[Cache start]
#358 - Chimecho
PadrãoShiny
Categoria: Wind Chime Pokémon
Altura: 0,6 mPeso: 1,0 Kg
Habitat: Grassland (Habitat)
Cor: Blue
Formato:
Egg group: Amorphous25 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 70
Experiência base: 159
Taxa de captura: 45
Leveling: FastMáx: 800.000 Exp.
EVs fornecidos: SpA +1SpD +1Total: 2
Competitivo
In-Game
Abilities
Levitate: Este Pokémon é imune a Ground. Gravity/Ingrain/Smack Down/Iron Ball anulam este efeito.
Base stats
HP
Atk
Def
SpA
SpD
Spe
75
50
80
95
90
65
Level 50
Level 100
135 182
260 354
49 112
94 218
76 145
148 284
90 161
175 317
85 156
166 306
63 128
121 251
Dano recebido
×2
×2
×1
×1
×1
×½
×1
×1
×2
×1
×1
×1
×1
×1
×½
×1
×1
×1
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SV
USM
ORAS
BW
DPP
ADV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ally Switch
Egg
15O usuário e algum aliado trocam de posição. Se usado novamente pode falhar.
Astonish
Level up
301001530% chance to causar flinch.
Baton Pass
Machine
40O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Charm
Machine
10020Reduz o Attack do alvo em 2 estágios.
Confusion
Level up
5010025Tem 10% chance de confundir o alvo.
Cosmic Power
Egg
20Raises the user's Defense and Sp Def by 1.
Curse
Machine
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dazzling Gleam
Machine
8010010Nenhum efeito adicional. Acerta adversários adjacentes.
Disable
Egg
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Disarming Voice
Machine
4015This Move does not check accuracy. Hits foes.
Double-Edge
Level up
Machine
12010015Tem 33% de recoil.
Draining Kiss
Machine
5010010O usuário recupera 75% do dano causado.
Encore
Machine
1005O alvo repete o seu último Move pelos próximos 3 turnos.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Expanding Force
Machine
8010010Se o usuário estiver em Psychic Terrain, o Power será 1,5x.
Extrasensory
Level up
801002010% chance to causar flinch.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Tears
Machine
10020Lowers the alvo's Sp Def by 2.
Future Sight
Machine
12010010Ataca por dois turnos após ser usado.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gravity
Machine
55 turnos: no Ground immunities, 1,67x accuracy.
Growl
Level up
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Heal Bell
Level up
5Cures the user's time of all status conditions.
Healing Wish
Level up
10User faints. Next hurt Pokémon is fully healed.
Heal Pulse
Level up
10Cura o alvo em 50% de seu HP máximo.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Voice
Machine
9010010Nenhum efeito adicional. Acerta adversários adjacentes.
Hypnosis
Egg
6020Causes the alvo to fall asleep.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Imprison
Machine
10Os adversários não podem usar um Move conhecido pelo usuário.
Knock Off
Machine
65100201,5x damage if foe holds an item. Removes item.
Light Screen
Machine
30For 5 turnos, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psybeam
Machine
651002010% chance to confuse the alvo.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Psychic Noise
Machine
7510010For 2 turnos, the alvo is prevented from healing.
Psych Up
Machine
10Copies the alvo's current stat stages.
Psyshock
Machine
8010010Causa dano com base na Def do adversário, não Sp.Def.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Recover
Egg
5Heals the user by 50% of its HP máximo.
Recycle
Egg
10Restores the item the user last used.
Reflect
Machine
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Safeguard
Level up
25For 5 turnos, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Skill Swap
Machine
10The user and the alvo troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Stored Power
Level up
Machine
2010010Tem +20 de Oower para cada um dos aumentos de stat do usuário.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Take Down
Level up
Machine
908520Tem 1/4 de recoil.
Taunt
Machine
10020Target can't use status Moves its next 3 turnos.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thunder Wave
Machine
9020Paralisa o alvo.
Trick
Machine
10010User switches its equipado item with the alvo's.
Trick Room
Machine
5Goes last. For 5 turnos, turn order is reversed.
Uproar
Level up
Machine
9010010Lasts 3 turnos. Active Pokémon cannot fall asleep.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
Wrap
Level up
159020Traps and damages the alvo for 4-5 turnos.
Yawn
Level up
10Puts the alvo to adormecer after 1 turn.
Zen Headbutt
Machine
809015Tem 20% de chance de causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ally Switch
Tutor
15O usuário e algum aliado trocam de posição. Se usado novamente pode falhar.
Astonish
Level up
301001530% chance to causar flinch.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bind
Tutor
158520Traps and damages the alvo for 4-5 turnos.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Confusion
Level up
5010025Tem 10% chance de confundir o alvo.
Cosmic Power
Egg
20Raises the user's Defense and Sp Def by 1.
Crafty Shield
Egg
10Protects allies from Status Moves neste turno.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dazzling Gleam
Machine
8010010Nenhum efeito adicional. Acerta adversários adjacentes.
Defog
Tutor
15-1 evasion; clears terrain and hazards on both sides.
Disable
Egg
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Double-Edge
Level up
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Extrasensory
Level up
801002010% chance to causar flinch.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Future Sight
Egg
12010010Ataca por dois turnos após ser usado.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gravity
Tutor
55 turnos: no Ground immunities, 1,67x accuracy.
Growl
Level up
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Heal Bell
Level up
Tutor
5Cures the user's time of all status conditions.
Healing Wish
Level up
10User faints. Next hurt Pokémon is fully healed.
Heal Pulse
Level up
10Cura o alvo em 50% de seu HP máximo.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Voice
Tutor
9010010Nenhum efeito adicional. Acerta adversários adjacentes.
Hypnosis
Egg
6020Causes the alvo to fall asleep.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Laser Focus
Tutor
30Until the end of the next turn, user's Moves crit.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Light Screen
Machine
30For 5 turnos, special damage to allies is halved.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Perish Song
Egg
5All active Pokémon will faint in 3 turnos.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Psych Up
Machine
10Copies the alvo's current stat stages.
Psyshock
Machine
8010010Causa dano com base na Def do adversário, não Sp.Def.
Psywave
Level up
10015Random damage equal to 0,5x-1,5x user's level.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Recover
Egg
5Heals the user by 50% of its HP máximo.
Recycle
Tutor
10Restores the item the user last used.
Reflect
Machine
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Round
Machine
6010015Power doubles if others used Round neste turno.
Safeguard
Level up
Machine
25For 5 turnos, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Shock Wave
Tutor
6020This Move does not check accuracy.
Signal Beam
Tutor
751001510% chance to confuse the alvo.
Skill Swap
Egg
Tutor
10The user and the alvo troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch alvo.
Stored Power
Egg
2010010Tem +20 de Oower para cada um dos aumentos de stat do usuário.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Synchronoise
Level up
12010010Hits adjacent Pokémon sharing the user's type.
Take Down
Level up
908520Tem 1/4 de recoil.
Taunt
Machine
10020Target can't use status Moves its next 3 turnos.
