutor | ![]() ![]() | ![]() | — | — | 10 | Copies the alvo's current stat stages. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Reflect Machine | ![]() ![]() | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rollout Tutor | ![]() ![]() | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. |
Safeguard Machine | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Seismic Toss Tutor | ![]() ![]() | ![]() | — | 100 | 20 | Does damage equal to the user's level. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Shock Wave Machine | ![]() ![]() | ![]() | 60 | — | 20 | This Move does not check accuracy. |
Sing Level up | ![]() ![]() | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. |
Sleep Talk Tutor | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snatch Machine | ![]() ![]() | ![]() | — | — | 10 | User steals certain support Moves to use itself. |
Snore Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Soft-Boiled Tutor | ![]() ![]() | ![]() | — | — | 5 | Heals the user by 50% of its HP máximo. |
Solar Beam Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Splash Egg | ![]() ![]() | ![]() | — | — | 40 | No competitive use. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Substitute Egg Tutor | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Swagger Tutor | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Thunder Machine | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunderbolt Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Thunder Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Thunder Wave Tutor | ![]() ![]() | ![]() | — | 90 | 20 | Paralisa o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Water Pulse Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Wish Egg | ![]() ![]() | ![]() | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. |
Descrição In-game:
Legends: Arceus
Legend says that on clear, quiet nights, it listens for the voices of its kin living on the moon. I, too, often think of my homeland, so far away.
Shield
Their ears are sensitive enough to hear a pin drop from over a mile away, so they’re usually found in quiet places.
Exibir mais
Sword
A timid fairy Pokémon that is rarely seen, it will run and hide the moment it senses people.
Let's Go, Eevee!
They appear to be very protective of their own world. It is a kind of fairy, rarely seen by people.
Let's Go, Pikachu!
They appear to be very protective of their own world. It is a kind of fairy, rarely seen by people.
Ultra Moon
Some scientists believe that it gazes intently at the sky on nights with a full moon because it’s homesick.
Ultra Sun
It can’t help but hear a pin drop from over half a mile away, so it lives deep in the mountains where there aren’t many people or Pokémon.
Moon
According to tradition, people who see a pair of Clefable skipping by can look forward to a happy marriage.
Sun
They don’t like to reveal themselves in front of people. They live quietly in packs deep in the mountains.
Alpha Sapphire
Clefable moves by skipping lightly as if it were flying using its wings. Its bouncy step lets it even walk on water. It is known to take strolls on lakes on quiet, moonlit nights.
Omega Ruby
Clefable moves by skipping lightly as if it were flying using its wings. Its bouncy step lets it even walk on water. It is known to take strolls on lakes on quiet, moonlit nights.
Y
A timid fairy Pokémon that is rarely seen, it will run and hide the moment it senses people.
X
Its hearing is so acute it can hear a pin drop over half a mile away. It lives on quiet mountains.
White 2
Their ears are sensitive enough to hear a pin drop from over a mile away, so they’re usually found in quiet places.
Black 2
Their ears are sensitive enough to hear a pin drop from over a mile away, so they’re usually found in quiet places.
White
It is very wary and rarely shows itself to people. Its ears can hear a pin drop over half a mile away.
Black
It is very wary and rarely shows itself to people. Its ears can hear a pin drop over half a mile away.
SoulSilver
Its very sensitive ears let it distinguish distant sounds. As a result, it prefers quiet places.
HeartGold
With its acute hearing, it can pick up sounds from far away. It usually hides in quiet places.
Platinum
It is very wary and rarely shows itself to people. Its ears can hear a pin drop over half a mile away.
Pearl
Its hearing is so acute it can hear a pin drop over half a mile away. It lives on quiet mountains.
Diamond
Rarely seen by people, it is said to be drawn by the full moon to play at deserted lakes.
LeafGreen
A timid fairy POKéMON that is rarely seen, it will run and hide the moment it senses people.
FireRed
It has an acute sense of hearing. It can easily hear a pin being dropped nearly 1,100 yards away.
Emerald
A CLEFABLE uses its wings to skip lightly as if it were flying. Its bouncy step lets it even walk on water. On quiet, moonlit nights, it strolls on lakes.
Sapphire
CLEFABLE moves by skipping lightly as if it were flying using its wings. Its bouncy step lets it even walk on water.It is known to take strolls on lakes on quiet, moonlit nights.
Ruby
CLEFABLE moves by skipping lightly as if it were flying using its wings. Its bouncy step lets it even walk on water.It is known to take strolls on lakes on quiet, moonlit nights.
Crystal
Said to live in quiet, remote mountains, thistype of fairy has a strong aversion to being seen.
Silver
Its very sensitive ears lets it dis tinguish distantsounds. As a re sult, it prefers quiet places.
Gold
With its acute hearing, it can pick up soundsfrom far away. It usually hides in quiet places.
Yellow
They appear to be very protective of their own world.It is a kind of fairy, rarely seen by people.
Blue
A timid fairy POKéMON that is rarely seen. Itwill run and hide the moment it senses people.
Red
A timid fairy POKéMON that is rarely seen. Itwill run and hide the moment it senses people.
Locais de encontro
White 2
Giant Chasm (outside)
Giant Chasm (forest)
Giant Chasm (forest cave)
Giant Chasm (outside):
- Método: Walking in rustling grass
- 5% de chance
- Level 47
Giant Chasm (forest):
- Método: Walking in rustling grass
- 1% de chance
- Level 47
Giant Chasm (forest cave):
- Método: Walking in rustling grass
- 1% de chance
- Level 47
Black 2
Giant Chasm (outside)
Giant Chasm (forest)
Giant Chasm (forest cave)
Giant Chasm (outside):
- Método: Walking in rustling grass
- 5% de chance
- Level 47
Giant Chasm (forest):
- Método: Walking in rustling grass
- 1% de chance
- Level 47
Giant Chasm (forest cave):
- Método: Walking in rustling grass
- 1% de chance
- Level 47
Exibir mais
White
Giant Chasm (forest)
Giant Chasm (forest):
- Método: Walking in rustling grass
- 1% de chance
- Level 55
Black
Giant Chasm (forest)
Giant Chasm (forest):
- Método: Walking in rustling grass
- 1% de chance
- Level 55
Itens que segura
Ultra Moon
Moon Stone
(5% de chance)
Ultra Sun
Moon Stone
(5% de chance)
Exibir mais
Moon
Moon Stone
(5% de chance)
Sun
Moon Stone
(5% de chance)
Alpha Sapphire
Moon Stone
(5% de chance)
Omega Ruby
Moon Stone
(5% de chance)
Y
Moon Stone
(5% de chance)
X
Moon Stone
(5% de chance)
White 2
Black 2
White
Black
SoulSilver
Moon Stone
(5% de chance)
Leppa Berry
(50% de chance)
HeartGold
Moon Stone
(5% de chance)
Leppa Berry
(50% de chance)
Platinum
Moon Stone
(5% de chance)
Leppa Berry
(50% de chance)
Pearl
Moon Stone
(5% de chance)
Leppa Berry
(50% de chance)
Diamond
Moon Stone
(5% de chance)
Leppa Berry
(50% de chance)
LeafGreen
Moon Stone
(5% de chance)
FireRed
Moon Stone
(5% de chance)
Emerald
Moon Stone
(5% de chance)
Leppa Berry
(50% de chance)
Sapphire
Moon Stone
(5% de chance)
Leppa Berry
(50% de chance)
Ruby
Moon Stone
(5% de chance)
Leppa Berry
(50% de chance)
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Gen I
Scarlet/Violet
Sword/Shield
Brilliant Diamond/Shining Pearl
Legends: Arceus
Sun/Moon
Ultra Sun/Ultra Moon
Let's Go, Pikachu!/Let's Go, Eevee!
