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PadrãoShiny
Competitivo
In-Game
Abilities
Intimidate: On switch-in, this Pokemon lowers the Attack of opponents by 1 stage.
Shed Skin: This Pokemon has a 33% chance to have its status cured at the end of each turn.
Unnerve(H): While this Pokemon is active, it prevents opposing Pokemon from using their Berries.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
120 167
230 324
90 161
175 317
66 133
128 260
63 128
121 251
75 144
146 282
76 145
148 284
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acid Level up | ![]() | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | |
Acid Spray Level up Machine | ![]() | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | |
Belch Level up | ![]() | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. | |
Bite Level up | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Breaking Swipe Machine | ![]() | 60 | 100 | 15 | Tem 100% de chance de diminuir o Attack do adversário em 1 estágio. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Coil Level up | ![]() | — | — | 20 | Raises user's Attack, Defense, accuracy by 1. | |
Crunch Level up Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Dragon Tail Machine | ![]() | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Fang Level up Machine | ![]() | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | |
Gastro Acid Level up | ![]() | — | 100 | 10 | Nullifies the target's Ability. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Glare Level up | ![]() | — | 100 | 30 | Paralyzes the target. | |
Gunk Shot Level up Machine | ![]() | 120 | 80 | 5 | 30% chance to envenenar the target. | |
Haze Level up Machine | ![]() | — | — | 30 | Eliminates all stat changes. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Fang Level up Machine | ![]() | 65 | 95 | 15 | 10% chance to freeze. 10% chance to flinch. | |
Knock Off Machine | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Lash Out Machine | ![]() | 75 | 100 | 5 | 2x power if the user had a stat lowered this turn. | |
Leech Life Machine | ![]() | 80 | 100 | 10 | User recovers 50% of the damage dealt. | |
Leer Level up | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Mud Shot Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Mud-Slap Machine | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Pain Split Machine | ![]() | — | — | 20 | Shares HP of user and target equally. | |
Poison Fang Egg | ![]() | 50 | 100 | 15 | 50% chance to envenenar gravemente the target. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Poison Sting Level up | ![]() | 15 | 100 | 35 | 30% chance to envenenar the target. | |
Poison Tail Machine Egg | ![]() | 50 | 100 | 25 | High critical hit ratio. 10% chance to envenenar. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Fangs Machine | ![]() | 85 | 100 | 10 | Destroys screens, unless the target is immune. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Scale Shot Machine | ![]() | 25 | 90 | 20 | Hits 2-5 times. User: -1 Def, +1 Spe after last hit. | |
Scary Face Machine Egg | ![]() | — | 100 | 10 | Lowers the target's Speed by 2. | |
Screech Level up | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Seed Bomb Machine | ![]() | 80 | 100 | 15 | No additional effect. | |
Skitter Smack Machine | ![]() | 70 | 90 | 10 | 100% chance to lower target's Sp Atk by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Sludge Bomb Level up Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the target. | |
Sludge Wave Machine | ![]() | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | |
Snarl Machine | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | |
Spite Machine Egg | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Spit Up Level up | ![]() | — | 100 | 10 | More power with more uses of Stockpile. | |
Stockpile Level up | ![]() | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | |
Stomping Tantrum Machine | ![]() | 75 | 100 | 10 | Power doubles if the user's last Move failed. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sucker Punch Egg | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swallow Level up | ![]() | — | — | 10 | Heals the user based on uses of Stockpile. | |
Switcheroo Egg | ![]() | — | 100 | 10 | User switches its held item with the target's. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Throat Chop Machine | ![]() | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | |
Thunder Fang Level up Machine | ![]() | 65 | 95 | 15 | 10% chance to paralyze. 10% chance to flinch. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Toxic Spikes Machine | ![]() | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | |
Trailblaze Machine | ![]() | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | |
Venoshock Machine | ![]() | 65 | 100 | 10 | Power doubles if the target is poisoned. | |
Wrap Level up | ![]() | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acid Virtual Console | ![]() | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | |
Bite Virtual Console | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Crunch Virtual Console | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Dark Pulse Virtual Console | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dig Virtual Console | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Dragon Tail Virtual Console | ![]() | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | |
Earthquake Virtual Console | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Facade Virtual Console | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Glare Virtual Console | ![]() | — | 100 | 30 | Paralyzes the target. | |
Haze Virtual Console | ![]() | — | — | 30 | Eliminates all stat changes. | |
Headbutt Virtual Console | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hyper Beam Virtual Console | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Iron Tail Virtual Console | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Leer Virtual Console | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Mega Drain Virtual Console | ![]() | 40 | 100 | 15 | User recovers 50% of the damage dealt. | |
Poison Jab Virtual Console | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Poison Sting Virtual Console | ![]() | 15 | 100 | 35 | 30% chance to envenenar the target. | |
Protect Virtual Console | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rest Virtual Console | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Rock Slide Virtual Console | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Screech Virtual Console | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Slam Virtual Console | ![]() | 80 | 75 | 20 | No additional effect. | |
Sludge Bomb Virtual Console | ![]() | 90 | 100 | 10 | 30% chance to envenenar the target. | |
Substitute Virtual Console | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sucker Punch Virtual Console | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Toxic Virtual Console | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Wrap Virtual Console | ![]() | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acid Level up Virtual Console | ![]() | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | |
Acid Spray Level up | ![]() | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | |
Aqua Tail Tutor | ![]() | 90 | 90 | 10 | No additional effect. | |
Attract Machine Virtual Console | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Beat Up Egg | ![]() | — | 100 | 10 | All healthy allies aid in damaging the target. | |
Belch Level up | ![]() | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. | |
Bide Virtual Console | ![]() | — | — | 10 | Waits 2 turns; deals double the damage taken. | |
Bind Tutor | ![]() | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | |
Bite Level up Virtual Console | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Body Slam Virtual Console | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brutal Swing Machine | ![]() | 60 | 100 | 20 | No additional effect. Hits adjacent Pokemon. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Coil Level up | ![]() | — | — | 20 | Raises user's Attack, Defense, accuracy by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Crunch Level up | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Curse Virtual Console | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dig Virtual Console | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Disable Egg | ![]() | — | 100 | 20 | For 4 turns, disables the target's last Move used. | |
Double-Edge Virtual Console | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Double Team Machine Virtual Console | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dragon Tail Machine | ![]() | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | |
Earthquake Machine Virtual Console | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endure Virtual Console | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Fang Level up | ![]() | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | |
Fissure Virtual Console | ![]() | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | |
Frustration Machine Virtual Console | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Gastro Acid Level up Tutor | ![]() | — | 100 | 10 | Nullifies the target's Ability. | |
Giga Drain Virtual Console Tutor | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Glare Level up Virtual Console | ![]() | — | 100 | 30 | Paralyzes the target. | |
Gunk Shot Level up Tutor | ![]() | 120 | 80 | 5 | 30% chance to envenenar the target. | |
Haze Level up Virtual Console | ![]() | — | — | 30 | Eliminates all stat changes. | |
