PadrãoShiny
Competitivo
In-Game
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
120 167
230 324
67 134
130 262
49 112
94 218
94 167
184 328
49 112
94 218
63 128
121 251
Moves que aprende
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Absorb Level up | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Acrobatics Machine | 55 | 100 | 15 | Power doubles if the user has no held item. | ||
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Air Cutter Level up | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | ||
Attract Level up Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Bug Bite Tutor | 60 | 100 | 20 | O usuário rouba e come a Berry do alvo. | ||
Bug Buzz Level up | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Defog Tutor | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Electroweb Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Level up Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Gust Level up | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Infestation Machine | 20 | 100 | 20 | Traps and damages the target for 4-5 turns. | ||
Laser Focus Tutor | — | — | 30 | Until the end of the next turn, user's Moves crit. | ||
Mega Drain Level up | 40 | 100 | 15 | User recovers 50% of the damage dealt. | ||
Morning Sun Level up | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Quiver Dance Level up | — | — | 20 | Raises the user's Sp Atk, Sp Def, Speed by 1. | ||
Rage Level up | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Signal Beam Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Silver Wind Level up | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Stun Spore Level up | — | 75 | 30 | Paralisa o alvo. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Tailwind Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. | ||
Whirlwind Level up | — | — | 20 | Forces the target to switch to a random ally. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Absorb Level up | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Acrobatics Machine | 55 | 100 | 15 | Power doubles if the user has no held item. | ||
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Air Cutter Level up | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | ||
Attract Level up Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Bug Bite Tutor | 60 | 100 | 20 | O usuário rouba e come a Berry do alvo. | ||
Bug Buzz Level up | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Electroweb Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Level up Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Gust Level up | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Infestation Machine | 20 | 100 | 20 | Traps and damages the target for 4-5 turns. | ||
Mega Drain Level up | 40 | 100 | 15 | User recovers 50% of the damage dealt. | ||
Morning Sun Level up | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Quiver Dance Level up | — | — | 20 | Raises the user's Sp Atk, Sp Def, Speed by 1. | ||
Rage Level up | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Signal Beam Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Silver Wind Level up | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Struggle Bug Machine | 50 | 100 | 20 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | ||
Stun Spore Level up | — | 75 | 30 | Paralisa o alvo. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Tailwind Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. | ||
Whirlwind Level up | — | — | 20 | Forces the target to switch to a random ally. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Absorb Level up | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Acrobatics Machine | 55 | 100 | 15 | Power doubles if the user has no held item. | ||
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Level up Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Bug Bite Tutor | 60 | 100 | 20 | O usuário rouba e come a Berry do alvo. | ||
Bug Buzz Level up | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Electroweb Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Level up Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Gust Level up | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Mega Drain Level up | 40 | 100 | 15 | User recovers 50% of the damage dealt. | ||
Morning Sun Level up | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Quiver Dance Level up | — | — | 20 | Raises the user's Sp Atk, Sp Def, Speed by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Tutor | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Signal Beam Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Silver Wind Level up | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Struggle Bug Machine | 50 | 100 | 20 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | ||
Stun Spore Level up | — | 75 | 30 | Paralisa o alvo. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Tailwind Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. | ||
Whirlwind Level up | — | — | 20 | Forces the target to switch to a random ally. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Absorb Level up | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Air Cutter Tutor | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | ||
Attract Level up Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Bug Bite Tutor | 60 | 100 | 20 | O usuário rouba e come a Berry do alvo. | ||
Bug Buzz Level up | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Defog Machine | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Level up Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Gust Level up | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Mega Drain Level up | 40 | 100 | 15 | User recovers 50% of the damage dealt. | ||
Morning Sun Level up | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Ominous Wind Tutor | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Signal Beam Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Silver Wind Level up Machine | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
String Shot Tutor | — | 95 | 40 | Reduz a Speed dos adversários em 2 estágios. | ||
Stun Spore Level up | — | 75 | 30 | Paralisa o alvo. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Tailwind Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Twister Tutor | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Whirlwind Level up | — | — | 20 | Forces the target to switch to a random ally. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Absorb Level up | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Level up Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Tutor | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Level up Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Gust Level up | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Mega Drain Level up | 40 | 100 | 15 | User recovers 50% of the damage dealt. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Morning Sun Level up | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Silver Wind Level up | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Stun Spore Level up | — | 75 | 30 | Paralisa o alvo. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Whirlwind Level up | — | — | 20 | Forces the target to switch to a random ally. |
Descrição In-game:
Legends: Arceus
A colorful and incredibly beautiful but also greedy Pokémon. In an effort to keep its favorite food all to itself, it will chase away Combee as they try to gather nectar.
