PadrãoShiny
Categoria: Cactus Pokémon
Altura: 0,4 mPeso: 51,3 Kg
Habitat: Rough-terrain (Habitat)
Cor:
Green
Formato:
Gêneros: 50,0%50,0%
Felicidade base: 35
Experiência base: 67
Taxa de captura: 190
Leveling: Medium SlowMáx: 1.059.860 Exp.
EVs fornecidos: SpA +1Total: 1
Competitivo
In-Game
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
110 157
210 304
81 150
157 295
40 101
76 196
81 150
157 295
40 101
76 196
36 95
67 185
Moves que aprende
SV
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Absorb Level up | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Acid Egg | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | ||
Belch Egg | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. | ||
Block Egg | — | — | 5 | Prevents the target from switching out. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Bullet Seed Level up Machine | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | ||
Cotton Spore Level up | — | 100 | 40 | Lowers the target's Speed by 2. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Curse Machine | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Dark Pulse Machine | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | ||
Destiny Bond Level up | — | — | 5 | If an opponent knocks out the user, it also faints. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Disable Egg | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Drain Punch Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Encore Machine | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Endeavor Machine | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Energy Ball Level up Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fell Stinger Egg | 50 | 100 | 25 | Raises user's Attack by 3 if this KOes the target. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Foul Play Machine | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Grassy Glide Machine | 55 | 100 | 20 | User on Grassy Terrain: +1 priority. | ||
Grassy Terrain Machine | — | — | 10 | Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP. | ||
Growth Level up | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Ingrain Level up | — | — | 20 | Traps/grounds user; heals 1/16 HP máximo per turn. | ||
Leaf Storm Machine | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | ||
Leech Seed Level up | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | ||
Leer Level up | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Low Kick Machine | — | 100 | 20 | More power the heavier the target. | ||
Magical Leaf Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Nasty Plot Machine | — | — | 20 | Raises the user's Sp Atk by 2. | ||
Payback Level up | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Pin Missile Level up | 25 | 95 | 20 | Hits 2-5 times in one turn. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Poison Sting Level up | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Power Trip Level up | 20 | 100 | 10 | + 20 power for each of the user's stat boosts. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Sand Attack Level up | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Sandstorm Level up Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Scary Face Machine | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Seed Bomb Machine | 80 | 100 | 15 | No additional effect. | ||
Skitter Smack Machine | 70 | 90 | 10 | 100% chance to lower target's Sp Atk by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Spikes Level up Machine | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | ||
Spite Machine | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sucker Punch Level up | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Switcheroo Egg | — | 100 | 10 | User switches its held item with the target's. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Teeter Dance Egg | — | 100 | 20 | Confuses adjacent Pokemon. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Throat Chop Machine | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | ||
Thunder Punch Machine | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Spikes Machine | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Trailblaze Machine | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Absorb Level up | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Acid Egg | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Belch Egg | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. | ||
Block Egg Tutor | — | — | 5 | Prevents the target from switching out. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Cotton Spore Level up | — | 100 | 40 | Lowers the target's Speed by 2. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Dark Pulse Machine | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | ||
Destiny Bond Level up | — | — | 5 | If an opponent knocks out the user, it also faints. | ||
Disable Egg | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Drain Punch Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Dynamic Punch Egg | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Energy Ball Level up Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Feint Attack Level up | 60 | — | 20 | This Move does not check accuracy. | ||
Fell Stinger Egg | 50 | 100 | 25 | Raises user's Attack by 3 if this KOes the target. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Punch Tutor | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Grass Whistle Egg | — | 55 | 15 | Causes the target to fall asleep. | ||
Growth Level up | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ingrain Level up | — | — | 20 | Traps/grounds user; heals 1/16 HP máximo per turn. | ||
Leech Seed Level up | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | ||
Leer Level up | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Low Kick Egg Tutor | — | 100 | 20 | More power the heavier the target. | ||
Magical Leaf Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Nasty Plot Egg | — | — | 20 | Raises the user's Sp Atk by 2. | ||
Nature Power Machine | — | — | 20 | Attack depends on terrain (default Tri Attack). | ||
Needle Arm Level up | 60 | 100 | 15 | 30% chance to causar flinch. | ||
Payback Level up Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Pin Missile Level up | 25 | 95 | 20 | Hits 2-5 times in one turn. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Poison Sting Level up | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Power-Up Punch Egg | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Role Play Tutor | — | — | 10 | User replaces its Ability with the target's. | ||
Rototiller Egg | — | — | 10 | Raises Atk/Sp Atk of grounded Grass-types by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sand Attack Level up | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Sandstorm Level up Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Seed Bomb Egg Tutor | 80 | 100 | 15 | No additional effect. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Smelling Salts Egg | 70 | 100 | 10 | Power doubles if target is paralyzed, and cures it. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Spikes Level up | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | ||
Spite Tutor | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sucker Punch Level up | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Switcheroo Egg | — | 100 | 10 | User switches its held item with the target's. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Synthesis Tutor | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Teeter Dance Egg | — | 100 | 20 | Confuses adjacent Pokemon. | ||
Thunder Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. | ||
Worry Seed Egg Tutor | — | 100 | 10 | The target's Ability becomes Insomnia. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Absorb Level up | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Acid Egg | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Belch Egg | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. | ||
Block Egg Tutor | — | — | 5 | Prevents the target from switching out. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Cotton Spore Level up | — | 100 | 40 | Lowers the target's Speed by 2. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dark Pulse Machine | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | ||
Destiny Bond Level up | — | — | 5 | If an opponent knocks out the user, it also faints. | ||
Disable Egg | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Drain Punch Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Dynamic Punch Egg | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Energy Ball Level up Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Feint Attack Level up | 60 | — | 20 | This Move does not check accuracy. | ||
Fell Stinger Egg | 50 | 100 | 25 | Raises user's Attack by 3 if this KOes the target. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Punch Tutor | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Grass Whistle Egg | — | 55 | 15 | Causes the target to fall asleep. | ||
Growth Level up | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ingrain Level up | — | — | 20 | Traps/grounds user; heals 1/16 HP máximo per turn. | ||
Leech Seed Level up | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | ||
Leer Level up | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Low Kick Egg Tutor | — | 100 | 20 | More power the heavier the target. | ||
Magical Leaf Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Nasty Plot Egg | — | — | 20 | Raises the user's Sp Atk by 2. | ||
Nature Power Machine | — | — | 20 | Attack depends on terrain (default Tri Attack). | ||
Needle Arm Level up | 60 | 100 | 15 | 30% chance to causar flinch. | ||
Payback Level up Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Pin Missile Level up | 25 | 95 | 20 | Hits 2-5 times in one turn. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Poison Sting Level up | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Power-Up Punch Machine | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Role Play Tutor | — | — | 10 | User replaces its Ability with the target's. | ||
