[Cache start]
#024 - Arbok
PadrãoShiny
Categoria: Cobra Pokémon
Altura: 3,5 mPeso: 65,0 Kg
Habitat: Grassland (Habitat)
Cor: Purple
Formato:
Egg groups: Field, Dragon20 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 70
Experiência base: 157
Taxa de captura: 90
Leveling: MediumMáx: 1.000.000 Exp.
EVs fornecidos: Atk +2Total: 2
Competitivo
In-Game
Abilities
Intimidate: On switch-in, this Pokemon lowers the Attack of opponents by 1 stage.
Shed Skin: This Pokemon has a 33% chance to have its status cured at the end of each turn.
Unnerve(H): While this Pokemon is active, it prevents opposing Pokemon from using their Berries.
Base stats
HP
Atk
Def
SpA
SpD
Spe
60
95
69
65
79
80
Level 50
Level 100
120 167
230 324
90 161
175 317
66 133
128 260
63 128
121 251
75 144
146 282
76 145
148 284
Dano recebido
×½
×1
×1
×1
×½
×½
×1
×1
×1
×½
×2
×1
×1
×½
×2
×1
×1
×1
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acid
Level up
401003010% chance to lower the foe(s) Sp Def by 1.
Acid Spray
Level up
Machine
4010020Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios.
Belch
Level up
1209010Cannot be selected until the user eats a Berry.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Breaking Swipe
Machine
6010015Tem 100% de chance de diminuir o Attack do adversário em 1 estágio.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Coil
Level up
20Raises user's Attack, Defense, accuracy by 1.
Crunch
Level up
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double-Edge
Machine
12010015Tem 33% de recoil.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Fang
Level up
Machine
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Gastro Acid
Level up
10010Nullifies the target's Ability.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Glare
Level up
10030Paralyzes the target.
Gunk Shot
Level up
Machine
12080530% chance to envenenar the target.
Haze
Level up
Machine
30Eliminates all stat changes.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Fang
Level up
Machine
65951510% chance to freeze. 10% chance to flinch.
Knock Off
Machine
65100201,5x damage if foe holds an item. Removes item.
Lash Out
Machine
7510052x power if the user had a stat lowered this turn.
Leech Life
Machine
8010010User recovers 50% of the damage dealt.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Mud Shot
Machine
559515100% chance to lower the target's Speed by 1.
Mud-Slap
Machine
2010010100% chance to lower the target's accuracy by 1.
Pain Split
Machine
20Shares HP of user and target equally.
Poison Fang
Egg
501001550% chance to envenenar gravemente the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Poison Sting
Level up
151003530% chance to envenenar the target.
Poison Tail
Machine
Egg
5010025High critical hit ratio. 10% chance to envenenar.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic Fangs
Machine
8510010Destroys screens, unless the target is immune.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Scale Shot
Machine
259020Hits 2-5 times. User: -1 Def, +1 Spe after last hit.
Scary Face
Machine
Egg
10010Lowers the target's Speed by 2.
Screech
Level up
8540Lowers the target's Defense by 2.
Seed Bomb
Machine
8010015No additional effect.
Skitter Smack
Machine
709010100% chance to lower target's Sp Atk by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Level up
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Spite
Machine
Egg
10010Lowers the PP of the target's last Move by 4.
Spit Up
Level up
10010More power with more uses of Stockpile.
Stockpile
Level up
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Stomping Tantrum
Machine
7510010Power doubles if the user's last Move failed.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sucker Punch
Egg
701005Usually goes first. Fails if target is not attacking.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swallow
Level up
10Heals the user based on uses of Stockpile.
Switcheroo
Egg
10010User switches its held item with the target's.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the target's.
Throat Chop
Machine
8010015For 2 turns, the target cannot use sound Moves.
