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PadrãoShiny
Categoria: Sword Blade Pokémon
Altura: 1,6 mPeso: 70,0 Kg
Cor:
Red
Formato: 

Egg group: Human-Like20 ciclos
Gêneros:
50,0%
50,0%


Felicidade base: 35
Experiência base: 172
Taxa de captura: 45
Leveling: MediumMáx: 1.000.000 Exp.
EVs fornecidos: Atk +2Total: 2
Competitivo
In-Game
Abilities
Defiant: This Pokemon's Attack is raised by 2 for each of its stats that is lowered by a foe.
Inner Focus: This Pokemon cannot be made to flinch. Immune to Intimidate.
Pressure(H): Se o Pokémon for alvo de um Move do adversário, o Move perde um PP adicional.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
125 172
240 334
117 194
229 383
94 167
184 328
58 123
112 240
67 134
130 262
67 134
130 262
Moves que aprende
SV
SS
USM
ORAS
BW
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Air Slash Machine | ![]() | 75 | 95 | 15 | 30% chance to causar flinch. | |
Assurance Level up | ![]() | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
False Swipe Machine | ![]() | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | |
Flash Cannon Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Foul Play Machine | ![]() | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
Fury Cutter Level up | ![]() | 40 | 95 | 20 | Power doubles with each hit, up to 160. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Guillotine Level up | ![]() | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | |
Headbutt Egg | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Iron Defense Level up Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Iron Head Level up Machine | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Lash Out Machine | ![]() | 75 | 100 | 5 | 2x power if the user had a stat lowered this turn. | |
Leer Level up | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Low Kick Machine | ![]() | — | 100 | 20 | More power the heavier the target. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Mean Look Egg | ![]() | — | — | 5 | Prevents the target from switching out. | |
Metal Burst Level up | ![]() | — | 100 | 10 | If hit by an attack, returns 1,5x damage. | |
Metal Claw Level up Machine | ![]() | 50 | 95 | 35 | 10% chance to raise the user's Attack by 1. | |
Metal Sound Level up Machine | ![]() | — | 85 | 40 | Lowers the target's Sp Def by 2. | |
Night Slash Level up | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Quick Guard Egg | ![]() | — | — | 15 | Protects allies from priority attacks this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Level up | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Reversal Machine | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | |
Scary Face Level up Machine | ![]() | — | 100 | 10 | Lowers the target's Speed by 2. | |
Scratch Level up | ![]() | 40 | 100 | 35 | No additional effect. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Slash Level up | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snarl Machine | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | |
Spite Machine | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Stealth Rock Machine | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Steel Beam Machine | ![]() | 140 | 95 | 5 | User loses 50% HP máximo. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sucker Punch Egg | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Swords Dance Level up Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Throat Chop Machine | ![]() | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Torment Level up | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
X-Scissor Machine | ![]() | 80 | 100 | 15 | No additional effect. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Air Slash Machine | ![]() | 75 | 95 | 15 | 30% chance to causar flinch. | |
Assurance Level up Machine | ![]() | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Beat Up Machine | ![]() | — | 100 | 10 | All healthy allies aid in damaging the target. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
False Swipe Machine | ![]() | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Foul Play Machine | ![]() | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
Fury Cutter Level up | ![]() | 40 | 95 | 20 | Power doubles with each hit, up to 160. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Guillotine Level up | ![]() | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | |
Headbutt Egg | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Iron Defense Level up Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Iron Head Level up Machine | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Laser Focus Level up | ![]() | — | — | 30 | Until the end of the next turn, user's Moves crit. | |
Lash Out Tutor | ![]() | 75 | 100 | 5 | 2x power if the user had a stat lowered this turn. | |
Leer Level up | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Low Kick Machine | ![]() | — | 100 | 20 | More power the heavier the target. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Mean Look Egg | ![]() | — | — | 5 | Prevents the target from switching out. | |
Metal Burst Level up | ![]() | — | 100 | 10 | If hit by an attack, returns 1,5x damage. | |
Metal Claw Level up | ![]() | 50 | 95 | 35 | 10% chance to raise the user's Attack by 1. | |
Metal Sound Level up | ![]() | — | 85 | 40 | Lowers the target's Sp Def by 2. | |
Night Slash Level up | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psycho Cut Machine | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Quick Guard Egg | ![]() | — | — | 15 | Protects allies from priority attacks this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Revenge Machine | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | |
Scary Face Level up Machine | ![]() | — | 100 | 10 | Lowers the target's Speed by 2. | |
Scratch Level up | ![]() | 40 | 100 | 35 | No additional effect. | |
