[Cache start]
#332 - Cacturne
PadrãoShiny
Categoria: Scarecrow Pokémon
Altura: 1,3 mPeso: 77,4 Kg
Habitat: Rough-terrain (Habitat)
Cor: Green
Formato:
Egg groups: Grass, Human-Like20 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 35
Experiência base: 166
Taxa de captura: 60
Leveling: Medium SlowMáx: 1.059.860 Exp.
EVs fornecidos: Atk +1SpA +1Total: 2
Competitivo
In-Game
Abilities
Sand Veil: If Sandstorm is active, this Pokemon's evasiveness is 1,25x; immunity to Sandstorm.
Water Absorb(H): This Pokemon heals 1/4 of its HP máximo when hit by Water Moves; Water immunity.
Base stats
HP
Atk
Def
SpA
SpD
Spe
70
115
60
115
60
55
Level 50
Level 100
130 177
250 344
108 183
211 361
58 123
112 240
108 183
211 361
58 123
112 240
54 117
103 229
Dano recebido
×4
×½
×1
×½
×2
×2
×2
×2
×½
×½
×½
×2
×1
×2
×0
×1
×1
×½
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SV
USM
ORAS
BW
DPP
ADV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Absorb
Level up
2010025User recovers 50% of the damage dealt.
Acid
Egg
401003010% chance to lower the foe(s) Sp Def by 1.
Belch
Egg
1209010Cannot be selected until the user eats a Berry.
Block
Egg
5Prevents the target from switching out.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Bullet Seed
Level up
Machine
2510030Atinge de 2 a 5 vezes em um turno.
Cotton Spore
Level up
10040Lowers the target's Speed by 2.
Counter
Egg
10020If hit by physical attack, returns double damage.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Destiny Bond
Level up
5If an opponent knocks out the user, it also faints.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Encore
Machine
1005Target repeats its last Move for its next 3 turns.
Endeavor
Machine
1005Reduz o HP do alvo para mesmo HP do usuário.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Level up
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fell Stinger
Egg
5010025Raises user's Attack by 3 if this KOes the target.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Foul Play
Machine
9510015Uses target's Attack stat in damage calculation.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Grassy Glide
Machine
5510020User on Grassy Terrain: +1 priority.
Grassy Terrain
Machine
10Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP.
Growth
Level up
20Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ingrain
Level up
20Traps/grounds user; heals 1/16 HP máximo per turn.
Knock Off
Machine
65100201,5x damage if foe holds an item. Removes item.
Lash Out
Machine
7510052x power if the user had a stat lowered this turn.
Leaf Storm
Machine
130905Lowers the user's Sp Atk by 2.
Leech Seed
Level up
90101/8 of target's HP is restored to user every turn.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Low Kick
Machine
10020More power the heavier the target.
Lunge
Machine
8010015100% chance to lower the target's Attack by 1.
Magical Leaf
Machine
6020This Move does not check accuracy.
Nasty Plot
Machine
20Raises the user's Sp Atk by 2.
Payback
Level up
5010010Power doubles if the user Moves after the target.
Pin Missile
Level up
259520Hits 2-5 times in one turn.
Poison Jab
Machine
801002030% chance to envenenar the target.
Poison Sting
Level up
151003530% chance to envenenar the target.
Power Trip
Level up
2010010 + 20 power for each of the user's stat boosts.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Sand Attack
Level up
10015Lowers the target's accuracy by 1.
Sandstorm
Level up
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Seed Bomb
Machine
8010015No additional effect.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Skitter Smack
Machine
709010100% chance to lower target's Sp Atk by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Spikes
Level up
Machine
20Hurts grounded foes on switch-in. Max 3 layers.
Spiky Shield
Level up
10Protects from Moves. Contact: loses 1/8 HP máximo.
Spite
Machine
10010Lowers the PP of the target's last Move by 4.
Stomping Tantrum
Machine
7510010Power doubles if the user's last Move failed.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sucker Punch
Level up
701005Usually goes first. Fails if target is not attacking.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Switcheroo
Egg
10010User switches its held item with the target's.
Swords Dance
Machine
20Raises the user's Attack by 2.
Take Down
Machine
908520Tem 1/4 de recoil.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Teeter Dance
Egg
10020Confuses adjacent Pokemon.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the target's.
Throat Chop
Machine
8010015For 2 turns, the target cannot use sound Moves.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Toxic Spikes
Machine
20Poisons grounded foes on switch-in. Max 2 layers.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Zen Headbutt
Machine
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Absorb
Level up
2010025User recovers 50% of the damage dealt.
Acid
Egg
401003010% chance to lower the foe(s) Sp Def by 1.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Belch
Egg
1209010Cannot be selected until the user eats a Berry.
Block
Egg
Tutor
5Prevents the target from switching out.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Cotton Spore
Level up
10040Lowers the target's Speed by 2.
Counter
Egg
10020If hit by physical attack, returns double damage.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Destiny Bond
Level up
5If an opponent knocks out the user, it also faints.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Dynamic Punch
Egg
100505100% chance to confuse the target.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Energy Ball
Level up
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Feint Attack
Level up
6020This Move does not check accuracy.
Fell Stinger
Egg
5010025Raises user's Attack by 3 if this KOes the target.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Foul Play
Tutor
9510015Uses target's Attack stat in damage calculation.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Tutor
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Grass Whistle
Egg
5515Causes the target to fall asleep.
Growth
Level up
20Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ingrain
Level up
20Traps/grounds user; heals 1/16 HP máximo per turn.
Leech Seed
Level up
90101/8 of target's HP is restored to user every turn.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Low Kick
Egg
Tutor
10020More power the heavier the target.