Headbutt Virtual Console | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hidden Power Machine Virtual Console | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine Virtual Console | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Fang Level up | ![]() | 65 | 95 | 15 | 10% chance to freeze. 10% chance to flinch. | |
Infestation Machine | ![]() | 20 | 100 | 20 | Traps and damages the target for 4-5 turns. | |
Iron Tail Egg Tutor | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Leer Level up Virtual Console | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Mega Drain Virtual Console | ![]() | 40 | 100 | 15 | User recovers 50% of the damage dealt. | |
Mimic Virtual Console | ![]() | — | — | 10 | The last Move the target used replaces this one. | |
Mud Bomb Level up | ![]() | 65 | 85 | 10 | 30% chance to lower the target's accuracy by 1. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Poison Fang Egg | ![]() | 50 | 100 | 15 | 50% chance to envenenar gravemente the target. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Poison Sting Level up Virtual Console | ![]() | 15 | 100 | 35 | 30% chance to envenenar the target. | |
Poison Tail Egg | ![]() | 50 | 100 | 25 | High critical hit ratio. 10% chance to envenenar. | |
Protect Machine Virtual Console | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Pursuit Egg | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Rage Virtual Console | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine Virtual Console | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine Virtual Console | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine Virtual Console | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Scary Face Egg | ![]() | — | 100 | 10 | Lowers the target's Speed by 2. | |
Screech Level up Virtual Console | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Seed Bomb Tutor | ![]() | 80 | 100 | 15 | No additional effect. | |
Skull Bash Virtual Console | ![]() | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | |
Slam Egg | ![]() | 80 | 75 | 20 | No additional effect. | |
Sleep Talk Machine Virtual Console | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Sludge Bomb Machine Virtual Console | ![]() | 90 | 100 | 10 | 30% chance to envenenar the target. | |
Sludge Wave Machine | ![]() | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | |
Snatch Egg Tutor | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Snore Virtual Console Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Spite Egg Tutor | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Spit Up Level up | ![]() | — | 100 | 10 | More power with more uses of Stockpile. | |
Stockpile Level up | ![]() | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | |
Stomping Tantrum Tutor | ![]() | 75 | 100 | 10 | Power doubles if the user's last Move failed. | |
Strength Virtual Console | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine Virtual Console | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sucker Punch Egg | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Sunny Day Machine Virtual Console | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine Virtual Console | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swallow Level up | ![]() | — | — | 10 | Heals the user based on uses of Stockpile. | |
Switcheroo Egg | ![]() | — | 100 | 10 | User switches its held item with the target's. | |
Take Down Virtual Console | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Thief Machine Virtual Console | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Throat Chop Tutor | ![]() | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | |
Thunder Fang Level up | ![]() | 65 | 95 | 15 | 10% chance to paralyze. 10% chance to flinch. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine Virtual Console | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Venoshock Machine | ![]() | 65 | 100 | 10 | Power doubles if the target is poisoned. | |
Wrap Level up Virtual Console | ![]() | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acid Level up | ![]() | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | |
Acid Spray Level up | ![]() | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | |
Aqua Tail Tutor | ![]() | 90 | 90 | 10 | No additional effect. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Beat Up Egg | ![]() | — | 100 | 10 | All healthy allies aid in damaging the target. | |
Belch Level up | ![]() | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. | |
Bind Tutor | ![]() | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | |
Bite Level up | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Coil Level up | ![]() | — | — | 20 | Raises user's Attack, Defense, accuracy by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Crunch Level up | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Disable Egg | ![]() | — | 100 | 20 | For 4 turns, disables the target's last Move used. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dragon Tail Machine | ![]() | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Fang Level up | ![]() | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Gastro Acid Level up Tutor | ![]() | — | 100 | 10 | Nullifies the target's Ability. | |
Giga Drain Tutor | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Glare Level up | ![]() | — | 100 | 30 | Paralyzes the target. | |
Gunk Shot Level up Tutor | ![]() | 120 | 80 | 5 | 30% chance to envenenar the target. | |
Haze Level up | ![]() | — | — | 30 | Eliminates all stat changes. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Fang Level up | ![]() | 65 | 95 | 15 | 10% chance to freeze. 10% chance to flinch. | |
Infestation Machine | ![]() | 20 | 100 | 20 | Traps and damages the target for 4-5 turns. | |
Iron Tail Egg Tutor | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Leer Level up | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Mud Bomb Level up | ![]() | 65 | 85 | 10 | 30% chance to lower the target's accuracy by 1. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Poison Fang Egg | ![]() | 50 | 100 | 15 | 50% chance to envenenar gravemente the target. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Poison Sting Level up | ![]() | 15 | 100 | 35 | 30% chance to envenenar the target. | |
Poison Tail Egg | ![]() | 50 | 100 | 25 | High critical hit ratio. 10% chance to envenenar. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Pursuit Egg | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Scary Face Egg | ![]() | — | 100 | 10 | Lowers the target's Speed by 2. | |
Screech Level up | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Seed Bomb Tutor | ![]() | 80 | 100 | 15 | No additional effect. | |
Slam Egg | ![]() | 80 | 75 | 20 | No additional effect. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the target. | |
Sludge Wave Machine | ![]() | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | |
Snatch Egg Tutor | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Spite Egg Tutor | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Spit Up Level up | ![]() | — | 100 | 10 | More power with more uses of Stockpile. | |
Stockpile Level up | ![]() | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sucker Punch Egg | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swallow Level up | ![]() | — | — | 10 | Heals the user based on uses of Stockpile. | |
Switcheroo Egg | ![]() | — | 100 | 10 | User switches its held item with the target's. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Fang Level up | ![]() | 65 | 95 | 15 | 10% chance to paralyze. 10% chance to flinch. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Venoshock Machine | ![]() | 65 | 100 | 10 | Power doubles if the target is poisoned. | |
Wrap Level up | ![]() | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acid Level up | ![]() | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | |
Acid Spray Level up | ![]() | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | |
Aqua Tail Tutor | ![]() | 90 | 90 | 10 | No additional effect. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Beat Up Egg | ![]() | — | 100 | 10 | All healthy allies aid in damaging the target. | |
Bind Tutor | ![]() | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | |
Bite Level up | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Coil Level up | ![]() | — | — | 20 | Raises user's Attack, Defense, accuracy by 1. | |
Crunch Level up | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Dark Pulse Tutor | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Disable Egg | ![]() | — | 100 | 20 | For 4 turns, disables the target's last Move used. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dragon Tail Machine | ![]() | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Fang Level up | ![]() | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Gastro Acid Level up Tutor | ![]() | — | 100 | 10 | Nullifies the target's Ability. | |
Giga Drain Tutor | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Glare Level up | ![]() | — | 100 | 30 | Paralyzes the target. | |
Gunk Shot Level up Tutor | ![]() | 120 | 80 | 5 | 30% chance to envenenar the target. | |
Haze Level up | ![]() | — | — | 30 | Eliminates all stat changes. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Fang Level up | ![]() | 65 | 95 | 15 | 10% chance to freeze. 10% chance to flinch. | |
Iron Tail Egg Tutor | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Leer Level up | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Mud Bomb Level up | ![]() | 65 | 85 | 10 | 30% chance to lower the target's accuracy by 1. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Poison Fang Egg | ![]() | 50 | 100 | 15 | 50% chance to envenenar gravemente the target. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Poison Sting Level up | ![]() | 15 | 100 | 35 | 30% chance to envenenar the target. | |