Alpha Sapphire
Beautifly has a long mouth like a coiled needle, which is very convenient for collecting pollen from flowers. This Pokémon rides the spring winds as it flits around gathering pollen.
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Omega Ruby
Beautifly’s favorite food is the sweet pollen of flowers. If you want to see this Pokémon, just leave a potted flower by an open window. Beautifly is sure to come looking for pollen.
Y
It has an aggressive nature. It stabs prey with its long, narrow mouth to drain the prey’s fluids.
X
Vibrantly patterned wings are its prominent feature. It sucks sweet flower nectar with its long mouth.
White 2
Despite its looks, it is aggressive. It jabs with its long, thin mouth if disturbed while collecting pollen.
Black 2
Despite its looks, it is aggressive. It jabs with its long, thin mouth if disturbed while collecting pollen.
White
Despite its looks, it is aggressive. It jabs with its long, thin mouth if disturbed while collecting pollen.
Black
Despite its looks, it is aggressive. It jabs with its long, thin mouth if disturbed while collecting pollen.
SoulSilver
Vibrantly patterned wings are its prominent feature. It sucks sweet flower nectar with its long mouth.
HeartGold
Vibrantly patterned wings are its prominent feature. It sucks sweet flower nectar with its long mouth.
Platinum
Despite its looks, it is aggressive. It jabs with its long, thin mouth if disturbed while collecting pollen.
Pearl
When flower fields bloom, it flits around, collecting pollen. Despite its appearance, it is savage.
Diamond
It has an aggressive nature. It stabs prey with its long, narrow mouth to drain the prey’s fluids.
LeafGreen
Despite its appearance, it has an aggressive nature. It attacks by jabbing with its long, thin mouth.
FireRed
Despite its appearance, it has an aggressive nature. It attacks by jabbing with its long, thin mouth.
Emerald
Its colorfully patterned wings are its most prominent feature. It flies through flower-covered fields collecting pollen. It attacks ferociously when angered.
Sapphire
BEAUTIFLY has a long mouth like a coiled needle, which is very convenient for collecting pollen from flowers.This POKéMON rides the spring winds as it flits around gathering pollen.
Ruby
BEAUTIFLY’s favorite food is the sweet pollen of flowers. If you want to see this POKéMON, just leave a pottedflower by an open window. BEAUTIFLY is sure to come looking for pollen.
Locais de encontro
Platinum
Eterna Forest
Road 205 (east, towards Eterna City)
Road 224
Road 229
Eterna Forest:
- Método: Walking in tall grass or a cave
- Condição: Not using PokéRadar
- 1% de chance
- Level 14
Road 205 (east, towards Eterna City):
- Método: Walking in tall grass or a cave
- Condição: Not using PokéRadar
- 1% de chance
- Level 15
Road 224:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 52
Road 229:
- Método: Walking in tall grass or a cave
- Condição: Not using PokéRadar
- 1% de chance
- Level 48
Pearl
Road 224
Road 224:
- Método: Walking in tall grass or a cave
- Condição: Not using PokéRadar
- 1% de chance
- Level 23
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Diamond
Eterna Forest
Road 224
Road 230
Eterna Forest:
- Método: Walking in tall grass or a cave
- Condição: Not using PokéRadar
- 1% de chance
- Level 12
Road 224:
- Método: Walking in tall grass or a cave
- Condição: Not using PokéRadar
- 1% de chance
- Level 23
Road 230:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 51
Itens que segura
Ultra Moon
Shed Shell
(5% de chance)
Ultra Sun
Shed Shell
(5% de chance)
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Moon
Shed Shell
(5% de chance)
Sun
Shed Shell
(5% de chance)
Alpha Sapphire
Shed Shell
(5% de chance)
Omega Ruby
Shed Shell
(5% de chance)
Y
Shed Shell
(5% de chance)
X
Shed Shell
(5% de chance)
White 2
Shed Shell
(5% de chance)
Black 2
Shed Shell
(5% de chance)
White
Shed Shell
(5% de chance)
Black
Shed Shell
(5% de chance)
SoulSilver
Shed Shell
(5% de chance)
HeartGold
Shed Shell
(5% de chance)
Platinum
Shed Shell
(5% de chance)
Pearl
Shed Shell
(5% de chance)
Diamond
Shed Shell
(5% de chance)
LeafGreen
Silver Powder
(5% de chance)
FireRed
Silver Powder
(5% de chance)
Emerald
Silver Powder
(5% de chance)
Sapphire
Silver Powder
(5% de chance)
Ruby
Silver Powder
(5% de chance)
Moves que aprende
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Brilliant Diamond/Shining Pearl
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Gust Level 1 | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
String Shot Level 1 | — | 95 | 40 | Reduz a Speed dos adversários em 2 estágios. | ||
Bug Bite Level 1 | 60 | 100 | 20 | O usuário rouba e come a Berry do alvo. | ||
Absorb Level 12 | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Stun Spore Level 15 | — | 75 | 30 | Paralisa o alvo. | ||
Morning Sun Level 17 | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Air Cutter Level 20 | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | ||
Mega Drain Level 22 | 40 | 100 | 15 | User recovers 50% of the damage dealt. | ||
Attract Level 27 | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Whirlwind Level 30 | — | — | 20 | Forces the target to switch to a random ally. | ||