Magical Leaf
Egg
6020This Move does not check accuracy.
Nasty Plot
Egg
20Raises the user's Sp Atk by 2.
Nature Power
Machine
20Attack depends on terrain (default Tri Attack).
Needle Arm
Level up
601001530% chance to causar flinch.
Payback
Level up
Machine
5010010Power doubles if the user Moves after the target.
Pin Missile
Level up
259520Hits 2-5 times in one turn.
Poison Jab
Machine
801002030% chance to envenenar the target.
Poison Sting
Level up
151003530% chance to envenenar the target.
Power-Up Punch
Egg
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Revenge
Level up
6010010Power doubles if user is damaged by the target.
Role Play
Tutor
10User replaces its Ability with the target's.
Rototiller
Egg
10Raises Atk/Sp Atk of grounded Grass-types by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sand Attack
Level up
10015Lowers the target's accuracy by 1.
Sandstorm
Level up
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Seed Bomb
Egg
Tutor
8010015No additional effect.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smelling Salts
Egg
7010010Power doubles if target is paralyzed, and cures it.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Spikes
Level up
20Hurts grounded foes on switch-in. Max 3 layers.
Spiky Shield
Level up
10Protects from Moves. Contact: loses 1/8 HP máximo.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Stomping Tantrum
Tutor
7510010Power doubles if the user's last Move failed.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sucker Punch
Level up
701005Usually goes first. Fails if target is not attacking.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Switcheroo
Egg
10010User switches its held item with the target's.
Swords Dance
Machine
20Raises the user's Attack by 2.
Synthesis
Tutor
5Heals the user by a weather-dependent amount.
Teeter Dance
Egg
10020Confuses adjacent Pokemon.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Worry Seed
Egg
Tutor
10010The target's Ability becomes Insomnia.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Absorb
Level up
2010025User recovers 50% of the damage dealt.
Acid
Egg
401003010% chance to lower the foe(s) Sp Def by 1.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Belch
Egg
1209010Cannot be selected until the user eats a Berry.
Block
Egg
Tutor
5Prevents the target from switching out.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Cotton Spore
Level up
10040Lowers the target's Speed by 2.
Counter
Egg
10020If hit by physical attack, returns double damage.
Cut
Machine
509530Nenhum efeito adicional.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Destiny Bond
Level up
5If an opponent knocks out the user, it also faints.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Dynamic Punch
Egg
100505100% chance to confuse the target.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Energy Ball
Level up
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Feint Attack
Level up
6020This Move does not check accuracy.
Fell Stinger
Egg
5010025Raises user's Attack by 3 if this KOes the target.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Foul Play
Tutor
9510015Uses target's Attack stat in damage calculation.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Tutor
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Grass Whistle
Egg
5515Causes the target to fall asleep.
Growth
Level up
20Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ingrain
Level up
20Traps/grounds user; heals 1/16 HP máximo per turn.
Leech Seed
Level up
90101/8 of target's HP is restored to user every turn.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Low Kick
Egg
Tutor
10020More power the heavier the target.
Magical Leaf
Egg
6020This Move does not check accuracy.
Nasty Plot
Egg
20Raises the user's Sp Atk by 2.
Nature Power
Machine
20Attack depends on terrain (default Tri Attack).
Needle Arm
Level up
601001530% chance to causar flinch.
Payback
Level up
Machine
5010010Power doubles if the user Moves after the target.
Pin Missile
Level up
259520Hits 2-5 times in one turn.
Poison Jab
Machine
801002030% chance to envenenar the target.
Poison Sting
Level up
151003530% chance to envenenar the target.
Power-Up Punch
Machine
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Revenge
Level up
6010010Power doubles if user is damaged by the target.
Role Play
Tutor
10User replaces its Ability with the target's.
Rototiller
Egg
10Raises Atk/Sp Atk of grounded Grass-types by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sand Attack
Level up
10015Lowers the target's accuracy by 1.
Sandstorm
Level up
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Seed Bomb
Egg
Tutor
8010015No additional effect.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smelling Salts
Egg
7010010Power doubles if target is paralyzed, and cures it.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Spikes
Level up
20Hurts grounded foes on switch-in. Max 3 layers.
Spiky Shield
Level up
10Protects from Moves. Contact: loses 1/8 HP máximo.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sucker Punch
Level up
701005Usually goes first. Fails if target is not attacking.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Switcheroo
Egg
10010User switches its held item with the target's.
Swords Dance
Machine
20Raises the user's Attack by 2.
Synthesis
Tutor
5Heals the user by a weather-dependent amount.
Teeter Dance
Egg
10020Confuses adjacent Pokemon.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Worry Seed
Egg
Tutor
10010The target's Ability becomes Insomnia.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Absorb
Level up
2010025User recovers 50% of the damage dealt.
Acid
Egg
401003010% chance to lower the foe(s) Sp Def by 1.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Block
Egg
Tutor
5Prevents the target from switching out.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Cotton Spore
Level up
10040Lowers the target's Speed by 2.
Counter
Egg
10020If hit by physical attack, returns double damage.
Cut
Machine
509530Nenhum efeito adicional.
Dark Pulse
Tutor
8010015Tem 20% de chance de causar flinch.
Destiny Bond
Level up
5If an opponent knocks out the user, it also faints.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Dynamic Punch
Egg
100505100% chance to confuse the target.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Feint Attack
Level up
6020This Move does not check accuracy.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Foul Play
Tutor
9510015Uses target's Attack stat in damage calculation.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Tutor
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Grass Whistle
Egg
5515Causes the target to fall asleep.
Growth
Level up
20Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ingrain
Level up
20Traps/grounds user; heals 1/16 HP máximo per turn.