Poison Tail Egg | ![]() | 50 | 100 | 25 | High critical hit ratio. 10% chance to envenenar. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Pursuit Egg | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Scary Face Egg | ![]() | — | 100 | 10 | Lowers the target's Speed by 2. | |
Screech Level up | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Seed Bomb Tutor | ![]() | 80 | 100 | 15 | No additional effect. | |
Slam Egg | ![]() | 80 | 75 | 20 | No additional effect. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the target. | |
Sludge Wave Machine | ![]() | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | |
Snatch Egg Tutor | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Spite Egg Tutor | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Spit Up Level up | ![]() | — | 100 | 10 | More power with more uses of Stockpile. | |
Stockpile Level up | ![]() | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sucker Punch Egg | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swallow Level up | ![]() | — | — | 10 | Heals the user based on uses of Stockpile. | |
Switcheroo Egg | ![]() | — | 100 | 10 | User switches its held item with the target's. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Fang Level up | ![]() | 65 | 95 | 15 | 10% chance to paralyze. 10% chance to flinch. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Venoshock Machine | ![]() | 65 | 100 | 10 | Power doubles if the target is poisoned. | |
Wrap Level up | ![]() | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acid Level up | ![]() | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | |
Aqua Tail Tutor | ![]() | 90 | 90 | 10 | No additional effect. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Beat Up Egg | ![]() | — | 100 | 10 | All healthy allies aid in damaging the target. | |
Bite Level up | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Crunch Level up | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Disable Egg | ![]() | — | 100 | 20 | For 4 turns, disables the target's last Move used. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Fang Level up | ![]() | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Gastro Acid Level up Tutor | ![]() | — | 100 | 10 | Nullifies the target's Ability. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Glare Level up | ![]() | — | 100 | 30 | Paralyzes the target. | |
Gunk Shot Level up Tutor | ![]() | 120 | 80 | 5 | 30% chance to envenenar the target. | |
Haze Level up | ![]() | — | — | 30 | Eliminates all stat changes. | |
Headbutt Tutor | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Fang Level up | ![]() | 65 | 95 | 15 | 10% chance to freeze. 10% chance to flinch. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Leer Level up | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Mud Bomb Level up | ![]() | 65 | 85 | 10 | 30% chance to lower the target's accuracy by 1. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Poison Fang Egg | ![]() | 50 | 100 | 15 | 50% chance to envenenar gravemente the target. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Poison Sting Level up | ![]() | 15 | 100 | 35 | 30% chance to envenenar the target. | |
Poison Tail Egg | ![]() | 50 | 100 | 25 | High critical hit ratio. 10% chance to envenenar. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Pursuit Egg | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Scary Face Egg | ![]() | — | 100 | 10 | Lowers the target's Speed by 2. | |
Screech Level up | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Seed Bomb Tutor | ![]() | 80 | 100 | 15 | No additional effect. | |
Slam Egg | ![]() | 80 | 75 | 20 | No additional effect. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the target. | |
Snatch Machine | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Spite Egg Tutor | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Spit Up Level up | ![]() | — | 100 | 10 | More power with more uses of Stockpile. | |
Stockpile Level up | ![]() | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swallow Level up | ![]() | — | — | 10 | Heals the user based on uses of Stockpile. | |
Switcheroo Egg | ![]() | — | 100 | 10 | User switches its held item with the target's. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Fang Level up | ![]() | 65 | 95 | 15 | 10% chance to paralyze. 10% chance to flinch. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Wrap Level up | ![]() | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acid Level up | ![]() | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Beat Up Egg | ![]() | — | 100 | 10 | All healthy allies aid in damaging the target. | |
Bite Level up Evento | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Body Slam Tutor | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Tutor | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endure Tutor | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Glare Level up Evento | ![]() | — | 100 | 30 | Paralyzes the target. | |
Haze Level up | ![]() | — | — | 30 | Eliminates all stat changes. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Leer Level up | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the target used replaces this one. | |
Poison Fang Egg | ![]() | 50 | 100 | 15 | 50% chance to envenenar gravemente the target. | |
Poison Sting Level up | ![]() | 15 | 100 | 35 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Pursuit Egg | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Refresh Evento | ![]() | — | — | 20 | User cures its burn, envenenar, or paralisar. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Tutor | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Screech Level up | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Slam Egg | ![]() | 80 | 75 | 20 | No additional effect. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Sludge Bomb Machine Evento | ![]() | 90 | 100 | 10 | 30% chance to envenenar the target. | |
Snatch Machine | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Spite Egg | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Spit Up Level up | ![]() | — | 100 | 10 | More power with more uses of Stockpile. | |
Stockpile Level up | ![]() | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Tutor | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swallow Level up | ![]() | — | — | 10 | Heals the user based on uses of Stockpile. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Wrap Level up | ![]() | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. |
Descrição In-game:
Let's Go, Eevee!
The frightening patterns on its belly have been studied. Six variations have been confirmed.
Let's Go, Pikachu!
The frightening patterns on its belly have been studied. Six variations have been confirmed.
Exibir mais
Ultra Moon
After stunning its opponents with the pattern on its stomach, it quickly wraps them up in its body and waits for them to stop moving.
Ultra Sun
The latest research has determined that there are over 20 possible arrangements of the patterns on its stomach.
Alpha Sapphire
This Pokémon is terrifically strong in order to constrict things with its body. It can even flatten steel oil drums. Once Arbok wraps its body around its foe, escaping its crunching embrace is impossible.
Omega Ruby
This Pokémon is terrifically strong in order to constrict things with its body. It can even flatten steel oil drums. Once Arbok wraps its body around its foe, escaping its crunching embrace is impossible.
Y
To intimidate foes, it spreads its chest wide and makes eerie sounds by expelling air from its mouth.
X
The pattern on its belly appears to be a frightening face. Weak foes will flee just at the sight of the pattern.
White 2
The pattern on its belly is for intimidation. It constricts foes while they are frozen in fear.
Black 2
The pattern on its belly is for intimidation. It constricts foes while they are frozen in fear.
White
The pattern on its belly is for intimidation. It constricts foes while they are frozen in fear.
Black
The pattern on its belly is for intimidation. It constricts foes while they are frozen in fear.
SoulSilver
With a very vengeful nature, it won’t give up the chase, no matter how far, once it targets its prey.
HeartGold
Transfixing prey with the face-like pattern on its belly, it binds and poisons the frightened victim.
Platinum
The pattern on its belly is for intimidation. It constricts foes while they are frozen in fear.
Pearl
The pattern on its belly is for intimidation. It constricts foes while they are frozen in fear.
Diamond
The pattern on its belly is for intimidation. It constricts foes while they are frozen in fear.
LeafGreen
It is rumored that the ferocious warning markings on its belly differ from area to area.
FireRed
The pattern on its belly appears to be a frightening face. Weak foes will flee just at the sight of the pattern.
Emerald
This POKéMON has a terrifically strong constricting power. It can even flatten steel oil drums. Once it wraps its body around its foe, escaping is impossible.
Sapphire
This POKéMON is terrifically strong in order to constrict things with its body. It can even flatten steel oil drums.Once ARBOK wraps its body around its foe, escaping its crunching embrace is impossible.
Ruby
This POKéMON is terrifically strong in order to constrict things with its body. It can even flatten steel oil drums.Once ARBOK wraps its body around its foe, escaping its crunching embrace is impossible.
Crystal
To intimidate foes, it spreads its chest wide andmakes eerie sounds by expelling air from its mouth.