Telekinesis
Tutor
15For 3 turnos, alvo floats but Moves can't miss it.
Thunder Wave
Machine
9020Paralisa o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick
Tutor
10010User switches its equipado item with the alvo's.
Trick Room
Machine
5Goes last. For 5 turnos, turn order is reversed.
Uproar
Level up
Tutor
9010010Lasts 3 turnos. Active Pokémon cannot fall asleep.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
Wrap
Level up
159020Traps and damages the alvo for 4-5 turnos.
Yawn
Level up
10Puts the alvo to adormecer after 1 turn.
Zen Headbutt
Tutor
809015Tem 20% de chance de causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Astonish
Level up
301001530% chance to causar flinch.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bind
Tutor
158520Traps and damages the alvo for 4-5 turnos.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Confusion
Level up
5010025Tem 10% chance de confundir o alvo.
Cosmic Power
Egg
20Raises the user's Defense and Sp Def by 1.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dazzling Gleam
Machine
8010010Nenhum efeito adicional. Acerta adversários adjacentes.
Disable
Egg
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Double-Edge
Level up
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Extrasensory
Level up
801002010% chance to causar flinch.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Future Sight
Egg
12010010Ataca por dois turnos após ser usado.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gravity
Tutor
55 turnos: no Ground immunities, 1,67x accuracy.
Growl
Level up
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Heal Bell
Level up
Tutor
5Cures the user's time of all status conditions.
Healing Wish
Level up
10User faints. Next hurt Pokémon is fully healed.
Heal Pulse
Level up
10Cura o alvo em 50% de seu HP máximo.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Voice
Tutor
9010010Nenhum efeito adicional. Acerta adversários adjacentes.
Hypnosis
Egg
6020Causes the alvo to fall asleep.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Light Screen
Machine
30For 5 turnos, special damage to allies is halved.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Psych Up
Machine
10Copies the alvo's current stat stages.
Psyshock
Machine
8010010Causa dano com base na Def do adversário, não Sp.Def.
Psywave
Level up
10015Random damage equal to 0,5x-1,5x user's level.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Recover
Egg
5Heals the user by 50% of its HP máximo.
Recycle
Tutor
10Restores the item the user last used.
Reflect
Machine
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Round
Machine
6010015Power doubles if others used Round neste turno.
Safeguard
Level up
Machine
25For 5 turnos, protects user's time from status.
Secret Power
Machine
7010020O efeito varia conforme o terreno. Tem 30% de chance de paralisar.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Shock Wave
Tutor
6020This Move does not check accuracy.
Signal Beam
Tutor
751001510% chance to confuse the alvo.
Skill Swap
Egg
Tutor
10The user and the alvo troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch alvo.
Stored Power
Egg
2010010Tem +20 de Oower para cada um dos aumentos de stat do usuário.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Synchronoise
Level up
12010010Hits adjacent Pokémon sharing the user's type.
Take Down
Level up
908520Tem 1/4 de recoil.
Taunt
Machine
10020Target can't use status Moves its next 3 turnos.
Thunder Wave
Machine
9020Paralisa o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick
Tutor
10010User switches its equipado item with the alvo's.
Trick Room
Machine
5Goes last. For 5 turnos, turn order is reversed.
Uproar
Level up
Tutor
9010010Lasts 3 turnos. Active Pokémon cannot fall asleep.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
Wrap
Level up
159020Traps and damages the alvo for 4-5 turnos.
Yawn
Level up
10Puts the alvo to adormecer after 1 turn.
Zen Headbutt
Tutor
809015Tem 20% de chance de causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Astonish
Level up
301001530% chance to causar flinch.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bind
Tutor
158520Traps and damages the alvo for 4-5 turnos.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confusion
Level up
5010025Tem 10% chance de confundir o alvo.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Disable
Egg
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Double-Edge
Level up
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Extrasensory
Level up
801002010% chance to causar flinch.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Future Sight
Egg
12010010Ataca por dois turnos após ser usado.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gravity
Tutor
55 turnos: no Ground immunities, 1,67x accuracy.
Growl
Level up
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Heal Bell
Level up
Tutor
5Cures the user's time of all status conditions.
Healing Wish
Level up
10User faints. Next hurt Pokémon is fully healed.
Heal Pulse
Level up
10Cura o alvo em 50% de seu HP máximo.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Voice
Tutor
Dream World
9010010Nenhum efeito adicional. Acerta adversários adjacentes.
Hypnosis
Egg
Dream World
6020Causes the alvo to fall asleep.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Light Screen
Machine
30For 5 turnos, special damage to allies is halved.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Psych Up
Machine
10Copies the alvo's current stat stages.
Psyshock
Machine
8010010Causa dano com base na Def do adversário, não Sp.Def.
Psywave
Level up
10015Random damage equal to 0,5x-1,5x user's level.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Recover
Egg
5Heals the user by 50% of its HP máximo.
Recycle
Tutor
10Restores the item the user last used.
Reflect
Machine
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Round
Machine
6010015Power doubles if others used Round neste turno.
Safeguard
Level up
Machine
25For 5 turnos, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Signal Beam
Tutor
751001510% chance to confuse the alvo.
Skill Swap
Egg
Tutor
10The user and the alvo troca Abilities.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch alvo.
Stored Power
Egg
2010010Tem +20 de Oower para cada um dos aumentos de stat do usuário.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Synchronoise
Level up
12010010Hits adjacent Pokémon sharing the user's type.
Take Down
Level up
908520Tem 1/4 de recoil.
Taunt
Machine
10020Target can't use status Moves its next 3 turnos.
Telekinesis
Machine
15For 3 turnos, alvo floats but Moves can't miss it.
Thunder Wave
Machine
9020Paralisa o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick
Tutor
10010User switches its equipado item with the alvo's.
Trick Room
Machine
5Goes last. For 5 turnos, turn order is reversed.
Uproar
Level up
Tutor
9010010Lasts 3 turnos. Active Pokémon cannot fall asleep.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
Wrap
Level up
Dream World
159020Traps and damages the alvo for 4-5 turnos.
Yawn
Level up
10Puts the alvo to adormecer after 1 turn.
Zen Headbutt
Tutor
809015Tem 20% de chance de causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Astonish
Level up
301001530% chance to causar flinch.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confusion
Level up
5010025Tem 10% chance de confundir o alvo.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Disable
Egg
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Double-Edge
Level up
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
Egg
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Extrasensory
Level up
801002010% chance to causar flinch.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Future Sight
Egg
12010010Ataca por dois turnos após ser usado.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gravity
Tutor
55 turnos: no Ground immunities, 1,67x accuracy.
Growl
Level up
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Heal Bell
Level up
Tutor
5Cures the user's time of all status conditions.
Healing Wish
Level up
10User faints. Next hurt Pokémon is fully healed.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hypnosis
Egg
6020Causes the alvo to fall asleep.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Light Screen
Machine
30For 5 turnos, special damage to allies is halved.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Psych Up
Machine
10Copies the alvo's current stat stages.
Psywave
Level up
10015Random damage equal to 0,5x-1,5x user's level.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Recover
Egg
5Heals the user by 50% of its HP máximo.