Thunder Fang
Level up
Machine
65951510% chance to paralyze. 10% chance to flinch.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Toxic Spikes
Machine
20Poisons grounded foes on switch-in. Max 2 layers.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Wrap
Level up
159020Traps and damages the target for 4-5 turns.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acid
Virtual Console
401003010% chance to lower the foe(s) Sp Def by 1.
Bite
Virtual Console
6010025Tem 30% de chance de causar flinch.
Crunch
Virtual Console
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dark Pulse
Virtual Console
8010015Tem 20% de chance de causar flinch.
Dig
Virtual Console
8010010Escava no subsolo no turno 1, ataca no turno 2.
Dragon Tail
Virtual Console
609010Força o alvo a mudar para um aliado aleatório.
Earthquake
Virtual Console
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Virtual Console
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Glare
Virtual Console
10030Paralyzes the target.
Haze
Virtual Console
30Eliminates all stat changes.
Headbutt
Virtual Console
701001530% chance to causar flinch.
Hyper Beam
Virtual Console
150905O usuário não pode se mover no próximo turno.
Iron Tail
Virtual Console
100751530% chance to lower the target's Defense by 1.
Leer
Virtual Console
10030Lowers the foe(s) Defense by 1.
Mega Drain
Virtual Console
4010015User recovers 50% of the damage dealt.
Poison Jab
Virtual Console
801002030% chance to envenenar the target.
Poison Sting
Virtual Console
151003530% chance to envenenar the target.
Protect
Virtual Console
10Prevents Moves from affecting the user this turn.
Rest
Virtual Console
5User sleeps 2 turns and restores HP and status.
Rock Slide
Virtual Console
75901030% chance to make the foe(s) flinch.
Screech
Virtual Console
8540Lowers the target's Defense by 2.
Slam
Virtual Console
807520No additional effect.
Sludge Bomb
Virtual Console
901001030% chance to envenenar the target.
Substitute
Virtual Console
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sucker Punch
Virtual Console
701005Usually goes first. Fails if target is not attacking.
Toxic
Virtual Console
9010Envenena gravemente o alvo. Poison-types não podem errar.
Wrap
Virtual Console
159020Traps and damages the target for 4-5 turns.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acid
Level up
Virtual Console
401003010% chance to lower the foe(s) Sp Def by 1.
Acid Spray
Level up
4010020Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios.
Aqua Tail
Tutor
909010No additional effect.
Attract
Machine
Virtual Console
10015Um alvo do gênero oposto fica apaixonado.
Beat Up
Egg
10010All healthy allies aid in damaging the target.
Belch
Level up
1209010Cannot be selected until the user eats a Berry.
Bide
Virtual Console
10Waits 2 turns; deals double the damage taken.
Bind
Tutor
158520Traps and damages the target for 4-5 turns.
Bite
Level up
Virtual Console
6010025Tem 30% de chance de causar flinch.
Body Slam
Virtual Console
8510015Tem 30% de chance de paralisar o alvo.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Coil
Level up
20Raises user's Attack, Defense, accuracy by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Crunch
Level up
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Curse
Virtual Console
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Virtual Console
8010010Escava no subsolo no turno 1, ataca no turno 2.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Double-Edge
Virtual Console
12010015Tem 33% de recoil.
Double Team
Machine
Virtual Console
15Aumenta a evasão do usuário em 1 estágio.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Earthquake
Machine
Virtual Console
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Virtual Console
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Fang
Level up
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Fissure
Virtual Console
305OHKOs the target. Fails if user is a lower level.
Frustration
Machine
Virtual Console
10020Max 102 power at minimum Happiness.
Gastro Acid
Level up
Tutor
10010Nullifies the target's Ability.
Giga Drain
Virtual Console
Tutor
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Glare
Level up
Virtual Console
10030Paralyzes the target.
Gunk Shot
Level up
Tutor
12080530% chance to envenenar the target.
Haze
Level up
Virtual Console
30Eliminates all stat changes.