Silver
With a very venge ful nature, it won't give up thechase, no matter how far, once it targets its prey.
Gold
Transfixing prey with the face-like pattern on itsbelly, it binds and poisons the frightened victim.
Yellow
The frightening patterns on its belly have beenstudied. Six variations have been confirmed.
Blue
It is rumored that the ferocious warning markingson its belly differ from area to area.
Red
It is rumored that the ferocious warning markingson its belly differ from area to area.
Locais de encontro
Ultra Moon
Alola Route 8 Main
Alola Route 8 Main:
- Método: NPC Troca
- 100% de chance
- Level 22
Ultra Sun
Alola Route 8 Main
Alola Route 8 Main:
- Método: NPC Troca
- 100% de chance
- Level 22
Exibir mais
SoulSilver
Road 26
Road 27
Road 3
Road 4
Safari Zone Marshland
Road 26:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 30
Road 27:
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 28
Road 3:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 10
Road 4:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 10
Safari Zone Marshland:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 10% de chance
- Level 17
HeartGold
Safari Zone Marshland
Safari Zone Marshland:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 10% de chance
- Level 17
Platinum
Great Marsh Area 1
Great Marsh Area 2
Great Marsh Area 3
Great Marsh Area 4
Great Marsh Area 5
Great Marsh Area 6
Great Marsh Area 1:
- Método: Walking in tall grass or a cave
- Condição: FireRed in slot 2
- 4% de chance
- Level 30
Great Marsh Area 2:
- Método: Walking in tall grass or a cave
- Condição: FireRed in slot 2
- 4% de chance
- Level 30
Great Marsh Area 3:
- Método: Walking in tall grass or a cave
- Condição: FireRed in slot 2
- 4% de chance
- Level 29
Great Marsh Area 4:
- Método: Walking in tall grass or a cave
- Condição: FireRed in slot 2
- 4% de chance
- Level 29
Great Marsh Area 5:
- Método: Walking in tall grass or a cave
- Condição: FireRed in slot 2
- 4% de chance
- Level 28
Great Marsh Area 6:
- Método: Walking in tall grass or a cave
- Condição: FireRed in slot 2
- 4% de chance
- Level 28
Pearl
Great Marsh Area 1
Great Marsh Area 2
Great Marsh Area 3
Great Marsh Area 4
Great Marsh Area 5
Great Marsh Area 6
Great Marsh Area 1:
- Método: Walking in tall grass or a cave
- Condição: FireRed in slot 2
- 4% de chance
- Level 24
Great Marsh Area 2:
- Método: Walking in tall grass or a cave
- Condição: FireRed in slot 2
- 4% de chance
- Level 24
Great Marsh Area 3:
- Método: Walking in tall grass or a cave
- Condição: FireRed in slot 2
- 4% de chance
- Level 22
Great Marsh Area 4:
- Método: Walking in tall grass or a cave
- Condição: FireRed in slot 2
- 4% de chance
- Level 22
Great Marsh Area 5:
- Método: Walking in tall grass or a cave
- Condição: FireRed in slot 2
- 4% de chance
- Level 20
Great Marsh Area 6:
- Método: Walking in tall grass or a cave
- Condição: FireRed in slot 2
- 4% de chance
- Level 20
Diamond
Great Marsh Area 1
Great Marsh Area 2
Great Marsh Area 3
Great Marsh Area 4
Great Marsh Area 5
Great Marsh Area 6
Great Marsh Area 1:
- Método: Walking in tall grass or a cave
- Condição: FireRed in slot 2
- 4% de chance
- Level 24
Great Marsh Area 2:
- Método: Walking in tall grass or a cave
- Condição: FireRed in slot 2
- 4% de chance
- Level 24
Great Marsh Area 3:
- Método: Walking in tall grass or a cave
- Condição: FireRed in slot 2
- 4% de chance
- Level 22
Great Marsh Area 4:
- Método: Walking in tall grass or a cave
- Condição: FireRed in slot 2
- 4% de chance
- Level 22
Great Marsh Area 5:
- Método: Walking in tall grass or a cave
- Condição: FireRed in slot 2
- 4% de chance
- Level 20
Great Marsh Area 6:
- Método: Walking in tall grass or a cave
- Condição: FireRed in slot 2
- 4% de chance
- Level 20
FireRed
Road 23
Victory Road 2 (1F)
Victory Road 2 (2F)
Victory Road 2 (3F)
Road 23:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 44
Victory Road 2 (1F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 44
Victory Road 2 (2F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 46
Victory Road 2 (3F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 44
Crystal
Road 42
Mount Silver (outside)
Road 26
Road 27
Road 28
Road 3
Road 4
Road 42:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 5% de chance
- Level 15
Mount Silver (outside):
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 20% de chance
- Level 42
Road 26:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 1% de chance
- Level 30
Road 27:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 30% de chance
- Level 28
Road 28:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 10% de chance
- Level 42
Road 3:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 5% de chance
- Level 10
Road 4:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 5% de chance
- Level 10
Silver
Road 26
Road 27
Road 3
Road 4
Road 26:
- Método: Walking in tall grass or a cave
- Condição: At night
- 1% de chance
- Level 30
Road 27:
- Método: Walking in tall grass or a cave
- Condição: At night
- 30% de chance
- Level 28
Road 3:
- Método: Walking in tall grass or a cave
- Condição: At night
- 5% de chance
- Level 10
Road 4:
- Método: Walking in tall grass or a cave
- Condição: At night
- 5% de chance
- Level 10
Red
Cerulean Cave (1F)
Cerulean Cave (B1F)
Road 23
Cerulean Cave (1F):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 52
Cerulean Cave (B1F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 57
Road 23:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 41
Itens que segura
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Gen I
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Crunch Ao Evoluir | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Thunder Fang Level 1 | ![]() | 65 | 95 | 15 | 10% chance to paralyze. 10% chance to flinch. | |
Bite Level 1 | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Ice Fang Level 1 | ![]() | 65 | 95 | 15 | 10% chance to freeze. 10% chance to flinch. | |
Fire Fang Level 1 | ![]() | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | |
Wrap Level 1 | ![]() | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | |
Poison Sting Level 1 | ![]() | 15 | 100 | 35 | 30% chance to envenenar the target. | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Glare Level 12 | ![]() | — | 100 | 30 | Paralyzes the target. | |
Screech Level 17 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Acid Level 20 | ![]() | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | |
Stockpile Level 27 | ![]() | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | |
Spit Up Level 27 | ![]() | — | 100 | 10 | More power with more uses of Stockpile. | |
Swallow Level 27 | ![]() | — | — | 10 | Heals the user based on uses of Stockpile. | |
Acid Spray Level 32 | ![]() | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | |
Sludge Bomb Level 39 | ![]() | 90 | 100 | 10 | 30% chance to envenenar the target. | |
Gastro Acid Level 44 | ![]() | — | 100 | 10 | Nullifies the target's Ability. | |
Belch Level 48 | ![]() | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. | |
Haze Level 51 | ![]() | — | — | 30 | Eliminates all stat changes. | |
Coil Level 56 | ![]() | — | — | 20 | Raises user's Attack, Defense, accuracy by 1. | |
Gunk Shot Level 63 | ![]() | 120 | 80 | 5 | 30% chance to envenenar the target. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acid Spray Machine | ![]() | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Breaking Swipe Machine | ![]() | 60 | 100 | 15 | Tem 100% de chance de diminuir o Attack do adversário em 1 estágio. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Crunch Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Dragon Tail Machine | ![]() | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Fang Machine | ![]() | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Gunk Shot Machine | ![]() | 120 | 80 | 5 | 30% chance to envenenar the target. | |
Haze Machine | ![]() | — | — | 30 | Eliminates all stat changes. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Fang Machine | ![]() | 65 | 95 | 15 | 10% chance to freeze. 10% chance to flinch. | |
Knock Off Machine | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Lash Out Machine | ![]() | 75 | 100 | 5 | 2x power if the user had a stat lowered this turn. | |
Leech Life Machine | ![]() | 80 | 100 | 10 | User recovers 50% of the damage dealt. | |