X/Y
Omega Ruby/Alpha Sapphire
Black/White
Black 2/White 2
Diamond/Pearl
Platinum
HeartGold/SoulSilver
Ruby/Sapphire
Emerald
FireRed/LeafGreen
Colosseum
XD
Gold/Silver
Crystal
Red/Blue
Yellow
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Metronome Level 1 | ![]() ![]() | ![]() | — | — | 10 | Picks a random Move. |
Meteor Mash Level 1 | ![]() ![]() | ![]() | 90 | 90 | 10 | 20% chance to raise the user's Attack by 1. |
Moonblast Level 1 | ![]() ![]() | ![]() | 95 | 100 | 15 | 30% chance to lower the alvo's Sp Atk by 1. |
Life Dew Level 1 | ![]() ![]() | ![]() | — | — | 10 | Heals the user and its allies by 1/4 their HP máximo. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Alluring Voice Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Tem 100% de chance de confundir o alvo que tenha recebido um aumento de stat no turno. |
Amnesia Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. |
Baton Pass Machine | ![]() ![]() | ![]() | — | — | 40 | O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Body Slam Machine | ![]() ![]() | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Calm Mind Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. |
Charge Beam Machine | ![]() ![]() | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. |
Charm Machine | ![]() ![]() | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. |
Chilling Water Machine | ![]() ![]() | ![]() | 50 | 100 | 20 | 100% chance to lower the alvo's Attack by 1. |
Dazzling Gleam Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Disarming Voice Machine | ![]() ![]() | ![]() | 40 | — | 15 | This Move does not check accuracy. Hits foes. |
Double-Edge Machine | ![]() ![]() | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Drain Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. |
Draining Kiss Machine | ![]() ![]() | ![]() | 50 | 100 | 10 | O usuário recupera 75% do dano causado. |
Dual Wingbeat Machine | ![]() ![]() | ![]() | 40 | 90 | 10 | Acerta 2 vezes em um turno. |
Encore Machine | ![]() ![]() | ![]() | — | 100 | 5 | O alvo repete o seu último Move pelos próximos 3 turnos. |
Endeavor Machine | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Endure Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fake Tears Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's Sp Def by 2. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Fire Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Fling Machine | ![]() ![]() | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Focus Punch Machine | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Future Sight Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Grass Knot Machine | ![]() ![]() | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. |
Gravity Machine | ![]() ![]() | ![]() | — | — | 5 | 5 turnos: no Ground immunities, 1,67x accuracy. |
Helping Hand Machine | ![]() ![]() | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Hyper Voice Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Ice Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. |
Icy Wind Machine | ![]() ![]() | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. |
Imprison Machine | ![]() ![]() | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. |
Knock Off Machine | ![]() ![]() | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. |
Light Screen Machine | ![]() ![]() | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. |
Magical Leaf Machine | ![]() ![]() | ![]() | 60 | — | 20 | This Move does not check accuracy. |
Meteor Beam Machine | ![]() ![]() | ![]() | 120 | 90 | 10 | Raises user's Sp Atk by 1 on turn 1. Hits turn 2. |
Metronome Machine | ![]() ![]() | ![]() | — | — | 10 | Picks a random Move. |
Misty Explosion Machine | ![]() ![]() | ![]() | 100 | 100 | 5 | User faints. User on Misty Terrain: 1,5x power. |
Misty Terrain Machine | ![]() ![]() | ![]() | — | — | 10 | 5 turnos. Can't status,-Dragon power vs grounded. |
Night Shade Machine | ![]() ![]() | ![]() | — | 100 | 15 | O dano é igual ao level do usuário. |
Play Rough Machine | ![]() ![]() | ![]() | 90 | 90 | 10 | 10% chance to lower the alvo's Attack by 1. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Psybeam Machine | ![]() ![]() | ![]() | 65 | 100 | 20 | 10% chance to confuse the alvo. |
Psych Up Machine | ![]() ![]() | ![]() | — | — | 10 | Copies the alvo's current stat stages. |
Psychic Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Psyshock Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Reflect Machine | ![]() ![]() | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Skill Swap Machine | ![]() ![]() | ![]() | — | — | 10 | The user and the alvo troca Abilities. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Solar Beam Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Stealth Rock Machine | ![]() ![]() | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. |
Stored Power Machine | ![]() ![]() | ![]() | 20 | 100 | 10 | Tem +20 de Oower para cada um dos aumentos de stat do usuário. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Swift Machine | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. |
Take Down Machine | ![]() ![]() | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. |
Tera Blast Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. |
Thief Machine | ![]() ![]() | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |
Thunder Machine | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunder Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Thunder Wave Machine | ![]() ![]() | ![]() | — | 90 | 20 | Paralisa o alvo. |
Thunderbolt Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Trick Machine | ![]() ![]() | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. |
Uproar Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokémon cannot fall asleep. |
Water Pulse Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Zen Headbutt Machine | ![]() ![]() | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
After You Egg | ![]() ![]() | ![]() | — | — | 15 | O alvo usa o seu Move logo após o usuário. |
Charm Egg | ![]() ![]() | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. |
Copycat Egg | ![]() ![]() | ![]() | — | — | 20 | Uses the last Move used in the battle. |
Cosmic Power Egg | ![]() ![]() | ![]() | — | — | 20 | Raises the user's Defense and Sp Def by 1. |
Defense Curl Egg | ![]() ![]() | ![]() | — | — | 40 | Raises the user's Defense by 1. |
Disarming Voice Egg | ![]() ![]() | ![]() | 40 | — | 15 | This Move does not check accuracy. Hits foes. |
Encore Egg | ![]() ![]() | ![]() | — | 100 | 5 | O alvo repete o seu último Move pelos próximos 3 turnos. |
Follow Me Egg | ![]() ![]() | ![]() | — | — | 20 | The foes' Moves alvo the user on the turn used. |
Gravity Egg | ![]() ![]() | ![]() | — | — | 5 | 5 turnos: no Ground immunities, 1,67x accuracy. |
Growl Egg | ![]() ![]() | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. |
Healing Wish Egg | ![]() ![]() | ![]() | — | — | 10 | User faints. Next hurt Pokémon is fully healed. |
Moonlight Egg | ![]() ![]() | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. |
Pound Egg | ![]() ![]() | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. |
Sing Egg | ![]() ![]() | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. |
Splash Egg | ![]() ![]() | ![]() | — | — | 40 | No competitive use. |
Stored Power Egg | ![]() ![]() | ![]() | 20 | 100 | 10 | Tem +20 de Oower para cada um dos aumentos de stat do usuário. |
Sweet Kiss Egg | ![]() ![]() | ![]() | — | 75 | 10 | Causes the alvo to become confused. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Pound Level 1 | ![]() ![]() | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. |
Growl Level 1 | ![]() ![]() | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. |
Sing Level 1 | ![]() ![]() | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. |
Minimize Level 1 | ![]() ![]() | ![]() | — | — | 10 | Raises the user's evasiveness by 2. |
Defense Curl Level 1 | ![]() ![]() | ![]() | — | — | 40 | Raises the user's Defense by 1. |
Metronome Level 1 | ![]() ![]() | ![]() | — | — | 10 | Picks a random Move. |
Splash Level 1 | ![]() ![]() | ![]() | — | — | 40 | No competitive use. |
Sweet Kiss Level 1 | ![]() ![]() | ![]() | — | 75 | 10 | Causes the alvo to become confused. |
Charm Level 1 | ![]() ![]() | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. |
Encore Level 1 | ![]() ![]() | ![]() | — | 100 | 5 | O alvo repete o seu último Move pelos próximos 3 turnos. |
Moonlight Level 1 | ![]() ![]() | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. |
Follow Me Level 1 | ![]() ![]() | ![]() | — | — | 20 | The foes' Moves alvo the user on the turn used. |
Meteor Mash Level 1 | ![]() ![]() | ![]() | 90 | 90 | 10 | 20% chance to raise the user's Attack by 1. |
Cosmic Power Level 1 | ![]() ![]() | ![]() | — | — | 20 | Raises the user's Defense and Sp Def by 1. |
Gravity Level 1 | ![]() ![]() | ![]() | — | — | 5 | 5 turnos: no Ground immunities, 1,67x accuracy. |
Healing Wish Level 1 | ![]() ![]() | ![]() | — | — | 10 | User faints. Next hurt Pokémon is fully healed. |
Copycat Level 1 | ![]() ![]() | ![]() | — | — | 20 | Uses the last Move used in the battle. |
After You Level 1 | ![]() ![]() | ![]() | — | — | 15 | O alvo usa o seu Move logo após o usuário. |
Stored Power Level 1 | ![]() ![]() | ![]() | 20 | 100 | 10 | Tem +20 de Oower para cada um dos aumentos de stat do usuário. |
Disarming Voice Level 1 | ![]() ![]() | ![]() | 40 | — | 15 | This Move does not check accuracy. Hits foes. |
Moonblast Level 1 | ![]() ![]() | ![]() | 95 | 100 | 15 | 30% chance to lower the alvo's Sp Atk by 1. |
Life Dew Level 1 | ![]() ![]() | ![]() | — | — | 10 | Heals the user and its allies by 1/4 their HP máximo. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Ally Switch Machine | ![]() ![]() | ![]() | — | — | 15 | O usuário e algum aliado trocam de posição. Se usado novamente pode falhar. |
Amnesia Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Baton Pass Machine | ![]() ![]() | ![]() | — | — | 40 | O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Body Slam Machine | ![]() ![]() | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. |
Bounce Machine | ![]() ![]() | ![]() | 85 | 85 | 5 | Salta no turno 1. Ataca no turno 2. Tem 30% de chance de paralisar. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Calm Mind Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. |
