[Cache start]
#298 - Azurill
PadrãoShiny
Pokémon bebê
Categoria: Polka Dot Pokémon
Altura: 0,2 mPeso: 2,0 Kg
Habitat: Waters-edge (Habitat)
Cor: Blue
Formato:
Egg group: Undiscovered
Gêneros: 25,0%75,0%
Felicidade base: 50
Experiência base: 38
Taxa de captura: 150
Leveling: FastMáx: 800.000 Exp.
EVs fornecidos: HP +1Total: 1
Competitivo
In-Game
Abilities
Thick Fat: Moves do tipo Fire e Ice causam metade do dano contra este Pokémon.
Huge Power: This Pokemon's Attack is doubled.
Sap Sipper(H): This Pokemon's Attack is raised 1 stage if hit by a Grass Move; Grass immunity.
Base stats
HP
Atk
Def
SpA
SpD
Spe
50
20
40
20
40
20
Level 50
Level 100
110 157
210 304
22 79
40 152
40 101
76 196
22 79
40 152
40 101
76 196
22 79
40 152
Dano recebido
×½
×½
×0
×1
×1
×1
×1
×1
×0
×1
×1
×1
×1
×2
×1
×1
×2
×1
Cadeia evolutiva
3 níveis evolutivos.
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Alluring Voice
Machine
8010010100% confuse target that had a stat rise this turn.
Aqua Jet
Egg
4010020Usually goes first.
Belly Drum
Egg
10O usuário perde 50% do HP máximo. Maximiza o Attack.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Bounce
Level up
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Bubble Beam
Level up
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Charm
Level up
Machine
10020Reduz o Attack do alvo em 2 estágios.
Copycat
Egg
20Uses the last Move used in the battle.
Draining Kiss
Machine
5010010User recovers 75% of the damage dealt.
Encore
Machine
1005Target repeats its last Move for its next 3 turns.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Tears
Machine
10020Lowers the target's Sp Def by 2.
Helping Hand
Level up
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Voice
Machine
9010010No additional effect. Hits adjacent foes.
Ice Beam
Machine
901001010% chance to freeze the target.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Mud Shot
Machine
559515100% chance to lower the target's Speed by 1.
Mud-Slap
Machine
2010010100% chance to lower the target's accuracy by 1.
Perish Song
Egg
5All active Pokemon will faint in 3 turns.
Present
Egg
901540, 80, 120 power, or heals target 1/4 HP máximo.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Sing
Egg
5515Causes the target to fall asleep.
Slam
Level up
807520No additional effect.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Soak
Egg
10020Changes the target's type to Water.
Splash
Level up
40No competitive use.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Supersonic
Egg
5520Causes the target to become confused.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Tail Whip
Level up
10030Lowers the foe(s) Defense by 1.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Tickle
Egg
10020Lowers the target's Attack and Defense by 1.
Waterfall
Machine
801001520% chance to causar flinch.
Water Gun
Level up
4010025No additional effect.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aqua Jet
Egg
4010020Usually goes first.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Belly Drum
Egg
10O usuário perde 50% do HP máximo. Maximiza o Attack.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Bounce
Level up
Machine
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Bubble Beam
Level up
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Charm
Level up
Machine
10020Reduz o Attack do alvo em 2 estágios.
Copycat
Egg
20Uses the last Move used in the battle.
Draining Kiss
Machine
5010010User recovers 75% of the damage dealt.
Encore
Machine
1005Target repeats its last Move for its next 3 turns.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Tears
Machine
10020Lowers the target's Sp Def by 2.
Hail
Machine
10For 5 turns, hail crashes down.
Helping Hand
Level up
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Voice
Machine
9010010No additional effect. Hits adjacent foes.
Ice Beam
Machine
901001010% chance to freeze the target.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Muddy Water
Machine
90851030% chance to lower the foe(s) accuracy by 1.
Mud Shot
Machine
559515100% chance to lower the target's Speed by 1.
Perish Song
Egg
5All active Pokemon will faint in 3 turns.
Present
Egg
901540, 80, 120 power, or heals target 1/4 HP máximo.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Round
Machine
6010015Power doubles if others used Round this turn.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Sing
Egg
5515Causes the target to fall asleep.
Slam
Level up
807520No additional effect.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Soak
Egg
10020Changes the target's type to Water.
Splash
Level up
40No competitive use.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Supersonic
Egg
5520Causes the target to become confused.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Tail Whip
Level up
10030Lowers the foe(s) Defense by 1.
Tickle
Egg
10020Lowers the target's Attack and Defense by 1.