Headbutt
Virtual Console
701001530% chance to causar flinch.
Hidden Power
Machine
Virtual Console
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
Virtual Console
150905O usuário não pode se mover no próximo turno.
Ice Fang
Level up
65951510% chance to freeze. 10% chance to flinch.
Infestation
Machine
2010020Traps and damages the target for 4-5 turns.
Iron Tail
Egg
Tutor
100751530% chance to lower the target's Defense by 1.
Leer
Level up
Virtual Console
10030Lowers the foe(s) Defense by 1.
Mega Drain
Virtual Console
4010015User recovers 50% of the damage dealt.
Mimic
Virtual Console
10The last Move the target used replaces this one.
Mud Bomb
Level up
65851030% chance to lower the target's accuracy by 1.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Fang
Egg
501001550% chance to envenenar gravemente the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Poison Sting
Level up
Virtual Console
151003530% chance to envenenar the target.
Poison Tail
Egg
5010025High critical hit ratio. 10% chance to envenenar.
Protect
Machine
Virtual Console
10Prevents Moves from affecting the user this turn.
Pursuit
Egg
4010020If a foe is switching out, hits it at 2x power.
Rage
Virtual Console
2010020Raises the user's Attack by 1 if hit during use.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
Virtual Console
5User sleeps 2 turns and restores HP and status.
Return
Machine
Virtual Console
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
Virtual Console
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Scary Face
Egg
10010Lowers the target's Speed by 2.
Screech
Level up
Virtual Console
8540Lowers the target's Defense by 2.
Seed Bomb
Tutor
8010015No additional effect.
Skull Bash
Virtual Console
13010010Raises user's Defense by 1 on turn 1. Hits turn 2.
Slam
Egg
807520No additional effect.
Sleep Talk
Machine
Virtual Console
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
Virtual Console
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Snatch
Egg
Tutor
10User steals certain support Moves to use itself.
Snore
Virtual Console
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Egg
Tutor
10010Lowers the PP of the target's last Move by 4.
Spit Up
Level up
10010More power with more uses of Stockpile.
Stockpile
Level up
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Stomping Tantrum
Tutor
7510010Power doubles if the user's last Move failed.
Strength
Virtual Console
8010015Nenhum efeito adicional.
Substitute
Machine
Virtual Console
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sucker Punch
Egg
701005Usually goes first. Fails if target is not attacking.
Sunny Day
Machine
Virtual Console
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
Virtual Console
8515Raises the target's Attack by 2 and confuses it.
Swallow
Level up
10Heals the user based on uses of Stockpile.
Switcheroo
Egg
10010User switches its held item with the target's.
Take Down
Virtual Console
908520Tem 1/4 de recoil.
Thief
Machine
Virtual Console
6010025If the user has no item, it steals the target's.
Throat Chop
Tutor
8010015For 2 turns, the target cannot use sound Moves.
Thunder Fang
Level up
65951510% chance to paralyze. 10% chance to flinch.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
Virtual Console
9010Envenena gravemente o alvo. Poison-types não podem errar.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Wrap
Level up
Virtual Console
159020Traps and damages the target for 4-5 turns.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acid
Level up
401003010% chance to lower the foe(s) Sp Def by 1.
Acid Spray
Level up
4010020Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios.
Aqua Tail
Tutor
909010No additional effect.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Beat Up
Egg
10010All healthy allies aid in damaging the target.
Belch
Level up
1209010Cannot be selected until the user eats a Berry.
Bind
Tutor
158520Traps and damages the target for 4-5 turns.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Coil
Level up
20Raises user's Attack, Defense, accuracy by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Crunch
Level up
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Fang
Level up
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Gastro Acid
Level up
Tutor
10010Nullifies the target's Ability.
Giga Drain
Tutor
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Glare
Level up
10030Paralyzes the target.
Gunk Shot
Level up
Tutor
12080530% chance to envenenar the target.