Mud Shot Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Mud-Slap Machine | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Pain Split Machine | ![]() | — | — | 20 | Shares HP of user and target equally. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Poison Tail Machine | ![]() | 50 | 100 | 25 | High critical hit ratio. 10% chance to envenenar. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Fangs Machine | ![]() | 85 | 100 | 10 | Destroys screens, unless the target is immune. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Scale Shot Machine | ![]() | 25 | 90 | 20 | Hits 2-5 times. User: -1 Def, +1 Spe after last hit. | |
Scary Face Machine | ![]() | — | 100 | 10 | Lowers the target's Speed by 2. | |
Seed Bomb Machine | ![]() | 80 | 100 | 15 | No additional effect. | |
Skitter Smack Machine | ![]() | 70 | 90 | 10 | 100% chance to lower target's Sp Atk by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the target. | |
Sludge Wave Machine | ![]() | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | |
Snarl Machine | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | |
Spite Machine | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Stomping Tantrum Machine | ![]() | 75 | 100 | 10 | Power doubles if the user's last Move failed. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Throat Chop Machine | ![]() | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | |
Thunder Fang Machine | ![]() | 65 | 95 | 15 | 10% chance to paralyze. 10% chance to flinch. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Toxic Spikes Machine | ![]() | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | |
Trailblaze Machine | ![]() | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | |
Venoshock Machine | ![]() | 65 | 100 | 10 | Power doubles if the target is poisoned. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Poison Tail Egg | ![]() | 50 | 100 | 25 | High critical hit ratio. 10% chance to envenenar. | |
Scary Face Egg | ![]() | — | 100 | 10 | Lowers the target's Speed by 2. | |
Spite Egg | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Sucker Punch Egg | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Crunch Level 1 | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Ice Fang Level 1 | ![]() | 65 | 95 | 15 | 10% chance to freeze. 10% chance to flinch. | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Fire Fang Level 1 | ![]() | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | |
Thunder Fang Level 1 | ![]() | 65 | 95 | 15 | 10% chance to paralyze. 10% chance to flinch. | |
Wrap Level 1 | ![]() | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | |
Poison Sting Level 4 | ![]() | 15 | 100 | 35 | 30% chance to envenenar the target. | |
Bite Level 9 | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Glare Level 12 | ![]() | — | 100 | 30 | Paralyzes the target. | |
Screech Level 17 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Acid Level 20 | ![]() | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | |
Stockpile Level 27 | ![]() | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | |
Spit Up Level 27 | ![]() | — | 100 | 10 | More power with more uses of Stockpile. | |
Swallow Level 27 | ![]() | — | — | 10 | Heals the user based on uses of Stockpile. | |
Acid Spray Level 32 | ![]() | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | |
Sludge Bomb Level 39 | ![]() | 90 | 100 | 10 | 30% chance to envenenar the target. | |
Gastro Acid Level 44 | ![]() | — | 100 | 10 | Nullifies the target's Ability. | |
Belch Level 48 | ![]() | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. | |
Haze Level 51 | ![]() | — | — | 30 | Eliminates all stat changes. | |
Coil Level 56 | ![]() | — | — | 20 | Raises user's Attack, Defense, accuracy by 1. | |
Gunk Shot Level 63 | ![]() | 120 | 80 | 5 | 30% chance to envenenar the target. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the target. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Crunch Level 1 | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Wrap Level 1 | ![]() | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | |
Thunder Fang Level 1 | ![]() | 65 | 95 | 15 | 10% chance to paralyze. 10% chance to flinch. | |
Ice Fang Level 1 | ![]() | 65 | 95 | 15 | 10% chance to freeze. 10% chance to flinch. | |
Fire Fang Level 1 | ![]() | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | |
Poison Sting Level 4 | ![]() | 15 | 100 | 35 | 30% chance to envenenar the target. | |
Bite Level 9 | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Glare Level 12 | ![]() | — | 100 | 30 | Paralyzes the target. | |
Screech Level 17 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Acid Level 20 | ![]() | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | |
Stockpile Level 27 | ![]() | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | |
Spit Up Level 27 | ![]() | — | 100 | 10 | More power with more uses of Stockpile. | |
Swallow Level 27 | ![]() | — | — | 10 | Heals the user based on uses of Stockpile. | |
Acid Spray Level 32 | ![]() | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | |
Mud Bomb Level 39 | ![]() | 65 | 85 | 10 | 30% chance to lower the target's accuracy by 1. | |
Gastro Acid Level 44 | ![]() | — | 100 | 10 | Nullifies the target's Ability. | |
Belch Level 48 | ![]() | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. | |
Haze Level 51 | ![]() | — | — | 30 | Eliminates all stat changes. | |
Coil Level 56 | ![]() | — | — | 20 | Raises user's Attack, Defense, accuracy by 1. | |
Gunk Shot Level 63 | ![]() | 120 | 80 | 5 | 30% chance to envenenar the target. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brutal Swing Machine | ![]() | 60 | 100 | 20 | No additional effect. Hits adjacent Pokemon. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dragon Tail Machine | ![]() | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Infestation Machine | ![]() | 20 | 100 | 20 | Traps and damages the target for 4-5 turns. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the target. | |
Sludge Wave Machine | ![]() | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Venoshock Machine | ![]() | 65 | 100 | 10 | Power doubles if the target is poisoned. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Crunch Level 1 | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Wrap Level 1 | ![]() | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | |
Thunder Fang Level 1 | ![]() | 65 | 95 | 15 | 10% chance to paralyze. 10% chance to flinch. | |
Ice Fang Level 1 | ![]() | 65 | 95 | 15 | 10% chance to freeze. 10% chance to flinch. | |
Fire Fang Level 1 | ![]() | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | |
Poison Sting Level 4 | ![]() | 15 | 100 | 35 | 30% chance to envenenar the target. | |
Bite Level 9 | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Glare Level 12 | ![]() | — | 100 | 30 | Paralyzes the target. | |
Screech Level 17 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Acid Level 20 | ![]() | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | |
Stockpile Level 27 | ![]() | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | |
Spit Up Level 27 | ![]() | — | 100 | 10 | More power with more uses of Stockpile. | |
Swallow Level 27 | ![]() | — | — | 10 | Heals the user based on uses of Stockpile. | |
Acid Spray Level 32 | ![]() | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | |
Mud Bomb Level 39 | ![]() | 65 | 85 | 10 | 30% chance to lower the target's accuracy by 1. | |
Gastro Acid Level 44 | ![]() | — | 100 | 10 | Nullifies the target's Ability. | |
Belch Level 48 | ![]() | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. | |
Haze Level 51 | ![]() | — | — | 30 | Eliminates all stat changes. | |
Coil Level 56 | ![]() | — | — | 20 | Raises user's Attack, Defense, accuracy by 1. | |
Gunk Shot Level 63 | ![]() | 120 | 80 | 5 | 30% chance to envenenar the target. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brutal Swing Machine | ![]() | 60 | 100 | 20 | No additional effect. Hits adjacent Pokemon. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dragon Tail Machine | ![]() | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Infestation Machine | ![]() | 20 | 100 | 20 | Traps and damages the target for 4-5 turns. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the target. | |
Sludge Wave Machine | ![]() | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Venoshock Machine | ![]() | 65 | 100 | 10 | Power doubles if the target is poisoned. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Tutor | ![]() | 90 | 90 | 10 | No additional effect. | |
Bind Tutor | ![]() | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | |
Gastro Acid Tutor | ![]() | — | 100 | 10 | Nullifies the target's Ability. | |
Giga Drain Tutor | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Gunk Shot Tutor | ![]() | 120 | 80 | 5 | 30% chance to envenenar the target. | |
Iron Tail Tutor | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Seed Bomb Tutor | ![]() | 80 | 100 | 15 | No additional effect. | |
Snatch Tutor | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Spite Tutor | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Stomping Tantrum Tutor | ![]() | 75 | 100 | 10 | Power doubles if the user's last Move failed. | |
Throat Chop Tutor | ![]() | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Poison Sting Level 1 | ![]() | 15 | 100 | 35 | 30% chance to envenenar the target. | |
Crunch Level 1 | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Wrap Level 1 | ![]() | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | |
Sucker Punch Level 1 | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Leer Level 4 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Acid Level 9 | ![]() | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | |
Bite Level 12 | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Haze Level 16 | ![]() | — | — | 30 | Eliminates all stat changes. | |
Glare Level 20 | ![]() | — | 100 | 30 | Paralyzes the target. | |
Poison Jab Level 28 | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Slam Level 36 | ![]() | 80 | 75 | 20 | No additional effect. | |
Screech Level 44 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Toxic Level 52 | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Dragon Tail Machine | ![]() | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Headbutt Machine | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Mega Drain Machine | ![]() | 40 | 100 | 15 | User recovers 50% of the damage dealt. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the target. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Wrap Level 1 | ![]() | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Thunder Fang Level 1 | ![]() | 65 | 95 | 15 | 10% chance to paralyze. 10% chance to flinch. | |
Ice Fang Level 1 | ![]() | 65 | 95 | 15 | 10% chance to freeze. 10% chance to flinch. | |
Fire Fang Level 1 | ![]() | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | |
Poison Sting Level 4 | ![]() | 15 | 100 | 35 | 30% chance to envenenar the target. | |
Bite Level 9 | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Glare Level 12 | ![]() | — | 100 | 30 | Paralyzes the target. | |
Screech Level 17 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Acid Level 20 | ![]() | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | |
Crunch Level 22 | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Stockpile Level 27 | ![]() | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | |
Spit Up Level 27 | ![]() | — | 100 | 10 | More power with more uses of Stockpile. | |
Swallow Level 27 | ![]() | — | — | 10 | Heals the user based on uses of Stockpile. | |
Acid Spray Level 32 | ![]() | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | |
Mud Bomb Level 39 | ![]() | 65 | 85 | 10 | 30% chance to lower the target's accuracy by 1. | |
Gastro Acid Level 44 | ![]() | — | 100 | 10 | Nullifies the target's Ability. | |
Belch Level 48 | ![]() | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. | |
Haze Level 51 | ![]() | — | — | 30 | Eliminates all stat changes. | |
Coil Level 56 | ![]() | — | — | 20 | Raises user's Attack, Defense, accuracy by 1. | |
Gunk Shot Level 63 | ![]() | 120 | 80 | 5 | 30% chance to envenenar the target. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dragon Tail Machine | ![]() | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Infestation Machine | ![]() | 20 | 100 | 20 | Traps and damages the target for 4-5 turns. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the target. | |
Sludge Wave Machine | ![]() | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Venoshock Machine | ![]() | 65 | 100 | 10 | Power doubles if the target is poisoned. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Wrap Level 1 | ![]() | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Thunder Fang Level 1 | ![]() | 65 | 95 | 15 | 10% chance to paralyze. 10% chance to flinch. | |
Ice Fang Level 1 | ![]() | 65 | 95 | 15 | 10% chance to freeze. 10% chance to flinch. | |
Fire Fang Level 1 | ![]() | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | |
Poison Sting Level 4 | ![]() | 15 | 100 | 35 | 30% chance to envenenar the target. | |
Bite Level 9 | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Glare Level 12 | ![]() | — | 100 | 30 | Paralyzes the target. | |
Screech Level 17 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Acid Level 20 | ![]() | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | |
Crunch Level 22 | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Stockpile Level 27 | ![]() | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | |
Spit Up Level 27 | ![]() | — | 100 | 10 | More power with more uses of Stockpile. | |
Swallow Level 27 | ![]() | — | — | 10 | Heals the user based on uses of Stockpile. | |
Acid Spray Level 32 | ![]() | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | |
Mud Bomb Level 39 | ![]() | 65 | 85 | 10 | 30% chance to lower the target's accuracy by 1. | |
Gastro Acid Level 44 | ![]() | — | 100 | 10 | Nullifies the target's Ability. | |
Belch Level 48 | ![]() | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. | |
Haze Level 51 | ![]() | — | — | 30 | Eliminates all stat changes. | |
Coil Level 56 | ![]() | — | — | 20 | Raises user's Attack, Defense, accuracy by 1. | |
Gunk Shot Level 63 | ![]() | 120 | 80 | 5 | 30% chance to envenenar the target. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dragon Tail Machine | ![]() | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Infestation Machine | ![]() | 20 | 100 | 20 | Traps and damages the target for 4-5 turns. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the target. | |
Sludge Wave Machine | ![]() | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Venoshock Machine | ![]() | 65 | 100 | 10 | Power doubles if the target is poisoned. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Tutor | ![]() | 90 | 90 | 10 | No additional effect. | |
Bind Tutor | ![]() | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | |
Gastro Acid Tutor | ![]() | — | 100 | 10 | Nullifies the target's Ability. | |
Giga Drain Tutor | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Gunk Shot Tutor | ![]() | 120 | 80 | 5 | 30% chance to envenenar the target. | |
Iron Tail Tutor | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Seed Bomb Tutor | ![]() | 80 | 100 | 15 | No additional effect. | |
Snatch Tutor | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Spite Tutor | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Wrap Level 1 | ![]() | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Thunder Fang Level 1 | ![]() | 65 | 95 | 15 | 10% chance to paralyze. 10% chance to flinch. | |
Ice Fang Level 1 | ![]() | 65 | 95 | 15 | 10% chance to freeze. 10% chance to flinch. | |
Fire Fang Level 1 | ![]() | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | |
Poison Sting Level 4 | ![]() | 15 | 100 | 35 | 30% chance to envenenar the target. | |
Bite Level 9 | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Glare Level 12 | ![]() | — | 100 | 30 | Paralyzes the target. | |
Screech Level 17 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Acid Level 20 | ![]() | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | |
Crunch Level 22 | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Stockpile Level 27 | ![]() | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | |
Spit Up Level 27 | ![]() | — | 100 | 10 | More power with more uses of Stockpile. | |
Swallow Level 27 | ![]() | — | — | 10 | Heals the user based on uses of Stockpile. | |
Acid Spray Level 32 | ![]() | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | |
Mud Bomb Level 39 | ![]() | 65 | 85 | 10 | 30% chance to lower the target's accuracy by 1. | |
Gastro Acid Level 44 | ![]() | — | 100 | 10 | Nullifies the target's Ability. | |
Haze Level 51 | ![]() | — | — | 30 | Eliminates all stat changes. | |
Coil Level 56 | ![]() | — | — | 20 | Raises user's Attack, Defense, accuracy by 1. | |
Gunk Shot Level 63 | ![]() | 120 | 80 | 5 | 30% chance to envenenar the target. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dragon Tail Machine | ![]() | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the target. | |