Screech Machine | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Slash Level up | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snarl Machine | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Stealth Rock Machine | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Steel Beam Tutor | ![]() | 140 | 95 | 5 | User loses 50% HP máximo. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sucker Punch Egg | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Swords Dance Level up Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Throat Chop Machine | ![]() | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Torment Level up | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
X-Scissor Machine | ![]() | 80 | 100 | 15 | No additional effect. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Assurance Level up | ![]() | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dual Chop Tutor | ![]() | 40 | 90 | 15 | Hits 2 times in one turn. | |
Embargo Level up Machine | ![]() | — | 100 | 15 | For 5 turns, the target's item has no effect. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
False Swipe Machine | ![]() | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | |
Feint Attack Level up | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Foul Play Tutor | ![]() | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Fury Cutter Level up | ![]() | 40 | 95 | 20 | Power doubles with each hit, up to 160. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Guillotine Level up | ![]() | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | |
Headbutt Egg | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Iron Defense Level up Tutor | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Iron Head Level up Tutor | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Knock Off Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Laser Focus Tutor | ![]() | — | — | 30 | Until the end of the next turn, user's Moves crit. | |
Leer Level up | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Low Kick Tutor | ![]() | — | 100 | 20 | More power the heavier the target. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Magnet Rise Tutor | ![]() | — | — | 10 | For 5 turns, the user has immunity to Ground. | |
Mean Look Egg | ![]() | — | — | 5 | Prevents the target from switching out. | |
Metal Burst Level up | ![]() | — | 100 | 10 | If hit by an attack, returns 1,5x damage. | |
Metal Claw Level up | ![]() | 50 | 95 | 35 | 10% chance to raise the user's Attack by 1. | |
Metal Sound Level up | ![]() | — | 85 | 40 | Lowers the target's Sp Def by 2. | |
Night Slash Level up | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psycho Cut Egg | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Pursuit Egg | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Quick Guard Egg | ![]() | — | — | 15 | Protects allies from priority attacks this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Revenge Egg | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Rock Polish Machine | ![]() | — | — | 20 | Raises the user's Speed by 2. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Role Play Tutor | ![]() | — | — | 10 | User replaces its Ability with the target's. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | |
Scary Face Level up | ![]() | — | 100 | 10 | Lowers the target's Speed by 2. | |
Scratch Level up | ![]() | 40 | 100 | 35 | No additional effect. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Slash Level up | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snarl Machine | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | |
Snatch Tutor | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Spite Tutor | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Stealth Rock Egg Tutor | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sucker Punch Egg | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swords Dance Level up Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Throat Chop Tutor | ![]() | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Torment Level up Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
X-Scissor Machine | ![]() | 80 | 100 | 15 | No additional effect. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Assurance Level up | ![]() | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Cut Machine | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dual Chop Tutor | ![]() | 40 | 90 | 15 | Hits 2 times in one turn. | |
Embargo Level up Machine | ![]() | — | 100 | 15 | For 5 turns, the target's item has no effect. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
False Swipe Machine | ![]() | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | |
Feint Attack Level up | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Foul Play Tutor | ![]() | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Fury Cutter Level up | ![]() | 40 | 95 | 20 | Power doubles with each hit, up to 160. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Guillotine Level up | ![]() | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | |
Headbutt Egg | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hone Claws Machine | ![]() | — | — | 15 | Aumenta o Attack e a Accuracy do usuário em 1 estágio. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Iron Defense Level up Tutor | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Iron Head Level up Tutor | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Knock Off Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Leer Level up | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Low Kick Tutor | ![]() | — | 100 | 20 | More power the heavier the target. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Magnet Rise Tutor | ![]() | — | — | 10 | For 5 turns, the user has immunity to Ground. | |
Mean Look Egg | ![]() | — | — | 5 | Prevents the target from switching out. | |