Haze
Level up
30Eliminates all stat changes.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Fang
Level up
65951510% chance to freeze. 10% chance to flinch.
Infestation
Machine
2010020Traps and damages the target for 4-5 turns.
Iron Tail
Egg
Tutor
100751530% chance to lower the target's Defense by 1.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Mud Bomb
Level up
65851030% chance to lower the target's accuracy by 1.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Fang
Egg
501001550% chance to envenenar gravemente the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Poison Sting
Level up
151003530% chance to envenenar the target.
Poison Tail
Egg
5010025High critical hit ratio. 10% chance to envenenar.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Pursuit
Egg
4010020If a foe is switching out, hits it at 2x power.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Scary Face
Egg
10010Lowers the target's Speed by 2.
Screech
Level up
8540Lowers the target's Defense by 2.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Seed Bomb
Tutor
8010015No additional effect.
Slam
Egg
807520No additional effect.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Snatch
Egg
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Egg
Tutor
10010Lowers the PP of the target's last Move by 4.
Spit Up
Level up
10010More power with more uses of Stockpile.
Stockpile
Level up
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sucker Punch
Egg
701005Usually goes first. Fails if target is not attacking.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swallow
Level up
10Heals the user based on uses of Stockpile.
Switcheroo
Egg
10010User switches its held item with the target's.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Fang
Level up
65951510% chance to paralyze. 10% chance to flinch.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Wrap
Level up
159020Traps and damages the target for 4-5 turns.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acid
Level up
401003010% chance to lower the foe(s) Sp Def by 1.
Acid Spray
Level up
4010020Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios.
Aqua Tail
Tutor
909010No additional effect.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Beat Up
Egg
10010All healthy allies aid in damaging the target.
Bind
Tutor
158520Traps and damages the target for 4-5 turns.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Coil
Level up
20Raises user's Attack, Defense, accuracy by 1.
Crunch
Level up
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dark Pulse
Tutor
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Fang
Level up
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Gastro Acid
Level up
Tutor
10010Nullifies the target's Ability.
Giga Drain
Tutor
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Glare
Level up
10030Paralyzes the target.
Gunk Shot
Level up
Tutor
12080530% chance to envenenar the target.
Haze
Level up
30Eliminates all stat changes.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Fang
Level up
65951510% chance to freeze. 10% chance to flinch.
Iron Tail
Egg
Tutor
100751530% chance to lower the target's Defense by 1.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Mud Bomb
Level up
65851030% chance to lower the target's accuracy by 1.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Fang
Egg
501001550% chance to envenenar gravemente the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Poison Sting
Level up
151003530% chance to envenenar the target.
Poison Tail
Egg
5010025High critical hit ratio. 10% chance to envenenar.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Pursuit
Egg
4010020If a foe is switching out, hits it at 2x power.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Scary Face
Egg
10010Lowers the target's Speed by 2.
Screech
Level up
8540Lowers the target's Defense by 2.
Seed Bomb
Tutor
8010015No additional effect.
Slam
Egg
807520No additional effect.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Snatch
Egg
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Egg
Tutor
10010Lowers the PP of the target's last Move by 4.
Spit Up
Level up
10010More power with more uses of Stockpile.
Stockpile
Level up
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sucker Punch
Egg
701005Usually goes first. Fails if target is not attacking.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swallow
Level up
10Heals the user based on uses of Stockpile.
Switcheroo
Egg
10010User switches its held item with the target's.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Fang
Level up
65951510% chance to paralyze. 10% chance to flinch.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Wrap
Level up
159020Traps and damages the target for 4-5 turns.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acid
Level up
401003010% chance to lower the foe(s) Sp Def by 1.
Aqua Tail
Tutor
909010No additional effect.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Beat Up
Egg
10010All healthy allies aid in damaging the target.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Crunch
Level up
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Fang
Level up
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Gastro Acid
Level up
Tutor
10010Nullifies the target's Ability.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Glare
Level up
10030Paralyzes the target.