Leech Seed
Level up
90101/8 of target's HP is restored to user every turn.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Low Kick
Egg
Tutor
10020More power the heavier the target.
Magical Leaf
Egg
6020This Move does not check accuracy.
Nasty Plot
Egg
20Raises the user's Sp Atk by 2.
Needle Arm
Level up
601001530% chance to causar flinch.
Payback
Level up
Machine
5010010Power doubles if the user Moves after the target.
Pin Missile
Level up
259520Hits 2-5 times in one turn.
Poison Jab
Machine
801002030% chance to envenenar the target.
Poison Sting
Level up
151003530% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Revenge
Level up
6010010Power doubles if user is damaged by the target.
Role Play
Tutor
10User replaces its Ability with the target's.
Round
Machine
6010015Power doubles if others used Round this turn.
Sand Attack
Level up
10015Lowers the target's accuracy by 1.
Sandstorm
Level up
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Seed Bomb
Egg
Tutor
8010015No additional effect.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Smelling Salts
Egg
7010010Power doubles if target is paralyzed, and cures it.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Spikes
Level up
20Hurts grounded foes on switch-in. Max 3 layers.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sucker Punch
Level up
701005Usually goes first. Fails if target is not attacking.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Switcheroo
Egg
10010User switches its held item with the target's.
Swords Dance
Machine
20Raises the user's Attack by 2.
Synthesis
Tutor
5Heals the user by a weather-dependent amount.
Teeter Dance
Egg
10020Confuses adjacent Pokemon.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Worry Seed
Egg
Tutor
10010The target's Ability becomes Insomnia.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Absorb
Level up
2010025User recovers 50% of the damage dealt.
Acid
Egg
401003010% chance to lower the foe(s) Sp Def by 1.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bullet Seed
Machine
2510030Atinge de 2 a 5 vezes em um turno.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Cotton Spore
Level up
10040Lowers the target's Speed by 2.
Counter
Egg
10020If hit by physical attack, returns double damage.
Cut
Machine
509530Nenhum efeito adicional.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Destiny Bond
Level up
5If an opponent knocks out the user, it also faints.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Dynamic Punch
Egg
100505100% chance to confuse the target.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Feint Attack
Level up
6020This Move does not check accuracy.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Fury Cutter
Tutor
409520Power doubles with each hit, up to 160.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Grass Whistle
Egg
5515Causes the target to fall asleep.
Growth
Level up
20Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado.
Headbutt
Tutor
701001530% chance to causar flinch.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ingrain
Level up
20Traps/grounds user; heals 1/16 HP máximo per turn.
Leech Seed
Level up
90101/8 of target's HP is restored to user every turn.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Low Kick
Egg
Tutor
10020More power the heavier the target.
Magical Leaf
Egg
6020This Move does not check accuracy.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Nasty Plot
Egg
20Raises the user's Sp Atk by 2.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Needle Arm
Level up
601001530% chance to causar flinch.
Payback
Level up
Machine
5010010Power doubles if the user Moves after the target.
Pin Missile
Level up
259520Hits 2-5 times in one turn.
Poison Jab
Machine
801002030% chance to envenenar the target.
Poison Sting
Level up
151003530% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Revenge
Level up
6010010Power doubles if user is damaged by the target.
Role Play
Tutor
10User replaces its Ability with the target's.
Sand Attack
Level up
10015Lowers the target's accuracy by 1.
Sandstorm
Level up
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Seed Bomb
Egg
Tutor
8010015No additional effect.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smelling Salts
Egg
7010010Power doubles if target is paralyzed, and cures it.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Spikes
Level up
20Hurts grounded foes on switch-in. Max 3 layers.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sucker Punch
Level up
Tutor
701005Usually goes first. Fails if target is not attacking.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Synthesis
Tutor
5Heals the user by a weather-dependent amount.
Teeter Dance
Egg
10020Confuses adjacent Pokemon.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Worry Seed
Tutor
10010The target's Ability becomes Insomnia.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Absorb
Level up
2010025User recovers 50% of the damage dealt.
Acid
Egg
401003010% chance to lower the foe(s) Sp Def by 1.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Bullet Seed
Machine
2510030Atinge de 2 a 5 vezes em um turno.
Cotton Spore
Level up
10040Lowers the target's Speed by 2.
Counter
Egg
Tutor
10020If hit by physical attack, returns double damage.
Cut
Machine
509530Nenhum efeito adicional.
Destiny Bond
Level up
5If an opponent knocks out the user, it also faints.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dynamic Punch
Egg
Tutor
100505100% chance to confuse the target.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Feint Attack
Level up
Evento
6020This Move does not check accuracy.
Flash
Machine
10020Lowers the target's accuracy by 1.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Fury Cutter
Tutor
409520Power doubles with each hit, up to 160.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Grass Whistle
Egg
5515Causes the target to fall asleep.
Growth
Level up
20Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ingrain
Level up
Evento
20Traps/grounds user; heals 1/16 HP máximo per turn.
Leech Seed
Level up
90101/8 of target's HP is restored to user every turn.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Mega Kick
Tutor
120755No additional effect.
Mega Punch
Tutor
808520No additional effect.
Mimic
Tutor
10The last Move the target used replaces this one.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Needle Arm
Level up
Evento
601001530% chance to causar flinch.
Pin Missile
Level up
259520Hits 2-5 times in one turn.
Poison Sting
Level up
151003530% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Revenge
Level up
6010010Power doubles if user is damaged by the target.
Sand Attack
Level up
10015Lowers the target's accuracy by 1.
Sandstorm
Level up
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Seismic Toss
Tutor
10020Does damage equal to the user's level.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Spikes
Level up
Evento
20Hurts grounded foes on switch-in. Max 3 layers.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Tutor
20Raises the user's Attack by 2.