Giga Drain Level 32 | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Bug Buzz Level 35 | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Protect Level 37 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Quiver Dance Level 40 | — | — | 20 | Raises the user's Sp Atk, Sp Def, Speed by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Bug Buzz Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Defog Machine | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Gust Level 1 | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Absorb Level 12 | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Stun Spore Level 15 | — | 75 | 30 | Paralisa o alvo. | ||
Morning Sun Level 17 | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Air Cutter Level 20 | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | ||
Mega Drain Level 22 | 40 | 100 | 15 | User recovers 50% of the damage dealt. | ||
Silver Wind Level 25 | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Attract Level 27 | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Whirlwind Level 30 | — | — | 20 | Forces the target to switch to a random ally. | ||
Giga Drain Level 32 | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Bug Buzz Level 35 | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rage Level 37 | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Quiver Dance Level 40 | — | — | 20 | Raises the user's Sp Atk, Sp Def, Speed by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acrobatics Machine | 55 | 100 | 15 | Power doubles if the user has no held item. | ||
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Infestation Machine | 20 | 100 | 20 | Traps and damages the target for 4-5 turns. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Gust Level 1 | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Absorb Level 12 | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Stun Spore Level 15 | — | 75 | 30 | Paralisa o alvo. | ||
Morning Sun Level 17 | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Air Cutter Level 20 | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | ||
Mega Drain Level 22 | 40 | 100 | 15 | User recovers 50% of the damage dealt. | ||
Silver Wind Level 25 | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Attract Level 27 | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Whirlwind Level 30 | — | — | 20 | Forces the target to switch to a random ally. | ||
Giga Drain Level 32 | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Bug Buzz Level 35 | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rage Level 37 | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Quiver Dance Level 40 | — | — | 20 | Raises the user's Sp Atk, Sp Def, Speed by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acrobatics Machine | 55 | 100 | 15 | Power doubles if the user has no held item. | ||
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Infestation Machine | 20 | 100 | 20 | Traps and damages the target for 4-5 turns. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bug Bite Tutor | 60 | 100 | 20 | O usuário rouba e come a Berry do alvo. | ||
Defog Tutor | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Electroweb Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Giga Drain Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Laser Focus Tutor | — | — | 30 | Until the end of the next turn, user's Moves crit. | ||
Signal Beam Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Tailwind Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Absorb Level 10 | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Gust Level 13 | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Stun Spore Level 17 | — | 75 | 30 | Paralisa o alvo. | ||
Morning Sun Level 20 | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Mega Drain Level 24 | 40 | 100 | 15 | User recovers 50% of the damage dealt. | ||
Whirlwind Level 27 | — | — | 20 | Forces the target to switch to a random ally. | ||
Attract Level 31 | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Silver Wind Level 34 | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Giga Drain Level 38 | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Bug Buzz Level 41 | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Quiver Dance Level 45 | — | — | 20 | Raises the user's Sp Atk, Sp Def, Speed by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acrobatics Machine | 55 | 100 | 15 | Power doubles if the user has no held item. | ||
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Infestation Machine | 20 | 100 | 20 | Traps and damages the target for 4-5 turns. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Struggle Bug Machine | 50 | 100 | 20 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Gust Level 10 | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Absorb Level 12 | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Stun Spore Level 15 | — | 75 | 30 | Paralisa o alvo. | ||
Morning Sun Level 17 | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Air Cutter Level 20 | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | ||
Mega Drain Level 22 | 40 | 100 | 15 | User recovers 50% of the damage dealt. | ||
Silver Wind Level 25 | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Attract Level 27 | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Whirlwind Level 30 | — | — | 20 | Forces the target to switch to a random ally. | ||
Giga Drain Level 32 | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Bug Buzz Level 35 | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rage Level 37 | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Quiver Dance Level 40 | — | — | 20 | Raises the user's Sp Atk, Sp Def, Speed by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acrobatics Machine | 55 | 100 | 15 | Power doubles if the user has no held item. | ||
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Infestation Machine | 20 | 100 | 20 | Traps and damages the target for 4-5 turns. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Struggle Bug Machine | 50 | 100 | 20 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bug Bite Tutor | 60 | 100 | 20 | O usuário rouba e come a Berry do alvo. | ||
Electroweb Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Giga Drain Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Signal Beam Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Tailwind Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Absorb Level 10 | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Gust Level 13 | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Stun Spore Level 17 | — | 75 | 30 | Paralisa o alvo. | ||
Morning Sun Level 20 | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Mega Drain Level 24 | 40 | 100 | 15 | User recovers 50% of the damage dealt. | ||
Whirlwind Level 27 | — | — | 20 | Forces the target to switch to a random ally. | ||
Attract Level 31 | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Silver Wind Level 34 | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Giga Drain Level 38 | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Bug Buzz Level 41 | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Quiver Dance Level 45 | — | — | 20 | Raises the user's Sp Atk, Sp Def, Speed by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acrobatics Machine | 55 | 100 | 15 | Power doubles if the user has no held item. | ||
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Struggle Bug Machine | 50 | 100 | 20 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Absorb Level 10 | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Gust Level 13 | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Stun Spore Level 17 | — | 75 | 30 | Paralisa o alvo. | ||
Morning Sun Level 20 | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Mega Drain Level 24 | 40 | 100 | 15 | User recovers 50% of the damage dealt. | ||
Whirlwind Level 27 | — | — | 20 | Forces the target to switch to a random ally. | ||
Attract Level 31 | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Silver Wind Level 34 | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Giga Drain Level 38 | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Bug Buzz Level 41 | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Quiver Dance Level 45 | — | — | 20 | Raises the user's Sp Atk, Sp Def, Speed by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acrobatics Machine | 55 | 100 | 15 | Power doubles if the user has no held item. | ||
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Struggle Bug Machine | 50 | 100 | 20 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bug Bite Tutor | 60 | 100 | 20 | O usuário rouba e come a Berry do alvo. | ||
Electroweb Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Giga Drain Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Roost Tutor | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Signal Beam Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Tailwind Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Absorb Level 10 | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Gust Level 13 | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Stun Spore Level 17 | — | 75 | 30 | Paralisa o alvo. | ||
Morning Sun Level 20 | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Mega Drain Level 24 | 40 | 100 | 15 | User recovers 50% of the damage dealt. | ||
Whirlwind Level 27 | — | — | 20 | Forces the target to switch to a random ally. | ||
Attract Level 31 | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Silver Wind Level 34 | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Giga Drain Level 38 | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Bug Buzz Level 41 | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Defog Machine | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Silver Wind Machine | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Absorb Level 10 | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Gust Level 13 | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Stun Spore Level 17 | — | 75 | 30 | Paralisa o alvo. | ||
Morning Sun Level 20 | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Mega Drain Level 24 | 40 | 100 | 15 | User recovers 50% of the damage dealt. | ||
Whirlwind Level 27 | — | — | 20 | Forces the target to switch to a random ally. | ||
Attract Level 31 | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Silver Wind Level 34 | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Giga Drain Level 38 | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Bug Buzz Level 41 | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Defog Machine | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Silver Wind Machine | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Air Cutter Tutor | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | ||