Gunk Shot
Level up
Tutor
12080530% chance to envenenar the target.
Haze
Level up
30Eliminates all stat changes.
Headbutt
Tutor
701001530% chance to causar flinch.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Fang
Level up
65951510% chance to freeze. 10% chance to flinch.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Mud Bomb
Level up
65851030% chance to lower the target's accuracy by 1.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Fang
Egg
501001550% chance to envenenar gravemente the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Poison Sting
Level up
151003530% chance to envenenar the target.
Poison Tail
Egg
5010025High critical hit ratio. 10% chance to envenenar.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Pursuit
Egg
4010020If a foe is switching out, hits it at 2x power.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Scary Face
Egg
10010Lowers the target's Speed by 2.
Screech
Level up
8540Lowers the target's Defense by 2.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Seed Bomb
Tutor
8010015No additional effect.
Slam
Egg
807520No additional effect.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snatch
Machine
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Egg
Tutor
10010Lowers the PP of the target's last Move by 4.
Spit Up
Level up
10010More power with more uses of Stockpile.
Stockpile
Level up
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swallow
Level up
10Heals the user based on uses of Stockpile.
Switcheroo
Egg
10010User switches its held item with the target's.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Fang
Level up
65951510% chance to paralyze. 10% chance to flinch.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Wrap
Level up
159020Traps and damages the target for 4-5 turns.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acid
Level up
401003010% chance to lower the foe(s) Sp Def by 1.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Beat Up
Egg
10010All healthy allies aid in damaging the target.
Bite
Level up
Evento
6010025Tem 30% de chance de causar flinch.
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Glare
Level up
Evento
10030Paralyzes the target.
Haze
Level up
30Eliminates all stat changes.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Mimic
Tutor
10The last Move the target used replaces this one.
Poison Fang
Egg
501001550% chance to envenenar gravemente the target.
Poison Sting
Level up
151003530% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Pursuit
Egg
4010020If a foe is switching out, hits it at 2x power.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Refresh
Evento
20User cures its burn, envenenar, or paralisar.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Tutor
75901030% chance to make the foe(s) flinch.
Screech
Level up
8540Lowers the target's Defense by 2.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Slam
Egg
807520No additional effect.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
Evento
901001030% chance to envenenar the target.
Snatch
Machine
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Egg
10010Lowers the PP of the target's last Move by 4.
Spit Up
Level up
10010More power with more uses of Stockpile.
Stockpile
Level up
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Swallow
Level up
10Heals the user based on uses of Stockpile.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Wrap
Level up
159020Traps and damages the target for 4-5 turns.
Cadeia evolutiva
Ekans
Lv. 22
Arbok
2 níveis evolutivos.
Descrição In-game:
Let's Go, Eevee!
The frightening patterns on its belly have been studied. Six variations have been confirmed.
Let's Go, Pikachu!
The frightening patterns on its belly have been studied. Six variations have been confirmed.
Exibir mais
Ultra Moon
After stunning its opponents with the pattern on its stomach, it quickly wraps them up in its body and waits for them to stop moving.
Ultra Sun
The latest research has determined that there are over 20 possible arrangements of the patterns on its stomach.
Alpha Sapphire
This Pokémon is terrifically strong in order to constrict things with its body. It can even flatten steel oil drums. Once Arbok wraps its body around its foe, escaping its crunching embrace is impossible.
Omega Ruby
This Pokémon is terrifically strong in order to constrict things with its body. It can even flatten steel oil drums. Once Arbok wraps its body around its foe, escaping its crunching embrace is impossible.
Y
To intimidate foes, it spreads its chest wide and makes eerie sounds by expelling air from its mouth.
X
The pattern on its belly appears to be a frightening face. Weak foes will flee just at the sight of the pattern.
White 2
The pattern on its belly is for intimidation. It constricts foes while they are frozen in fear.