Recycle
Machine
10Restores the item the user last used.
Reflect
Machine
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Rollout
Tutor
309020Power doubles with each hit. Repeats for 5 turnos.
Safeguard
Level up
Machine
25For 5 turnos, protects user's time from status.
Secret Power
Machine
7010020O efeito varia conforme o terreno. Tem 30% de chance de paralisar.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Signal Beam
Tutor
751001510% chance to confuse the alvo.
Skill Swap
Machine
10The user and the alvo troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snatch
Machine
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch alvo.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Take Down
Level up
908520Tem 1/4 de recoil.
Taunt
Machine
10020Target can't use status Moves its next 3 turnos.
Thunder Wave
Machine
9020Paralisa o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick
Tutor
10010User switches its equipado item with the alvo's.
Trick Room
Machine
5Goes last. For 5 turnos, turn order is reversed.
Uproar
Level up
Tutor
9010010Lasts 3 turnos. Active Pokémon cannot fall asleep.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
Wrap
Level up
159020Traps and damages the alvo for 4-5 turnos.
Yawn
Level up
10Puts the alvo to adormecer after 1 turn.
Zen Headbutt
Tutor
809015Tem 20% de chance de causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Astonish
Level up
Evento
301001530% chance to causar flinch.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Confusion
Level up
5010025Tem 10% chance de confundir o alvo.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Defense Curl
Tutor
40Raises the user's Defense by 1.
Disable
Egg
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Double-Edge
Level up
Tutor
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Egg
Tutor
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Growl
Level up
Evento
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Heal Bell
Level up
5Cures the user's time of all status conditions.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hypnosis
Egg
6020Causes the alvo to fall asleep.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Light Screen
Machine
30For 5 turnos, special damage to allies is halved.
Mimic
Tutor
10The last Move the alvo used replaces this one.
Nightmare
Tutor
10015A sleeping alvo is hurt by 1/4 HP máximo per turn.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psychic
Level up
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Psych Up
Tutor
10Copies the alvo's current stat stages.
Psywave
Level up
10015Random damage equal to 0,5x-1,5x user's level.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Rollout
Tutor
309020Power doubles with each hit. Repeats for 5 turnos.
Safeguard
Level up
Machine
25For 5 turnos, protects user's time from status.
Secret Power
Machine
7010020O efeito varia conforme o terreno. Tem 30% de chance de paralisar.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Skill Swap
Machine
10The user and the alvo troca Abilities.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snatch
Machine
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch alvo.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swagger
Tutor
8515Raises the alvo's Attack by 2 and confuses it.
Take Down
Level up
908520Tem 1/4 de recoil.
Taunt
Machine
10020Target can't use status Moves its next 3 turnos.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Uproar
Level up
9010010Lasts 3 turnos. Active Pokémon cannot fall asleep.
Wrap
Level up
Evento
159020Traps and damages the alvo for 4-5 turnos.
Yawn
Level up
10Puts the alvo to adormecer after 1 turn.
Cadeia evolutiva
Chingling
Baby Pokémon
Trigger item:
Lv. up
Chimecho
2 níveis evolutivos.
Descrição In-game:
Legends: Arceus
Can emit waves of air powerful enough to knock out prey taller than itself. I hypothesize that it amplifies the faint sound of wind within its body.
Alpha Sapphire
In high winds, Chimecho cries as it hangs from a tree branch or the eaves of a building using a suction cup on its head. This Pokémon plucks berries with its long tail and eats them.
Exibir mais
Omega Ruby
Chimecho makes its cries echo inside its hollow body. When this Pokémon becomes enraged, its cries result in ultrasonic waves that have the power to knock foes flying.
Y
Emitting ultrasonic cries, it floats on winds to travel great distances.
X
It uses the sucker on its head to hang from a tree or from eaves. It can produce seven different tones.
White 2
Its cries echo inside its hollow body to emerge as beautiful notes for startling and repelling foes.
Black 2
Its cries echo inside its hollow body to emerge as beautiful notes for startling and repelling foes.
White
Its cries echo inside its hollow body to emerge as beautiful notes for startling and repelling foes.
Black
Its cries echo inside its hollow body to emerge as beautiful notes for startling and repelling foes.
SoulSilver
It uses the sucker on its head to hang from a tree or from eaves. It can produce seven different tones.
HeartGold
It uses the sucker on its head to hang from a tree or from eaves. It can produce seven different tones.
Platinum
Its cries echo inside its hollow body to emerge as beautiful notes for startling and repelling foes.
Pearl
Emitting ultrasonic cries, it floats on winds to travel great distances.
Diamond
To knock foes flying, it makes the air shudder with its cries. It converses using seven cries.
LeafGreen
It travels by riding on winds. It cleverly uses its long tail to pluck nuts and berries, which it loves to eat.
FireRed
It travels by riding on winds. It cleverly uses its long tail to pluck nuts and berries, which it loves to eat.
Emerald
They fly about very actively when the hot season arrives. They communicate among themselves using seven different and distinguishing cries.
Sapphire
In high winds, CHIMECHO cries as it hangs from a tree branch or the eaves of a building using a suction cup on its head. This POKéMON plucks berries with its long tail and eats them.
Ruby
CHIMECHO makes its cries echo inside its hollow body. When this POKéMON becomes enraged, its cries result in ultrasonic waves that have the power to knock foes flying.
Locais de encontro
White
Abundant Shrine
Abundant Shrine:
  • Método: Walking in dark grass
  • 10% de chance
  • Level 59
Black
Abundant Shrine
Abundant Shrine:
  • Método: Walking in dark grass
  • 10% de chance
  • Level 59
Exibir mais
Platinum
Mount Coronet (4F small room)
Mount Coronet (5F)
Mount Coronet (6F)
Turnback Cave (pillar 2)
Turnback Cave (pillar 3)
Turnback Cave (between pillars 1 and 2)
Turnback Cave (between pillars 2 and 3)
Turnback Cave (after pillar 3)
Mount Coronet (4F small room):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 39
Mount Coronet (5F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 40
Mount Coronet (6F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 41
Turnback Cave (pillar 2):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 38
Turnback Cave (pillar 3):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 37
Turnback Cave (between pillars 1 and 2):
  • Método: Walking in tall grass or a cave
  • Condição: Not using PokéRadar
  • 1% de chance
  • Level 28
Turnback Cave (between pillars 2 and 3):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 38
Turnback Cave (after pillar 3):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 47
Pearl
Mount Coronet (4F small room)
Mount Coronet (5F)
Mount Coronet (6F)
Sendoff Spring
Mount Coronet (4F small room):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 40
Mount Coronet (5F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 42
Mount Coronet (6F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 42
Sendoff Spring:
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 54
Diamond
Mount Coronet (4F small room)
Mount Coronet (5F)
Mount Coronet (6F)
Sendoff Spring
Mount Coronet (4F small room):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 40
Mount Coronet (5F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 42
Mount Coronet (6F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 42
Sendoff Spring:
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 54
Emerald
Mount Pyre (summit)
Mount Pyre (summit):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 28
Sapphire
Mount Pyre (summit)
Mount Pyre (summit):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 28
Ruby
Mount Pyre (summit)
Mount Pyre (summit):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 28
Itens que segura
Ultra Moon
Cleanse Tag
(5% de chance)
Ultra Sun
Cleanse Tag
(5% de chance)
Exibir mais
Moon
Cleanse Tag
(5% de chance)
Sun
Cleanse Tag
(5% de chance)
Alpha Sapphire
Cleanse Tag
(5% de chance)
Omega Ruby
Cleanse Tag
(5% de chance)
White 2
Colbur Berry
(5% de chance)
Black 2
Colbur Berry
(5% de chance)
White
Colbur Berry
(5% de chance)
Black
Colbur Berry
(5% de chance)
SoulSilver
Colbur Berry
(5% de chance)
HeartGold
Colbur Berry
(5% de chance)
Platinum
Colbur Berry
(5% de chance)
Pearl
Colbur Berry
(5% de chance)
Diamond
Colbur Berry
(5% de chance)
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Scarlet/Violet
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Wrap
Level 1
159020Traps and damages the alvo for 4-5 turnos.