Metal Burst Level up | ![]() | — | 100 | 10 | If hit by an attack, returns 1,5x damage. | |
Metal Claw Level up | ![]() | 50 | 95 | 35 | 10% chance to raise the user's Attack by 1. | |
Metal Sound Level up | ![]() | — | 85 | 40 | Lowers the target's Sp Def by 2. | |
Night Slash Level up | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Power-Up Punch Machine | ![]() | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psycho Cut Egg | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Pursuit Egg | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Quick Guard Egg | ![]() | — | — | 15 | Protects allies from priority attacks this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Revenge Egg | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Rock Polish Machine | ![]() | — | — | 20 | Raises the user's Speed by 2. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Role Play Tutor | ![]() | — | — | 10 | User replaces its Ability with the target's. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | |
Scary Face Level up | ![]() | — | 100 | 10 | Lowers the target's Speed by 2. | |
Scratch Level up | ![]() | 40 | 100 | 35 | No additional effect. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Slash Level up | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snarl Machine | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | |
Snatch Tutor | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Spite Tutor | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Stealth Rock Egg Tutor | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sucker Punch Egg | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swords Dance Level up Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Torment Level up Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
X-Scissor Machine | ![]() | 80 | 100 | 15 | No additional effect. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Assurance Level up | ![]() | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Cut Machine | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. | |
Dark Pulse Tutor | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dual Chop Tutor | ![]() | 40 | 90 | 15 | Hits 2 times in one turn. | |
Embargo Level up Machine | ![]() | — | 100 | 15 | For 5 turns, the target's item has no effect. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
False Swipe Machine | ![]() | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | |
Feint Attack Level up | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Foul Play Tutor | ![]() | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Fury Cutter Level up | ![]() | 40 | 95 | 20 | Power doubles with each hit, up to 160. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Guillotine Level up | ![]() | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | |
Headbutt Egg | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hone Claws Machine | ![]() | — | — | 15 | Aumenta o Attack e a Accuracy do usuário em 1 estágio. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Iron Defense Level up Tutor | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Iron Head Level up Tutor | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Knock Off Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Leer Level up | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Low Kick Tutor | ![]() | — | 100 | 20 | More power the heavier the target. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Magnet Rise Tutor | ![]() | — | — | 10 | For 5 turns, the user has immunity to Ground. | |
Mean Look Egg | ![]() | — | — | 5 | Prevents the target from switching out. | |
Metal Burst Level up | ![]() | — | 100 | 10 | If hit by an attack, returns 1,5x damage. | |
Metal Claw Level up | ![]() | 50 | 95 | 35 | 10% chance to raise the user's Attack by 1. | |
Metal Sound Level up | ![]() | — | 85 | 40 | Lowers the target's Sp Def by 2. | |
Night Slash Level up | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psycho Cut Egg | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Pursuit Egg | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Revenge Egg | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Rock Polish Machine | ![]() | — | — | 20 | Raises the user's Speed by 2. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Role Play Tutor | ![]() | — | — | 10 | User replaces its Ability with the target's. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | |
Scary Face Level up | ![]() | — | 100 | 10 | Lowers the target's Speed by 2. | |
Scratch Level up | ![]() | 40 | 100 | 35 | No additional effect. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Slash Level up | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snarl Machine | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | |
Snatch Tutor | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Spite Tutor | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Stealth Rock Egg Tutor | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sucker Punch Egg | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swords Dance Level up Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Torment Level up Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
X-Scissor Machine | ![]() | 80 | 100 | 15 | No additional effect. |
Descrição In-game:
Shield
Violent conflicts erupt between Bisharp and Fraxure over places where sharpening stones can be found.
Sword
It’s accompanied by a large retinue of Pawniard. Bisharp keeps a keen eye on its minions, ensuring none of them even think of double-crossing it.
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Ultra Moon
It leads a group of Pawniard. Bisharp doesn’t even change its expression when it deals the finishing blow to an opponent.
Ultra Sun
No matter how strong the Bisharp, it’s said that if the blade on its head is chipped, it will retire from its position as the boss.