Teeter Dance
Egg
10020Confuses adjacent Pokemon.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Cadeia evolutiva
Cacnea
Lv. 32
Cacturne
2 níveis evolutivos.
Descrição In-game:
Alpha Sapphire
If a traveler is going through a desert in the thick of night, Cacturne will follow in a ragtag group. The Pokémon are biding their time, waiting for the traveler to tire and become incapable of moving.
Omega Ruby
During the daytime, Cacturne remains unmoving so that it does not lose any moisture to the harsh desert sun. This Pokémon becomes active at night when the temperature drops.
Exibir mais
Y
Packs of them follow travelers through the desert until the travelers can no longer move.
X
It becomes active at night, seeking prey that is exhausted from the day’s desert heat.
White 2
It becomes active at night, seeking prey that is exhausted from the day’s desert heat.
Black 2
It becomes active at night, seeking prey that is exhausted from the day’s desert heat.
White
It becomes active at night, seeking prey that is exhausted from the day’s desert heat.
Black
It becomes active at night, seeking prey that is exhausted from the day’s desert heat.
SoulSilver
Packs of them follow travelers through the desert until the travelers can no longer move.
HeartGold
Packs of them follow travelers through the desert until the travelers can no longer move.
Platinum
It becomes active at night, seeking prey that is exhausted from the day’s desert heat.
Pearl
It becomes active at night, seeking prey that is exhausted from the day’s desert heat.
Diamond
It becomes active at night, seeking prey that is exhausted from the day’s desert heat.
LeafGreen
It lives in deserts. It becomes active at night when it hunts for prey exhausted from the desert’s heat.
FireRed
It lives in deserts. It becomes active at night when it hunts for prey exhausted from the desert’s heat.
Emerald
After spending thousands of years in harsh deserts, its blood transformed into the same substances as sand. It is nocturnal, so it hunts at night.
Sapphire
If a traveler is going through a desert in the thick of night, CACTURNE will follow in a ragtag group. The POKéMON are biding their time, waiting for the traveler to tire and become incapable of moving.
Ruby
During the daytime, CACTURNE remains unmoving so that it does not lose any moisture to the harsh desert sun. This POKéMON becomes active at night when the temperature drops.
Locais de encontro
Platinum
Road 228
Road 228:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 50
Pearl
Road 228
Road 228:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 52
Exibir mais
Diamond
Road 228
Road 228:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 52
Itens que segura
Ultra Moon
Sticky Barb
(5% de chance)
Ultra Sun
Sticky Barb
(5% de chance)
Exibir mais
Moon
Sticky Barb
(5% de chance)
Sun
Sticky Barb
(5% de chance)
Alpha Sapphire
Sticky Barb
(5% de chance)
Omega Ruby
Sticky Barb
(5% de chance)
Y
Sticky Barb
(5% de chance)
X
Sticky Barb
(5% de chance)
White 2
Sticky Barb
(5% de chance)
Black 2
Sticky Barb
(5% de chance)
White
Sticky Barb
(5% de chance)
Black
Sticky Barb
(5% de chance)
SoulSilver
Sticky Barb
(5% de chance)
HeartGold
Sticky Barb
(5% de chance)
Platinum
Sticky Barb
(5% de chance)
Pearl
Sticky Barb
(5% de chance)
Diamond
Sticky Barb
(5% de chance)
LeafGreen
Poison Barb
(5% de chance)
FireRed
Poison Barb
(5% de chance)
Emerald
Poison Barb
(5% de chance)
Sapphire
Poison Barb
(5% de chance)
Ruby
Poison Barb
(5% de chance)
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Scarlet/Violet
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Spiky Shield
Ao Evoluir
10Protects from Moves. Contact: loses 1/8 HP máximo.
Absorb
Level 1
2010025User recovers 50% of the damage dealt.
Destiny Bond
Level 1
5If an opponent knocks out the user, it also faints.
Growth
Level 1
20Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado.
Poison Sting
Level 1
151003530% chance to envenenar the target.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Leech Seed
Level 10
90101/8 of target's HP is restored to user every turn.
Sand Attack
Level 13
10015Lowers the target's accuracy by 1.
Bullet Seed
Level 16
2510030Atinge de 2 a 5 vezes em um turno.
Power Trip
Level 19
2010010 + 20 power for each of the user's stat boosts.
Ingrain
Level 22
20Traps/grounds user; heals 1/16 HP máximo per turn.
Payback
Level 26
5010010Power doubles if the user Moves after the target.
Spikes
Level 30
20Hurts grounded foes on switch-in. Max 3 layers.
Sucker Punch
Level 35
701005Usually goes first. Fails if target is not attacking.
Pin Missile
Level 38
259520Hits 2-5 times in one turn.
Energy Ball
Level 44
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Cotton Spore
Level 49
10040Lowers the target's Speed by 2.
Sandstorm
Level 54
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Bullet Seed
Machine
2510030Atinge de 2 a 5 vezes em um turno.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Encore
Machine
1005Target repeats its last Move for its next 3 turns.
Endeavor
Machine
1005Reduz o HP do alvo para mesmo HP do usuário.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Foul Play
Machine
9510015Uses target's Attack stat in damage calculation.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Grassy Glide
Machine
5510020User on Grassy Terrain: +1 priority.
Grassy Terrain
Machine
10Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Knock Off
Machine
65100201,5x damage if foe holds an item. Removes item.
Lash Out
Machine
7510052x power if the user had a stat lowered this turn.
Leaf Storm
Machine
130905Lowers the user's Sp Atk by 2.
Low Kick
Machine
10020More power the heavier the target.