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Confusion
Level 1
5010025Tem 10% chance de confundir o alvo.
Astonish
Level 1
301001530% chance to causar flinch.
Healing Wish
Level 1
10User faints. Next hurt Pokémon is fully healed.
Yawn
Level 13
10Puts the alvo to adormecer after 1 turn.
Stored Power
Level 16
2010010Tem +20 de Oower para cada um dos aumentos de stat do usuário.
Take Down
Level 19
908520Tem 1/4 de recoil.
Extrasensory
Level 22
801002010% chance to causar flinch.
Heal Bell
Level 27
5Cures the user's time of all status conditions.
Uproar
Level 32
9010010Lasts 3 turnos. Active Pokémon cannot fall asleep.
Safeguard
Level 37
25For 5 turnos, protects user's time from status.
Double-Edge
Level 42
12010015Tem 33% de recoil.
Heal Pulse
Level 47
10Cura o alvo em 50% de seu HP máximo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Baton Pass
Machine
40O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Charm
Machine
10020Reduz o Attack do alvo em 2 estágios.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dazzling Gleam
Machine
8010010Nenhum efeito adicional. Acerta adversários adjacentes.
Disarming Voice
Machine
4015This Move does not check accuracy. Hits foes.
Double-Edge
Machine
12010015Tem 33% de recoil.
Draining Kiss
Machine
5010010O usuário recupera 75% do dano causado.
Encore
Machine
1005O alvo repete o seu último Move pelos próximos 3 turnos.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Expanding Force
Machine
8010010Se o usuário estiver em Psychic Terrain, o Power será 1,5x.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Tears
Machine
10020Lowers the alvo's Sp Def by 2.
Future Sight
Machine
12010010Ataca por dois turnos após ser usado.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gravity
Machine
55 turnos: no Ground immunities, 1,67x accuracy.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Voice
Machine
9010010Nenhum efeito adicional. Acerta adversários adjacentes.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Imprison
Machine
10Os adversários não podem usar um Move conhecido pelo usuário.
Knock Off
Machine
65100201,5x damage if foe holds an item. Removes item.
Light Screen
Machine
30For 5 turnos, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psybeam
Machine
651002010% chance to confuse the alvo.
Psych Up
Machine
10Copies the alvo's current stat stages.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Psychic Noise
Machine
7510010For 2 turnos, the alvo is prevented from healing.
Psyshock
Machine
8010010Causa dano com base na Def do adversário, não Sp.Def.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Skill Swap
Machine
10The user and the alvo troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Stored Power
Machine
2010010Tem +20 de Oower para cada um dos aumentos de stat do usuário.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Take Down
Machine
908520Tem 1/4 de recoil.
Taunt
Machine
10020Target can't use status Moves its next 3 turnos.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thunder Wave
Machine
9020Paralisa o alvo.
Trick
Machine
10010User switches its equipado item with the alvo's.
Trick Room
Machine
5Goes last. For 5 turnos, turn order is reversed.
Uproar
Machine
9010010Lasts 3 turnos. Active Pokémon cannot fall asleep.
Zen Headbutt
Machine
809015Tem 20% de chance de causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ally Switch
Egg
15O usuário e algum aliado trocam de posição. Se usado novamente pode falhar.
Cosmic Power
Egg
20Raises the user's Defense and Sp Def by 1.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Disable
Egg
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Hypnosis
Egg
6020Causes the alvo to fall asleep.
Recover
Egg
5Heals the user by 50% of its HP máximo.
Recycle
Egg
10Restores the item the user last used.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Wrap
Level 1
159020Traps and damages the alvo for 4-5 turnos.
Last Resort
Level 1
1401005Fails unless each known Move has been used.
Growl
Level 4
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Astonish
Level 7
301001530% chance to causar flinch.
Confusion
Level 10
5010025Tem 10% chance de confundir o alvo.
Yawn
Level 13
10Puts the alvo to adormecer after 1 turn.
Light Screen
Level 16
30For 5 turnos, special damage to allies is halved.
Take Down
Level 19
908520Tem 1/4 de recoil.
Extrasensory
Level 22
801002010% chance to causar flinch.
Heal Bell
Level 27
5Cures the user's time of all status conditions.
Uproar
Level 32
9010010Lasts 3 turnos. Active Pokémon cannot fall asleep.
Safeguard
Level 37
25For 5 turnos, protects user's time from status.
Double-Edge
Level 42
12010015Tem 33% de recoil.
Heal Pulse
Level 47
10Cura o alvo em 50% de seu HP máximo.
Psychic
Level 52
901001010% chance to lower the alvo's Sp Def by 1.
Healing Wish
Level 57
10User faints. Next hurt Pokémon is fully healed.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Dazzling Gleam
Machine
8010010Nenhum efeito adicional. Acerta adversários adjacentes.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Light Screen
Machine
30For 5 turnos, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psych Up
Machine
10Copies the alvo's current stat stages.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Recycle
Machine
10Restores the item the user last used.
Reflect
Machine
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Skill Swap
Machine
10The user and the alvo troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turnos.
Thunder Wave
Machine
9020Paralisa o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Trick Room
Machine
5Goes last. For 5 turnos, turn order is reversed.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Cosmic Power
Egg
20Raises the user's Defense and Sp Def by 1.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Disable
Egg
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Future Sight
Egg
12010010Ataca por dois turnos após ser usado.
Hypnosis
Egg
6020Causes the alvo to fall asleep.
Perish Song
Egg
5All active Pokémon will faint in 3 turnos.
Recover
Egg
5Heals the user by 50% of its HP máximo.
Stored Power
Egg
2010010Tem +20 de Oower para cada um dos aumentos de stat do usuário.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Confusion
Level 6
5010025Tem 10% chance de confundir o alvo.
Hypnosis
Level 18
6020Causes the alvo to fall asleep.
Extrasensory
Level 25
801002010% chance to causar flinch.