Sludge Wave Machine | ![]() | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Venoshock Machine | ![]() | 65 | 100 | 10 | Power doubles if the target is poisoned. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Wrap Level 1 | ![]() | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Thunder Fang Level 1 | ![]() | 65 | 95 | 15 | 10% chance to paralyze. 10% chance to flinch. | |
Ice Fang Level 1 | ![]() | 65 | 95 | 15 | 10% chance to freeze. 10% chance to flinch. | |
Fire Fang Level 1 | ![]() | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | |
Poison Sting Level 4 | ![]() | 15 | 100 | 35 | 30% chance to envenenar the target. | |
Bite Level 9 | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Glare Level 12 | ![]() | — | 100 | 30 | Paralyzes the target. | |
Screech Level 17 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Acid Level 20 | ![]() | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | |
Crunch Level 22 | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Stockpile Level 27 | ![]() | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | |
Spit Up Level 27 | ![]() | — | 100 | 10 | More power with more uses of Stockpile. | |
Swallow Level 27 | ![]() | — | — | 10 | Heals the user based on uses of Stockpile. | |
Acid Spray Level 32 | ![]() | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | |
Mud Bomb Level 39 | ![]() | 65 | 85 | 10 | 30% chance to lower the target's accuracy by 1. | |
Gastro Acid Level 44 | ![]() | — | 100 | 10 | Nullifies the target's Ability. | |
Haze Level 51 | ![]() | — | — | 30 | Eliminates all stat changes. | |
Coil Level 56 | ![]() | — | — | 20 | Raises user's Attack, Defense, accuracy by 1. | |
Gunk Shot Level 63 | ![]() | 120 | 80 | 5 | 30% chance to envenenar the target. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dragon Tail Machine | ![]() | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the target. | |
Sludge Wave Machine | ![]() | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Venoshock Machine | ![]() | 65 | 100 | 10 | Power doubles if the target is poisoned. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Tutor | ![]() | 90 | 90 | 10 | No additional effect. | |
Bind Tutor | ![]() | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | |
Dark Pulse Tutor | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Gastro Acid Tutor | ![]() | — | 100 | 10 | Nullifies the target's Ability. | |
Giga Drain Tutor | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Gunk Shot Tutor | ![]() | 120 | 80 | 5 | 30% chance to envenenar the target. | |
Iron Tail Tutor | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Seed Bomb Tutor | ![]() | 80 | 100 | 15 | No additional effect. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snatch Tutor | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Spite Tutor | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Wrap Level 1 | ![]() | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Thunder Fang Level 1 | ![]() | 65 | 95 | 15 | 10% chance to paralyze. 10% chance to flinch. | |
Ice Fang Level 1 | ![]() | 65 | 95 | 15 | 10% chance to freeze. 10% chance to flinch. | |
Fire Fang Level 1 | ![]() | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | |
Poison Sting Level 4 | ![]() | 15 | 100 | 35 | 30% chance to envenenar the target. | |
Bite Level 9 | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Glare Level 12 | ![]() | — | 100 | 30 | Paralyzes the target. | |
Screech Level 17 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Acid Level 20 | ![]() | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | |
Crunch Level 22 | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Stockpile Level 28 | ![]() | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | |
Spit Up Level 28 | ![]() | — | 100 | 10 | More power with more uses of Stockpile. | |
Swallow Level 28 | ![]() | — | — | 10 | Heals the user based on uses of Stockpile. | |
Mud Bomb Level 34 | ![]() | 65 | 85 | 10 | 30% chance to lower the target's accuracy by 1. | |
Gastro Acid Level 42 | ![]() | — | 100 | 10 | Nullifies the target's Ability. | |
Haze Level 48 | ![]() | — | — | 30 | Eliminates all stat changes. | |
Gunk Shot Level 56 | ![]() | 120 | 80 | 5 | 30% chance to envenenar the target. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the target. | |
Snatch Machine | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Wrap Level 1 | ![]() | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Thunder Fang Level 1 | ![]() | 65 | 95 | 15 | 10% chance to paralyze. 10% chance to flinch. | |
Ice Fang Level 1 | ![]() | 65 | 95 | 15 | 10% chance to freeze. 10% chance to flinch. | |
Fire Fang Level 1 | ![]() | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | |
Poison Sting Level 4 | ![]() | 15 | 100 | 35 | 30% chance to envenenar the target. | |
Bite Level 9 | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Glare Level 12 | ![]() | — | 100 | 30 | Paralyzes the target. | |
Screech Level 17 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Acid Level 20 | ![]() | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | |
Crunch Level 22 | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Stockpile Level 28 | ![]() | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | |
Spit Up Level 28 | ![]() | — | 100 | 10 | More power with more uses of Stockpile. | |
Swallow Level 28 | ![]() | — | — | 10 | Heals the user based on uses of Stockpile. | |
Mud Bomb Level 34 | ![]() | 65 | 85 | 10 | 30% chance to lower the target's accuracy by 1. | |
Gastro Acid Level 42 | ![]() | — | 100 | 10 | Nullifies the target's Ability. | |
Haze Level 48 | ![]() | — | — | 30 | Eliminates all stat changes. | |
Gunk Shot Level 56 | ![]() | 120 | 80 | 5 | 30% chance to envenenar the target. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the target. | |
Snatch Machine | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Tutor | ![]() | 90 | 90 | 10 | No additional effect. | |
Gastro Acid Tutor | ![]() | — | 100 | 10 | Nullifies the target's Ability. | |
Gunk Shot Tutor | ![]() | 120 | 80 | 5 | 30% chance to envenenar the target. | |
Seed Bomb Tutor | ![]() | 80 | 100 | 15 | No additional effect. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Spite Tutor | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Wrap Level 1 | ![]() | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Thunder Fang Level 1 | ![]() | 65 | 95 | 15 | 10% chance to paralyze. 10% chance to flinch. | |
Ice Fang Level 1 | ![]() | 65 | 95 | 15 | 10% chance to freeze. 10% chance to flinch. | |
Fire Fang Level 1 | ![]() | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | |
Poison Sting Level 4 | ![]() | 15 | 100 | 35 | 30% chance to envenenar the target. | |
Bite Level 9 | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Glare Level 12 | ![]() | — | 100 | 30 | Paralyzes the target. | |
Screech Level 17 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Acid Level 20 | ![]() | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | |
Crunch Level 22 | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Stockpile Level 28 | ![]() | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | |
Spit Up Level 28 | ![]() | — | 100 | 10 | More power with more uses of Stockpile. | |
Swallow Level 28 | ![]() | — | — | 10 | Heals the user based on uses of Stockpile. | |
Mud Bomb Level 34 | ![]() | 65 | 85 | 10 | 30% chance to lower the target's accuracy by 1. | |
Gastro Acid Level 42 | ![]() | — | 100 | 10 | Nullifies the target's Ability. | |
Haze Level 48 | ![]() | — | — | 30 | Eliminates all stat changes. | |
Gunk Shot Level 56 | ![]() | 120 | 80 | 5 | 30% chance to envenenar the target. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the target. | |
Snatch Machine | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Tutor | ![]() | 90 | 90 | 10 | No additional effect. | |
Gastro Acid Tutor | ![]() | — | 100 | 10 | Nullifies the target's Ability. | |
Gunk Shot Tutor | ![]() | 120 | 80 | 5 | 30% chance to envenenar the target. | |
Headbutt Tutor | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Seed Bomb Tutor | ![]() | 80 | 100 | 15 | No additional effect. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Spite Tutor | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Wrap Level 1 | ![]() | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Poison Sting Level 8 | ![]() | 15 | 100 | 35 | 30% chance to envenenar the target. | |