Rototiller Egg | — | — | 10 | Raises Atk/Sp Atk of grounded Grass-types by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sand Attack Level up | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Sandstorm Level up Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Seed Bomb Egg Tutor | 80 | 100 | 15 | No additional effect. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Smelling Salts Egg | 70 | 100 | 10 | Power doubles if target is paralyzed, and cures it. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Spikes Level up | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | ||
Spite Tutor | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sucker Punch Level up | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Switcheroo Egg | — | 100 | 10 | User switches its held item with the target's. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Synthesis Tutor | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Teeter Dance Egg | — | 100 | 20 | Confuses adjacent Pokemon. | ||
Thunder Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. | ||
Worry Seed Egg Tutor | — | 100 | 10 | The target's Ability becomes Insomnia. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Absorb Level up Dream World | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Acid Egg | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Block Egg Tutor | — | — | 5 | Prevents the target from switching out. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Cotton Spore Level up | — | 100 | 40 | Lowers the target's Speed by 2. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dark Pulse Tutor | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | ||
Destiny Bond Level up | — | — | 5 | If an opponent knocks out the user, it also faints. | ||
Disable Egg | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Drain Punch Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Dynamic Punch Egg | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Feint Attack Level up | 60 | — | 20 | This Move does not check accuracy. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Grass Whistle Egg | — | 55 | 15 | Causes the target to fall asleep. | ||
Growth Level up | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ingrain Level up | — | — | 20 | Traps/grounds user; heals 1/16 HP máximo per turn. | ||
Leech Seed Level up | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | ||
Leer Level up | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Low Kick Egg Tutor | — | 100 | 20 | More power the heavier the target. | ||
Magical Leaf Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Nasty Plot Egg | — | — | 20 | Raises the user's Sp Atk by 2. | ||
Needle Arm Level up | 60 | 100 | 15 | 30% chance to causar flinch. | ||
Payback Level up Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Pin Missile Level up | 25 | 95 | 20 | Hits 2-5 times in one turn. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Poison Sting Level up | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Role Play Tutor | — | — | 10 | User replaces its Ability with the target's. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sand Attack Level up | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Sandstorm Level up Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Seed Bomb Egg Tutor | 80 | 100 | 15 | No additional effect. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Smelling Salts Egg | 70 | 100 | 10 | Power doubles if target is paralyzed, and cures it. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Spikes Level up | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | ||
Spite Tutor | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sucker Punch Level up | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Switcheroo Egg | — | 100 | 10 | User switches its held item with the target's. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Synthesis Tutor | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Teeter Dance Egg Dream World | — | 100 | 20 | Confuses adjacent Pokemon. | ||
Thunder Punch Tutor Dream World | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. | ||
Worry Seed Egg Tutor | — | 100 | 10 | The target's Ability becomes Insomnia. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Absorb Level up | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Acid Egg | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bullet Seed Machine | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Cotton Spore Level up | — | 100 | 40 | Lowers the target's Speed by 2. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dark Pulse Machine | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | ||
Destiny Bond Level up | — | — | 5 | If an opponent knocks out the user, it also faints. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Drain Punch Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Dynamic Punch Egg | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Feint Attack Level up | 60 | — | 20 | This Move does not check accuracy. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Fury Cutter Tutor | 40 | 95 | 20 | Power doubles with each hit, up to 160. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Grass Whistle Egg | — | 55 | 15 | Causes the target to fall asleep. | ||
Growth Level up | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | ||
Headbutt Tutor | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ingrain Level up | — | — | 20 | Traps/grounds user; heals 1/16 HP máximo per turn. | ||
Leech Seed Level up | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | ||
Leer Level up | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Low Kick Egg Tutor | — | 100 | 20 | More power the heavier the target. | ||
Magical Leaf Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Nasty Plot Egg | — | — | 20 | Raises the user's Sp Atk by 2. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Needle Arm Level up | 60 | 100 | 15 | 30% chance to causar flinch. | ||
Payback Level up Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Pin Missile Level up | 25 | 95 | 20 | Hits 2-5 times in one turn. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Poison Sting Level up | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Role Play Tutor | — | — | 10 | User replaces its Ability with the target's. | ||
Sand Attack Level up | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Sandstorm Level up Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Seed Bomb Egg Tutor | 80 | 100 | 15 | No additional effect. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Smelling Salts Egg | 70 | 100 | 10 | Power doubles if target is paralyzed, and cures it. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Spikes Level up | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | ||
Spite Tutor | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sucker Punch Level up Tutor | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Synthesis Tutor | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Teeter Dance Egg | — | 100 | 20 | Confuses adjacent Pokemon. | ||
Thunder Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Worry Seed Tutor | — | 100 | 10 | The target's Ability becomes Insomnia. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Absorb Level up Evento | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Acid Egg | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Body Slam Tutor | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Bullet Seed Machine | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | ||
Cotton Spore Level up | — | 100 | 40 | Lowers the target's Speed by 2. | ||
Counter Egg Tutor | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Destiny Bond Level up | — | — | 5 | If an opponent knocks out the user, it also faints. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dynamic Punch Egg Tutor | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Encore Evento | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Endure Tutor | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Feint Attack Level up | 60 | — | 20 | This Move does not check accuracy. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Fury Cutter Tutor | 40 | 95 | 20 | Power doubles with each hit, up to 160. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Grass Whistle Egg | — | 55 | 15 | Causes the target to fall asleep. | ||
Growth Level up | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ingrain Level up | — | — | 20 | Traps/grounds user; heals 1/16 HP máximo per turn. | ||
Leech Seed Level up | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | ||
Leer Level up Evento | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Mega Punch Tutor | 80 | 85 | 20 | No additional effect. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Needle Arm Level up | 60 | 100 | 15 | 30% chance to causar flinch. | ||
Pin Missile Level up | 25 | 95 | 20 | Hits 2-5 times in one turn. | ||
Poison Sting Level up Evento | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Sand Attack Level up | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Sandstorm Level up Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Seismic Toss Tutor | — | 100 | 20 | Does damage equal to the user's level. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Spikes Level up | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Tutor | — | — | 20 | Raises the user's Attack by 2. | ||
Teeter Dance Egg | — | 100 | 20 | Confuses adjacent Pokemon. | ||
Thunder Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Descrição In-game:
Alpha Sapphire
The more arid and harsh the environment, the more pretty and fragrant a flower Cacnea grows. This Pokémon battles by wildly swinging its thorny arms.