Recover
Level 34
5Heals the user by 50% of its HP máximo.
Double-Edge
Level 43
12010015Tem 33% de recoil.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Wrap
Level 1
159020Traps and damages the alvo for 4-5 turnos.
Growl
Level 4
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Astonish
Level 7
301001530% chance to causar flinch.
Confusion
Level 10
5010025Tem 10% chance de confundir o alvo.
Yawn
Level 13
10Puts the alvo to adormecer after 1 turn.
Psywave
Level 16
10015Random damage equal to 0,5x-1,5x user's level.
Take Down
Level 19
908520Tem 1/4 de recoil.
Extrasensory
Level 22
801002010% chance to causar flinch.
Heal Bell
Level 27
5Cures the user's time of all status conditions.
Uproar
Level 32
9010010Lasts 3 turnos. Active Pokémon cannot fall asleep.
Safeguard
Level 37
25For 5 turnos, protects user's time from status.
Double-Edge
Level 42
12010015Tem 33% de recoil.
Heal Pulse
Level 47
10Cura o alvo em 50% de seu HP máximo.
Synchronoise
Level 52
12010010Hits adjacent Pokémon sharing the user's type.
Healing Wish
Level 57
10User faints. Next hurt Pokémon is fully healed.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dazzling Gleam
Machine
8010010Nenhum efeito adicional. Acerta adversários adjacentes.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turnos, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psych Up
Machine
10Copies the alvo's current stat stages.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Psyshock
Machine
8010010Causa dano com base na Def do adversário, não Sp.Def.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Round
Machine
6010015Power doubles if others used Round neste turno.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turnos.
Thunder Wave
Machine
9020Paralisa o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turnos, turn order is reversed.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Cosmic Power
Egg
20Raises the user's Defense and Sp Def by 1.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Disable
Egg
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Future Sight
Egg
12010010Ataca por dois turnos após ser usado.
Hypnosis
Egg
6020Causes the alvo to fall asleep.
Recover
Egg
5Heals the user by 50% of its HP máximo.
Skill Swap
Egg
10The user and the alvo troca Abilities.
Stored Power
Egg
2010010Tem +20 de Oower para cada um dos aumentos de stat do usuário.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Wrap
Level 1
159020Traps and damages the alvo for 4-5 turnos.
Growl
Level 4
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Astonish
Level 7
301001530% chance to causar flinch.
Confusion
Level 10
5010025Tem 10% chance de confundir o alvo.
Yawn
Level 13
10Puts the alvo to adormecer after 1 turn.
Psywave
Level 16
10015Random damage equal to 0,5x-1,5x user's level.
Take Down
Level 19
908520Tem 1/4 de recoil.
Extrasensory
Level 22
801002010% chance to causar flinch.
Heal Bell
Level 27
5Cures the user's time of all status conditions.
Uproar
Level 32
9010010Lasts 3 turnos. Active Pokémon cannot fall asleep.
Safeguard
Level 37
25For 5 turnos, protects user's time from status.
Double-Edge
Level 42
12010015Tem 33% de recoil.
Heal Pulse
Level 47
10Cura o alvo em 50% de seu HP máximo.
Synchronoise
Level 52
12010010Hits adjacent Pokémon sharing the user's type.
Healing Wish
Level 57
10User faints. Next hurt Pokémon is fully healed.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dazzling Gleam
Machine
8010010Nenhum efeito adicional. Acerta adversários adjacentes.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turnos, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psych Up
Machine
10Copies the alvo's current stat stages.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Psyshock
Machine
8010010Causa dano com base na Def do adversário, não Sp.Def.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Round
Machine
6010015Power doubles if others used Round neste turno.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turnos.
Thunder Wave
Machine
9020Paralisa o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turnos, turn order is reversed.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ally Switch
Tutor
15O usuário e algum aliado trocam de posição. Se usado novamente pode falhar.
Bind
Tutor
158520Traps and damages the alvo for 4-5 turnos.
Defog
Tutor
15-1 evasion; clears terrain and hazards on both sides.
Gravity
Tutor
55 turnos: no Ground immunities, 1,67x accuracy.
Heal Bell
Tutor
5Cures the user's time of all status conditions.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Voice
Tutor
9010010Nenhum efeito adicional. Acerta adversários adjacentes.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Laser Focus
Tutor
30Until the end of the next turn, user's Moves crit.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Recycle
Tutor
10Restores the item the user last used.
Shock Wave
Tutor
6020This Move does not check accuracy.
Signal Beam
Tutor
751001510% chance to confuse the alvo.
Skill Swap
Tutor
10The user and the alvo troca Abilities.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch alvo.
Telekinesis
Tutor
15For 3 turnos, alvo floats but Moves can't miss it.
Trick
Tutor
10010User switches its equipado item with the alvo's.
Uproar
Tutor
9010010Lasts 3 turnos. Active Pokémon cannot fall asleep.
Zen Headbutt
Tutor
809015Tem 20% de chance de causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Cosmic Power
Egg
20Raises the user's Defense and Sp Def by 1.
Crafty Shield
Egg
10Protects allies from Status Moves neste turno.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Disable
Egg
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Future Sight
Egg
12010010Ataca por dois turnos após ser usado.
Hypnosis
Egg
6020Causes the alvo to fall asleep.
Perish Song
Egg
5All active Pokémon will faint in 3 turnos.
Recover
Egg
5Heals the user by 50% of its HP máximo.
Skill Swap
Egg
10The user and the alvo troca Abilities.
Stored Power
Egg
2010010Tem +20 de Oower para cada um dos aumentos de stat do usuário.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Wrap
Level 1
159020Traps and damages the alvo for 4-5 turnos.
Growl
Level 6
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Astonish
Level 9
301001530% chance to causar flinch.
Confusion
Level 14
5010025Tem 10% chance de confundir o alvo.
Uproar
Level 17
9010010Lasts 3 turnos. Active Pokémon cannot fall asleep.
Take Down
Level 22
908520Tem 1/4 de recoil.
Yawn
Level 25
10Puts the alvo to adormecer after 1 turn.
Psywave
Level 30
10015Random damage equal to 0,5x-1,5x user's level.
Double-Edge
Level 33
12010015Tem 33% de recoil.
Heal Bell
Level 38
5Cures the user's time of all status conditions.
Safeguard
Level 41
25For 5 turnos, protects user's time from status.
Extrasensory
Level 46
801002010% chance to causar flinch.
Heal Pulse
Level 49
10Cura o alvo em 50% de seu HP máximo.
Synchronoise
Level 54
12010010Hits adjacent Pokémon sharing the user's type.
Healing Wish
Level 57
10User faints. Next hurt Pokémon is fully healed.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dazzling Gleam
Machine
8010010Nenhum efeito adicional. Acerta adversários adjacentes.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turnos, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psych Up
Machine
10Copies the alvo's current stat stages.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Psyshock
Machine
8010010Causa dano com base na Def do adversário, não Sp.Def.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Round
Machine
6010015Power doubles if others used Round neste turno.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turnos.