Black 2
The pattern on its belly is for intimidation. It constricts foes while they are frozen in fear.
White
The pattern on its belly is for intimidation. It constricts foes while they are frozen in fear.
Black
The pattern on its belly is for intimidation. It constricts foes while they are frozen in fear.
SoulSilver
With a very vengeful nature, it won’t give up the chase, no matter how far, once it targets its prey.
HeartGold
Transfixing prey with the face-like pattern on its belly, it binds and poisons the frightened victim.
Platinum
The pattern on its belly is for intimidation. It constricts foes while they are frozen in fear.
Pearl
The pattern on its belly is for intimidation. It constricts foes while they are frozen in fear.
Diamond
The pattern on its belly is for intimidation. It constricts foes while they are frozen in fear.
LeafGreen
It is rumored that the ferocious warning markings on its belly differ from area to area.
FireRed
The pattern on its belly appears to be a frightening face. Weak foes will flee just at the sight of the pattern.
Emerald
This POKéMON has a terrifically strong constricting power. It can even flatten steel oil drums. Once it wraps its body around its foe, escaping is impossible.
Sapphire
This POKéMON is terrifically strong in order to constrict things with its body. It can even flatten steel oil drums. Once ARBOK wraps its body around its foe, escaping its crunching embrace is impossible.
Ruby
This POKéMON is terrifically strong in order to constrict things with its body. It can even flatten steel oil drums. Once ARBOK wraps its body around its foe, escaping its crunching embrace is impossible.
Crystal
To intimidate foes, it spreads its chest wide and makes eerie sounds by expelling air from its mouth.
Silver
With a very venge­ ful nature, it won't give up the chase, no matter how far, once it targets its prey.
Gold
Transfixing prey with the face-like pattern on its belly, it binds and poisons the frightened victim.
Yellow
The frightening patterns on its belly have been studied. Six variations have been confirmed.
Blue
It is rumored that the ferocious warning markings on its belly differ from area to area.
Red
It is rumored that the ferocious warning markings on its belly differ from area to area.
Locais de encontro
Ultra Moon
Alola Route 8 Main
Alola Route 8 Main:
  • Método: NPC Troca
  • 100% de chance
  • Level 22
Ultra Sun
Alola Route 8 Main
Alola Route 8 Main:
  • Método: NPC Troca
  • 100% de chance
  • Level 22
Exibir mais
SoulSilver
Road 26
Road 27
Road 3
Road 4
Safari Zone Marshland
Road 26:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 30
Road 27:
  • Método: Walking in tall grass or a cave
  • Condição: Radio off
  • 10% de chance
  • Level 28
Road 3:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 10
Road 4:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 10
Safari Zone Marshland:
  • Método: Walking in tall grass or a cave
  • Condição: During the day
  • 10% de chance
  • Level 17
HeartGold
Safari Zone Marshland
Safari Zone Marshland:
  • Método: Walking in tall grass or a cave
  • Condição: During the day
  • 10% de chance
  • Level 17
Platinum
Great Marsh Area 1
Great Marsh Area 2
Great Marsh Area 3
Great Marsh Area 4
Great Marsh Area 5
Great Marsh Area 6
Great Marsh Area 1:
  • Método: Walking in tall grass or a cave
  • Condição: FireRed in slot 2
  • 4% de chance
  • Level 30
Great Marsh Area 2:
  • Método: Walking in tall grass or a cave
  • Condição: FireRed in slot 2
  • 4% de chance
  • Level 30
Great Marsh Area 3:
  • Método: Walking in tall grass or a cave