Alpha Sapphire
Bisharp pursues prey in the company of a large group of Pawniard. Then Bisharp finishes off the prey.
Omega Ruby
This pitiless Pokémon commands a group of Pawniard to hound prey into immobility. It then moves in to finish the prey off.
Y
Bisharp pursues prey in the company of a large group of Pawniard. Then Bisharp finishes off the prey.
X
This pitiless Pokémon commands a group of Pawniard to hound prey into immobility. It then moves in to finish the prey off.
White 2
This pitiless Pokémon commands a group of Pawniard to hound prey into immobility. It then moves in to finish the prey off.
Black 2
This pitiless Pokémon commands a group of Pawniard to hound prey into immobility. It then moves in to finish the prey off.
White
Bisharp pursues prey in the company of a large group of Pawniard. Then Bisharp finishes off the prey.
Black
It leads a group of Pawniard. It battles to become the boss, but will be driven from the group if it loses.
Locais de encontro
Ultra Moon
Alola Route 17 Northeast
Alola Route 17 Northeast:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 33 ~ Level 36
Ultra Sun
Alola Route 17 Northeast
Alola Route 17 Northeast:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 33 ~ Level 36
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White
Road 11
Road 11:
- Método: Walking in dark grass
- 5% de chance
- Level 60
Black
Road 11
Road 11:
- Método: Walking in dark grass
- 5% de chance
- Level 60
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Scratch Level 1 | ![]() | 40 | 100 | 35 | No additional effect. | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Fury Cutter Level 1 | ![]() | 40 | 95 | 20 | Power doubles with each hit, up to 160. | |
Metal Claw Level 1 | ![]() | 50 | 95 | 35 | 10% chance to raise the user's Attack by 1. | |
Metal Burst Level 1 | ![]() | — | 100 | 10 | If hit by an attack, returns 1,5x damage. | |
Torment Level 15 | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Scary Face Level 20 | ![]() | — | 100 | 10 | Lowers the target's Speed by 2. | |
Assurance Level 25 | ![]() | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | |
Metal Sound Level 30 | ![]() | — | 85 | 40 | Lowers the target's Sp Def by 2. | |
Slash Level 35 | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Night Slash Level 40 | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Iron Defense Level 45 | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Retaliate Level 50 | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Iron Head Level 57 | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Swords Dance Level 64 | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Guillotine Level 71 | ![]() | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Air Slash Machine | ![]() | 75 | 95 | 15 | 30% chance to causar flinch. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
False Swipe Machine | ![]() | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | |
Flash Cannon Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Foul Play Machine | ![]() | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Iron Defense Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Iron Head Machine | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Lash Out Machine | ![]() | 75 | 100 | 5 | 2x power if the user had a stat lowered this turn. | |
Low Kick Machine | ![]() | — | 100 | 20 | More power the heavier the target. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Metal Claw Machine | ![]() | 50 | 95 | 35 | 10% chance to raise the user's Attack by 1. | |
Metal Sound Machine | ![]() | — | 85 | 40 | Lowers the target's Sp Def by 2. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Reversal Machine | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | |
Scary Face Machine | ![]() | — | 100 | 10 | Lowers the target's Speed by 2. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snarl Machine | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | |
Spite Machine | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Stealth Rock Machine | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Steel Beam Machine | ![]() | 140 | 95 | 5 | User loses 50% HP máximo. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Throat Chop Machine | ![]() | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
X-Scissor Machine | ![]() | 80 | 100 | 15 | No additional effect. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Scratch Level 1 | ![]() | 40 | 100 | 35 | No additional effect. | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Fury Cutter Level 1 | ![]() | 40 | 95 | 20 | Power doubles with each hit, up to 160. | |
Metal Claw Level 1 | ![]() | 50 | 95 | 35 | 10% chance to raise the user's Attack by 1. | |
Metal Burst Level 1 | ![]() | — | 100 | 10 | If hit by an attack, returns 1,5x damage. | |
Torment Level 15 | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Scary Face Level 20 | ![]() | — | 100 | 10 | Lowers the target's Speed by 2. | |
Assurance Level 25 | ![]() | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | |
Metal Sound Level 30 | ![]() | — | 85 | 40 | Lowers the target's Sp Def by 2. | |
Slash Level 35 | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Night Slash Level 40 | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Iron Defense Level 45 | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Laser Focus Level 50 | ![]() | — | — | 30 | Until the end of the next turn, user's Moves crit. | |