Lunge
Machine
8010015100% chance to lower the target's Attack by 1.
Magical Leaf
Machine
6020This Move does not check accuracy.
Nasty Plot
Machine
20Raises the user's Sp Atk by 2.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Seed Bomb
Machine
8010015No additional effect.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Skitter Smack
Machine
709010100% chance to lower target's Sp Atk by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Spikes
Machine
20Hurts grounded foes on switch-in. Max 3 layers.
Spite
Machine
10010Lowers the PP of the target's last Move by 4.
Stomping Tantrum
Machine
7510010Power doubles if the user's last Move failed.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Swords Dance
Machine
20Raises the user's Attack by 2.
Take Down
Machine
908520Tem 1/4 de recoil.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the target's.
Throat Chop
Machine
8010015For 2 turns, the target cannot use sound Moves.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Toxic Spikes
Machine
20Poisons grounded foes on switch-in. Max 2 layers.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Zen Headbutt
Machine
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Revenge
Level 1
6010010Power doubles if user is damaged by the target.
Spiky Shield
Level 1
10Protects from Moves. Contact: loses 1/8 HP máximo.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Poison Sting
Level 1
151003530% chance to envenenar the target.
Absorb
Level 4
2010025User recovers 50% of the damage dealt.
Growth
Level 7
20Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado.
Leech Seed
Level 10
90101/8 of target's HP is restored to user every turn.
Sand Attack
Level 13
10015Lowers the target's accuracy by 1.
Poison Jab
Level 16
801002030% chance to envenenar the target.
Ingrain
Level 22
20Traps/grounds user; heals 1/16 HP máximo per turn.
Payback
Level 26
5010010Power doubles if the user Moves after the target.
Spikes
Level 30
20Hurts grounded foes on switch-in. Max 3 layers.
Sucker Punch
Level 35
701005Usually goes first. Fails if target is not attacking.
Pin Missile
Level 38
259520Hits 2-5 times in one turn.
Energy Ball
Level 44
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Cotton Spore
Level 49
10040Lowers the target's Speed by 2.
Sandstorm
Level 54
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Destiny Bond
Level 59
5If an opponent knocks out the user, it also faints.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bullet Seed
Machine
2510030Atinge de 2 a 5 vezes em um turno.
Cut
Machine
509530Nenhum efeito adicional.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Nasty Plot
Machine
20Raises the user's Sp Atk by 2.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Spiky Shield
Level 1
10Protects from Moves. Contact: loses 1/8 HP máximo.
Revenge
Level 1
6010010Power doubles if user is damaged by the target.
Poison Sting
Level 1
151003530% chance to envenenar the target.
Absorb
Level 4
2010025User recovers 50% of the damage dealt.
Growth
Level 7
20Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado.
Leech Seed
Level 10
90101/8 of target's HP is restored to user every turn.
Sand Attack
Level 13
10015Lowers the target's accuracy by 1.
Needle Arm
Level 16
601001530% chance to causar flinch.
Feint Attack
Level 19
6020This Move does not check accuracy.
Ingrain
Level 22
20Traps/grounds user; heals 1/16 HP máximo per turn.
Payback
Level 26
5010010Power doubles if the user Moves after the target.
Spikes
Level 30
20Hurts grounded foes on switch-in. Max 3 layers.
Sucker Punch
Level 35
701005Usually goes first. Fails if target is not attacking.
Pin Missile
Level 38
259520Hits 2-5 times in one turn.
Energy Ball
Level 44
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Cotton Spore
Level 49
10040Lowers the target's Speed by 2.
Sandstorm
Level 54
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Destiny Bond
Level 59
5If an opponent knocks out the user, it also faints.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Nature Power
Machine
20Attack depends on terrain (default Tri Attack).
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Spiky Shield
Level 1
10Protects from Moves. Contact: loses 1/8 HP máximo.
Revenge
Level 1
6010010Power doubles if user is damaged by the target.
Poison Sting
Level 1
151003530% chance to envenenar the target.
Absorb
Level 4
2010025User recovers 50% of the damage dealt.
Growth
Level 7
20Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado.
Leech Seed
Level 10
90101/8 of target's HP is restored to user every turn.
Sand Attack
Level 13
10015Lowers the target's accuracy by 1.
Needle Arm
Level 16
601001530% chance to causar flinch.
Feint Attack
Level 19
6020This Move does not check accuracy.
Ingrain
Level 22
20Traps/grounds user; heals 1/16 HP máximo per turn.
Payback
Level 26
5010010Power doubles if the user Moves after the target.
Spikes
Level 30
20Hurts grounded foes on switch-in. Max 3 layers.
Sucker Punch
Level 35
701005Usually goes first. Fails if target is not attacking.
Pin Missile
Level 38
259520Hits 2-5 times in one turn.
Energy Ball
Level 44
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Cotton Spore
Level 49
10040Lowers the target's Speed by 2.
Sandstorm
Level 54
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Destiny Bond
Level 59
5If an opponent knocks out the user, it also faints.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Nature Power
Machine
20Attack depends on terrain (default Tri Attack).
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Block
Tutor
5Prevents the target from switching out.
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Foul Play
Tutor
9510015Uses target's Attack stat in damage calculation.
Giga Drain
Tutor
7510010User recovers 50% of the damage dealt.
Low Kick
Tutor
10020More power the heavier the target.
Role Play
Tutor
10User replaces its Ability with the target's.
Seed Bomb
Tutor
8010015No additional effect.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Stomping Tantrum
Tutor
7510010Power doubles if the user's last Move failed.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Synthesis
Tutor
5Heals the user by a weather-dependent amount.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Worry Seed
Tutor
10010The target's Ability becomes Insomnia.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Poison Sting
Level 1
151003530% chance to envenenar the target.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Revenge
Level 1
6010010Power doubles if user is damaged by the target.