Charm Machine | ![]() ![]() | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. |
Cosmic Power Machine | ![]() ![]() | ![]() | — | — | 20 | Raises the user's Defense and Sp Def by 1. |
Dazzling Gleam Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Drain Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. |
Draining Kiss Machine | ![]() ![]() | ![]() | 50 | 100 | 10 | O usuário recupera 75% do dano causado. |
Encore Machine | ![]() ![]() | ![]() | — | 100 | 5 | O alvo repete o seu último Move pelos próximos 3 turnos. |
Endure Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fake Tears Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's Sp Def by 2. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Fire Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Fling Machine | ![]() ![]() | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Grass Knot Machine | ![]() ![]() | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. |
Helping Hand Machine | ![]() ![]() | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Hyper Voice Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Ice Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. |
Icy Wind Machine | ![]() ![]() | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. |
Imprison Machine | ![]() ![]() | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. |
Iron Tail Machine | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Light Screen Machine | ![]() ![]() | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. |
Magical Leaf Machine | ![]() ![]() | ![]() | 60 | — | 20 | This Move does not check accuracy. |
Mega Kick Machine | ![]() ![]() | ![]() | 120 | 75 | 5 | Nenhum efeito adicional. |
Mega Punch Machine | ![]() ![]() | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. |
Metronome Machine | ![]() ![]() | ![]() | — | — | 10 | Picks a random Move. |
Misty Terrain Machine | ![]() ![]() | ![]() | — | — | 10 | 5 turnos. Can't status,-Dragon power vs grounded. |
Mystical Fire Machine | ![]() ![]() | ![]() | 75 | 100 | 10 | 100% chance to lower the alvo's Sp Atk by 1. |
Play Rough Machine | ![]() ![]() | ![]() | 90 | 90 | 10 | 10% chance to lower the alvo's Attack by 1. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Psychic Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Psyshock Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Reflect Machine | ![]() ![]() | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Retaliate Machine | ![]() ![]() | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Safeguard Machine | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snore Machine | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Solar Beam Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Stealth Rock Machine | ![]() ![]() | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. |
Stored Power Machine | ![]() ![]() | ![]() | 20 | 100 | 10 | Tem +20 de Oower para cada um dos aumentos de stat do usuário. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Thunder Machine | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunder Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Thunder Wave Machine | ![]() ![]() | ![]() | — | 90 | 20 | Paralisa o alvo. |
Thunderbolt Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Tri Attack Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze alvo. |
Trick Machine | ![]() ![]() | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. |
Uproar Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokémon cannot fall asleep. |
Wonder Room Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, all Defense and Sp Def stats switch. |
Work Up Machine | ![]() ![]() | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Zen Headbutt Machine | ![]() ![]() | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Dual Wingbeat Tutor | ![]() ![]() | ![]() | 40 | 90 | 10 | Acerta 2 vezes em um turno. |
Meteor Beam Tutor | ![]() ![]() | ![]() | 120 | 90 | 10 | Raises user's Sp Atk by 1 on turn 1. Hits turn 2. |
Misty Explosion Tutor | ![]() ![]() | ![]() | 100 | 100 | 5 | User faints. User on Misty Terrain: 1,5x power. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Pound Level 1 | ![]() ![]() | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. |
Growl Level 1 | ![]() ![]() | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. |
Sing Level 1 | ![]() ![]() | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. |
Minimize Level 1 | ![]() ![]() | ![]() | — | — | 10 | Raises the user's evasiveness by 2. |
Defense Curl Level 1 | ![]() ![]() | ![]() | — | — | 40 | Raises the user's Defense by 1. |
Metronome Level 1 | ![]() ![]() | ![]() | — | — | 10 | Picks a random Move. |
Splash Level 1 | ![]() ![]() | ![]() | — | — | 40 | No competitive use. |
Sweet Kiss Level 1 | ![]() ![]() | ![]() | — | 75 | 10 | Causes the alvo to become confused. |
Charm Level 1 | ![]() ![]() | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. |
Encore Level 1 | ![]() ![]() | ![]() | — | 100 | 5 | O alvo repete o seu último Move pelos próximos 3 turnos. |
Moonlight Level 1 | ![]() ![]() | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. |
Follow Me Level 1 | ![]() ![]() | ![]() | — | — | 20 | The foes' Moves alvo the user on the turn used. |
Meteor Mash Level 1 | ![]() ![]() | ![]() | 90 | 90 | 10 | 20% chance to raise the user's Attack by 1. |
Cosmic Power Level 1 | ![]() ![]() | ![]() | — | — | 20 | Raises the user's Defense and Sp Def by 1. |
Gravity Level 1 | ![]() ![]() | ![]() | — | — | 5 | 5 turnos: no Ground immunities, 1,67x accuracy. |
Healing Wish Level 1 | ![]() ![]() | ![]() | — | — | 10 | User faints. Next hurt Pokémon is fully healed. |
Copycat Level 1 | ![]() ![]() | ![]() | — | — | 20 | Uses the last Move used in the battle. |
After You Level 1 | ![]() ![]() | ![]() | — | — | 15 | O alvo usa o seu Move logo após o usuário. |
Stored Power Level 1 | ![]() ![]() | ![]() | 20 | 100 | 10 | Tem +20 de Oower para cada um dos aumentos de stat do usuário. |
Disarming Voice Level 1 | ![]() ![]() | ![]() | 40 | — | 15 | This Move does not check accuracy. Hits foes. |
Moonblast Level 1 | ![]() ![]() | ![]() | 95 | 100 | 15 | 30% chance to lower the alvo's Sp Atk by 1. |
Life Dew Level 1 | ![]() ![]() | ![]() | — | — | 10 | Heals the user and its allies by 1/4 their HP máximo. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Calm Mind Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. |
Charge Beam Machine | ![]() ![]() | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. |
Dazzling Gleam Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Drain Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. |
Dream Eater Machine | ![]() ![]() | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. |
Endure Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flash Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. |
Fling Machine | ![]() ![]() | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Focus Punch Machine | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Grass Knot Machine | ![]() ![]() | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Iron Tail Machine | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Light Screen Machine | ![]() ![]() | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Psych Up Machine | ![]() ![]() | ![]() | — | — | 10 | Copies the alvo's current stat stages. |
Psychic Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Recycle Machine | ![]() ![]() | ![]() | — | — | 10 | Restores the item the user last used. |
Reflect Machine | ![]() ![]() | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Safeguard Machine | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Shock Wave Machine | ![]() ![]() | ![]() | 60 | — | 20 | This Move does not check accuracy. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Solar Beam Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Stealth Rock Machine | ![]() ![]() | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Thunder Machine | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunder Wave Machine | ![]() ![]() | ![]() | — | 90 | 20 | Paralisa o alvo. |
Thunderbolt Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Water Pulse Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Work Up Machine | ![]() ![]() | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Draining Kiss Level 15 | ![]() ![]() | ![]() | 50 | 100 | 10 | O usuário recupera 75% do dano causado. |
Calm Mind Level 21 | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. |
Psychic Level 29 | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Moonblast Level 37 | ![]() ![]() | ![]() | 95 | 100 | 15 | 30% chance to lower the alvo's Sp Atk by 1. |
Double-Edge Level 47 | ![]() ![]() | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Double Slap Level 1 | ![]() ![]() | ![]() | 15 | 85 | 10 | Hits 2-5 times in one turn. |
Sing Level 1 | ![]() ![]() | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. |
Minimize Level 1 | ![]() ![]() | ![]() | — | — | 10 | Raises the user's evasiveness by 2. |
Metronome Level 1 | ![]() ![]() | ![]() | — | — | 10 | Picks a random Move. |
Disarming Voice Level 1 | ![]() ![]() | ![]() | 40 | — | 15 | This Move does not check accuracy. Hits foes. |
Spotlight Level 1 | ![]() ![]() | ![]() | — | — | 15 | Target's foes' Moves are redirected to it neste turno. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Calm Mind Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. |
Charge Beam Machine | ![]() ![]() | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. |
Confide Machine | ![]() ![]() | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. |
Dazzling Gleam Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Dream Eater Machine | ![]() ![]() | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. |
Echoed Voice Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Fling Machine | ![]() ![]() | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Grass Knot Machine | ![]() ![]() | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Light Screen Machine | ![]() ![]() | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Psych Up Machine | ![]() ![]() | ![]() | — | — | 10 | Copies the alvo's current stat stages. |
Psychic Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Psyshock Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Reflect Machine | ![]() ![]() | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Safeguard Machine | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Solar Beam Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Thunder Machine | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunder Wave Machine | ![]() ![]() | ![]() | — | 90 | 20 | Paralisa o alvo. |
Thunderbolt Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Work Up Machine | ![]() ![]() | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Double Slap Level 1 | ![]() ![]() | ![]() | 15 | 85 | 10 | Hits 2-5 times in one turn. |
Sing Level 1 | ![]() ![]() | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. |
Minimize Level 1 | ![]() ![]() | ![]() | — | — | 10 | Raises the user's evasiveness by 2. |
Metronome Level 1 | ![]() ![]() | ![]() | — | — | 10 | Picks a random Move. |
Disarming Voice Level 1 | ![]() ![]() | ![]() | 40 | — | 15 | This Move does not check accuracy. Hits foes. |
Spotlight Level 1 | ![]() ![]() | ![]() | — | — | 15 | Target's foes' Moves are redirected to it neste turno. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Calm Mind Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. |
Charge Beam Machine | ![]() ![]() | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. |
Confide Machine | ![]() ![]() | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. |
Dazzling Gleam Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Dream Eater Machine | ![]() ![]() | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. |
Echoed Voice Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Fling Machine | ![]() ![]() | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Grass Knot Machine | ![]() ![]() | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Light Screen Machine | ![]() ![]() | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Psych Up Machine | ![]() ![]() | ![]() | — | — | 10 | Copies the alvo's current stat stages. |
Psychic Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Psyshock Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Reflect Machine | ![]() ![]() | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Safeguard Machine | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Solar Beam Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Thunder Machine | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunder Wave Machine | ![]() ![]() | ![]() | — | 90 | 20 | Paralisa o alvo. |
Thunderbolt Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Work Up Machine | ![]() ![]() | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
After You Tutor | ![]() ![]() | ![]() | — | — | 15 | O alvo usa o seu Move logo após o usuário. |
Bounce Tutor | ![]() ![]() | ![]() | 85 | 85 | 5 | Salta no turno 1. Ataca no turno 2. Tem 30% de chance de paralisar. |
Covet Tutor | ![]() ![]() | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. |
Drain Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. |
Endeavor Tutor | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Fire Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Focus Punch Tutor | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Gravity Tutor | ![]() ![]() | ![]() | — | — | 5 | 5 turnos: no Ground immunities, 1,67x accuracy. |
Heal Bell Tutor | ![]() ![]() | ![]() | — | — | 5 | Cures the user's time of all status conditions. |
Helping Hand Tutor | ![]() ![]() | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. |
Hyper Voice Tutor | ![]() ![]() | ![]() | 90 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. |
Ice Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. |
Icy Wind Tutor | ![]() ![]() | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. |
Iron Tail Tutor | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Knock Off Tutor | ![]() ![]() | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. |
Laser Focus Tutor | ![]() ![]() | ![]() | — | — | 30 | Until the end of the next turn, user's Moves crit. |
Last Resort Tutor | ![]() ![]() | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. |
Magic Coat Tutor | ![]() ![]() | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. |
Recycle Tutor | ![]() ![]() | ![]() | — | — | 10 | Restores the item the user last used. |
Role Play Tutor | ![]() ![]() | ![]() | — | — | 10 | User replaces its Ability with the alvo's. |
Shock Wave Tutor | ![]() ![]() | ![]() | 60 | — | 20 | This Move does not check accuracy. |
Signal Beam Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | 10% chance to confuse the alvo. |
Snatch Tutor | ![]() ![]() | ![]() | — | — | 10 | User steals certain support Moves to use itself. |
Snore Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Stealth Rock Tutor | ![]() ![]() | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. |
Telekinesis Tutor | ![]() ![]() | ![]() | — | — | 15 | For 3 turnos, alvo floats but Moves can't miss it. |
Thunder Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Trick Tutor | ![]() ![]() | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. |
Water Pulse Tutor | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Wonder Room Tutor | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, all Defense and Sp Def stats switch. |
Zen Headbutt Tutor | ![]() ![]() | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Defense Curl Level 1 | ![]() ![]() | ![]() | — | — | 40 | Raises the user's Defense by 1. |
Growl Level 1 | ![]() ![]() | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. |
Metronome Level 1 | ![]() ![]() | ![]() | — | — | 10 | Picks a random Move. |
Pound Level 1 | ![]() ![]() | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. |
Sing Level 1 | ![]() ![]() | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Calm Mind Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. |
Dazzling Gleam Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Dream Eater Machine | ![]() ![]() | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Fire Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Headbutt Machine | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Helping Hand Machine | ![]() ![]() | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Ice Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. |
Iron Tail Machine | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Light Screen Machine | ![]() ![]() | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. |
Play Rough Machine | ![]() ![]() | ![]() | 90 | 90 | 10 | 10% chance to lower the alvo's Attack by 1. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Psychic Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Reflect Machine | ![]() ![]() | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Seismic Toss Machine | ![]() ![]() | ![]() | — | 100 | 20 | Does damage equal to the user's level. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Solar Beam Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Stealth Rock Machine | ![]() ![]() | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Teleport Machine | ![]() ![]() | ![]() | — | — | 20 | User switches out. |
Thunder Machine | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunder Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Thunder Wave Machine | ![]() ![]() | ![]() | — | 90 | 20 | Paralisa o alvo. |
Thunderbolt Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tri Attack Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Double Slap Level 1 | ![]() ![]() | ![]() | 15 | 85 | 10 | Hits 2-5 times in one turn. |
Sing Level 1 | ![]() ![]() | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. |
Minimize Level 1 | ![]() ![]() | ![]() | — | — | 10 | Raises the user's evasiveness by 2. |
Metronome Level 1 | ![]() ![]() | ![]() | — | — | 10 | Picks a random Move. |
Disarming Voice Level 1 | ![]() ![]() | ![]() | 40 | — | 15 | This Move does not check accuracy. Hits foes. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Calm Mind Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. |
Charge Beam Machine | ![]() ![]() | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. |
Confide Machine | ![]() ![]() | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. |
Dazzling Gleam Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Dream Eater Machine | ![]() ![]() | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. |
Echoed Voice Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flash Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. |
Fling Machine | ![]() ![]() | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Grass Knot Machine | ![]() ![]() | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Incinerate Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Destrói a Berry/Gem dos adversários. |
Light Screen Machine | ![]() ![]() | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. |
Power-Up Punch Machine | ![]() ![]() | ![]() | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Psych Up Machine | ![]() ![]() | ![]() | — | — | 10 | Copies the alvo's current stat stages. |
Psychic Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Psyshock Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Reflect Machine | ![]() ![]() | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Retaliate Machine | ![]() ![]() | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Safeguard Machine | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Solar Beam Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Thunder Machine | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunder Wave Machine | ![]() ![]() | ![]() | — | 90 | 20 | Paralisa o alvo. |
Thunderbolt Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Double Slap Level 1 | ![]() ![]() | ![]() | 15 | 85 | 10 | Hits 2-5 times in one turn. |
Sing Level 1 | ![]() ![]() | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. |
Minimize Level 1 | ![]() ![]() | ![]() | — | — | 10 | Raises the user's evasiveness by 2. |
Metronome Level 1 | ![]() ![]() | ![]() | — | — | 10 | Picks a random Move. |
Disarming Voice Level 1 | ![]() ![]() | ![]() | 40 | — | 15 | This Move does not check accuracy. Hits foes. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Calm Mind Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. |
Charge Beam Machine | ![]() ![]() | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. |