Iron Head Level 57 | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Swords Dance Level 64 | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Guillotine Level 71 | ![]() | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Air Slash Machine | ![]() | 75 | 95 | 15 | 30% chance to causar flinch. | |
Assurance Machine | ![]() | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Beat Up Machine | ![]() | — | 100 | 10 | All healthy allies aid in damaging the target. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
False Swipe Machine | ![]() | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Foul Play Machine | ![]() | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Iron Defense Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Iron Head Machine | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Low Kick Machine | ![]() | — | 100 | 20 | More power the heavier the target. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psycho Cut Machine | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Revenge Machine | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | |
Scary Face Machine | ![]() | — | 100 | 10 | Lowers the target's Speed by 2. | |
Screech Machine | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snarl Machine | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Stealth Rock Machine | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Throat Chop Machine | ![]() | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
X-Scissor Machine | ![]() | 80 | 100 | 15 | No additional effect. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Lash Out Tutor | ![]() | 75 | 100 | 5 | 2x power if the user had a stat lowered this turn. | |
Steel Beam Tutor | ![]() | 140 | 95 | 5 | User loses 50% HP máximo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Metal Burst Level 1 | ![]() | — | 100 | 10 | If hit by an attack, returns 1,5x damage. | |
Scratch Level 1 | ![]() | 40 | 100 | 35 | No additional effect. | |
Leer Level 6 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Fury Cutter Level 9 | ![]() | 40 | 95 | 20 | Power doubles with each hit, up to 160. | |
Torment Level 14 | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Feint Attack Level 17 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Scary Face Level 22 | ![]() | — | 100 | 10 | Lowers the target's Speed by 2. | |
Metal Claw Level 25 | ![]() | 50 | 95 | 35 | 10% chance to raise the user's Attack by 1. | |
Slash Level 30 | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Assurance Level 33 | ![]() | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | |
Metal Sound Level 38 | ![]() | — | 85 | 40 | Lowers the target's Sp Def by 2. | |
Embargo Level 41 | ![]() | — | 100 | 15 | For 5 turns, the target's item has no effect. | |
Iron Defense Level 46 | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Night Slash Level 49 | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Iron Head Level 57 | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Swords Dance Level 63 | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Guillotine Level 71 | ![]() | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turns, the target's item has no effect. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
False Swipe Machine | ![]() | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Polish Machine | ![]() | — | — | 20 | Raises the user's Speed by 2. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snarl Machine | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
X-Scissor Machine | ![]() | 80 | 100 | 15 | No additional effect. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Metal Burst Level 1 | ![]() | — | 100 | 10 | If hit by an attack, returns 1,5x damage. | |
Scratch Level 1 | ![]() | 40 | 100 | 35 | No additional effect. | |
Leer Level 6 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Fury Cutter Level 9 | ![]() | 40 | 95 | 20 | Power doubles with each hit, up to 160. | |
Torment Level 14 | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Feint Attack Level 17 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Scary Face Level 22 | ![]() | — | 100 | 10 | Lowers the target's Speed by 2. | |
Metal Claw Level 25 | ![]() | 50 | 95 | 35 | 10% chance to raise the user's Attack by 1. | |
Slash Level 30 | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Assurance Level 33 | ![]() | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | |
Metal Sound Level 38 | ![]() | — | 85 | 40 | Lowers the target's Sp Def by 2. | |
Embargo Level 41 | ![]() | — | 100 | 15 | For 5 turns, the target's item has no effect. | |
Iron Defense Level 46 | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Night Slash Level 49 | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Iron Head Level 57 | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Swords Dance Level 63 | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Guillotine Level 71 | ![]() | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turns, the target's item has no effect. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
False Swipe Machine | ![]() | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Polish Machine | ![]() | — | — | 20 | Raises the user's Speed by 2. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snarl Machine | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
X-Scissor Machine | ![]() | 80 | 100 | 15 | No additional effect. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Dual Chop Tutor | ![]() | 40 | 90 | 15 | Hits 2 times in one turn. | |