Uproar
Machine
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Waterfall
Machine
801001520% chance to causar flinch.
Water Gun
Level up
4010025No additional effect.
Whirlpool
Machine
358515Traps and damages the target for 4-5 turns.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Slam
Egg
8510015Tem 30% de chance de paralisar o alvo.
Bounce
Level up
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Bubble
Level up
401003010% chance to lower the foe(s) Speed by 1.
Bubble Beam
Level up
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Camouflage
Egg
20Changes user's type by terrain (default Normal).
Charm
Level up
10020Reduz o Attack do alvo em 2 estágios.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Copycat
Egg
20Uses the last Move used in the battle.
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Encore
Egg
1005Target repeats its last Move for its next 3 turns.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Tears
Egg
10020Lowers the target's Sp Def by 2.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hail
Machine
10For 5 turns, hail crashes down.
Helping Hand
Level up
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Voice
Tutor
9010010No additional effect. Hits adjacent foes.
Ice Beam
Machine
901001010% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Muddy Water
Egg
90851030% chance to lower the foe(s) accuracy by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Refresh
Egg
20User cures its burn, envenenar, or paralisar.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Sing
Egg
5515Causes the target to fall asleep.
Slam
Level up
Egg
807520No additional effect.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Soak
Egg
10020Changes the target's type to Water.
Splash
Level up
40No competitive use.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Tail Whip
Level up
10030Lowers the foe(s) Defense by 1.
Tickle
Egg
10020Lowers the target's Attack and Defense by 1.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Waterfall
Machine
801001520% chance to causar flinch.
Water Gun
Level up
4010025No additional effect.
Water Pulse
Tutor
601002020% chance to confuse the target.
Water Sport
Level up
Egg
15For 5 turns, Fire-type attacks have 1/3 power.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Slam
Egg
8510015Tem 30% de chance de paralisar o alvo.
Bounce
Level up
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Bubble
Level up
401003010% chance to lower the foe(s) Speed by 1.
Bubble Beam
Level up
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Camouflage
Egg
20Changes user's type by terrain (default Normal).
Charm
Level up
10020Reduz o Attack do alvo em 2 estágios.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Copycat
Egg
20Uses the last Move used in the battle.
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Encore
Egg
1005Target repeats its last Move for its next 3 turns.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Tears
Egg
10020Lowers the target's Sp Def by 2.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hail
Machine
10For 5 turns, hail crashes down.
Helping Hand
Level up
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Voice
Tutor
9010010No additional effect. Hits adjacent foes.
Ice Beam
Machine
901001010% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Muddy Water
Egg
90851030% chance to lower the foe(s) accuracy by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Refresh
Egg
20User cures its burn, envenenar, or paralisar.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sing
Egg
5515Causes the target to fall asleep.
Slam
Level up
Egg
807520No additional effect.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Soak
Egg
10020Changes the target's type to Water.
Splash
Level up
40No competitive use.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Tail Whip
Level up
10030Lowers the foe(s) Defense by 1.
Tickle
Egg
10020Lowers the target's Attack and Defense by 1.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Waterfall
Machine
801001520% chance to causar flinch.
Water Gun
Level up
4010025No additional effect.
Water Pulse
Tutor
601002020% chance to confuse the target.
Water Sport
Level up
Egg
15For 5 turns, Fire-type attacks have 1/3 power.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Slam
Egg
8510015Tem 30% de chance de paralisar o alvo.
Bounce
Level up
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Bubble
Level up
401003010% chance to lower the foe(s) Speed by 1.
Bubble Beam
Level up
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Charm
Level up
10020Reduz o Attack do alvo em 2 estágios.
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Encore
Egg
1005Target repeats its last Move for its next 3 turns.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Tears
Egg
10020Lowers the target's Sp Def by 2.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hail
Machine
10For 5 turns, hail crashes down.
Helping Hand
Level up
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Voice
Tutor
9010010No additional effect. Hits adjacent foes.
Ice Beam
Machine
901001010% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Muddy Water
Egg
90851030% chance to lower the foe(s) accuracy by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Refresh
Egg
20User cures its burn, envenenar, or paralisar.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Sing
Egg
5515Causes the target to fall asleep.
Slam
Level up
Egg
807520No additional effect.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Soak
Egg
10020Changes the target's type to Water.
Splash
Level up
40No competitive use.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Tail Whip
Level up
10030Lowers the foe(s) Defense by 1.
Tickle
Egg
10020Lowers the target's Attack and Defense by 1.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Waterfall
Machine
801001520% chance to causar flinch.