Absorb
Level 5
2010025User recovers 50% of the damage dealt.
Growth
Level 9
20Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado.
Leech Seed
Level 13
90101/8 of target's HP is restored to user every turn.
Sand Attack
Level 17
10015Lowers the target's accuracy by 1.
Pin Missile
Level 21
259520Hits 2-5 times in one turn.
Ingrain
Level 25
20Traps/grounds user; heals 1/16 HP máximo per turn.
Feint Attack
Level 29
6020This Move does not check accuracy.
Spikes
Level 35
20Hurts grounded foes on switch-in. Max 3 layers.
Sucker Punch
Level 41
701005Usually goes first. Fails if target is not attacking.
Payback
Level 47
5010010Power doubles if the user Moves after the target.
Needle Arm
Level 53
601001530% chance to causar flinch.
Cotton Spore
Level 59
10040Lowers the target's Speed by 2.
Sandstorm
Level 65
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Destiny Bond
Level 71
5If an opponent knocks out the user, it also faints.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Cut
Machine
509530Nenhum efeito adicional.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Nature Power
Machine
20Attack depends on terrain (default Tri Attack).
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Power-Up Punch
Machine
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Poison Sting
Level 1
151003530% chance to envenenar the target.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Revenge
Level 1
6010010Power doubles if user is damaged by the target.
Absorb
Level 4
2010025User recovers 50% of the damage dealt.
Growth
Level 7
20Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado.
Leech Seed
Level 10
90101/8 of target's HP is restored to user every turn.
Sand Attack
Level 13
10015Lowers the target's accuracy by 1.
Needle Arm
Level 16
601001530% chance to causar flinch.
Feint Attack
Level 19
6020This Move does not check accuracy.
Ingrain
Level 22
20Traps/grounds user; heals 1/16 HP máximo per turn.
Payback
Level 26
5010010Power doubles if the user Moves after the target.
Spikes
Level 30
20Hurts grounded foes on switch-in. Max 3 layers.
Spiky Shield
Level 32
10Protects from Moves. Contact: loses 1/8 HP máximo.
Sucker Punch
Level 35
701005Usually goes first. Fails if target is not attacking.
Pin Missile
Level 38
259520Hits 2-5 times in one turn.
Energy Ball
Level 44
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Cotton Spore
Level 49
10040Lowers the target's Speed by 2.
Sandstorm
Level 54
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Destiny Bond
Level 59
5If an opponent knocks out the user, it also faints.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Cut
Machine
509530Nenhum efeito adicional.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Nature Power
Machine
20Attack depends on terrain (default Tri Attack).
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Power-Up Punch
Machine
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Block
Tutor
5Prevents the target from switching out.
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Foul Play
Tutor
9510015Uses target's Attack stat in damage calculation.
Giga Drain
Tutor
7510010User recovers 50% of the damage dealt.
Low Kick
Tutor
10020More power the heavier the target.
Role Play
Tutor
10User replaces its Ability with the target's.
Seed Bomb
Tutor
8010015No additional effect.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Synthesis
Tutor
5Heals the user by a weather-dependent amount.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Worry Seed
Tutor
10010The target's Ability becomes Insomnia.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Poison Sting
Level 1
151003530% chance to envenenar the target.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Revenge
Level 1
6010010Power doubles if user is damaged by the target.
Absorb
Level 5
2010025User recovers 50% of the damage dealt.
Growth
Level 9
20Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado.
Leech Seed
Level 13
90101/8 of target's HP is restored to user every turn.
Sand Attack
Level 17
10015Lowers the target's accuracy by 1.
Pin Missile
Level 21
259520Hits 2-5 times in one turn.
Ingrain
Level 25
20Traps/grounds user; heals 1/16 HP máximo per turn.
Feint Attack
Level 29
6020This Move does not check accuracy.
Spikes
Level 35
20Hurts grounded foes on switch-in. Max 3 layers.
Sucker Punch
Level 41
701005Usually goes first. Fails if target is not attacking.
Payback
Level 47
5010010Power doubles if the user Moves after the target.
Needle Arm
Level 53
601001530% chance to causar flinch.
Cotton Spore
Level 59
10040Lowers the target's Speed by 2.
Sandstorm
Level 65
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Destiny Bond
Level 71
5If an opponent knocks out the user, it also faints.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Cut
Machine
509530Nenhum efeito adicional.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Poison Sting
Level 1
151003530% chance to envenenar the target.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Revenge
Level 1
6010010Power doubles if user is damaged by the target.
Absorb
Level 5
2010025User recovers 50% of the damage dealt.
Growth
Level 9
20Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado.
Leech Seed
Level 13
90101/8 of target's HP is restored to user every turn.
Sand Attack
Level 17
10015Lowers the target's accuracy by 1.
Pin Missile
Level 21
259520Hits 2-5 times in one turn.
Ingrain
Level 25
20Traps/grounds user; heals 1/16 HP máximo per turn.
Feint Attack
Level 29
6020This Move does not check accuracy.
Spikes
Level 35
20Hurts grounded foes on switch-in. Max 3 layers.
Sucker Punch
Level 41
701005Usually goes first. Fails if target is not attacking.
Payback
Level 47
5010010Power doubles if the user Moves after the target.
Needle Arm
Level 53
601001530% chance to causar flinch.
Cotton Spore
Level 59
10040Lowers the target's Speed by 2.
Sandstorm
Level 65
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Destiny Bond
Level 71
5If an opponent knocks out the user, it also faints.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Cut
Machine
509530Nenhum efeito adicional.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Block
Tutor
5Prevents the target from switching out.