Confide Machine | ![]() ![]() | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. |
Dazzling Gleam Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Dream Eater Machine | ![]() ![]() | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. |
Echoed Voice Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flash Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. |
Fling Machine | ![]() ![]() | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Grass Knot Machine | ![]() ![]() | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Incinerate Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Destrói a Berry/Gem dos adversários. |
Light Screen Machine | ![]() ![]() | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. |
Power-Up Punch Machine | ![]() ![]() | ![]() | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Psych Up Machine | ![]() ![]() | ![]() | — | — | 10 | Copies the alvo's current stat stages. |
Psychic Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Psyshock Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Reflect Machine | ![]() ![]() | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Retaliate Machine | ![]() ![]() | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Safeguard Machine | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Solar Beam Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Thunder Machine | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunder Wave Machine | ![]() ![]() | ![]() | — | 90 | 20 | Paralisa o alvo. |
Thunderbolt Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
After You Tutor | ![]() ![]() | ![]() | — | — | 15 | O alvo usa o seu Move logo após o usuário. |
Bounce Tutor | ![]() ![]() | ![]() | 85 | 85 | 5 | Salta no turno 1. Ataca no turno 2. Tem 30% de chance de paralisar. |
Covet Tutor | ![]() ![]() | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. |
Drain Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. |
Endeavor Tutor | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Fire Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Focus Punch Tutor | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Gravity Tutor | ![]() ![]() | ![]() | — | — | 5 | 5 turnos: no Ground immunities, 1,67x accuracy. |
Heal Bell Tutor | ![]() ![]() | ![]() | — | — | 5 | Cures the user's time of all status conditions. |
Helping Hand Tutor | ![]() ![]() | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. |
Hyper Voice Tutor | ![]() ![]() | ![]() | 90 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. |
Ice Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. |
Icy Wind Tutor | ![]() ![]() | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. |
Iron Tail Tutor | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Knock Off Tutor | ![]() ![]() | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. |
Last Resort Tutor | ![]() ![]() | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. |
Magic Coat Tutor | ![]() ![]() | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. |
Recycle Tutor | ![]() ![]() | ![]() | — | — | 10 | Restores the item the user last used. |
Role Play Tutor | ![]() ![]() | ![]() | — | — | 10 | User replaces its Ability with the alvo's. |
Shock Wave Tutor | ![]() ![]() | ![]() | 60 | — | 20 | This Move does not check accuracy. |
Signal Beam Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | 10% chance to confuse the alvo. |
Snatch Tutor | ![]() ![]() | ![]() | — | — | 10 | User steals certain support Moves to use itself. |
Snore Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Stealth Rock Tutor | ![]() ![]() | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. |
Thunder Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Trick Tutor | ![]() ![]() | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. |
Water Pulse Tutor | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Wonder Room Tutor | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, all Defense and Sp Def stats switch. |
Zen Headbutt Tutor | ![]() ![]() | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Double Slap Level 1 | ![]() ![]() | ![]() | 15 | 85 | 10 | Hits 2-5 times in one turn. |
Sing Level 1 | ![]() ![]() | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. |
Minimize Level 1 | ![]() ![]() | ![]() | — | — | 10 | Raises the user's evasiveness by 2. |
Metronome Level 1 | ![]() ![]() | ![]() | — | — | 10 | Picks a random Move. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Calm Mind Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. |
Charge Beam Machine | ![]() ![]() | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Dream Eater Machine | ![]() ![]() | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. |
Echoed Voice Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flash Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. |
Fling Machine | ![]() ![]() | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Grass Knot Machine | ![]() ![]() | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Incinerate Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Destrói a Berry/Gem dos adversários. |
Light Screen Machine | ![]() ![]() | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Psych Up Machine | ![]() ![]() | ![]() | — | — | 10 | Copies the alvo's current stat stages. |
Psychic Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Psyshock Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Reflect Machine | ![]() ![]() | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Retaliate Machine | ![]() ![]() | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Safeguard Machine | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Solar Beam Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Telekinesis Machine | ![]() ![]() | ![]() | — | — | 15 | For 3 turnos, alvo floats but Moves can't miss it. |
Thunder Machine | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunder Wave Machine | ![]() ![]() | ![]() | — | 90 | 20 | Paralisa o alvo. |
Thunderbolt Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Work Up Machine | ![]() ![]() | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Double Slap Level 1 | ![]() ![]() | ![]() | 15 | 85 | 10 | Hits 2-5 times in one turn. |
Sing Level 1 | ![]() ![]() | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. |
Minimize Level 1 | ![]() ![]() | ![]() | — | — | 10 | Raises the user's evasiveness by 2. |
Metronome Level 1 | ![]() ![]() | ![]() | — | — | 10 | Picks a random Move. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Calm Mind Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. |
Charge Beam Machine | ![]() ![]() | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Dream Eater Machine | ![]() ![]() | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. |
Echoed Voice Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flash Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. |
Fling Machine | ![]() ![]() | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Grass Knot Machine | ![]() ![]() | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Incinerate Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Destrói a Berry/Gem dos adversários. |
Light Screen Machine | ![]() ![]() | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Psych Up Machine | ![]() ![]() | ![]() | — | — | 10 | Copies the alvo's current stat stages. |
Psychic Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Psyshock Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Reflect Machine | ![]() ![]() | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Retaliate Machine | ![]() ![]() | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Safeguard Machine | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Solar Beam Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Telekinesis Machine | ![]() ![]() | ![]() | — | — | 15 | For 3 turnos, alvo floats but Moves can't miss it. |
Thunder Machine | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunder Wave Machine | ![]() ![]() | ![]() | — | 90 | 20 | Paralisa o alvo. |
Thunderbolt Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Work Up Machine | ![]() ![]() | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
After You Tutor | ![]() ![]() | ![]() | — | — | 15 | O alvo usa o seu Move logo após o usuário. |
Bounce Tutor | ![]() ![]() | ![]() | 85 | 85 | 5 | Salta no turno 1. Ataca no turno 2. Tem 30% de chance de paralisar. |
Covet Tutor | ![]() ![]() | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. |
Drain Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. |
Endeavor Tutor | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Fire Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Gravity Tutor | ![]() ![]() | ![]() | — | — | 5 | 5 turnos: no Ground immunities, 1,67x accuracy. |
Heal Bell Tutor | ![]() ![]() | ![]() | — | — | 5 | Cures the user's time of all status conditions. |
Helping Hand Tutor | ![]() ![]() | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. |
Hyper Voice Tutor | ![]() ![]() | ![]() | 90 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. |
Ice Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. |
Icy Wind Tutor | ![]() ![]() | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. |
Iron Tail Tutor | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Knock Off Tutor | ![]() ![]() | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. |
Last Resort Tutor | ![]() ![]() | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. |
Magic Coat Tutor | ![]() ![]() | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. |
Recycle Tutor | ![]() ![]() | ![]() | — | — | 10 | Restores the item the user last used. |
Role Play Tutor | ![]() ![]() | ![]() | — | — | 10 | User replaces its Ability with the alvo's. |
Signal Beam Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | 10% chance to confuse the alvo. |
Sleep Talk Tutor | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snatch Tutor | ![]() ![]() | ![]() | — | — | 10 | User steals certain support Moves to use itself. |
Snore Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Stealth Rock Tutor | ![]() ![]() | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. |
Thunder Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Trick Tutor | ![]() ![]() | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. |
Wonder Room Tutor | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, all Defense and Sp Def stats switch. |