Water Gun
Level up
4010025No additional effect.
Water Sport
Level up
Egg
15For 5 turns, Fire-type attacks have 1/3 power.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Slam
Egg
8510015Tem 30% de chance de paralisar o alvo.
Bubble
Level up
401003010% chance to lower the foe(s) Speed by 1.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Charm
Level up
10020Reduz o Attack do alvo em 2 estágios.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Encore
Egg
1005Target repeats its last Move for its next 3 turns.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Tears
Egg
10020Lowers the target's Sp Def by 2.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hail
Machine
10For 5 turns, hail crashes down.
Headbutt
Tutor
701001530% chance to causar flinch.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Ice Beam
Machine
901001010% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Refresh
Egg
20User cures its burn, envenenar, or paralisar.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rollout
Tutor
309020Power doubles with each hit. Repeats for 5 turns.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sing
Egg
5515Causes the target to fall asleep.
Slam
Level up
Egg
807520No additional effect.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Splash
Level up
40No competitive use.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tail Whip
Level up
10030Lowers the foe(s) Defense by 1.
Tickle
Egg
10020Lowers the target's Attack and Defense by 1.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Waterfall
Machine
801001520% chance to causar flinch.
Water Gun
Level up
4010025No additional effect.
Water Pulse
Machine
601002020% chance to confuse the target.
Whirlpool
Machine
358515Traps and damages the target for 4-5 turns.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Bubble
Level up
401003010% chance to lower the foe(s) Speed by 1.
Charm
Level up
10020Reduz o Attack do alvo em 2 estágios.
Defense Curl
Tutor
40Raises the user's Defense by 1.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Encore
Egg
1005Target repeats its last Move for its next 3 turns.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Ice Beam
Machine
901001010% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Mimic
Tutor
10The last Move the target used replaces this one.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Refresh
Egg
20User cures its burn, envenenar, or paralisar.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rollout
Tutor
309020Power doubles with each hit. Repeats for 5 turns.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sing
Egg
5515Causes the target to fall asleep.
Slam
Level up
Egg
807520No additional effect.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Splash
Level up
40No competitive use.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tail Whip
Level up
10030Lowers the foe(s) Defense by 1.
Tickle
Egg
10020Lowers the target's Attack and Defense by 1.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Waterfall
Machine
801001520% chance to causar flinch.
Water Gun
Level up
4010025No additional effect.
Water Pulse
Machine
601002020% chance to confuse the target.
Cadeia evolutiva
Azurill
Baby Pokémon
Trigger item:
Lv. up
Marill
Lv. 18
Azumarill
3 níveis evolutivos.
Descrição In-game:
Shield
Although Azurill are normally docile, an angry one will swing around the big ball on its tail and try to smash its opponents.
Sword
The ball on Azurill’s tail bounces like a rubber ball, and it’s full of the nutrients the Pokémon needs to grow.
Exibir mais
Alpha Sapphire
Azurill’s tail is large and bouncy. It is packed full of the nutrients this Pokémon needs to grow. Azurill can be seen bouncing and playing on its big, rubbery tail.
Omega Ruby
Azurill spins its tail as if it were a lasso, then hurls it far. The momentum of the throw sends its body flying, too. Using this unique action, one of these Pokémon managed to hurl itself a record 33 feet.
Y
It swings its large, nutrient-filled tail around to fight opponents bigger than itself.
X
A Pokémon that lives by water. It moves quickly on land by bouncing on its big tail.
White 2
It swings its large, nutrient-filled tail around to fight opponents bigger than itself.
Black 2
It swings its large, nutrient-filled tail around to fight opponents bigger than itself.
White
Its tail bounces like a rubber ball. It flings that tail around to fight opponents bigger than itself.
Black
Its tail bounces like a rubber ball. It flings that tail around to fight opponents bigger than itself.
SoulSilver
Its tail is packed full of the nutrients it needs to grow.
HeartGold
Its tail is packed full of the nutrients it needs to grow.
Platinum
Its tail bounces like a rubber ball. It flings that tail around to fight opponents bigger than itself.
Pearl
Its tail is filled with nutrients necessary for growth. It plays by bouncing on its tail.
Diamond
A Pokémon that lives by water. It moves quickly on land by bouncing on its big tail.
LeafGreen
It battles by flinging around its tail, which is bigger than its body. The tail is a flotation device in water.
FireRed
It battles by flinging around its tail, which is bigger than its body. The tail is a flotation device in water.
Emerald
Its tail, which is packed with nutrition, is very bouncy like a rubber ball. On sunny days they gather at the edge of water and splash about for fun.
Sapphire
AZURILL’s tail is large and bouncy. It is packed full of the nutrients this POKéMON needs to grow. AZURILL can be seen bouncing and playing on its big, rubbery tail.
Ruby
AZURILL spins its tail as if it were a lasso, then hurls it far. The momentum of the throw sends its body flying, too. Using this unique action, one of these POKéMON managed to hurl itself a record 33 feet.
Locais de encontro
Y
Road 3
Road 22
Road 3:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 5
Road 22:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 7
X
Road 3
Road 22
Road 3:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 5
Road 22:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 7
Exibir mais
White 2
Floccesy Ranch (outer)
Floccesy Ranch (inner)
Road 20
Floccesy Ranch (outer):
  • Método: Surfing
  • 30% de chance
  • Level 5 ~ Level 15
Floccesy Ranch (inner):
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 5
Road 20:
  • Método: Surfing
  • 30% de chance
  • Level 5 ~ Level 15
Black 2
Floccesy Ranch (outer)
Floccesy Ranch (inner)
Road 20
Floccesy Ranch (outer):
  • Método: Surfing
  • 30% de chance
  • Level 5 ~ Level 15
Floccesy Ranch (inner):
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 5
Road 20:
  • Método: Surfing
  • 30% de chance
  • Level 5 ~ Level 15
Pearl
Great Marsh Area 1
Great Marsh Area 2
Great Marsh Area 3
Great Marsh Area 4
Great Marsh Area 5
Great Marsh Area 6
Great Marsh Area 1:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 24
Great Marsh Area 2:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 24
Great Marsh Area 3:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 22
Great Marsh Area 4:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 22
Great Marsh Area 5:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 20
Great Marsh Area 6:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 20
Diamond
Great Marsh Area 1
Great Marsh Area 2
Great Marsh Area 3
Great Marsh Area 4
Great Marsh Area 5
Great Marsh Area 6
Great Marsh Area 1:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 24
Great Marsh Area 2:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 24
Great Marsh Area 3:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 22
Great Marsh Area 4:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 22
Great Marsh Area 5:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 20
Great Marsh Area 6:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 20
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Scarlet/Violet
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tail Whip
Level 1
10030Lowers the foe(s) Defense by 1.
Present
Level 1
901540, 80, 120 power, or heals target 1/4 HP máximo.
Aqua Jet
Level 1
4010020Usually goes first.
Copycat
Level 1
20Uses the last Move used in the battle.
Sing
Level 1
5515Causes the target to fall asleep.
Tickle
Level 1
10020Lowers the target's Attack and Defense by 1.
Perish Song
Level 1
5All active Pokemon will faint in 3 turns.
Belly Drum
Level 1
10O usuário perde 50% do HP máximo. Maximiza o Attack.
Splash
Level 1
40No competitive use.
Water Gun
Level 1
4010025No additional effect.
Supersonic
Level 1
5520Causes the target to become confused.
Soak
Level 1
10020Changes the target's type to Water.
Helping Hand
Level 3
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Bubble Beam
Level 6
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Charm
Level 9
10020Reduz o Attack do alvo em 2 estágios.
Slam
Level 12
807520No additional effect.
Bounce
Level 15
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Alluring Voice
Machine
8010010100% confuse target that had a stat rise this turn.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Charm
Machine
10020Reduz o Attack do alvo em 2 estágios.
Draining Kiss
Machine
5010010User recovers 75% of the damage dealt.
Encore
Machine
1005Target repeats its last Move for its next 3 turns.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Tears
Machine
10020Lowers the target's Sp Def by 2.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Voice
Machine
9010010No additional effect. Hits adjacent foes.
Ice Beam
Machine
901001010% chance to freeze the target.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Mud Shot
Machine
559515100% chance to lower the target's Speed by 1.
Mud-Slap
Machine
2010010100% chance to lower the target's accuracy by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Waterfall
Machine
801001520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tail Whip
Level 1
10030Lowers the foe(s) Defense by 1.
Present
Level 1
901540, 80, 120 power, or heals target 1/4 HP máximo.
Aqua Jet
Level 1
4010020Usually goes first.
Copycat
Level 1
20Uses the last Move used in the battle.
Sing
Level 1
5515Causes the target to fall asleep.
Tickle
Level 1
10020Lowers the target's Attack and Defense by 1.
Perish Song
Level 1
5All active Pokemon will faint in 3 turns.
Belly Drum
Level 1
10O usuário perde 50% do HP máximo. Maximiza o Attack.
Splash
Level 1
40No competitive use.
Water Gun
Level 1
4010025No additional effect.
Supersonic
Level 1
5520Causes the target to become confused.
Soak
Level 1
10020Changes the target's type to Water.
Helping Hand
Level 3
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Bubble Beam
Level 6
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Charm
Level 9
10020Reduz o Attack do alvo em 2 estágios.
Slam
Level 12
807520No additional effect.
Bounce
Level 15
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Bounce
Machine
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Charm
Machine
10020Reduz o Attack do alvo em 2 estágios.
Draining Kiss
Machine
5010010User recovers 75% of the damage dealt.
Encore
Machine
1005Target repeats its last Move for its next 3 turns.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Tears
Machine
10020Lowers the target's Sp Def by 2.
Hail
Machine
10For 5 turns, hail crashes down.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Voice
Machine
9010010No additional effect. Hits adjacent foes.
Ice Beam
Machine
901001010% chance to freeze the target.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Mud Shot
Machine
559515100% chance to lower the target's Speed by 1.
Muddy Water
Machine
90851030% chance to lower the foe(s) accuracy by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Round
Machine
6010015Power doubles if others used Round this turn.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Uproar
Machine
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Waterfall
Machine
801001520% chance to causar flinch.
Whirlpool
Machine
358515Traps and damages the target for 4-5 turns.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Slam
Level 1
807520No additional effect.
Perish Song
Level 1
5All active Pokemon will faint in 3 turns.
Aqua Jet
Level 1
4010020Usually goes first.
Tickle
Level 1
10020Lowers the target's Attack and Defense by 1.
Fake Tears
Level 1
10020Lowers the target's Sp Def by 2.
Encore
Level 1
1005Target repeats its last Move for its next 3 turns.
Present
Level 1
901540, 80, 120 power, or heals target 1/4 HP máximo.
Body Slam
Level 1
8510015Tem 30% de chance de paralisar o alvo.
Splash
Level 1
40No competitive use.
Water Gun
Level 1
4010025No additional effect.
Supersonic
Level 1
5520Causes the target to become confused.
Belly Drum
Level 1
10O usuário perde 50% do HP máximo. Maximiza o Attack.
Sing
Level 1
5515Causes the target to fall asleep.
Tail Whip
Level 1
10030Lowers the foe(s) Defense by 1.
Muddy Water
Level 1
90851030% chance to lower the foe(s) accuracy by 1.
Copycat
Level 1
20Uses the last Move used in the battle.
Soak
Level 1
10020Changes the target's type to Water.
Helping Hand
Level 3
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Bubble Beam
Level 6
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Charm
Level 9
10020Reduz o Attack do alvo em 2 estágios.
Bounce
Level 15
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Hail
Machine
10For 5 turns, hail crashes down.
Ice Beam
Machine
901001010% chance to freeze the target.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Water Pulse
Machine
601002020% chance to confuse the target.
Waterfall
Machine
801001520% chance to causar flinch.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Slam
Level 1
807520No additional effect.
Body Slam
Level 1
8510015Tem 30% de chance de paralisar o alvo.
Copycat
Level 1
20Uses the last Move used in the battle.
Water Sport
Level 1
15For 5 turns, Fire-type attacks have 1/3 power.
Refresh
Level 1
20User cures its burn, envenenar, or paralisar.
Encore
Level 1
1005Target repeats its last Move for its next 3 turns.
Muddy Water
Level 1
90851030% chance to lower the foe(s) accuracy by 1.
Tickle
Level 1
10020Lowers the target's Attack and Defense by 1.
Splash
Level 1
40No competitive use.
Water Gun
Level 1
4010025No additional effect.
Fake Tears
Level 1
10020Lowers the target's Sp Def by 2.
Camouflage
Level 1
20Changes user's type by terrain (default Normal).
Sing
Level 1
5515Causes the target to fall asleep.
Soak
Level 1
10020Changes the target's type to Water.
Tail Whip
Level 2
10030Lowers the foe(s) Defense by 1.
Bubble
Level 7
401003010% chance to lower the foe(s) Speed by 1.
Charm
Level 10
10020Reduz o Attack do alvo em 2 estágios.
Bubble Beam
Level 13
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Helping Hand
Level 16
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Bounce
Level 23
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Ice Beam
Machine
901001010% chance to freeze the target.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Waterfall
Machine
801001520% chance to causar flinch.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Slam
Level 1
807520No additional effect.
Body Slam
Level 1
8510015Tem 30% de chance de paralisar o alvo.
Copycat
Level 1
20Uses the last Move used in the battle.