Dark Pulse
Tutor
8010015Tem 20% de chance de causar flinch.
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Foul Play
Tutor
9510015Uses target's Attack stat in damage calculation.
Giga Drain
Tutor
7510010User recovers 50% of the damage dealt.
Low Kick
Tutor
10020More power the heavier the target.
Role Play
Tutor
10User replaces its Ability with the target's.
Seed Bomb
Tutor
8010015No additional effect.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Synthesis
Tutor
5Heals the user by a weather-dependent amount.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Worry Seed
Tutor
10010The target's Ability becomes Insomnia.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Poison Sting
Level 1
151003530% chance to envenenar the target.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Revenge
Level 1
6010010Power doubles if user is damaged by the target.
Absorb
Level 5
2010025User recovers 50% of the damage dealt.
Growth
Level 9
20Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado.
Leech Seed
Level 13
90101/8 of target's HP is restored to user every turn.
Sand Attack
Level 17
10015Lowers the target's accuracy by 1.
Pin Missile
Level 21
259520Hits 2-5 times in one turn.
Ingrain
Level 25
20Traps/grounds user; heals 1/16 HP máximo per turn.
Feint Attack
Level 29
6020This Move does not check accuracy.
Spikes
Level 35
20Hurts grounded foes on switch-in. Max 3 layers.
Sucker Punch
Level 41
701005Usually goes first. Fails if target is not attacking.
Payback
Level 47
5010010Power doubles if the user Moves after the target.
Needle Arm
Level 53
601001530% chance to causar flinch.
Cotton Spore
Level 59
10040Lowers the target's Speed by 2.
Sandstorm
Level 65
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Destiny Bond
Level 71
5If an opponent knocks out the user, it also faints.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bullet Seed
Machine
2510030Atinge de 2 a 5 vezes em um turno.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Cut
Machine
509530Nenhum efeito adicional.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Poison Sting
Level 1
151003530% chance to envenenar the target.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Revenge
Level 1
6010010Power doubles if user is damaged by the target.
Absorb
Level 5
2010025User recovers 50% of the damage dealt.
Growth
Level 9
20Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado.
Leech Seed
Level 13
90101/8 of target's HP is restored to user every turn.
Sand Attack
Level 17
10015Lowers the target's accuracy by 1.
Pin Missile
Level 21
259520Hits 2-5 times in one turn.
Ingrain
Level 25
20Traps/grounds user; heals 1/16 HP máximo per turn.
Feint Attack
Level 29
6020This Move does not check accuracy.
Spikes
Level 35
20Hurts grounded foes on switch-in. Max 3 layers.
Sucker Punch
Level 41
701005Usually goes first. Fails if target is not attacking.
Payback
Level 47
5010010Power doubles if the user Moves after the target.
Needle Arm
Level 53
601001530% chance to causar flinch.
Cotton Spore
Level 59
10040Lowers the target's Speed by 2.
Sandstorm
Level 65
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Destiny Bond
Level 71
5If an opponent knocks out the user, it also faints.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bullet Seed
Machine
2510030Atinge de 2 a 5 vezes em um turno.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Cut
Machine
509530Nenhum efeito adicional.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Fury Cutter
Tutor
409520Power doubles with each hit, up to 160.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Seed Bomb
Tutor
8010015No additional effect.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Sucker Punch
Tutor
701005Usually goes first. Fails if target is not attacking.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Synthesis
Tutor
5Heals the user by a weather-dependent amount.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Poison Sting
Level 1
151003530% chance to envenenar the target.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Revenge
Level 1
6010010Power doubles if user is damaged by the target.
Absorb
Level 5
2010025User recovers 50% of the damage dealt.
Growth
Level 9
20Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado.
Leech Seed
Level 13
90101/8 of target's HP is restored to user every turn.
Sand Attack
Level 17
10015Lowers the target's accuracy by 1.
Pin Missile
Level 21
259520Hits 2-5 times in one turn.
Ingrain
Level 25
20Traps/grounds user; heals 1/16 HP máximo per turn.
Feint Attack
Level 29
6020This Move does not check accuracy.
Spikes
Level 35
20Hurts grounded foes on switch-in. Max 3 layers.
Sucker Punch
Level 41
701005Usually goes first. Fails if target is not attacking.
Payback
Level 47
5010010Power doubles if the user Moves after the target.
Needle Arm
Level 53
601001530% chance to causar flinch.
Cotton Spore
Level 59
10040Lowers the target's Speed by 2.
Sandstorm
Level 65
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Destiny Bond
Level 71
5If an opponent knocks out the user, it also faints.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bullet Seed
Machine
2510030Atinge de 2 a 5 vezes em um turno.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Cut
Machine
509530Nenhum efeito adicional.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Fury Cutter
Tutor
409520Power doubles with each hit, up to 160.
Headbutt
Tutor
701001530% chance to causar flinch.
Low Kick
Tutor
10020More power the heavier the target.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Role Play
Tutor
10User replaces its Ability with the target's.
Seed Bomb
Tutor
8010015No additional effect.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Sucker Punch
Tutor
701005Usually goes first. Fails if target is not attacking.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Synthesis
Tutor
5Heals the user by a weather-dependent amount.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Worry Seed
Tutor
10010The target's Ability becomes Insomnia.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Poison Sting
Level 1
151003530% chance to envenenar the target.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Absorb
Level 5
2010025User recovers 50% of the damage dealt.
Growth
Level 9
20Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado.
Leech Seed
Level 13
90101/8 of target's HP is restored to user every turn.
Sand Attack
Level 17
10015Lowers the target's accuracy by 1.
Pin Missile
Level 21
259520Hits 2-5 times in one turn.
Ingrain
Level 25
20Traps/grounds user; heals 1/16 HP máximo per turn.
Feint Attack
Level 29
6020This Move does not check accuracy.
Spikes
Level 35
20Hurts grounded foes on switch-in. Max 3 layers.
Needle Arm
Level 41
601001530% chance to causar flinch.
Cotton Spore
Level 47
10040Lowers the target's Speed by 2.
Sandstorm
Level 53
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bullet Seed
Machine
2510030Atinge de 2 a 5 vezes em um turno.
Cut
Machine
509530Nenhum efeito adicional.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Poison Sting
Level 1
151003530% chance to envenenar the target.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Absorb
Level 5
2010025User recovers 50% of the damage dealt.
Growth
Level 9
20Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado.
Leech Seed
Level 13
90101/8 of target's HP is restored to user every turn.
Sand Attack
Level 17
10015Lowers the target's accuracy by 1.
Pin Missile
Level 21
259520Hits 2-5 times in one turn.
Ingrain
Level 25
20Traps/grounds user; heals 1/16 HP máximo per turn.
Feint Attack
Level 29
6020This Move does not check accuracy.
Spikes
Level 35
20Hurts grounded foes on switch-in. Max 3 layers.
Needle Arm
Level 41
601001530% chance to causar flinch.
Cotton Spore
Level 47
10040Lowers the target's Speed by 2.
Sandstorm
Level 53
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bullet Seed
Machine
2510030Atinge de 2 a 5 vezes em um turno.
Cut
Machine
509530Nenhum efeito adicional.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Counter
Tutor
10020If hit by physical attack, returns double damage.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Dynamic Punch
Tutor
100505100% chance to confuse the target.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Fury Cutter
Tutor
409520Power doubles with each hit, up to 160.
Mega Kick
Tutor
120755No additional effect.
Mega Punch
Tutor
808520No additional effect.
Mimic
Tutor
10The last Move the target used replaces this one.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Seismic Toss
Tutor
10020Does damage equal to the user's level.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Tutor
20Raises the user's Attack by 2.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Poison Sting
Level 1
151003530% chance to envenenar the target.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Revenge
Level 1
6010010Power doubles if user is damaged by the target.
Absorb
Level 5
2010025User recovers 50% of the damage dealt.
Growth
Level 9
20Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado.
Leech Seed
Level 13
90101/8 of target's HP is restored to user every turn.
Sand Attack
Level 17
10015Lowers the target's accuracy by 1.
Pin Missile
Level 21
259520Hits 2-5 times in one turn.
Ingrain
Level 25
20Traps/grounds user; heals 1/16 HP máximo per turn.
Feint Attack
Level 29
6020This Move does not check accuracy.
Spikes
Level 35
20Hurts grounded foes on switch-in. Max 3 layers.
Needle Arm
Level 41
601001530% chance to causar flinch.
Cotton Spore
Level 47
10040Lowers the target's Speed by 2.
Sandstorm
Level 53
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Destiny Bond
Level 59
5If an opponent knocks out the user, it also faints.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bullet Seed
Machine
2510030Atinge de 2 a 5 vezes em um turno.
Cut
Machine
509530Nenhum efeito adicional.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Counter
Tutor
10020If hit by physical attack, returns double damage.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Mega Kick
Tutor
120755No additional effect.
Mega Punch
Tutor
808520No additional effect.
Mimic
Tutor
10The last Move the target used replaces this one.
Seismic Toss
Tutor
10020Does damage equal to the user's level.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swords Dance
Tutor
20Raises the user's Attack by 2.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Poison Sting
Level 1
151003530% chance to envenenar the target.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Absorb
Level 5
2010025User recovers 50% of the damage dealt.
Growth
Level 9
20Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado.
Leech Seed
Level 13
90101/8 of target's HP is restored to user every turn.
Sand Attack
Level 17
10015Lowers the target's accuracy by 1.
Pin Missile
Level 21
259520Hits 2-5 times in one turn.
Ingrain
Level 25
20Traps/grounds user; heals 1/16 HP máximo per turn.
Feint Attack
Level 29
6020This Move does not check accuracy.
Spikes
Level 35
20Hurts grounded foes on switch-in. Max 3 layers.
Needle Arm
Level 41
601001530% chance to causar flinch.
Cotton Spore
Level 47
10040Lowers the target's Speed by 2.
Sandstorm
Level 53
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bullet Seed
Machine
2510030Atinge de 2 a 5 vezes em um turno.
Cut
Machine
509530Nenhum efeito adicional.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Poison Sting
Level 1
151003530% chance to envenenar the target.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Absorb
Level 5
2010025User recovers 50% of the damage dealt.
Growth
Level 9
20Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado.
Leech Seed
Level 13
90101/8 of target's HP is restored to user every turn.
Sand Attack
Level 17
10015Lowers the target's accuracy by 1.
Pin Missile
Level 21
259520Hits 2-5 times in one turn.
Ingrain
Level 25
20Traps/grounds user; heals 1/16 HP máximo per turn.
Feint Attack
Level 29
6020This Move does not check accuracy.
Spikes
Level 35
20Hurts grounded foes on switch-in. Max 3 layers.
Needle Arm
Level 41
601001530% chance to causar flinch.
Cotton Spore
Level 47
10040Lowers the target's Speed by 2.
Sandstorm
Level 53
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bullet Seed
Machine
2510030Atinge de 2 a 5 vezes em um turno.
Cut
Machine
509530Nenhum efeito adicional.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Mimic
Tutor
10The last Move the target used replaces this one.
Seismic Toss
Tutor
10020Does damage equal to the user's level.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
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