Zen Headbutt Tutor | ![]() ![]() | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Double Slap Level 1 | ![]() ![]() | ![]() | 15 | 85 | 10 | Hits 2-5 times in one turn. |
Sing Level 1 | ![]() ![]() | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. |
Minimize Level 1 | ![]() ![]() | ![]() | — | — | 10 | Raises the user's evasiveness by 2. |
Metronome Level 1 | ![]() ![]() | ![]() | — | — | 10 | Picks a random Move. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Calm Mind Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. |
Captivate Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. |
Charge Beam Machine | ![]() ![]() | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Drain Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. |
Dream Eater Machine | ![]() ![]() | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. |
Endure Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flash Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. |
Fling Machine | ![]() ![]() | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Focus Punch Machine | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Grass Knot Machine | ![]() ![]() | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Iron Tail Machine | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Light Screen Machine | ![]() ![]() | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. |
Natural Gift Machine | ![]() ![]() | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Psych Up Machine | ![]() ![]() | ![]() | — | — | 10 | Copies the alvo's current stat stages. |
Psychic Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Recycle Machine | ![]() ![]() | ![]() | — | — | 10 | Restores the item the user last used. |
Reflect Machine | ![]() ![]() | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Safeguard Machine | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Shock Wave Machine | ![]() ![]() | ![]() | 60 | — | 20 | This Move does not check accuracy. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snatch Machine | ![]() ![]() | ![]() | — | — | 10 | User steals certain support Moves to use itself. |
Solar Beam Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Stealth Rock Machine | ![]() ![]() | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Thunder Machine | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunder Wave Machine | ![]() ![]() | ![]() | — | 90 | 20 | Paralisa o alvo. |
Thunderbolt Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Water Pulse Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Double Slap Level 1 | ![]() ![]() | ![]() | 15 | 85 | 10 | Hits 2-5 times in one turn. |
Sing Level 1 | ![]() ![]() | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. |
Minimize Level 1 | ![]() ![]() | ![]() | — | — | 10 | Raises the user's evasiveness by 2. |
Metronome Level 1 | ![]() ![]() | ![]() | — | — | 10 | Picks a random Move. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Calm Mind Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. |
Captivate Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. |
Charge Beam Machine | ![]() ![]() | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Drain Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. |
Dream Eater Machine | ![]() ![]() | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. |
Endure Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flash Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. |
Fling Machine | ![]() ![]() | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Focus Punch Machine | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Grass Knot Machine | ![]() ![]() | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Iron Tail Machine | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Light Screen Machine | ![]() ![]() | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. |
Natural Gift Machine | ![]() ![]() | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Psych Up Machine | ![]() ![]() | ![]() | — | — | 10 | Copies the alvo's current stat stages. |
Psychic Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Recycle Machine | ![]() ![]() | ![]() | — | — | 10 | Restores the item the user last used. |
Reflect Machine | ![]() ![]() | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Safeguard Machine | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Shock Wave Machine | ![]() ![]() | ![]() | 60 | — | 20 | This Move does not check accuracy. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snatch Machine | ![]() ![]() | ![]() | — | — | 10 | User steals certain support Moves to use itself. |
Solar Beam Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Stealth Rock Machine | ![]() ![]() | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Thunder Machine | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunder Wave Machine | ![]() ![]() | ![]() | — | 90 | 20 | Paralisa o alvo. |
Thunderbolt Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Water Pulse Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Bounce Tutor | ![]() ![]() | ![]() | 85 | 85 | 5 | Salta no turno 1. Ataca no turno 2. Tem 30% de chance de paralisar. |
Endeavor Tutor | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Fire Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Helping Hand Tutor | ![]() ![]() | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. |
Ice Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. |
Icy Wind Tutor | ![]() ![]() | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. |
Knock Off Tutor | ![]() ![]() | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. |
Last Resort Tutor | ![]() ![]() | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. |
Mud-Slap Tutor | ![]() ![]() | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. |
Rollout Tutor | ![]() ![]() | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. |
Signal Beam Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | 10% chance to confuse the alvo. |
Snore Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Thunder Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Trick Tutor | ![]() ![]() | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. |
Zen Headbutt Tutor | ![]() ![]() | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Double Slap Level 1 | ![]() ![]() | ![]() | 15 | 85 | 10 | Hits 2-5 times in one turn. |
Sing Level 1 | ![]() ![]() | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. |
Minimize Level 1 | ![]() ![]() | ![]() | — | — | 10 | Raises the user's evasiveness by 2. |
Metronome Level 1 | ![]() ![]() | ![]() | — | — | 10 | Picks a random Move. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Calm Mind Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. |
Captivate Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. |
Charge Beam Machine | ![]() ![]() | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Drain Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. |
Dream Eater Machine | ![]() ![]() | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. |
Endure Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flash Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. |
Fling Machine | ![]() ![]() | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Focus Punch Machine | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Grass Knot Machine | ![]() ![]() | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Iron Tail Machine | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Light Screen Machine | ![]() ![]() | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. |
Natural Gift Machine | ![]() ![]() | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Psych Up Machine | ![]() ![]() | ![]() | — | — | 10 | Copies the alvo's current stat stages. |
Psychic Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Recycle Machine | ![]() ![]() | ![]() | — | — | 10 | Restores the item the user last used. |
Reflect Machine | ![]() ![]() | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Safeguard Machine | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Shock Wave Machine | ![]() ![]() | ![]() | 60 | — | 20 | This Move does not check accuracy. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snatch Machine | ![]() ![]() | ![]() | — | — | 10 | User steals certain support Moves to use itself. |
Solar Beam Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Stealth Rock Machine | ![]() ![]() | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Thunder Machine | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunder Wave Machine | ![]() ![]() | ![]() | — | 90 | 20 | Paralisa o alvo. |
Thunderbolt Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Water Pulse Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Bounce Tutor | ![]() ![]() | ![]() | 85 | 85 | 5 | Salta no turno 1. Ataca no turno 2. Tem 30% de chance de paralisar. |
Endeavor Tutor | ![]() ![]() | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. |
Fire Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Gravity Tutor | ![]() ![]() | ![]() | — | — | 5 | 5 turnos: no Ground immunities, 1,67x accuracy. |
Headbutt Tutor | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Heal Bell Tutor | ![]() ![]() | ![]() | — | — | 5 | Cures the user's time of all status conditions. |
Helping Hand Tutor | ![]() ![]() | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. |
Ice Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. |
Icy Wind Tutor | ![]() ![]() | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. |
Knock Off Tutor | ![]() ![]() | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. |
Last Resort Tutor | ![]() ![]() | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. |
Magic Coat Tutor | ![]() ![]() | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. |
Mud-Slap Tutor | ![]() ![]() | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. |
Role Play Tutor | ![]() ![]() | ![]() | — | — | 10 | User replaces its Ability with the alvo's. |
Rollout Tutor | ![]() ![]() | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. |
Signal Beam Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | 10% chance to confuse the alvo. |
Snore Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Thunder Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Trick Tutor | ![]() ![]() | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. |
