[Cache start]
#797 - Celesteela
PadrãoShiny
Categoria: Launch Pokémon
Altura: 9,2 mPeso: 999,9 Kg
Cor: Green
Formato:
Egg group: Undiscovered
Gênero: 100%
Felicidade base: 0
Experiência base: 285
Taxa de captura: 45
Leveling: SlowMáx: 1.250.000 Exp.
EVs fornecidos: Atk +1Def +1SpA +1Total: 3
Competitivo
In-Game
Abilities
Beast Boost: This Pokemon's highest stat is raised by 1 if it attacks and KOes another Pokemon.
Base stats
HP
Atk
Def
SpA
SpD
Spe
97
101
103
107
101
61
Level 50
Level 100
157 204
304 398
95 168
186 331
97 170
189 335
100 174
197 344
95 168
186 331
59 124
114 243
Dano recebido
×¼
×1
×½
×2
×½
×1
×2
×½
×1
×¼
×0
×1
×½
×0
×½
×1
×½
×1
Cadeia evolutiva
1 nível evolutivo.
Moves que aprende
SS
USM
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Absorb
Level up
2010025User recovers 50% of the damage dealt.
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Air Slash
Machine
75951530% chance to causar flinch.
Autotomize
Level up
15Raises the user's Speed by 2; user loses 100 kg.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Double-Edge
Level up
12010015Tem 33% de recoil.
Earthquake
Machine
Evento
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash Cannon
Level up
Machine
801001010% chance to lower the target's Sp Def by 1.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Giga Drain
Level up
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gyro Ball
Machine
Evento
1005More power the slower the user than the target.
Harden
Level up
30Raises the user's Defense by 1.
Heavy Slam
Level up
Machine
10010More power the heavier the user than the target.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ingrain
Level up
20Traps/grounds user; heals 1/16 HP máximo per turn.
Iron Defense
Level up
Machine
15Raises the user's Defense by 2.
Iron Head
Machine
801001530% chance to causar flinch.
Leech Seed
Level up
Evento
90101/8 of target's HP is restored to user every turn.
Mega Drain
Level up
4010015User recovers 50% of the damage dealt.
Megahorn
Machine
1208510No additional effect.
Metal Sound
Level up
8540Lowers the target's Sp Def by 2.
Meteor Beam
Tutor
1209010Raises user's Sp Atk by 1 on turn 1. Hits turn 2.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Round
Machine
6010015Power doubles if others used Round this turn.
Seed Bomb
Machine
8010015No additional effect.
Self-Destruct
Machine
2001005Hits adjacent Pokemon. The user faints.
Skull Bash
Level up
13010010Raises user's Defense by 1 on turn 1. Hits turn 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smack Down
Level up
Evento
5010015Removes the target's Ground immunity.
Smart Strike
Machine
7010This Move does not check accuracy.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Beam
Tutor
140955User loses 50% HP máximo.
Steel Roller
Tutor
1301005Fails if there is no terrain active. Ends the terrain.
Stomping Tantrum
Machine
7510010Power doubles if the user's last Move failed.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Superpower
Machine
1201005Lowers the user's Attack and Defense by 1.
Tackle
Level up
4010035Nenhum efeito adicional.
Wide Guard
Level up
10Protects allies from multi-target Moves this turn.
Zen Headbutt
Machine
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Absorb
Level up
2010025User recovers 50% of the damage dealt.
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Air Slash
Level up
75951530% chance to causar flinch.
Autotomize
Level up
Evento
15Raises the user's Speed by 2; user loses 100 kg.
Block
Tutor
5Prevents the target from switching out.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double-Edge
Level up
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash Cannon
Level up
Machine
801001010% chance to lower the target's Sp Def by 1.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Level up
Tutor
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gravity
Tutor
55 turns: no Ground immunities, 1,67x accuracy.
Gyro Ball
Machine
1005More power the slower the user than the target.
Harden
Level up
30Raises the user's Defense by 1.
Heavy Slam
Level up
10010More power the heavier the user than the target.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ingrain
Level up
20Traps/grounds user; heals 1/16 HP máximo per turn.