Foul Play Tutor | ![]() | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
Iron Defense Tutor | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Iron Head Tutor | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Knock Off Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Laser Focus Tutor | ![]() | — | — | 30 | Until the end of the next turn, user's Moves crit. | |
Low Kick Tutor | ![]() | — | 100 | 20 | More power the heavier the target. | |
Magnet Rise Tutor | ![]() | — | — | 10 | For 5 turns, the user has immunity to Ground. | |
Role Play Tutor | ![]() | — | — | 10 | User replaces its Ability with the target's. | |
Snatch Tutor | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Spite Tutor | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Stealth Rock Tutor | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Throat Chop Tutor | ![]() | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Metal Burst Level 1 | ![]() | — | 100 | 10 | If hit by an attack, returns 1,5x damage. | |
Scratch Level 1 | ![]() | 40 | 100 | 35 | No additional effect. | |
Leer Level 6 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Fury Cutter Level 9 | ![]() | 40 | 95 | 20 | Power doubles with each hit, up to 160. | |
Torment Level 14 | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Feint Attack Level 17 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Scary Face Level 22 | ![]() | — | 100 | 10 | Lowers the target's Speed by 2. | |
Metal Claw Level 25 | ![]() | 50 | 95 | 35 | 10% chance to raise the user's Attack by 1. | |
Slash Level 30 | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Assurance Level 33 | ![]() | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | |
Metal Sound Level 38 | ![]() | — | 85 | 40 | Lowers the target's Sp Def by 2. | |
Embargo Level 41 | ![]() | — | 100 | 15 | For 5 turns, the target's item has no effect. | |
Iron Defense Level 46 | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Night Slash Level 49 | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Iron Head Level 57 | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Swords Dance Level 63 | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Guillotine Level 71 | ![]() | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Cut Machine | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turns, the target's item has no effect. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
False Swipe Machine | ![]() | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hone Claws Machine | ![]() | — | — | 15 | Aumenta o Attack e a Accuracy do usuário em 1 estágio. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Power-Up Punch Machine | ![]() | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Polish Machine | ![]() | — | — | 20 | Raises the user's Speed by 2. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snarl Machine | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
X-Scissor Machine | ![]() | 80 | 100 | 15 | No additional effect. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Metal Burst Level 1 | ![]() | — | 100 | 10 | If hit by an attack, returns 1,5x damage. | |
Scratch Level 1 | ![]() | 40 | 100 | 35 | No additional effect. | |
Leer Level 6 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Fury Cutter Level 9 | ![]() | 40 | 95 | 20 | Power doubles with each hit, up to 160. | |
Torment Level 14 | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Feint Attack Level 17 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Scary Face Level 22 | ![]() | — | 100 | 10 | Lowers the target's Speed by 2. | |
Metal Claw Level 25 | ![]() | 50 | 95 | 35 | 10% chance to raise the user's Attack by 1. | |
Slash Level 30 | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Assurance Level 33 | ![]() | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | |
Metal Sound Level 38 | ![]() | — | 85 | 40 | Lowers the target's Sp Def by 2. | |
Embargo Level 41 | ![]() | — | 100 | 15 | For 5 turns, the target's item has no effect. | |
Iron Defense Level 46 | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Night Slash Level 49 | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Iron Head Level 57 | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Swords Dance Level 63 | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Guillotine Level 71 | ![]() | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Cut Machine | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turns, the target's item has no effect. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
False Swipe Machine | ![]() | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hone Claws Machine | ![]() | — | — | 15 | Aumenta o Attack e a Accuracy do usuário em 1 estágio. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Power-Up Punch Machine | ![]() | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Polish Machine | ![]() | — | — | 20 | Raises the user's Speed by 2. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snarl Machine | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
X-Scissor Machine | ![]() | 80 | 100 | 15 | No additional effect. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Dual Chop Tutor | ![]() | 40 | 90 | 15 | Hits 2 times in one turn. | |
Foul Play Tutor | ![]() | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
Iron Defense Tutor | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Iron Head Tutor | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Knock Off Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Low Kick Tutor | ![]() | — | 100 | 20 | More power the heavier the target. | |