Thunder Wave
Machine
9020Paralisa o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turnos, turn order is reversed.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Cosmic Power
Egg
20Raises the user's Defense and Sp Def by 1.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Disable
Egg
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Future Sight
Egg
12010010Ataca por dois turnos após ser usado.
Hypnosis
Egg
6020Causes the alvo to fall asleep.
Recover
Egg
5Heals the user by 50% of its HP máximo.
Skill Swap
Egg
10The user and the alvo troca Abilities.
Stored Power
Egg
2010010Tem +20 de Oower para cada um dos aumentos de stat do usuário.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Wrap
Level 1
159020Traps and damages the alvo for 4-5 turnos.
Growl
Level 4
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Astonish
Level 7
301001530% chance to causar flinch.
Confusion
Level 10
5010025Tem 10% chance de confundir o alvo.
Yawn
Level 13
10Puts the alvo to adormecer after 1 turn.
Psywave
Level 16
10015Random damage equal to 0,5x-1,5x user's level.
Take Down
Level 19
908520Tem 1/4 de recoil.
Extrasensory
Level 22
801002010% chance to causar flinch.
Heal Bell
Level 27
5Cures the user's time of all status conditions.
Uproar
Level 32
9010010Lasts 3 turnos. Active Pokémon cannot fall asleep.
Safeguard
Level 37
25For 5 turnos, protects user's time from status.
Double-Edge
Level 42
12010015Tem 33% de recoil.
Heal Pulse
Level 47
10Cura o alvo em 50% de seu HP máximo.
Synchronoise
Level 52
12010010Hits adjacent Pokémon sharing the user's type.
Healing Wish
Level 57
10User faints. Next hurt Pokémon is fully healed.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dazzling Gleam
Machine
8010010Nenhum efeito adicional. Acerta adversários adjacentes.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turnos, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psych Up
Machine
10Copies the alvo's current stat stages.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Psyshock
Machine
8010010Causa dano com base na Def do adversário, não Sp.Def.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Round
Machine
6010015Power doubles if others used Round neste turno.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Secret Power
Machine
7010020O efeito varia conforme o terreno. Tem 30% de chance de paralisar.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turnos.
Thunder Wave
Machine
9020Paralisa o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turnos, turn order is reversed.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bind
Tutor
158520Traps and damages the alvo for 4-5 turnos.
Gravity
Tutor
55 turnos: no Ground immunities, 1,67x accuracy.
Heal Bell
Tutor
5Cures the user's time of all status conditions.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Voice
Tutor
9010010Nenhum efeito adicional. Acerta adversários adjacentes.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Recycle
Tutor
10Restores the item the user last used.
Shock Wave
Tutor
6020This Move does not check accuracy.
Signal Beam
Tutor
751001510% chance to confuse the alvo.
Skill Swap
Tutor
10The user and the alvo troca Abilities.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch alvo.
Trick
Tutor
10010User switches its equipado item with the alvo's.
Uproar
Tutor
9010010Lasts 3 turnos. Active Pokémon cannot fall asleep.
Zen Headbutt
Tutor
809015Tem 20% de chance de causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Cosmic Power
Egg
20Raises the user's Defense and Sp Def by 1.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Disable
Egg
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Future Sight
Egg
12010010Ataca por dois turnos após ser usado.
Hypnosis
Egg
6020Causes the alvo to fall asleep.
Recover
Egg
5Heals the user by 50% of its HP máximo.
Skill Swap
Egg
10The user and the alvo troca Abilities.
Stored Power
Egg
2010010Tem +20 de Oower para cada um dos aumentos de stat do usuário.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Wrap
Level 1
159020Traps and damages the alvo for 4-5 turnos.
Growl
Level 6
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Astonish
Level 9
301001530% chance to causar flinch.
Confusion
Level 14
5010025Tem 10% chance de confundir o alvo.
Uproar
Level 17
9010010Lasts 3 turnos. Active Pokémon cannot fall asleep.
Take Down
Level 22
908520Tem 1/4 de recoil.
Yawn
Level 25
10Puts the alvo to adormecer after 1 turn.
Psywave
Level 30
10015Random damage equal to 0,5x-1,5x user's level.
Double-Edge
Level 33
12010015Tem 33% de recoil.
Heal Bell
Level 38
5Cures the user's time of all status conditions.
Safeguard
Level 41
25For 5 turnos, protects user's time from status.
Extrasensory
Level 46
801002010% chance to causar flinch.
Heal Pulse
Level 49
10Cura o alvo em 50% de seu HP máximo.
Synchronoise
Level 54
12010010Hits adjacent Pokémon sharing the user's type.
Healing Wish
Level 57
10User faints. Next hurt Pokémon is fully healed.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turnos, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psych Up
Machine
10Copies the alvo's current stat stages.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Psyshock
Machine
8010010Causa dano com base na Def do adversário, não Sp.Def.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Round
Machine
6010015Power doubles if others used Round neste turno.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turnos.
Telekinesis
Machine
15For 3 turnos, alvo floats but Moves can't miss it.
Thunder Wave
Machine
9020Paralisa o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turnos, turn order is reversed.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Disable
Egg
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Future Sight
Egg
12010010Ataca por dois turnos após ser usado.
Hypnosis
Egg
6020Causes the alvo to fall asleep.
Skill Swap
Egg
10The user and the alvo troca Abilities.
Stored Power
Egg
2010010Tem +20 de Oower para cada um dos aumentos de stat do usuário.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Wrap
Level 1
159020Traps and damages the alvo for 4-5 turnos.
Growl
Level 6
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Astonish
Level 9
301001530% chance to causar flinch.
Confusion
Level 14
5010025Tem 10% chance de confundir o alvo.
Uproar
Level 17
9010010Lasts 3 turnos. Active Pokémon cannot fall asleep.
Take Down
Level 22
908520Tem 1/4 de recoil.
Yawn
Level 25
10Puts the alvo to adormecer after 1 turn.
Psywave
Level 30
10015Random damage equal to 0,5x-1,5x user's level.
Double-Edge
Level 33
12010015Tem 33% de recoil.
Heal Bell
Level 38
5Cures the user's time of all status conditions.
Safeguard
Level 41
25For 5 turnos, protects user's time from status.
Extrasensory
Level 46
801002010% chance to causar flinch.
Heal Pulse
Level 49
10Cura o alvo em 50% de seu HP máximo.
Synchronoise
Level 54
12010010Hits adjacent Pokémon sharing the user's type.
Healing Wish
Level 57
10User faints. Next hurt Pokémon is fully healed.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turnos, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psych Up
Machine
10Copies the alvo's current stat stages.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Psyshock
Machine
8010010Causa dano com base na Def do adversário, não Sp.Def.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Round
Machine
6010015Power doubles if others used Round neste turno.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turnos.
Telekinesis
Machine
15For 3 turnos, alvo floats but Moves can't miss it.
Thunder Wave
Machine
9020Paralisa o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turnos, turn order is reversed.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bind
Tutor
158520Traps and damages the alvo for 4-5 turnos.
Gravity
Tutor
55 turnos: no Ground immunities, 1,67x accuracy.
Heal Bell
Tutor
5Cures the user's time of all status conditions.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Voice
Tutor
9010010Nenhum efeito adicional. Acerta adversários adjacentes.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Recycle
Tutor
10Restores the item the user last used.
Signal Beam
Tutor
751001510% chance to confuse the alvo.
Skill Swap
Tutor
10The user and the alvo troca Abilities.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch alvo.
Trick
Tutor
10010User switches its equipado item with the alvo's.
Uproar
Tutor
9010010Lasts 3 turnos. Active Pokémon cannot fall asleep.
Zen Headbutt
Tutor
809015Tem 20% de chance de causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Disable
Egg
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Future Sight
Egg
12010010Ataca por dois turnos após ser usado.
Hypnosis
Egg
6020Causes the alvo to fall asleep.
Skill Swap
Egg
10The user and the alvo troca Abilities.
Stored Power
Egg
2010010Tem +20 de Oower para cada um dos aumentos de stat do usuário.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Wrap
Level 1
159020Traps and damages the alvo for 4-5 turnos.
Growl
Level 6
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Astonish
Level 9
301001530% chance to causar flinch.
Confusion
Level 14
5010025Tem 10% chance de confundir o alvo.
Uproar
Level 17
9010010Lasts 3 turnos. Active Pokémon cannot fall asleep.
Take Down
Level 22
908520Tem 1/4 de recoil.
Yawn
Level 25
10Puts the alvo to adormecer after 1 turn.
Psywave
Level 30
10015Random damage equal to 0,5x-1,5x user's level.
Double-Edge
Level 33
12010015Tem 33% de recoil.
Heal Bell
Level 38
5Cures the user's time of all status conditions.
Safeguard
Level 41
25For 5 turnos, protects user's time from status.
Extrasensory
Level 46
801002010% chance to causar flinch.
Healing Wish
Level 49
10User faints. Next hurt Pokémon is fully healed.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turnos, special damage to allies is halved.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psych Up
Machine
10Copies the alvo's current stat stages.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Recycle
Machine
10Restores the item the user last used.
Reflect
Machine
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Secret Power
Machine
7010020O efeito varia conforme o terreno. Tem 30% de chance de paralisar.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Skill Swap
Machine
10The user and the alvo troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snatch
Machine
10User steals certain support Moves to use itself.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turnos.
Thunder Wave
Machine
9020Paralisa o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turnos, turn order is reversed.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Disable
Egg
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Dream Eater
Egg
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Future Sight
Egg
12010010Ataca por dois turnos após ser usado.
Hypnosis
Egg
6020Causes the alvo to fall asleep.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Wrap
Level 1
159020Traps and damages the alvo for 4-5 turnos.
Growl
Level 6
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Astonish
Level 9
301001530% chance to causar flinch.
Confusion
Level 14
5010025Tem 10% chance de confundir o alvo.
Uproar
Level 17
9010010Lasts 3 turnos. Active Pokémon cannot fall asleep.
Take Down
Level 22
908520Tem 1/4 de recoil.
Yawn
Level 25
10Puts the alvo to adormecer after 1 turn.
Psywave
Level 30
10015Random damage equal to 0,5x-1,5x user's level.
Double-Edge
Level 33
12010015Tem 33% de recoil.
Heal Bell
Level 38
5Cures the user's time of all status conditions.
Safeguard
Level 41
25For 5 turnos, protects user's time from status.
Extrasensory
Level 46
801002010% chance to causar flinch.
Healing Wish
Level 49
10User faints. Next hurt Pokémon is fully healed.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turnos, special damage to allies is halved.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psych Up
Machine
10Copies the alvo's current stat stages.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Recycle
Machine
10Restores the item the user last used.
Reflect
Machine
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Secret Power
Machine
7010020O efeito varia conforme o terreno. Tem 30% de chance de paralisar.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Skill Swap
Machine
10The user and the alvo troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snatch
Machine
10User steals certain support Moves to use itself.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turnos.
Thunder Wave
Machine
9020Paralisa o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turnos, turn order is reversed.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Rollout
Tutor
309020Power doubles with each hit. Repeats for 5 turnos.
Signal Beam
Tutor
751001510% chance to confuse the alvo.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch alvo.
Trick
Tutor
10010User switches its equipado item with the alvo's.
Uproar
Tutor
9010010Lasts 3 turnos. Active Pokémon cannot fall asleep.
Zen Headbutt
Tutor
809015Tem 20% de chance de causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Disable
Egg
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Dream Eater
Egg
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Future Sight
Egg
12010010Ataca por dois turnos após ser usado.
Hypnosis
Egg
6020Causes the alvo to fall asleep.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Wrap
Level 1
159020Traps and damages the alvo for 4-5 turnos.
Growl
Level 6
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Astonish
Level 9
301001530% chance to causar flinch.
Confusion
Level 14
5010025Tem 10% chance de confundir o alvo.
Uproar
Level 17
9010010Lasts 3 turnos. Active Pokémon cannot fall asleep.
Take Down
Level 22
908520Tem 1/4 de recoil.
Yawn
Level 25
10Puts the alvo to adormecer after 1 turn.
Psywave
Level 30
10015Random damage equal to 0,5x-1,5x user's level.
Double-Edge
Level 33
12010015Tem 33% de recoil.
Heal Bell
Level 38
5Cures the user's time of all status conditions.
Safeguard
Level 41
25For 5 turnos, protects user's time from status.
Extrasensory
Level 46
801002010% chance to causar flinch.
Healing Wish
Level 49
10User faints. Next hurt Pokémon is fully healed.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turnos, special damage to allies is halved.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psych Up
Machine
10Copies the alvo's current stat stages.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Recycle
Machine
10Restores the item the user last used.
Reflect
Machine
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Secret Power
Machine
7010020O efeito varia conforme o terreno. Tem 30% de chance de paralisar.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Skill Swap
Machine
10The user and the alvo troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snatch
Machine
10User steals certain support Moves to use itself.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turnos.
Thunder Wave
Machine
9020Paralisa o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turnos, turn order is reversed.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Gravity
Tutor
55 turnos: no Ground immunities, 1,67x accuracy.
Heal Bell
Tutor
5Cures the user's time of all status conditions.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Rollout
Tutor
309020Power doubles with each hit. Repeats for 5 turnos.
Signal Beam
Tutor
751001510% chance to confuse the alvo.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch alvo.
Trick
Tutor
10010User switches its equipado item with the alvo's.
Uproar
Tutor
9010010Lasts 3 turnos. Active Pokémon cannot fall asleep.
Zen Headbutt
Tutor
809015Tem 20% de chance de causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Disable
Egg
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Dream Eater
Egg
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Future Sight
Egg
12010010Ataca por dois turnos após ser usado.
Hypnosis
Egg
6020Causes the alvo to fall asleep.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Wrap
Level 1
159020Traps and damages the alvo for 4-5 turnos.
Growl
Level 6
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Astonish
Level 9
301001530% chance to causar flinch.
Confusion
Level 14
5010025Tem 10% chance de confundir o alvo.
Take Down
Level 17
908520Tem 1/4 de recoil.
Uproar
Level 22
9010010Lasts 3 turnos. Active Pokémon cannot fall asleep.
Yawn
Level 25
10Puts the alvo to adormecer after 1 turn.
Psywave
Level 30
10015Random damage equal to 0,5x-1,5x user's level.
Double-Edge
Level 33
12010015Tem 33% de recoil.
Heal Bell
Level 38
5Cures the user's time of all status conditions.
Safeguard
Level 41
25For 5 turnos, protects user's time from status.
Psychic
Level 46
901001010% chance to lower the alvo's Sp Def by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turnos, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Secret Power
Machine
7010020O efeito varia conforme o terreno. Tem 30% de chance de paralisar.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Skill Swap
Machine
10The user and the alvo troca Abilities.
Snatch
Machine
10User steals certain support Moves to use itself.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Taunt
Machine
10020Target can't use status Moves its next 3 turnos.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Disable
Egg
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Dream Eater
Egg
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Hypnosis
Egg
6020Causes the alvo to fall asleep.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Wrap
Level 1
159020Traps and damages the alvo for 4-5 turnos.
Growl
Level 6
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Astonish
Level 9
301001530% chance to causar flinch.
Confusion
Level 14
5010025Tem 10% chance de confundir o alvo.
Take Down
Level 17
908520Tem 1/4 de recoil.
Uproar
Level 22
9010010Lasts 3 turnos. Active Pokémon cannot fall asleep.
Yawn
Level 25
10Puts the alvo to adormecer after 1 turn.
Psywave
Level 30
10015Random damage equal to 0,5x-1,5x user's level.
Double-Edge
Level 33
12010015Tem 33% de recoil.
Heal Bell
Level 38
5Cures the user's time of all status conditions.
Safeguard
Level 41
25For 5 turnos, protects user's time from status.
Psychic
Level 46
901001010% chance to lower the alvo's Sp Def by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turnos, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Secret Power
Machine
7010020O efeito varia conforme o terreno. Tem 30% de chance de paralisar.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Skill Swap
Machine
10The user and the alvo troca Abilities.
Snatch
Machine
10User steals certain support Moves to use itself.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Taunt
Machine
10020Target can't use status Moves its next 3 turnos.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Defense Curl
Tutor
40Raises the user's Defense by 1.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Dream Eater
Tutor
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Mimic
Tutor
10The last Move the alvo used replaces this one.
Psych Up
Tutor
10Copies the alvo's current stat stages.
Rollout
Tutor
309020Power doubles with each hit. Repeats for 5 turnos.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch alvo.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the alvo's Attack by 2 and confuses it.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Disable
Egg
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Dream Eater
Egg
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Hypnosis
Egg
6020Causes the alvo to fall asleep.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Wrap
Level 1
159020Traps and damages the alvo for 4-5 turnos.
Growl
Level 6
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Astonish
Level 9
301001530% chance to causar flinch.
Confusion
Level 14
5010025Tem 10% chance de confundir o alvo.
Take Down
Level 17
908520Tem 1/4 de recoil.
Uproar
Level 22
9010010Lasts 3 turnos. Active Pokémon cannot fall asleep.
Yawn
Level 25
10Puts the alvo to adormecer after 1 turn.
Psywave
Level 30
10015Random damage equal to 0,5x-1,5x user's level.
Double-Edge
Level 33
12010015Tem 33% de recoil.
Heal Bell
Level 38
5Cures the user's time of all status conditions.
Safeguard
Level 41
25For 5 turnos, protects user's time from status.
Psychic
Level 46
901001010% chance to lower the alvo's Sp Def by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turnos, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Secret Power
Machine
7010020O efeito varia conforme o terreno. Tem 30% de chance de paralisar.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Skill Swap
Machine
10The user and the alvo troca Abilities.
Snatch
Machine
10User steals certain support Moves to use itself.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Taunt
Machine
10020Target can't use status Moves its next 3 turnos.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Double-Edge
Tutor
12010015Tem 33% de recoil.
Dream Eater
Tutor
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Mimic
Tutor
10The last Move the alvo used replaces this one.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Disable
Egg
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Dream Eater
Egg
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Hypnosis
Egg
6020Causes the alvo to fall asleep.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Wrap
Level 1
159020Traps and damages the alvo for 4-5 turnos.
Growl
Level 6
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Astonish
Level 9
301001530% chance to causar flinch.
Confusion
Level 14
5010025Tem 10% chance de confundir o alvo.
Take Down
Level 17
908520Tem 1/4 de recoil.
Uproar
Level 22
9010010Lasts 3 turnos. Active Pokémon cannot fall asleep.
Yawn
Level 25
10Puts the alvo to adormecer after 1 turn.
Psywave
Level 30
10015Random damage equal to 0,5x-1,5x user's level.
Double-Edge
Level 33
12010015Tem 33% de recoil.
Heal Bell
Level 38
5Cures the user's time of all status conditions.
Safeguard
Level 41
25For 5 turnos, protects user's time from status.
Psychic
Level 46
901001010% chance to lower the alvo's Sp Def by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turnos, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Secret Power
Machine
7010020O efeito varia conforme o terreno. Tem 30% de chance de paralisar.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Skill Swap
Machine
10The user and the alvo troca Abilities.
Snatch
Machine
10User steals certain support Moves to use itself.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Taunt
Machine
10020Target can't use status Moves its next 3 turnos.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Wrap
Level 1
159020Traps and damages the alvo for 4-5 turnos.
Growl
Level 6
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Astonish
Level 9
301001530% chance to causar flinch.
Confusion
Level 14
5010025Tem 10% chance de confundir o alvo.
Take Down
Level 17
908520Tem 1/4 de recoil.
Uproar
Level 22
9010010Lasts 3 turnos. Active Pokémon cannot fall asleep.
Yawn
Level 25
10Puts the alvo to adormecer after 1 turn.
Psywave
Level 30
10015Random damage equal to 0,5x-1,5x user's level.
Double-Edge
Level 33
12010015Tem 33% de recoil.
Heal Bell
Level 38
5Cures the user's time of all status conditions.
Safeguard
Level 41
25For 5 turnos, protects user's time from status.
Psychic
Level 46
901001010% chance to lower the alvo's Sp Def by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turnos, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Secret Power
Machine
7010020O efeito varia conforme o terreno. Tem 30% de chance de paralisar.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Skill Swap
Machine
10The user and the alvo troca Abilities.
Snatch
Machine
10User steals certain support Moves to use itself.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Taunt
Machine
10020Target can't use status Moves its next 3 turnos.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Double-Edge
Tutor
12010015Tem 33% de recoil.
Dream Eater
Tutor
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Mimic
Tutor
10The last Move the alvo used replaces this one.
Nightmare
Tutor
10015A sleeping alvo is hurt by 1/4 HP máximo per turn.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the alvo's Attack by 2 and confuses it.
Pokémon e seus respectivos nomes são ©1995 Nintendo, Creatures, Gamefreak e ©2002 Pokémon.