Omega Ruby
Cacnea lives in arid locations such as deserts. It releases a strong aroma from its flower to attract prey. When prey comes near, this Pokémon shoots sharp thorns from its body to bring the victim down.
Exibir mais
Y
It prefers harsh environments such as deserts. It can survive for 30 days on water stored in its body.
X
It lives in arid locations. Its yellow flowers bloom once a year.
White 2
By storing water in its body, this desert dweller can survive for 30 days without water.
Black 2
By storing water in its body, this desert dweller can survive for 30 days without water.
White
By storing water in its body, this desert dweller can survive for 30 days without water.
Black
By storing water in its body, this desert dweller can survive for 30 days without water.
SoulSilver
It lives in arid locations. Its yellow flowers bloom once a year.
HeartGold
It lives in arid locations. Its yellow flowers bloom once a year.
Platinum
By storing water in its body, this desert dweller can survive for 30 days without water.
Pearl
By storing water in its body, this desert dweller can survive for 30 days without water.
Diamond
By storing water in its body, this desert dweller can survive for 30 days without water.
LeafGreen
It prefers harsh environments such as deserts. It can survive for 30 days on water stored in its body.
FireRed
It prefers harsh environments such as deserts. It can survive for 30 days on water stored in its body.
Emerald
CACNEA live in deserts with virtually no rainfall. It battles by swinging its thick, spiked arms. Once a year, a yellow flower blooms.
Sapphire
The more arid and harsh the environment, the more pretty and fragrant a flower CACNEA grows.This POKéMON battles by wildly swinging its thorny arms.
Ruby
CACNEA lives in arid locations such as deserts. It releases a strong aroma from its flower to attract prey.When prey comes near, this POKéMON shoots sharp thorns from its body to bring the victim down.
Locais de encontro
Platinum
Road 228
Road 228:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 50
Pearl
Road 228
Road 228:
- Método: Walking in tall grass or a cave
- Condição: Not using PokéRadar
- 1% de chance
- Level 25
Exibir mais
Diamond
Road 228
Road 228:
- Método: Walking in tall grass or a cave
- Condição: Not using PokéRadar
- 1% de chance
- Level 25
Emerald
Road 111
Road 111:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 22
Sapphire
Road 111
Road 111:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 21
Ruby
Road 111
Road 111:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 21
Itens que segura
Ultra Moon
Sticky Barb
(5% de chance)
Ultra Sun
Sticky Barb
(5% de chance)
Exibir mais
Moon
Sticky Barb
(5% de chance)
Sun
Sticky Barb
(5% de chance)
Alpha Sapphire
Sticky Barb
(5% de chance)
Omega Ruby
Sticky Barb
(5% de chance)
Y
Sticky Barb
(5% de chance)
X
Sticky Barb
(5% de chance)
White 2
Sticky Barb
(5% de chance)
Black 2
Sticky Barb
(5% de chance)
White
Sticky Barb
(5% de chance)
Black
Sticky Barb
(5% de chance)
SoulSilver
Sticky Barb
(5% de chance)
HeartGold
Sticky Barb
(5% de chance)
Platinum
Sticky Barb
(5% de chance)
Pearl
Sticky Barb
(5% de chance)
Diamond
Sticky Barb
(5% de chance)
LeafGreen
Poison Barb
(5% de chance)
FireRed
Poison Barb
(5% de chance)
Emerald
Poison Barb
(5% de chance)
Sapphire
Poison Barb
(5% de chance)
Ruby
Poison Barb
(5% de chance)
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Poison Sting Level 1 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Absorb Level 4 | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Growth Level 7 | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | ||
Leech Seed Level 10 | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | ||
Sand Attack Level 13 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Bullet Seed Level 16 | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | ||
Power Trip Level 19 | 20 | 100 | 10 | + 20 power for each of the user's stat boosts. | ||
Ingrain Level 22 | — | — | 20 | Traps/grounds user; heals 1/16 HP máximo per turn. | ||
Payback Level 26 | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Spikes Level 30 | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | ||
Sucker Punch Level 34 | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | ||
Pin Missile Level 38 | 25 | 95 | 20 | Hits 2-5 times in one turn. | ||
Energy Ball Level 42 | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Cotton Spore Level 46 | — | 100 | 40 | Lowers the target's Speed by 2. | ||
Sandstorm Level 50 | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Destiny Bond Level 54 | — | — | 5 | If an opponent knocks out the user, it also faints. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Bullet Seed Machine | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | ||
Curse Machine | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Dark Pulse Machine | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Drain Punch Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Encore Machine | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Endeavor Machine | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Foul Play Machine | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Grassy Glide Machine | 55 | 100 | 20 | User on Grassy Terrain: +1 priority. | ||
Grassy Terrain Machine | — | — | 10 | Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Leaf Storm Machine | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | ||
Low Kick Machine | — | 100 | 20 | More power the heavier the target. | ||
Magical Leaf Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Nasty Plot Machine | — | — | 20 | Raises the user's Sp Atk by 2. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Scary Face Machine | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Seed Bomb Machine | 80 | 100 | 15 | No additional effect. | ||
Skitter Smack Machine | 70 | 90 | 10 | 100% chance to lower target's Sp Atk by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Spikes Machine | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | ||
Spite Machine | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Throat Chop Machine | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | ||
Thunder Punch Machine | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Spikes Machine | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Trailblaze Machine | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acid Egg | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | ||
Belch Egg | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. | ||
Block Egg | — | — | 5 | Prevents the target from switching out. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Disable Egg | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Fell Stinger Egg | 50 | 100 | 25 | Raises user's Attack by 3 if this KOes the target. | ||
Switcheroo Egg | — | 100 | 10 | User switches its held item with the target's. | ||