Iron Defense
Level up
Tutor
Evento
15Raises the user's Defense by 2.
Iron Head
Level up
Tutor
801001530% chance to causar flinch.
Leech Seed
Level up
90101/8 of target's HP is restored to user every turn.
Magnet Rise
Tutor
10For 5 turns, the user has immunity to Ground.
Mega Drain
Level up
4010015User recovers 50% of the damage dealt.
Metal Sound
Level up
8540Lowers the target's Sp Def by 2.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Round
Machine
6010015Power doubles if others used Round this turn.
Seed Bomb
Level up
Tutor
Evento
8010015No additional effect.
Shock Wave
Tutor
6020This Move does not check accuracy.
Skull Bash
Level up
Evento
13010010Raises user's Defense by 1 on turn 1. Hits turn 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smack Down
Level up
Machine
5010015Removes the target's Ground immunity.
Smart Strike
Machine
7010This Move does not check accuracy.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Stomping Tantrum
Tutor
7510010Power doubles if the user's last Move failed.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Tackle
Level up
4010035Nenhum efeito adicional.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Wide Guard
Level up
10Protects allies from multi-target Moves this turn.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Cadeia evolutiva
Celesteela
1 nível evolutivo.
Descrição In-game:
Ultra Moon
Although it’s alien to this world and a danger here, it’s apparently a common organism in the world where it normally lives.
Ultra Sun
One of the dangerous UBs, high energy readings can be detected coming from both of its huge arms.
Exibir mais
Moon
One kind of Ultra Beast. Witnesses have seen it burn down a forest by expelling gas from its two arms.
Sun
It appeared from the Ultra Wormhole. Witnesses observed it flying across the sky at high speed.
Locais de encontro
Ultra Moon
Ultra Space Ultra Crater
Ultra Space Ultra Crater:
  • Método: Static encounter, only one chance
  • 100% de chance
  • Level 60
Moon
Haina Desert Area
Malie Garden Area
Haina Desert Area:
  • Método: Walking in tall grass or a cave
  • 100% de chance
  • Level 65
Malie Garden Area:
  • Método: Walking in tall grass or a cave
  • 100% de chance
  • Level 65
Moves que aprende
Gen VIII
Gen VII
Sword/Shield
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Absorb
Level 1
2010025User recovers 50% of the damage dealt.
Harden
Level 5
30Raises the user's Defense by 1.
Wide Guard
Level 10
10Protects allies from multi-target Moves this turn.
Mega Drain
Level 15
4010015User recovers 50% of the damage dealt.
Smack Down
Level 20
5010015Removes the target's Ground immunity.
Ingrain
Level 25
20Traps/grounds user; heals 1/16 HP máximo per turn.
Autotomize
Level 30
15Raises the user's Speed by 2; user loses 100 kg.
Giga Drain
Level 35
7510010User recovers 50% of the damage dealt.
Flash Cannon
Level 40
801001010% chance to lower the target's Sp Def by 1.
Metal Sound
Level 45
8540Lowers the target's Sp Def by 2.
Iron Defense
Level 50
15Raises the user's Defense by 2.
Leech Seed
Level 55
90101/8 of target's HP is restored to user every turn.
Heavy Slam
Level 60
10010More power the heavier the user than the target.
Double-Edge
Level 65
12010015Tem 33% de recoil.
Skull Bash
Level 70
13010010Raises user's Defense by 1 on turn 1. Hits turn 2.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Air Slash
Machine
75951530% chance to causar flinch.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gyro Ball
Machine
1005More power the slower the user than the target.
Heavy Slam
Machine
10010More power the heavier the user than the target.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Defense
Machine
15Raises the user's Defense by 2.
Iron Head
Machine
801001530% chance to causar flinch.
Megahorn
Machine
1208510No additional effect.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Round
Machine
6010015Power doubles if others used Round this turn.
Seed Bomb
Machine
8010015No additional effect.