Ominous Wind Tutor | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Signal Beam Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Twister Tutor | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Absorb Level 10 | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Gust Level 13 | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Stun Spore Level 17 | — | 75 | 30 | Paralisa o alvo. | ||
Morning Sun Level 20 | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Mega Drain Level 24 | 40 | 100 | 15 | User recovers 50% of the damage dealt. | ||
Whirlwind Level 27 | — | — | 20 | Forces the target to switch to a random ally. | ||
Attract Level 31 | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Silver Wind Level 34 | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Giga Drain Level 38 | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Bug Buzz Level 41 | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Silver Wind Machine | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Air Cutter Tutor | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | ||
Bug Bite Tutor | 60 | 100 | 20 | O usuário rouba e come a Berry do alvo. | ||
Ominous Wind Tutor | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Signal Beam Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
String Shot Tutor | — | 95 | 40 | Reduz a Speed dos adversários em 2 estágios. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Tailwind Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Twister Tutor | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Absorb Level 10 | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Gust Level 13 | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Stun Spore Level 17 | — | 75 | 30 | Paralisa o alvo. | ||
Morning Sun Level 20 | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Mega Drain Level 24 | 40 | 100 | 15 | User recovers 50% of the damage dealt. | ||
Whirlwind Level 27 | — | — | 20 | Forces the target to switch to a random ally. | ||
Attract Level 31 | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Silver Wind Level 34 | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Giga Drain Level 38 | 75 | 100 | 10 | User recovers 50% of the damage dealt. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Absorb Level 10 | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Gust Level 13 | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Stun Spore Level 17 | — | 75 | 30 | Paralisa o alvo. | ||
Morning Sun Level 20 | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Mega Drain Level 24 | 40 | 100 | 15 | User recovers 50% of the damage dealt. | ||
Whirlwind Level 27 | — | — | 20 | Forces the target to switch to a random ally. | ||
Attract Level 31 | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Silver Wind Level 34 | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Giga Drain Level 38 | 75 | 100 | 10 | User recovers 50% of the damage dealt. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Endure Tutor | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Absorb Level 10 | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Gust Level 13 | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Stun Spore Level 17 | — | 75 | 30 | Paralisa o alvo. | ||
Morning Sun Level 20 | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Mega Drain Level 24 | 40 | 100 | 15 | User recovers 50% of the damage dealt. | ||
Whirlwind Level 27 | — | — | 20 | Forces the target to switch to a random ally. | ||
Attract Level 31 | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Silver Wind Level 34 | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Giga Drain Level 38 | 75 | 100 | 10 | User recovers 50% of the damage dealt. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Absorb Level 10 | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Gust Level 13 | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Stun Spore Level 17 | — | 75 | 30 | Paralisa o alvo. | ||
Morning Sun Level 20 | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Mega Drain Level 24 | 40 | 100 | 15 | User recovers 50% of the damage dealt. | ||
Whirlwind Level 27 | — | — | 20 | Forces the target to switch to a random ally. | ||
Attract Level 31 | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Silver Wind Level 34 | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Giga Drain Level 38 | 75 | 100 | 10 | User recovers 50% of the damage dealt. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Absorb Level 10 | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Gust Level 13 | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Stun Spore Level 17 | — | 75 | 30 | Paralisa o alvo. | ||
Morning Sun Level 20 | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Mega Drain Level 24 | 40 | 100 | 15 | User recovers 50% of the damage dealt. | ||
Whirlwind Level 27 | — | — | 20 | Forces the target to switch to a random ally. | ||
Attract Level 31 | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Silver Wind Level 34 | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Giga Drain Level 38 | 75 | 100 | 10 | User recovers 50% of the damage dealt. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. |