Teeter Dance Egg | — | 100 | 20 | Confuses adjacent Pokemon. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Poison Sting Level 1 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Absorb Level 4 | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Growth Level 7 | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | ||
Leech Seed Level 10 | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | ||
Sand Attack Level 13 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Poison Jab Level 16 | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Ingrain Level 22 | — | — | 20 | Traps/grounds user; heals 1/16 HP máximo per turn. | ||
Payback Level 26 | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Spikes Level 30 | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | ||
Sucker Punch Level 34 | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | ||
Pin Missile Level 38 | 25 | 95 | 20 | Hits 2-5 times in one turn. | ||
Energy Ball Level 42 | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Cotton Spore Level 46 | — | 100 | 40 | Lowers the target's Speed by 2. | ||
Sandstorm Level 50 | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Destiny Bond Level 54 | — | — | 5 | If an opponent knocks out the user, it also faints. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bullet Seed Machine | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dark Pulse Machine | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Drain Punch Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Nasty Plot Machine | — | — | 20 | Raises the user's Sp Atk by 2. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acid Egg | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | ||
Belch Egg | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. | ||
Block Egg | — | — | 5 | Prevents the target from switching out. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Disable Egg | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Dynamic Punch Egg | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Fell Stinger Egg | 50 | 100 | 25 | Raises user's Attack by 3 if this KOes the target. | ||
Low Kick Egg | — | 100 | 20 | More power the heavier the target. | ||
Magical Leaf Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Power-Up Punch Egg | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | ||
Seed Bomb Egg | 80 | 100 | 15 | No additional effect. | ||
Switcheroo Egg | — | 100 | 10 | User switches its held item with the target's. | ||
Teeter Dance Egg | — | 100 | 20 | Confuses adjacent Pokemon. | ||
Worry Seed Egg | — | 100 | 10 | The target's Ability becomes Insomnia. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Poison Sting Level 1 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Absorb Level 4 | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Growth Level 7 | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | ||
Leech Seed Level 10 | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | ||
Sand Attack Level 13 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Needle Arm Level 16 | 60 | 100 | 15 | 30% chance to causar flinch. | ||
Feint Attack Level 19 | 60 | — | 20 | This Move does not check accuracy. | ||
Ingrain Level 22 | — | — | 20 | Traps/grounds user; heals 1/16 HP máximo per turn. | ||
Payback Level 26 | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Spikes Level 30 | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | ||
Sucker Punch Level 34 | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | ||
Pin Missile Level 38 | 25 | 95 | 20 | Hits 2-5 times in one turn. | ||
Energy Ball Level 42 | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Cotton Spore Level 46 | — | 100 | 40 | Lowers the target's Speed by 2. | ||
Sandstorm Level 50 | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Destiny Bond Level 54 | — | — | 5 | If an opponent knocks out the user, it also faints. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Dark Pulse Machine | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Nature Power Machine | — | — | 20 | Attack depends on terrain (default Tri Attack). | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acid Egg | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | ||
Belch Egg | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. | ||
Block Egg | — | — | 5 | Prevents the target from switching out. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Disable Egg | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Dynamic Punch Egg | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Fell Stinger Egg | 50 | 100 | 25 | Raises user's Attack by 3 if this KOes the target. | ||
Grass Whistle Egg | — | 55 | 15 | Causes the target to fall asleep. | ||
Low Kick Egg | — | 100 | 20 | More power the heavier the target. | ||
Magical Leaf Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Nasty Plot Egg | — | — | 20 | Raises the user's Sp Atk by 2. | ||
Rototiller Egg | — | — | 10 | Raises Atk/Sp Atk of grounded Grass-types by 1. | ||
Seed Bomb Egg | 80 | 100 | 15 | No additional effect. | ||
Smelling Salts Egg | 70 | 100 | 10 | Power doubles if target is paralyzed, and cures it. | ||
Switcheroo Egg | — | 100 | 10 | User switches its held item with the target's. | ||
Teeter Dance Egg | — | 100 | 20 | Confuses adjacent Pokemon. | ||
Worry Seed Egg | — | 100 | 10 | The target's Ability becomes Insomnia. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Poison Sting Level 1 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Absorb Level 4 | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Growth Level 7 | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | ||
Leech Seed Level 10 | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | ||
Sand Attack Level 13 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Needle Arm Level 16 | 60 | 100 | 15 | 30% chance to causar flinch. | ||
Feint Attack Level 19 | 60 | — | 20 | This Move does not check accuracy. | ||
Ingrain Level 22 | — | — | 20 | Traps/grounds user; heals 1/16 HP máximo per turn. | ||
Payback Level 26 | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Spikes Level 30 | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | ||
Sucker Punch Level 34 | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | ||
Pin Missile Level 38 | 25 | 95 | 20 | Hits 2-5 times in one turn. | ||
Energy Ball Level 42 | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Cotton Spore Level 46 | — | 100 | 40 | Lowers the target's Speed by 2. | ||
Sandstorm Level 50 | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Destiny Bond Level 54 | — | — | 5 | If an opponent knocks out the user, it also faints. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Dark Pulse Machine | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Nature Power Machine | — | — | 20 | Attack depends on terrain (default Tri Attack). | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Block Tutor | — | — | 5 | Prevents the target from switching out. | ||
Drain Punch Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Focus Punch Tutor | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Giga Drain Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Low Kick Tutor | — | 100 | 20 | More power the heavier the target. | ||