Magnet Rise Tutor | ![]() | — | — | 10 | For 5 turns, the user has immunity to Ground. | |
Role Play Tutor | ![]() | — | — | 10 | User replaces its Ability with the target's. | |
Snatch Tutor | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Spite Tutor | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Stealth Rock Tutor | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Metal Burst Level 1 | ![]() | — | 100 | 10 | If hit by an attack, returns 1,5x damage. | |
Scratch Level 1 | ![]() | 40 | 100 | 35 | No additional effect. | |
Leer Level 6 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Fury Cutter Level 9 | ![]() | 40 | 95 | 20 | Power doubles with each hit, up to 160. | |
Torment Level 14 | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Feint Attack Level 17 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Scary Face Level 22 | ![]() | — | 100 | 10 | Lowers the target's Speed by 2. | |
Metal Claw Level 25 | ![]() | 50 | 95 | 35 | 10% chance to raise the user's Attack by 1. | |
Slash Level 30 | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Assurance Level 33 | ![]() | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | |
Metal Sound Level 38 | ![]() | — | 85 | 40 | Lowers the target's Sp Def by 2. | |
Embargo Level 41 | ![]() | — | 100 | 15 | For 5 turns, the target's item has no effect. | |
Iron Defense Level 46 | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Night Slash Level 49 | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Iron Head Level 57 | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Swords Dance Level 63 | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Guillotine Level 71 | ![]() | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Cut Machine | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turns, the target's item has no effect. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
False Swipe Machine | ![]() | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hone Claws Machine | ![]() | — | — | 15 | Aumenta o Attack e a Accuracy do usuário em 1 estágio. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Polish Machine | ![]() | — | — | 20 | Raises the user's Speed by 2. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Snarl Machine | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
X-Scissor Machine | ![]() | 80 | 100 | 15 | No additional effect. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Metal Burst Level 1 | ![]() | — | 100 | 10 | If hit by an attack, returns 1,5x damage. | |
Scratch Level 1 | ![]() | 40 | 100 | 35 | No additional effect. | |
Leer Level 6 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Fury Cutter Level 9 | ![]() | 40 | 95 | 20 | Power doubles with each hit, up to 160. | |
Torment Level 14 | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Feint Attack Level 17 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Scary Face Level 22 | ![]() | — | 100 | 10 | Lowers the target's Speed by 2. | |
Metal Claw Level 25 | ![]() | 50 | 95 | 35 | 10% chance to raise the user's Attack by 1. | |
Slash Level 30 | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Assurance Level 33 | ![]() | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | |
Metal Sound Level 38 | ![]() | — | 85 | 40 | Lowers the target's Sp Def by 2. | |
Embargo Level 41 | ![]() | — | 100 | 15 | For 5 turns, the target's item has no effect. | |
Iron Defense Level 46 | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Night Slash Level 49 | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Iron Head Level 57 | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Swords Dance Level 63 | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Guillotine Level 71 | ![]() | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Cut Machine | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turns, the target's item has no effect. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
False Swipe Machine | ![]() | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hone Claws Machine | ![]() | — | — | 15 | Aumenta o Attack e a Accuracy do usuário em 1 estágio. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Polish Machine | ![]() | — | — | 20 | Raises the user's Speed by 2. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Snarl Machine | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
X-Scissor Machine | ![]() | 80 | 100 | 15 | No additional effect. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Dark Pulse Tutor | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dual Chop Tutor | ![]() | 40 | 90 | 15 | Hits 2 times in one turn. | |
Foul Play Tutor | ![]() | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
Iron Defense Tutor | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Iron Head Tutor | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Knock Off Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Low Kick Tutor | ![]() | — | 100 | 20 | More power the heavier the target. | |
Magnet Rise Tutor | ![]() | — | — | 10 | For 5 turns, the user has immunity to Ground. | |
Role Play Tutor | ![]() | — | — | 10 | User replaces its Ability with the target's. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snatch Tutor | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Spite Tutor | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Stealth Rock Tutor | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. |