Zen Headbutt Tutor | ![]() ![]() | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Double Slap Level 1 | ![]() ![]() | ![]() | 15 | 85 | 10 | Hits 2-5 times in one turn. |
Sing Level 1 | ![]() ![]() | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. |
Minimize Level 1 | ![]() ![]() | ![]() | — | — | 10 | Raises the user's evasiveness by 2. |
Metronome Level 1 | ![]() ![]() | ![]() | — | — | 10 | Picks a random Move. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Calm Mind Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flash Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. |
Focus Punch Machine | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Iron Tail Machine | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Light Screen Machine | ![]() ![]() | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Psychic Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Reflect Machine | ![]() ![]() | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Safeguard Machine | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Shock Wave Machine | ![]() ![]() | ![]() | 60 | — | 20 | This Move does not check accuracy. |
Snatch Machine | ![]() ![]() | ![]() | — | — | 10 | User steals certain support Moves to use itself. |
Solar Beam Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Thunder Machine | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunderbolt Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Water Pulse Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Double Slap Level 1 | ![]() ![]() | ![]() | 15 | 85 | 10 | Hits 2-5 times in one turn. |
Sing Level 1 | ![]() ![]() | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. |
Minimize Level 1 | ![]() ![]() | ![]() | — | — | 10 | Raises the user's evasiveness by 2. |
Metronome Level 1 | ![]() ![]() | ![]() | — | — | 10 | Picks a random Move. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Calm Mind Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flash Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. |
Focus Punch Machine | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Iron Tail Machine | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Light Screen Machine | ![]() ![]() | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Psychic Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Reflect Machine | ![]() ![]() | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Safeguard Machine | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Shock Wave Machine | ![]() ![]() | ![]() | 60 | — | 20 | This Move does not check accuracy. |
Snatch Machine | ![]() ![]() | ![]() | — | — | 10 | User steals certain support Moves to use itself. |
Solar Beam Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Thunder Machine | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunderbolt Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Water Pulse Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Body Slam Tutor | ![]() ![]() | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. |
Counter Tutor | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Defense Curl Tutor | ![]() ![]() | ![]() | — | — | 40 | Raises the user's Defense by 1. |
Double-Edge Tutor | ![]() ![]() | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Dream Eater Tutor | ![]() ![]() | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. |
Dynamic Punch Tutor | ![]() ![]() | ![]() | 100 | 50 | 5 | Tem 100% de chance de confundir o alvo. |
Endure Tutor | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Fire Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Ice Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. |
Mega Kick Tutor | ![]() ![]() | ![]() | 120 | 75 | 5 | Nenhum efeito adicional. |
Mega Punch Tutor | ![]() ![]() | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. |
Metronome Tutor | ![]() ![]() | ![]() | — | — | 10 | Picks a random Move. |
Mimic Tutor | ![]() ![]() | ![]() | — | — | 10 | The last Move the alvo used replaces this one. |
Mud-Slap Tutor | ![]() ![]() | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. |
Psych Up Tutor | ![]() ![]() | ![]() | — | — | 10 | Copies the alvo's current stat stages. |
Rollout Tutor | ![]() ![]() | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. |
Seismic Toss Tutor | ![]() ![]() | ![]() | — | 100 | 20 | Does damage equal to the user's level. |
Sleep Talk Tutor | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snore Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Soft-Boiled Tutor | ![]() ![]() | ![]() | — | — | 5 | Heals the user by 50% of its HP máximo. |
Substitute Tutor | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Swagger Tutor | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Thunder Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Thunder Wave Tutor | ![]() ![]() | ![]() | — | 90 | 20 | Paralisa o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Double Slap Level 1 | ![]() ![]() | ![]() | 15 | 85 | 10 | Hits 2-5 times in one turn. |
Sing Level 1 | ![]() ![]() | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. |
Minimize Level 1 | ![]() ![]() | ![]() | — | — | 10 | Raises the user's evasiveness by 2. |
Metronome Level 1 | ![]() ![]() | ![]() | — | — | 10 | Picks a random Move. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Calm Mind Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flash Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. |
Focus Punch Machine | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Iron Tail Machine | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Light Screen Machine | ![]() ![]() | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Psychic Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Reflect Machine | ![]() ![]() | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Safeguard Machine | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Shock Wave Machine | ![]() ![]() | ![]() | 60 | — | 20 | This Move does not check accuracy. |
Snatch Machine | ![]() ![]() | ![]() | — | — | 10 | User steals certain support Moves to use itself. |
Solar Beam Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Thunder Machine | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunderbolt Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Water Pulse Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Body Slam Tutor | ![]() ![]() | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. |
Counter Tutor | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Double-Edge Tutor | ![]() ![]() | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Dream Eater Tutor | ![]() ![]() | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. |
Mega Kick Tutor | ![]() ![]() | ![]() | 120 | 75 | 5 | Nenhum efeito adicional. |
Mega Punch Tutor | ![]() ![]() | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. |
Metronome Tutor | ![]() ![]() | ![]() | — | — | 10 | Picks a random Move. |
Mimic Tutor | ![]() ![]() | ![]() | — | — | 10 | The last Move the alvo used replaces this one. |
Seismic Toss Tutor | ![]() ![]() | ![]() | — | 100 | 20 | Does damage equal to the user's level. |
Soft-Boiled Tutor | ![]() ![]() | ![]() | — | — | 5 | Heals the user by 50% of its HP máximo. |
Substitute Tutor | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Thunder Wave Tutor | ![]() ![]() | ![]() | — | 90 | 20 | Paralisa o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Double Slap Level 1 | ![]() ![]() | ![]() | 15 | 85 | 10 | Hits 2-5 times in one turn. |
Sing Level 1 | ![]() ![]() | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. |
Minimize Level 1 | ![]() ![]() | ![]() | — | — | 10 | Raises the user's evasiveness by 2. |
Metronome Level 1 | ![]() ![]() | ![]() | — | — | 10 | Picks a random Move. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Calm Mind Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flash Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. |
Focus Punch Machine | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Iron Tail Machine | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Light Screen Machine | ![]() ![]() | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Psychic Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Reflect Machine | ![]() ![]() | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Safeguard Machine | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Shock Wave Machine | ![]() ![]() | ![]() | 60 | — | 20 | This Move does not check accuracy. |
Snatch Machine | ![]() ![]() | ![]() | — | — | 10 | User steals certain support Moves to use itself. |
Solar Beam Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Thunder Machine | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunderbolt Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Water Pulse Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Double Slap Level 1 | ![]() ![]() | ![]() | 15 | 85 | 10 | Hits 2-5 times in one turn. |
Sing Level 1 | ![]() ![]() | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. |
Minimize Level 1 | ![]() ![]() | ![]() | — | — | 10 | Raises the user's evasiveness by 2. |
Metronome Level 1 | ![]() ![]() | ![]() | — | — | 10 | Picks a random Move. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Calm Mind Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flash Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. |
Focus Punch Machine | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Iron Tail Machine | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Light Screen Machine | ![]() ![]() | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Psychic Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Reflect Machine | ![]() ![]() | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Safeguard Machine | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Shock Wave Machine | ![]() ![]() | ![]() | 60 | — | 20 | This Move does not check accuracy. |
Snatch Machine | ![]() ![]() | ![]() | — | — | 10 | User steals certain support Moves to use itself. |
Solar Beam Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Thunder Machine | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunderbolt Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Water Pulse Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Body Slam Tutor | ![]() ![]() | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. |
Double-Edge Tutor | ![]() ![]() | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Dream Eater Tutor | ![]() ![]() | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. |
Mimic Tutor | ![]() ![]() | ![]() | — | — | 10 | The last Move the alvo used replaces this one. |
Nightmare Tutor | ![]() ![]() | ![]() | — | 100 | 15 | A sleeping alvo is hurt by 1/4 HP máximo per turn. |
Seismic Toss Tutor | ![]() ![]() | ![]() | — | 100 | 20 | Does damage equal to the user's level. |
Substitute Tutor | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Swagger Tutor | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Thunder Wave Tutor | ![]() ![]() | ![]() | — | 90 | 20 | Paralisa o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Double Slap Level 1 | ![]() ![]() | ![]() | 15 | 85 | 10 | Hits 2-5 times in one turn. |
Sing Level 1 | ![]() ![]() | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. |
Metronome Level 1 | ![]() ![]() | ![]() | — | — | 10 | Picks a random Move. |
Moonlight Level 1 | ![]() ![]() | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Curse Machine | ![]() ![]() | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. |
Defense Curl Machine | ![]() ![]() | ![]() | — | — | 40 | Raises the user's Defense by 1. |
Detect Machine | ![]() ![]() | ![]() | — | — | 5 | Prevents Moves from affecting the user neste turno. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Dream Eater Machine | ![]() ![]() | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. |
Dynamic Punch Machine | ![]() ![]() | ![]() | 100 | 50 | 5 | Tem 100% de chance de confundir o alvo. |
Endure Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Fire Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flash Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Headbutt Machine | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. |
Iron Tail Machine | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Mud-Slap Machine | ![]() ![]() | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. |
Nightmare Machine | ![]() ![]() | ![]() | — | 100 | 15 | A sleeping alvo is hurt by 1/4 HP máximo per turn. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Psych Up Machine | ![]() ![]() | ![]() | — | — | 10 | Copies the alvo's current stat stages. |
Psychic Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rollout Machine | ![]() ![]() | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snore Machine | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Solar Beam Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Thunder Machine | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunder Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Zap Cannon Machine | ![]() ![]() | ![]() | 120 | 50 | 5 | 100% chance to paralyze the alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Double Slap Level 1 | ![]() ![]() | ![]() | 15 | 85 | 10 | Hits 2-5 times in one turn. |
Sing Level 1 | ![]() ![]() | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. |
Metronome Level 1 | ![]() ![]() | ![]() | — | — | 10 | Picks a random Move. |
Moonlight Level 1 | ![]() ![]() | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Curse Machine | ![]() ![]() | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. |
Defense Curl Machine | ![]() ![]() | ![]() | — | — | 40 | Raises the user's Defense by 1. |
Detect Machine | ![]() ![]() | ![]() | — | — | 5 | Prevents Moves from affecting the user neste turno. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Dream Eater Machine | ![]() ![]() | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. |
Dynamic Punch Machine | ![]() ![]() | ![]() | 100 | 50 | 5 | Tem 100% de chance de confundir o alvo. |
Endure Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Fire Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flash Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Headbutt Machine | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. |
Iron Tail Machine | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Mud-Slap Machine | ![]() ![]() | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. |
Nightmare Machine | ![]() ![]() | ![]() | — | 100 | 15 | A sleeping alvo is hurt by 1/4 HP máximo per turn. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Psych Up Machine | ![]() ![]() | ![]() | — | — | 10 | Copies the alvo's current stat stages. |
Psychic Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rollout Machine | ![]() ![]() | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snore Machine | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Solar Beam Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Thunder Machine | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunder Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Zap Cannon Machine | ![]() ![]() | ![]() | 120 | 50 | 5 | 100% chance to paralyze the alvo. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Flamethrower Tutor | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Ice Beam Tutor | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Thunderbolt Tutor | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Double Slap Level 1 | ![]() ![]() | ![]() | 15 | 85 | 10 | Hits 2-5 times in one turn. |
Sing Level 1 | ![]() ![]() | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. |
Minimize Level 1 | ![]() ![]() | ![]() | — | — | 10 | Raises the user's evasiveness by 2. |
Metronome Level 1 | ![]() ![]() | ![]() | — | — | 10 | Picks a random Move. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Bide Machine | ![]() ![]() | ![]() | — | — | 10 | Espera 2 turnos; causa o dobro do dano recebido. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Body Slam Machine | ![]() ![]() | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. |
Bubble Beam Machine | ![]() ![]() | ![]() | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. |
Counter Machine | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Double-Edge Machine | ![]() ![]() | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flash Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Mega Kick Machine | ![]() ![]() | ![]() | 120 | 75 | 5 | Nenhum efeito adicional. |
Mega Punch Machine | ![]() ![]() | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. |
Metronome Machine | ![]() ![]() | ![]() | — | — | 10 | Picks a random Move. |
Mimic Machine | ![]() ![]() | ![]() | — | — | 10 | The last Move the alvo used replaces this one. |
Psychic Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Psywave Machine | ![]() ![]() | ![]() | — | 100 | 15 | Random damage equal to 0,5x-1,5x user's level. |
Rage Machine | ![]() ![]() | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. |
Reflect Machine | ![]() ![]() | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Seismic Toss Machine | ![]() ![]() | ![]() | — | 100 | 20 | Does damage equal to the user's level. |
Skull Bash Machine | ![]() ![]() | ![]() | 130 | 100 | 10 | Aumenta a Def do usuário em 1 estágio no turno 1. Ataca no turno 2. |
Solar Beam Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Submission Machine | ![]() ![]() | ![]() | 80 | 80 | 20 | Tem 1/4 de recoil. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Take Down Machine | ![]() ![]() | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. |
Teleport Machine | ![]() ![]() | ![]() | — | — | 20 | User switches out. |
Thunder Machine | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunder Wave Machine | ![]() ![]() | ![]() | — | 90 | 20 | Paralisa o alvo. |
Thunderbolt Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tri Attack Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze alvo. |
Water Gun Machine | ![]() ![]() | ![]() | 40 | 100 | 25 | Nenhum efeito adicional. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Double Slap Level 1 | ![]() ![]() | ![]() | 15 | 85 | 10 | Hits 2-5 times in one turn. |
Sing Level 1 | ![]() ![]() | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. |
Minimize Level 1 | ![]() ![]() | ![]() | — | — | 10 | Raises the user's evasiveness by 2. |
Metronome Level 1 | ![]() ![]() | ![]() | — | — | 10 | Picks a random Move. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Bide Machine | ![]() ![]() | ![]() | — | — | 10 | Espera 2 turnos; causa o dobro do dano recebido. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Body Slam Machine | ![]() ![]() | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. |
Bubble Beam Machine | ![]() ![]() | ![]() | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. |
Counter Machine | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Double-Edge Machine | ![]() ![]() | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flash Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Mega Kick Machine | ![]() ![]() | ![]() | 120 | 75 | 5 | Nenhum efeito adicional. |
Mega Punch Machine | ![]() ![]() | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. |
Metronome Machine | ![]() ![]() | ![]() | — | — | 10 | Picks a random Move. |
Mimic Machine | ![]() ![]() | ![]() | — | — | 10 | The last Move the alvo used replaces this one. |
Psychic Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Psywave Machine | ![]() ![]() | ![]() | — | 100 | 15 | Random damage equal to 0,5x-1,5x user's level. |
Rage Machine | ![]() ![]() | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. |
Reflect Machine | ![]() ![]() | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Seismic Toss Machine | ![]() ![]() | ![]() | — | 100 | 20 | Does damage equal to the user's level. |
Skull Bash Machine | ![]() ![]() | ![]() | 130 | 100 | 10 | Aumenta a Def do usuário em 1 estágio no turno 1. Ataca no turno 2. |
Solar Beam Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Submission Machine | ![]() ![]() | ![]() | 80 | 80 | 20 | Tem 1/4 de recoil. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Take Down Machine | ![]() ![]() | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. |
Teleport Machine | ![]() ![]() | ![]() | — | — | 20 | User switches out. |
Thunder Machine | ![]() ![]() | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Thunder Wave Machine | ![]() ![]() | ![]() | — | 90 | 20 | Paralisa o alvo. |
Thunderbolt Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tri Attack Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze alvo. |
Water Gun Machine | ![]() ![]() | ![]() | 40 | 100 | 25 | Nenhum efeito adicional. |