Role Play Tutor | — | — | 10 | User replaces its Ability with the target's. | ||
Seed Bomb Tutor | 80 | 100 | 15 | No additional effect. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Spite Tutor | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Synthesis Tutor | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Thunder Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Worry Seed Tutor | — | 100 | 10 | The target's Ability becomes Insomnia. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acid Egg | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | ||
Belch Egg | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. | ||
Block Egg | — | — | 5 | Prevents the target from switching out. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Disable Egg | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Dynamic Punch Egg | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Fell Stinger Egg | 50 | 100 | 25 | Raises user's Attack by 3 if this KOes the target. | ||
Grass Whistle Egg | — | 55 | 15 | Causes the target to fall asleep. | ||
Low Kick Egg | — | 100 | 20 | More power the heavier the target. | ||
Magical Leaf Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Nasty Plot Egg | — | — | 20 | Raises the user's Sp Atk by 2. | ||
Power-Up Punch Egg | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | ||
Rototiller Egg | — | — | 10 | Raises Atk/Sp Atk of grounded Grass-types by 1. | ||
Seed Bomb Egg | 80 | 100 | 15 | No additional effect. | ||
Smelling Salts Egg | 70 | 100 | 10 | Power doubles if target is paralyzed, and cures it. | ||
Switcheroo Egg | — | 100 | 10 | User switches its held item with the target's. | ||
Teeter Dance Egg | — | 100 | 20 | Confuses adjacent Pokemon. | ||
Worry Seed Egg | — | 100 | 10 | The target's Ability becomes Insomnia. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Poison Sting Level 1 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Absorb Level 5 | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Growth Level 9 | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | ||
Leech Seed Level 13 | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | ||
Sand Attack Level 17 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Pin Missile Level 21 | 25 | 95 | 20 | Hits 2-5 times in one turn. | ||
Ingrain Level 25 | — | — | 20 | Traps/grounds user; heals 1/16 HP máximo per turn. | ||
Feint Attack Level 29 | 60 | — | 20 | This Move does not check accuracy. | ||
Spikes Level 33 | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | ||
Sucker Punch Level 37 | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | ||
Payback Level 41 | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Needle Arm Level 45 | 60 | 100 | 15 | 30% chance to causar flinch. | ||
Cotton Spore Level 49 | — | 100 | 40 | Lowers the target's Speed by 2. | ||
Sandstorm Level 53 | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Destiny Bond Level 57 | — | — | 5 | If an opponent knocks out the user, it also faints. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dark Pulse Machine | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Nature Power Machine | — | — | 20 | Attack depends on terrain (default Tri Attack). | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Power-Up Punch Machine | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acid Egg | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | ||
Belch Egg | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. | ||
Block Egg | — | — | 5 | Prevents the target from switching out. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Disable Egg | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Dynamic Punch Egg | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Fell Stinger Egg | 50 | 100 | 25 | Raises user's Attack by 3 if this KOes the target. | ||
Grass Whistle Egg | — | 55 | 15 | Causes the target to fall asleep. | ||
Low Kick Egg | — | 100 | 20 | More power the heavier the target. | ||
Magical Leaf Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Nasty Plot Egg | — | — | 20 | Raises the user's Sp Atk by 2. | ||
Rototiller Egg | — | — | 10 | Raises Atk/Sp Atk of grounded Grass-types by 1. | ||
Seed Bomb Egg | 80 | 100 | 15 | No additional effect. | ||
Smelling Salts Egg | 70 | 100 | 10 | Power doubles if target is paralyzed, and cures it. | ||
Switcheroo Egg | — | 100 | 10 | User switches its held item with the target's. | ||
Teeter Dance Egg | — | 100 | 20 | Confuses adjacent Pokemon. | ||
Worry Seed Egg | — | 100 | 10 | The target's Ability becomes Insomnia. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Poison Sting Level 1 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Absorb Level 4 | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Growth Level 7 | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | ||
Leech Seed Level 10 | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | ||
Sand Attack Level 13 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Needle Arm Level 16 | 60 | 100 | 15 | 30% chance to causar flinch. | ||
Feint Attack Level 19 | 60 | — | 20 | This Move does not check accuracy. | ||
Ingrain Level 22 | — | — | 20 | Traps/grounds user; heals 1/16 HP máximo per turn. | ||
Payback Level 26 | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Spikes Level 30 | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | ||
Sucker Punch Level 34 | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | ||
Pin Missile Level 38 | 25 | 95 | 20 | Hits 2-5 times in one turn. | ||
Energy Ball Level 42 | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Cotton Spore Level 46 | — | 100 | 40 | Lowers the target's Speed by 2. | ||
Sandstorm Level 50 | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Destiny Bond Level 54 | — | — | 5 | If an opponent knocks out the user, it also faints. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dark Pulse Machine | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Nature Power Machine | — | — | 20 | Attack depends on terrain (default Tri Attack). | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Power-Up Punch Machine | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Block Tutor | — | — | 5 | Prevents the target from switching out. | ||
Drain Punch Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Focus Punch Tutor | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Giga Drain Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Low Kick Tutor | — | 100 | 20 | More power the heavier the target. | ||
Role Play Tutor | — | — | 10 | User replaces its Ability with the target's. | ||
Seed Bomb Tutor | 80 | 100 | 15 | No additional effect. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Spite Tutor | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Synthesis Tutor | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Thunder Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Worry Seed Tutor | — | 100 | 10 | The target's Ability becomes Insomnia. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acid Egg | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | ||
Belch Egg | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. | ||
Block Egg | — | — | 5 | Prevents the target from switching out. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Disable Egg | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Dynamic Punch Egg | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Fell Stinger Egg | 50 | 100 | 25 | Raises user's Attack by 3 if this KOes the target. | ||
Grass Whistle Egg | — | 55 | 15 | Causes the target to fall asleep. | ||
Low Kick Egg | — | 100 | 20 | More power the heavier the target. | ||
Magical Leaf Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Nasty Plot Egg | — | — | 20 | Raises the user's Sp Atk by 2. | ||
Rototiller Egg | — | — | 10 | Raises Atk/Sp Atk of grounded Grass-types by 1. | ||
Seed Bomb Egg | 80 | 100 | 15 | No additional effect. | ||
Smelling Salts Egg | 70 | 100 | 10 | Power doubles if target is paralyzed, and cures it. | ||
Switcheroo Egg | — | 100 | 10 | User switches its held item with the target's. | ||
Teeter Dance Egg | — | 100 | 20 | Confuses adjacent Pokemon. | ||
Worry Seed Egg | — | 100 | 10 | The target's Ability becomes Insomnia. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Poison Sting Level 1 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Absorb Level 5 | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Growth Level 9 | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | ||
Leech Seed Level 13 | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | ||
Sand Attack Level 17 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Pin Missile Level 21 | 25 | 95 | 20 | Hits 2-5 times in one turn. | ||
Ingrain Level 25 | — | — | 20 | Traps/grounds user; heals 1/16 HP máximo per turn. | ||
Feint Attack Level 29 | 60 | — | 20 | This Move does not check accuracy. | ||
Spikes Level 33 | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | ||
Sucker Punch Level 37 | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | ||
Payback Level 41 | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Needle Arm Level 45 | 60 | 100 | 15 | 30% chance to causar flinch. | ||
Cotton Spore Level 49 | — | 100 | 40 | Lowers the target's Speed by 2. | ||
Sandstorm Level 53 | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Destiny Bond Level 57 | — | — | 5 | If an opponent knocks out the user, it also faints. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acid Egg | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | ||
Block Egg | — | — | 5 | Prevents the target from switching out. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Disable Egg | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Dynamic Punch Egg | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Grass Whistle Egg | — | 55 | 15 | Causes the target to fall asleep. | ||
Low Kick Egg | — | 100 | 20 | More power the heavier the target. | ||
Magical Leaf Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Nasty Plot Egg | — | — | 20 | Raises the user's Sp Atk by 2. | ||
Seed Bomb Egg | 80 | 100 | 15 | No additional effect. | ||
Smelling Salts Egg | 70 | 100 | 10 | Power doubles if target is paralyzed, and cures it. | ||
Switcheroo Egg | — | 100 | 10 | User switches its held item with the target's. | ||
Teeter Dance Egg | — | 100 | 20 | Confuses adjacent Pokemon. | ||
Worry Seed Egg | — | 100 | 10 | The target's Ability becomes Insomnia. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Poison Sting Level 1 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Absorb Level 5 | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Growth Level 9 | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | ||
Leech Seed Level 13 | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | ||
Sand Attack Level 17 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Pin Missile Level 21 | 25 | 95 | 20 | Hits 2-5 times in one turn. | ||
Ingrain Level 25 | — | — | 20 | Traps/grounds user; heals 1/16 HP máximo per turn. | ||
Feint Attack Level 29 | 60 | — | 20 | This Move does not check accuracy. | ||
Spikes Level 33 | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | ||
Sucker Punch Level 37 | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | ||
Payback Level 41 | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Needle Arm Level 45 | 60 | 100 | 15 | 30% chance to causar flinch. | ||
Cotton Spore Level 49 | — | 100 | 40 | Lowers the target's Speed by 2. | ||
Sandstorm Level 53 | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Destiny Bond Level 57 | — | — | 5 | If an opponent knocks out the user, it also faints. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Block Tutor | — | — | 5 | Prevents the target from switching out. | ||
Dark Pulse Tutor | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | ||
Drain Punch Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Giga Drain Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Low Kick Tutor | — | 100 | 20 | More power the heavier the target. | ||
Role Play Tutor | — | — | 10 | User replaces its Ability with the target's. | ||
Seed Bomb Tutor | 80 | 100 | 15 | No additional effect. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Spite Tutor | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Synthesis Tutor | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Thunder Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Worry Seed Tutor | — | 100 | 10 | The target's Ability becomes Insomnia. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acid Egg | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | ||
Block Egg | — | — | 5 | Prevents the target from switching out. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Disable Egg | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Dynamic Punch Egg | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Grass Whistle Egg | — | 55 | 15 | Causes the target to fall asleep. | ||
Low Kick Egg | — | 100 | 20 | More power the heavier the target. | ||
Magical Leaf Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Nasty Plot Egg | — | — | 20 | Raises the user's Sp Atk by 2. | ||
Seed Bomb Egg | 80 | 100 | 15 | No additional effect. | ||
Smelling Salts Egg | 70 | 100 | 10 | Power doubles if target is paralyzed, and cures it. | ||
Switcheroo Egg | — | 100 | 10 | User switches its held item with the target's. | ||
Teeter Dance Egg | — | 100 | 20 | Confuses adjacent Pokemon. | ||
Worry Seed Egg | — | 100 | 10 | The target's Ability becomes Insomnia. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Poison Sting Level 1 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Absorb Level 5 | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Growth Level 9 | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | ||
Leech Seed Level 13 | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | ||
Sand Attack Level 17 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Pin Missile Level 21 | 25 | 95 | 20 | Hits 2-5 times in one turn. | ||
Ingrain Level 25 | — | — | 20 | Traps/grounds user; heals 1/16 HP máximo per turn. | ||
Feint Attack Level 29 | 60 | — | 20 | This Move does not check accuracy. | ||
Spikes Level 33 | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | ||
Sucker Punch Level 37 | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | ||
Payback Level 41 | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Needle Arm Level 45 | 60 | 100 | 15 | 30% chance to causar flinch. | ||
Cotton Spore Level 49 | — | 100 | 40 | Lowers the target's Speed by 2. | ||
Sandstorm Level 53 | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Destiny Bond Level 57 | — | — | 5 | If an opponent knocks out the user, it also faints. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bullet Seed Machine | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dark Pulse Machine | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Drain Punch Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acid Egg | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Dynamic Punch Egg | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Grass Whistle Egg | — | 55 | 15 | Causes the target to fall asleep. | ||
Low Kick Egg | — | 100 | 20 | More power the heavier the target. | ||
Magical Leaf Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Seed Bomb Egg | 80 | 100 | 15 | No additional effect. | ||
Smelling Salts Egg | 70 | 100 | 10 | Power doubles if target is paralyzed, and cures it. | ||
Teeter Dance Egg | — | 100 | 20 | Confuses adjacent Pokemon. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Poison Sting Level 1 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Absorb Level 5 | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Growth Level 9 | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | ||
Leech Seed Level 13 | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | ||
Sand Attack Level 17 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Pin Missile Level 21 | 25 | 95 | 20 | Hits 2-5 times in one turn. | ||
Ingrain Level 25 | — | — | 20 | Traps/grounds user; heals 1/16 HP máximo per turn. | ||
Feint Attack Level 29 | 60 | — | 20 | This Move does not check accuracy. | ||
Spikes Level 33 | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | ||
Sucker Punch Level 37 | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | ||
Payback Level 41 | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Needle Arm Level 45 | 60 | 100 | 15 | 30% chance to causar flinch. | ||
Cotton Spore Level 49 | — | 100 | 40 | Lowers the target's Speed by 2. | ||
Sandstorm Level 53 | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Destiny Bond Level 57 | — | — | 5 | If an opponent knocks out the user, it also faints. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bullet Seed Machine | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dark Pulse Machine | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Drain Punch Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Fury Cutter Tutor | 40 | 95 | 20 | Power doubles with each hit, up to 160. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Seed Bomb Tutor | 80 | 100 | 15 | No additional effect. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Spite Tutor | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Sucker Punch Tutor | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | ||
Synthesis Tutor | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Thunder Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acid Egg | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Dynamic Punch Egg | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Grass Whistle Egg | — | 55 | 15 | Causes the target to fall asleep. | ||
Low Kick Egg | — | 100 | 20 | More power the heavier the target. | ||
Magical Leaf Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Seed Bomb Egg | 80 | 100 | 15 | No additional effect. | ||
Smelling Salts Egg | 70 | 100 | 10 | Power doubles if target is paralyzed, and cures it. | ||
Teeter Dance Egg | — | 100 | 20 | Confuses adjacent Pokemon. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Poison Sting Level 1 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Absorb Level 5 | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Growth Level 9 | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | ||
Leech Seed Level 13 | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | ||
Sand Attack Level 17 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Pin Missile Level 21 | 25 | 95 | 20 | Hits 2-5 times in one turn. | ||
Ingrain Level 25 | — | — | 20 | Traps/grounds user; heals 1/16 HP máximo per turn. | ||
Feint Attack Level 29 | 60 | — | 20 | This Move does not check accuracy. | ||
Spikes Level 33 | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | ||
Sucker Punch Level 37 | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | ||
Payback Level 41 | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Needle Arm Level 45 | 60 | 100 | 15 | 30% chance to causar flinch. | ||
Cotton Spore Level 49 | — | 100 | 40 | Lowers the target's Speed by 2. | ||
Sandstorm Level 53 | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Destiny Bond Level 57 | — | — | 5 | If an opponent knocks out the user, it also faints. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bullet Seed Machine | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dark Pulse Machine | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Drain Punch Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Fury Cutter Tutor | 40 | 95 | 20 | Power doubles with each hit, up to 160. | ||
Headbutt Tutor | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Low Kick Tutor | — | 100 | 20 | More power the heavier the target. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Role Play Tutor | — | — | 10 | User replaces its Ability with the target's. | ||
Seed Bomb Tutor | 80 | 100 | 15 | No additional effect. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Spite Tutor | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Sucker Punch Tutor | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | ||
Synthesis Tutor | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Thunder Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Worry Seed Tutor | — | 100 | 10 | The target's Ability becomes Insomnia. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acid Egg | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Dynamic Punch Egg | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Grass Whistle Egg | — | 55 | 15 | Causes the target to fall asleep. | ||
Low Kick Egg | — | 100 | 20 | More power the heavier the target. | ||
Magical Leaf Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Nasty Plot Egg | — | — | 20 | Raises the user's Sp Atk by 2. | ||
Seed Bomb Egg | 80 | 100 | 15 | No additional effect. | ||
Smelling Salts Egg | 70 | 100 | 10 | Power doubles if target is paralyzed, and cures it. | ||
Teeter Dance Egg | — | 100 | 20 | Confuses adjacent Pokemon. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Poison Sting Level 1 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Absorb Level 5 | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Growth Level 9 | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | ||
Leech Seed Level 13 | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | ||
Sand Attack Level 17 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Pin Missile Level 21 | 25 | 95 | 20 | Hits 2-5 times in one turn. | ||
Ingrain Level 25 | — | — | 20 | Traps/grounds user; heals 1/16 HP máximo per turn. | ||
Feint Attack Level 29 | 60 | — | 20 | This Move does not check accuracy. | ||
Spikes Level 33 | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | ||
Needle Arm Level 37 | 60 | 100 | 15 | 30% chance to causar flinch. | ||
Cotton Spore Level 41 | — | 100 | 40 | Lowers the target's Speed by 2. | ||
Sandstorm Level 45 | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Bullet Seed Machine | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acid Egg | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Dynamic Punch Egg | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Grass Whistle Egg | — | 55 | 15 | Causes the target to fall asleep. | ||
Teeter Dance Egg | — | 100 | 20 | Confuses adjacent Pokemon. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Poison Sting Level 1 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Absorb Level 5 | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Growth Level 9 | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | ||
Leech Seed Level 13 | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | ||
Sand Attack Level 17 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Pin Missile Level 21 | 25 | 95 | 20 | Hits 2-5 times in one turn. | ||
Ingrain Level 25 | — | — | 20 | Traps/grounds user; heals 1/16 HP máximo per turn. | ||
Feint Attack Level 29 | 60 | — | 20 | This Move does not check accuracy. | ||
Spikes Level 33 | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | ||
Needle Arm Level 37 | 60 | 100 | 15 | 30% chance to causar flinch. | ||
Cotton Spore Level 41 | — | 100 | 40 | Lowers the target's Speed by 2. | ||
Sandstorm Level 45 | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Bullet Seed Machine | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Counter Tutor | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Dynamic Punch Tutor | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Endure Tutor | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Fury Cutter Tutor | 40 | 95 | 20 | Power doubles with each hit, up to 160. | ||
Mega Punch Tutor | 80 | 85 | 20 | No additional effect. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Seismic Toss Tutor | — | 100 | 20 | Does damage equal to the user's level. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Tutor | — | — | 20 | Raises the user's Attack by 2. | ||
Thunder Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acid Egg | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Dynamic Punch Egg | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Grass Whistle Egg | — | 55 | 15 | Causes the target to fall asleep. | ||
Teeter Dance Egg | — | 100 | 20 | Confuses adjacent Pokemon. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Poison Sting Level 1 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Absorb Level 5 | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Growth Level 9 | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | ||
Leech Seed Level 13 | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | ||
Sand Attack Level 17 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Pin Missile Level 21 | 25 | 95 | 20 | Hits 2-5 times in one turn. | ||
Ingrain Level 25 | — | — | 20 | Traps/grounds user; heals 1/16 HP máximo per turn. | ||
Feint Attack Level 29 | 60 | — | 20 | This Move does not check accuracy. | ||
Spikes Level 33 | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | ||
Needle Arm Level 37 | 60 | 100 | 15 | 30% chance to causar flinch. | ||
Cotton Spore Level 41 | — | 100 | 40 | Lowers the target's Speed by 2. | ||
Sandstorm Level 45 | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Destiny Bond Level 49 | — | — | 5 | If an opponent knocks out the user, it also faints. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Bullet Seed Machine | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Counter Tutor | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Mega Punch Tutor | 80 | 85 | 20 | No additional effect. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Seismic Toss Tutor | — | 100 | 20 | Does damage equal to the user's level. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swords Dance Tutor | — | — | 20 | Raises the user's Attack by 2. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acid Egg | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Dynamic Punch Egg | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Grass Whistle Egg | — | 55 | 15 | Causes the target to fall asleep. | ||
Teeter Dance Egg | — | 100 | 20 | Confuses adjacent Pokemon. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Poison Sting Level 1 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Absorb Level 5 | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Growth Level 9 | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | ||
Leech Seed Level 13 | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | ||
Sand Attack Level 17 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Pin Missile Level 21 | 25 | 95 | 20 | Hits 2-5 times in one turn. | ||
Ingrain Level 25 | — | — | 20 | Traps/grounds user; heals 1/16 HP máximo per turn. | ||
Feint Attack Level 29 | 60 | — | 20 | This Move does not check accuracy. | ||
Spikes Level 33 | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | ||
Needle Arm Level 37 | 60 | 100 | 15 | 30% chance to causar flinch. | ||
Cotton Spore Level 41 | — | 100 | 40 | Lowers the target's Speed by 2. | ||
Sandstorm Level 45 | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Bullet Seed Machine | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Poison Sting Level 1 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Absorb Level 5 | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Growth Level 9 | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | ||
Leech Seed Level 13 | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | ||
Sand Attack Level 17 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Pin Missile Level 21 | 25 | 95 | 20 | Hits 2-5 times in one turn. | ||
Ingrain Level 25 | — | — | 20 | Traps/grounds user; heals 1/16 HP máximo per turn. | ||
Feint Attack Level 29 | 60 | — | 20 | This Move does not check accuracy. | ||
Spikes Level 33 | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | ||
Needle Arm Level 37 | 60 | 100 | 15 | 30% chance to causar flinch. | ||
Cotton Spore Level 41 | — | 100 | 40 | Lowers the target's Speed by 2. | ||
Sandstorm Level 45 | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Bullet Seed Machine | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Seismic Toss Tutor | — | 100 | 20 | Does damage equal to the user's level. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. |