Self-Destruct
Machine
2001005Hits adjacent Pokemon. The user faints.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smart Strike
Machine
7010This Move does not check accuracy.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Stomping Tantrum
Machine
7510010Power doubles if the user's last Move failed.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Superpower
Machine
1201005Lowers the user's Attack and Defense by 1.
Zen Headbutt
Machine
80901520% chance to causar flinch.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Meteor Beam
Tutor
1209010Raises user's Sp Atk by 1 on turn 1. Hits turn 2.
Steel Beam
Tutor
140955User loses 50% HP máximo.
Steel Roller
Tutor
1301005Fails if there is no terrain active. Ends the terrain.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Absorb
Level 1
2010025User recovers 50% of the damage dealt.
Harden
Level 1
30Raises the user's Defense by 1.
Ingrain
Level 1
20Traps/grounds user; heals 1/16 HP máximo per turn.
Air Slash
Level 1
75951530% chance to causar flinch.
Wide Guard
Level 1
10Protects allies from multi-target Moves this turn.
Smack Down
Level 7
5010015Removes the target's Ground immunity.
Mega Drain
Level 13
4010015User recovers 50% of the damage dealt.
Leech Seed
Level 19
90101/8 of target's HP is restored to user every turn.
Metal Sound
Level 23
8540Lowers the target's Sp Def by 2.
Iron Head
Level 29
801001530% chance to causar flinch.
Giga Drain
Level 31
7510010User recovers 50% of the damage dealt.
Flash Cannon
Level 37
801001010% chance to lower the target's Sp Def by 1.
Autotomize
Level 43
15Raises the user's Speed by 2; user loses 100 kg.
Seed Bomb
Level 47
8010015No additional effect.
Skull Bash
Level 53
13010010Raises user's Defense by 1 on turn 1. Hits turn 2.
Iron Defense
Level 59
15Raises the user's Defense by 2.
Heavy Slam
Level 67
10010More power the heavier the user than the target.
Double-Edge
Level 73
12010015Tem 33% de recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Round
Machine
6010015Power doubles if others used Round this turn.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Smart Strike
Machine
7010This Move does not check accuracy.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Absorb
Level 1
2010025User recovers 50% of the damage dealt.
Harden
Level 1
30Raises the user's Defense by 1.
Ingrain
Level 1
20Traps/grounds user; heals 1/16 HP máximo per turn.
Air Slash
Level 1
75951530% chance to causar flinch.
Wide Guard
Level 1
10Protects allies from multi-target Moves this turn.
Smack Down
Level 7
5010015Removes the target's Ground immunity.
Mega Drain
Level 13
4010015User recovers 50% of the damage dealt.
Leech Seed
Level 19
90101/8 of target's HP is restored to user every turn.
Metal Sound
Level 23
8540Lowers the target's Sp Def by 2.
Iron Head
Level 29
801001530% chance to causar flinch.
Giga Drain
Level 31
7510010User recovers 50% of the damage dealt.
Flash Cannon
Level 37
801001010% chance to lower the target's Sp Def by 1.
Autotomize
Level 43
15Raises the user's Speed by 2; user loses 100 kg.
Seed Bomb
Level 47
8010015No additional effect.
Skull Bash
Level 53
13010010Raises user's Defense by 1 on turn 1. Hits turn 2.
Iron Defense
Level 59
15Raises the user's Defense by 2.
Heavy Slam
Level 67
10010More power the heavier the user than the target.
Double-Edge
Level 73
12010015Tem 33% de recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Round
Machine
6010015Power doubles if others used Round this turn.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Smart Strike
Machine
7010This Move does not check accuracy.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Block
Tutor
5Prevents the target from switching out.
Giga Drain
Tutor
7510010User recovers 50% of the damage dealt.
Gravity
Tutor
55 turns: no Ground immunities, 1,67x accuracy.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Iron Head
Tutor
801001530% chance to causar flinch.
Magnet Rise
Tutor
10For 5 turns, the user has immunity to Ground.
Seed Bomb
Tutor
8010015No additional effect.
Shock Wave
Tutor
6020This Move does not check accuracy.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Stomping Tantrum
Tutor
7510010Power doubles if the user's last Move failed.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
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