Water Sport
Level 1
15For 5 turns, Fire-type attacks have 1/3 power.
Refresh
Level 1
20User cures its burn, envenenar, or paralisar.
Encore
Level 1
1005Target repeats its last Move for its next 3 turns.
Muddy Water
Level 1
90851030% chance to lower the foe(s) accuracy by 1.
Tickle
Level 1
10020Lowers the target's Attack and Defense by 1.
Splash
Level 1
40No competitive use.
Water Gun
Level 1
4010025No additional effect.
Fake Tears
Level 1
10020Lowers the target's Sp Def by 2.
Camouflage
Level 1
20Changes user's type by terrain (default Normal).
Sing
Level 1
5515Causes the target to fall asleep.
Soak
Level 1
10020Changes the target's type to Water.
Tail Whip
Level 2
10030Lowers the foe(s) Defense by 1.
Bubble
Level 7
401003010% chance to lower the foe(s) Speed by 1.
Charm
Level 10
10020Reduz o Attack do alvo em 2 estágios.
Bubble Beam
Level 13
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Helping Hand
Level 16
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Bounce
Level 23
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Ice Beam
Machine
901001010% chance to freeze the target.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Waterfall
Machine
801001520% chance to causar flinch.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Voice
Tutor
9010010No additional effect. Hits adjacent foes.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Water Pulse
Tutor
601002020% chance to confuse the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Slam
Level 1
807520No additional effect.
Body Slam
Level 1
8510015Tem 30% de chance de paralisar o alvo.
Copycat
Level 1
20Uses the last Move used in the battle.
Water Sport
Level 1
15For 5 turns, Fire-type attacks have 1/3 power.
Refresh
Level 1
20User cures its burn, envenenar, or paralisar.
Encore
Level 1
1005Target repeats its last Move for its next 3 turns.
Muddy Water
Level 1
90851030% chance to lower the foe(s) accuracy by 1.
Tickle
Level 1
10020Lowers the target's Attack and Defense by 1.
Splash
Level 1
40No competitive use.
Water Gun
Level 1
4010025No additional effect.
Fake Tears
Level 1
10020Lowers the target's Sp Def by 2.
Camouflage
Level 1
20Changes user's type by terrain (default Normal).
Sing
Level 1
5515Causes the target to fall asleep.
Soak
Level 1
10020Changes the target's type to Water.
Tail Whip
Level 2
10030Lowers the foe(s) Defense by 1.
Bubble
Level 7
401003010% chance to lower the foe(s) Speed by 1.
Charm
Level 10
10020Reduz o Attack do alvo em 2 estágios.
Bubble Beam
Level 13
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Helping Hand
Level 16
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Bounce
Level 23
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Ice Beam
Machine
901001010% chance to freeze the target.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Waterfall
Machine
801001520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Slam
Level 1
807520No additional effect.
Body Slam
Level 1
8510015Tem 30% de chance de paralisar o alvo.
Copycat
Level 1
20Uses the last Move used in the battle.
Water Sport
Level 1
15For 5 turns, Fire-type attacks have 1/3 power.
Refresh
Level 1
20User cures its burn, envenenar, or paralisar.
Encore
Level 1
1005Target repeats its last Move for its next 3 turns.
Muddy Water
Level 1
90851030% chance to lower the foe(s) accuracy by 1.
Tickle
Level 1
10020Lowers the target's Attack and Defense by 1.
Splash
Level 1
40No competitive use.
Water Gun
Level 1
4010025No additional effect.
Fake Tears
Level 1
10020Lowers the target's Sp Def by 2.
Camouflage
Level 1
20Changes user's type by terrain (default Normal).
Sing
Level 1
5515Causes the target to fall asleep.
Soak
Level 1
10020Changes the target's type to Water.
Tail Whip
Level 2
10030Lowers the foe(s) Defense by 1.
Bubble
Level 7
401003010% chance to lower the foe(s) Speed by 1.
Charm
Level 10
10020Reduz o Attack do alvo em 2 estágios.
Bubble Beam
Level 13
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Helping Hand
Level 16
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Bounce
Level 23
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Ice Beam
Machine
901001010% chance to freeze the target.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Waterfall
Machine
801001520% chance to causar flinch.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Voice
Tutor
9010010No additional effect. Hits adjacent foes.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Water Pulse
Tutor
601002020% chance to confuse the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Slam
Level 1
807520No additional effect.
Body Slam
Level 1
8510015Tem 30% de chance de paralisar o alvo.
Sing
Level 1
5515Causes the target to fall asleep.
Splash
Level 1
40No competitive use.
Encore
Level 1
1005Target repeats its last Move for its next 3 turns.
Refresh
Level 1
20User cures its burn, envenenar, or paralisar.
Fake Tears
Level 1
10020Lowers the target's Sp Def by 2.
Tickle
Level 1
10020Lowers the target's Attack and Defense by 1.
Muddy Water
Level 1
90851030% chance to lower the foe(s) accuracy by 1.
Water Sport
Level 1
15For 5 turns, Fire-type attacks have 1/3 power.
Soak
Level 1
10020Changes the target's type to Water.
Charm
Level 2
10020Reduz o Attack do alvo em 2 estágios.
Tail Whip
Level 7
10030Lowers the foe(s) Defense by 1.
Bubble
Level 10
401003010% chance to lower the foe(s) Speed by 1.
Water Gun
Level 18
4010025No additional effect.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Ice Beam
Machine
901001010% chance to freeze the target.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Waterfall
Machine
801001520% chance to causar flinch.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Slam
Level 1
807520No additional effect.
Tickle
Level 1
10020Lowers the target's Attack and Defense by 1.
Muddy Water
Level 1
90851030% chance to lower the foe(s) accuracy by 1.
Splash
Level 1
40No competitive use.
Fake Tears
Level 1
10020Lowers the target's Sp Def by 2.
Body Slam
Level 1
8510015Tem 30% de chance de paralisar o alvo.
Encore
Level 1
1005Target repeats its last Move for its next 3 turns.
Bubble
Level 1
401003010% chance to lower the foe(s) Speed by 1.
Refresh
Level 1
20User cures its burn, envenenar, or paralisar.
Sing
Level 1
5515Causes the target to fall asleep.
Water Sport
Level 1
15For 5 turns, Fire-type attacks have 1/3 power.
Soak
Level 1
10020Changes the target's type to Water.
Tail Whip
Level 2
10030Lowers the foe(s) Defense by 1.
Water Gun
Level 7
4010025No additional effect.
Charm
Level 10
10020Reduz o Attack do alvo em 2 estágios.
Bubble Beam
Level 13
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Helping Hand
Level 16
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Bounce
Level 23
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Ice Beam
Machine
901001010% chance to freeze the target.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Waterfall
Machine
801001520% chance to causar flinch.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Voice
Tutor
9010010No additional effect. Hits adjacent foes.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Slam
Level 1
807520No additional effect.
Sing
Level 1
5515Causes the target to fall asleep.
Splash
Level 1
40No competitive use.
Encore
Level 1
1005Target repeats its last Move for its next 3 turns.
Refresh
Level 1
20User cures its burn, envenenar, or paralisar.
Fake Tears
Level 1
10020Lowers the target's Sp Def by 2.
Tickle
Level 1
10020Lowers the target's Attack and Defense by 1.
Charm
Level 2
10020Reduz o Attack do alvo em 2 estágios.
Tail Whip
Level 7
10030Lowers the foe(s) Defense by 1.
Bubble
Level 10
401003010% chance to lower the foe(s) Speed by 1.
Water Gun
Level 18
4010025No additional effect.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Ice Beam
Machine
901001010% chance to freeze the target.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Waterfall
Machine
801001520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Slam
Level 1
807520No additional effect.
Sing
Level 1
5515Causes the target to fall asleep.
Splash
Level 1
40No competitive use.
Encore
Level 1
1005Target repeats its last Move for its next 3 turns.
Refresh
Level 1
20User cures its burn, envenenar, or paralisar.
Fake Tears
Level 1
10020Lowers the target's Sp Def by 2.
Tickle
Level 1
10020Lowers the target's Attack and Defense by 1.
Charm
Level 2
10020Reduz o Attack do alvo em 2 estágios.
Tail Whip
Level 7
10030Lowers the foe(s) Defense by 1.
Bubble
Level 10
401003010% chance to lower the foe(s) Speed by 1.
Water Gun
Level 18
4010025No additional effect.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Ice Beam
Machine
901001010% chance to freeze the target.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Waterfall
Machine
801001520% chance to causar flinch.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Rollout
Tutor
309020Power doubles with each hit. Repeats for 5 turns.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Slam
Level 1
807520No additional effect.
Body Slam
Level 1
8510015Tem 30% de chance de paralisar o alvo.
Sing
Level 1
5515Causes the target to fall asleep.
Splash
Level 1
40No competitive use.
Encore
Level 1
1005Target repeats its last Move for its next 3 turns.
Refresh
Level 1
20User cures its burn, envenenar, or paralisar.
Fake Tears
Level 1
10020Lowers the target's Sp Def by 2.
Tickle
Level 1
10020Lowers the target's Attack and Defense by 1.
Charm
Level 2
10020Reduz o Attack do alvo em 2 estágios.
Tail Whip
Level 7
10030Lowers the foe(s) Defense by 1.
Bubble
Level 10
401003010% chance to lower the foe(s) Speed by 1.
Water Gun
Level 18
4010025No additional effect.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Ice Beam
Machine
901001010% chance to freeze the target.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Waterfall
Machine
801001520% chance to causar flinch.
Whirlpool
Machine
358515Traps and damages the target for 4-5 turns.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Headbutt
Tutor
701001530% chance to causar flinch.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Rollout
Tutor
309020Power doubles with each hit. Repeats for 5 turns.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Slam
Level 1
807520No additional effect.
Sing
Level 1
5515Causes the target to fall asleep.
Splash
Level 1
40No competitive use.
Encore
Level 1
1005Target repeats its last Move for its next 3 turns.
Refresh
Level 1
20User cures its burn, envenenar, or paralisar.
Tickle
Level 1
10020Lowers the target's Attack and Defense by 1.
Charm
Level 3
10020Reduz o Attack do alvo em 2 estágios.
Tail Whip
Level 6
10030Lowers the foe(s) Defense by 1.
Bubble
Level 10
401003010% chance to lower the foe(s) Speed by 1.
Water Gun
Level 21
4010025No additional effect.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Ice Beam
Machine
901001010% chance to freeze the target.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Waterfall
Machine
801001520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Slam
Level 1
807520No additional effect.
Sing
Level 1
5515Causes the target to fall asleep.
Splash
Level 1
40No competitive use.
Encore
Level 1
1005Target repeats its last Move for its next 3 turns.
Refresh
Level 1
20User cures its burn, envenenar, or paralisar.
Tickle
Level 1
10020Lowers the target's Attack and Defense by 1.
Charm
Level 3
10020Reduz o Attack do alvo em 2 estágios.
Tail Whip
Level 6
10030Lowers the foe(s) Defense by 1.
Bubble
Level 10
401003010% chance to lower the foe(s) Speed by 1.
Water Gun
Level 21
4010025No additional effect.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Ice Beam
Machine
901001010% chance to freeze the target.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Waterfall
Machine
801001520% chance to causar flinch.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Defense Curl
Tutor
40Raises the user's Defense by 1.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Mimic
Tutor
10The last Move the target used replaces this one.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Rollout
Tutor
309020Power doubles with each hit. Repeats for 5 turns.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Slam
Level 1
807520No additional effect.
Sing
Level 1
5515Causes the target to fall asleep.
Splash
Level 1
40No competitive use.
Encore
Level 1
1005Target repeats its last Move for its next 3 turns.
Refresh
Level 1
20User cures its burn, envenenar, or paralisar.
Tickle
Level 1
10020Lowers the target's Attack and Defense by 1.
Charm
Level 3
10020Reduz o Attack do alvo em 2 estágios.
Tail Whip
Level 6
10030Lowers the foe(s) Defense by 1.
Bubble
Level 10
401003010% chance to lower the foe(s) Speed by 1.
Water Gun
Level 21
4010025No additional effect.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Ice Beam
Machine
901001010% chance to freeze the target.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Waterfall
Machine
801001520% chance to causar flinch.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Mimic
Tutor
10The last Move the target used replaces this one.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Splash
Level 1
40No competitive use.
Charm
Level 3
10020Reduz o Attack do alvo em 2 estágios.
Tail Whip
Level 6
10030Lowers the foe(s) Defense by 1.
Bubble
Level 10
401003010% chance to lower the foe(s) Speed by 1.
Slam
Level 15
807520No additional effect.
Water Gun
Level 21
4010025No additional effect.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Ice Beam
Machine
901001010% chance to freeze the target.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Waterfall
Machine
801001520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Splash
Level 1
40No competitive use.
Charm
Level 3
10020Reduz o Attack do alvo em 2 estágios.
Tail Whip
Level 6
10030Lowers the foe(s) Defense by 1.
Bubble
Level 10
401003010% chance to lower the foe(s) Speed by 1.
Slam
Level 15
807520No additional effect.
Water Gun
Level 21
4010025No additional effect.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Ice Beam
Machine
901001010% chance to freeze the target.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Waterfall
Machine
801001520% chance to causar flinch.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Mimic
Tutor
10The last Move the target used replaces this one.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
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