Bite Level 13 | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Glare Level 20 | ![]() | — | 100 | 30 | Paralyzes the target. | |
Screech Level 28 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Acid Level 38 | ![]() | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | |
Stockpile Level 46 | ![]() | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | |
Spit Up Level 46 | ![]() | — | 100 | 10 | More power with more uses of Stockpile. | |
Swallow Level 46 | ![]() | — | — | 10 | Heals the user based on uses of Stockpile. | |
Haze Level 56 | ![]() | — | — | 30 | Eliminates all stat changes. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the target. | |
Snatch Machine | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Wrap Level 1 | ![]() | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Poison Sting Level 8 | ![]() | 15 | 100 | 35 | 30% chance to envenenar the target. | |
Bite Level 13 | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Glare Level 20 | ![]() | — | 100 | 30 | Paralyzes the target. | |
Screech Level 28 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Acid Level 38 | ![]() | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | |
Stockpile Level 46 | ![]() | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | |
Spit Up Level 46 | ![]() | — | 100 | 10 | More power with more uses of Stockpile. | |
Swallow Level 46 | ![]() | — | — | 10 | Heals the user based on uses of Stockpile. | |
Haze Level 56 | ![]() | — | — | 30 | Eliminates all stat changes. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the target. | |
Snatch Machine | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Double-Edge Tutor | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Endure Tutor | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the target used replaces this one. | |
Rock Slide Tutor | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Tutor | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Wrap Level 1 | ![]() | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Poison Sting Level 8 | ![]() | 15 | 100 | 35 | 30% chance to envenenar the target. | |
Bite Level 13 | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Glare Level 20 | ![]() | — | 100 | 30 | Paralyzes the target. | |
Screech Level 28 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Acid Level 38 | ![]() | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | |
Stockpile Level 46 | ![]() | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | |
Spit Up Level 46 | ![]() | — | 100 | 10 | More power with more uses of Stockpile. | |
Swallow Level 46 | ![]() | — | — | 10 | Heals the user based on uses of Stockpile. | |
Haze Level 56 | ![]() | — | — | 30 | Eliminates all stat changes. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the target. | |
Snatch Machine | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Double-Edge Tutor | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the target used replaces this one. | |
Rock Slide Tutor | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Wrap Level 1 | ![]() | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Poison Sting Level 8 | ![]() | 15 | 100 | 35 | 30% chance to envenenar the target. | |
Bite Level 13 | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Glare Level 20 | ![]() | — | 100 | 30 | Paralyzes the target. | |
Screech Level 28 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Acid Level 38 | ![]() | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | |
Stockpile Level 46 | ![]() | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | |
Spit Up Level 46 | ![]() | — | 100 | 10 | More power with more uses of Stockpile. | |
Swallow Level 46 | ![]() | — | — | 10 | Heals the user based on uses of Stockpile. | |
Haze Level 56 | ![]() | — | — | 30 | Eliminates all stat changes. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the target. | |
Snatch Machine | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Wrap Level 1 | ![]() | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Poison Sting Level 8 | ![]() | 15 | 100 | 35 | 30% chance to envenenar the target. | |
Bite Level 13 | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Glare Level 20 | ![]() | — | 100 | 30 | Paralyzes the target. | |
Screech Level 28 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Acid Level 38 | ![]() | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | |
Stockpile Level 46 | ![]() | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | |
Spit Up Level 46 | ![]() | — | 100 | 10 | More power with more uses of Stockpile. | |
Swallow Level 46 | ![]() | — | — | 10 | Heals the user based on uses of Stockpile. | |
Haze Level 56 | ![]() | — | — | 30 | Eliminates all stat changes. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the target. | |
Snatch Machine | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Double-Edge Tutor | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the target used replaces this one. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Tutor | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Wrap Level 1 | ![]() | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Poison Sting Level 9 | ![]() | 15 | 100 | 35 | 30% chance to envenenar the target. | |
Bite Level 15 | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Glare Level 25 | ![]() | — | 100 | 30 | Paralyzes the target. | |
Screech Level 33 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Acid Level 43 | ![]() | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | |
Haze Level 51 | ![]() | — | — | 30 | Eliminates all stat changes. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Curse Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Headbutt Machine | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the target. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Wrap Level 1 | ![]() | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Poison Sting Level 9 | ![]() | 15 | 100 | 35 | 30% chance to envenenar the target. | |
Bite Level 15 | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Glare Level 25 | ![]() | — | 100 | 30 | Paralyzes the target. | |
Screech Level 33 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Acid Level 43 | ![]() | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | |
Haze Level 51 | ![]() | — | — | 30 | Eliminates all stat changes. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Curse Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Headbutt Machine | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the target. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Wrap Level 1 | ![]() | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Poison Sting Level 10 | ![]() | 15 | 100 | 35 | 30% chance to envenenar the target. | |
Bite Level 17 | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Glare Level 27 | ![]() | — | 100 | 30 | Paralyzes the target. | |
Screech Level 36 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Acid Level 47 | ![]() | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bide Machine | ![]() | — | — | 10 | Waits 2 turns; deals double the damage taken. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Fissure Machine | ![]() | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Mega Drain Machine | ![]() | 40 | 100 | 15 | User recovers 50% of the damage dealt. | |
Mimic Machine | ![]() | — | — | 10 | The last Move the target used replaces this one. | |
Rage Machine | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Skull Bash Machine | ![]() | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Wrap Level 1 | ![]() | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Poison Sting Level 10 | ![]() | 15 | 100 | 35 | 30% chance to envenenar the target. | |
Bite Level 17 | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Glare Level 27 | ![]() | — | 100 | 30 | Paralyzes the target. | |
Screech Level 36 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Acid Level 47 | ![]() | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bide Machine | ![]() | — | — | 10 | Waits 2 turns; deals double the damage taken. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Fissure Machine | ![]() | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Mega Drain Machine | ![]() | 40 | 100 | 15 | User recovers 50% of the damage dealt. | |
Mimic Machine | ![]() | — | — | 10 | The last Move the target used replaces this one. | |
Rage Machine | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Skull Bash Machine | ![]() | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |