[Cache start]
#1018 - Archaludon
PadrãoShiny
Categoria: Alloy Pokémon
Altura: 2,0 mPeso: 60,0 Kg
Cor: White
Egg groups: Mineral, Dragon30 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 50
Experiência base: 300
Taxa de captura: 10
Leveling: MediumMáx: 1.000.000 Exp.
EVs fornecidos: Def +3Total: 3
Competitivo
In-Game
Abilities
Stamina: This Pokemon's Defense is raised by 1 stage after it is damaged by a Move.
Sturdy: If this Pokemon is at full HP, it survives one hit with at least 1 HP. Immune to OHKO.
Stalwart(H): This Pokemon's Moves cannot be redirected to a different target by any effect.
Base stats
HP
Atk
Def
SpA
SpD
Spe
90
105
130
125
65
85
Level 50
Level 100
150 197
290 384
99 172
193 339
121 200
238 394
117 194
229 383
63 128
121 251
81 150
157 295
Dano recebido
×½
×1
×1
×½
×1
×2
×1
×½
×1
×¼
×2
×1
×½
×0
×½
×½
×½
×½
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SV
SS
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aura Sphere
Machine
8020Este Move não verifica accuracy.
Body Press
Machine
8010010Usa a Def do usuário como Atk no cálculo de dano.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Breaking Swipe
Level up
Machine
6010015Tem 100% de chance de diminuir o Attack do adversário em 1 estágio.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double-Edge
Machine
12010015Tem 33% de recoil.
Draco Meteor
Machine
130905Lowers the user's Sp Atk by 2.
Dragon Cheer
Machine
15Ally: Crit ratio +1, or +2 if ally is Dragon-type.
Dragon Claw
Level up
Machine
8010015Nenhum efeito adicional.
Dragon Pulse
Machine
8510010No additional effect.
Dragon Tail
Level up
Machine
609010Força o alvo a mudar para um aliado aleatório.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Electro Shot
Level up
13010010Raises Sp Atk by 1, hits turn 2. Rain: no charge.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Level up
Machine
801001010% chance to lower the target's Sp Def by 1.
Focus Energy
Level up
30Raises the user's critical hit ratio by 2.
Foul Play
Machine
9510015Uses target's Attack stat in damage calculation.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hard Press
Machine
10010More power the more HP the target has left.
Heavy Slam
Machine
10010More power the heavier the user than the target.
Hone Claws
Level up
15Aumenta o Attack e a Accuracy do usuário em 1 estágio.
Hyper Beam
Level up
Machine
150905O usuário não pode se mover no próximo turno.
Iron Defense
Level up
Machine
15Raises the user's Defense by 2.
Iron Head
Machine
801001530% chance to causar flinch.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Metal Burst
Level up
10010If hit by an attack, returns 1,5x damage.
Metal Claw
Level up
Machine
50953510% chance to raise the user's Attack by 1.
Metal Sound
Level up
Machine
8540Lowers the target's Sp Def by 2.
Meteor Beam
Machine
1209010Raises user's Sp Atk by 1 on turn 1. Hits turn 2.
Mirror Coat
Egg
10020If hit by special attack, returns double damage.
Night Slash
Egg
7010015High critical hit ratio.
Outrage
Machine
12010010Lasts 2-3 turns. Confuses the user afterwards.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Level up
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Slash
Egg
7010020High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Stealth Rock
Machine
20Hurts foes on switch-in. Factors Rock weakness.
Steel Beam
Machine
140955User loses 50% HP máximo.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swords Dance
Machine
20Raises the user's Attack by 2.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Mirror Coat
Egg
10020If hit by special attack, returns double damage.
Night Slash
Egg
7010015High critical hit ratio.
Slash
Egg
7010020High critical hit ratio.
Cadeia evolutiva
Duraludon
Archaludon
2 níveis evolutivos.
Descrição In-game:
Violet
It digs holes on mountains, searching for food. It’s so durable that being caught in a cave-in won’t faze it.
Scarlet
It gathers static electricity from its surroundings. The beams it launches when down on all fours are tremendously powerful.
Moves que aprende
Gen IX
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Breaking Swipe
Level 24
6010015Tem 100% de chance de diminuir o Attack do adversário em 1 estágio.
Dragon Claw
Level 48
8010015Nenhum efeito adicional.
Dragon Tail
Level 30
609010Força o alvo a mudar para um aliado aleatório.
Electro Shot
Ao Evoluir
13010010Raises Sp Atk by 1, hits turn 2. Rain: no charge.
Flash Cannon
Level 54
801001010% chance to lower the target's Sp Def by 1.
Focus Energy
Level 42
30Raises the user's critical hit ratio by 2.
Hone Claws
Level 12
15Aumenta o Attack e a Accuracy do usuário em 1 estágio.
Hyper Beam
Level 66
150905O usuário não pode se mover no próximo turno.
Iron Defense
Level 36
15Raises the user's Defense by 2.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Metal Burst
Level 60
10010If hit by an attack, returns 1,5x damage.
Metal Claw
Level 1
50953510% chance to raise the user's Attack by 1.
Metal Sound
Level 18
8540Lowers the target's Sp Def by 2.
Rock Smash
Level 6
401001550% chance to lower the target's Defense by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aura Sphere
Machine
8020Este Move não verifica accuracy.
Body Press
Machine
8010010Usa a Def do usuário como Atk no cálculo de dano.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Breaking Swipe
Machine
6010015Tem 100% de chance de diminuir o Attack do adversário em 1 estágio.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double-Edge
Machine
12010015Tem 33% de recoil.
Draco Meteor
Machine
130905Lowers the user's Sp Atk by 2.
Dragon Cheer
Machine
15Ally: Crit ratio +1, or +2 if ally is Dragon-type.
Dragon Claw
Machine
8010015Nenhum efeito adicional.
Dragon Pulse
Machine
8510010No additional effect.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Foul Play
Machine
9510015Uses target's Attack stat in damage calculation.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hard Press
Machine
10010More power the more HP the target has left.
Heavy Slam
Machine
10010More power the heavier the user than the target.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Defense
Machine
15Raises the user's Defense by 2.
Iron Head
Machine
801001530% chance to causar flinch.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Metal Claw
Machine
50953510% chance to raise the user's Attack by 1.
Metal Sound
Machine
8540Lowers the target's Sp Def by 2.
Meteor Beam
Machine
1209010Raises user's Sp Atk by 1 on turn 1. Hits turn 2.
Outrage
Machine
12010010Lasts 2-3 turns. Confuses the user afterwards.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Stealth Rock
Machine
20Hurts foes on switch-in. Factors Rock weakness.
Steel Beam
Machine
140955User loses 50% HP máximo.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swords Dance
Machine
20Raises the user's Attack by 2.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
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