  • Condição: FireRed in slot 2
  • 4% de chance
  • Level 29
Great Marsh Area 4:
  • Método: Walking in tall grass or a cave
  • Condição: FireRed in slot 2
  • 4% de chance
  • Level 29
Great Marsh Area 5:
  • Método: Walking in tall grass or a cave
  • Condição: FireRed in slot 2
  • 4% de chance
  • Level 28
Great Marsh Area 6:
  • Método: Walking in tall grass or a cave
  • Condição: FireRed in slot 2
  • 4% de chance
  • Level 28
Pearl
Great Marsh Area 1
Great Marsh Area 2
Great Marsh Area 3
Great Marsh Area 4
Great Marsh Area 5
Great Marsh Area 6
Great Marsh Area 1:
  • Método: Walking in tall grass or a cave
  • Condição: FireRed in slot 2
  • 4% de chance
  • Level 24
Great Marsh Area 2:
  • Método: Walking in tall grass or a cave
  • Condição: FireRed in slot 2
  • 4% de chance
  • Level 24
Great Marsh Area 3:
  • Método: Walking in tall grass or a cave
  • Condição: FireRed in slot 2
  • 4% de chance
  • Level 22
Great Marsh Area 4:
  • Método: Walking in tall grass or a cave
  • Condição: FireRed in slot 2
  • 4% de chance
  • Level 22
Great Marsh Area 5:
  • Método: Walking in tall grass or a cave
  • Condição: FireRed in slot 2
  • 4% de chance
  • Level 20
Great Marsh Area 6:
  • Método: Walking in tall grass or a cave
  • Condição: FireRed in slot 2
  • 4% de chance
  • Level 20
Diamond
Great Marsh Area 1
Great Marsh Area 2
Great Marsh Area 3
Great Marsh Area 4
Great Marsh Area 5
Great Marsh Area 6
Great Marsh Area 1:
  • Método: Walking in tall grass or a cave
  • Condição: FireRed in slot 2
  • 4% de chance
  • Level 24
Great Marsh Area 2:
  • Método: Walking in tall grass or a cave
  • Condição: FireRed in slot 2
  • 4% de chance
  • Level 24
Great Marsh Area 3:
  • Método: Walking in tall grass or a cave
  • Condição: FireRed in slot 2
  • 4% de chance
  • Level 22
Great Marsh Area 4:
  • Método: Walking in tall grass or a cave
  • Condição: FireRed in slot 2
  • 4% de chance
  • Level 22
Great Marsh Area 5:
  • Método: Walking in tall grass or a cave
  • Condição: FireRed in slot 2
  • 4% de chance
  • Level 20
Great Marsh Area 6:
  • Método: Walking in tall grass or a cave
  • Condição: FireRed in slot 2
  • 4% de chance
  • Level 20
FireRed
Road 23
Victory Road 2 (1F)
Victory Road 2 (2F)
Victory Road 2 (3F)
Road 23:
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 44
Victory Road 2 (1F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 44
Victory Road 2 (2F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 46
Victory Road 2 (3F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 44
Crystal
Road 42
Mount Silver (outside)
Road 26
Road 27
Road 28
Road 3
Road 4
Road 42:
  • Método: Walking in tall grass or a cave
  • Condição: In the morning
  • 5% de chance
  • Level 15
Mount Silver (outside):
  • Método: Walking in tall grass or a cave
  • Condição: In the morning
  • 20% de chance
  • Level 42
Road 26:
  • Método: Walking in tall grass or a cave
  • Condição: In the morning
  • 1% de chance
  • Level 30
Road 27:
  • Método: Walking in tall grass or a cave
  • Condição: In the morning
  • 30% de chance
  • Level 28
Road 28:
  • Método: Walking in tall grass or a cave
  • Condição: In the morning
  • 10% de chance
  • Level 42
Road 3:
  • Método: Walking in tall grass or a cave
  • Condição: In the morning
  • 5% de chance
  • Level 10
Road 4:
  • Método: Walking in tall grass or a cave
  • Condição: In the morning
  • 5% de chance
  • Level 10
Silver
Road 26
Road 27
Road 3
Road 4
Road 26:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 30
Road 27:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 30% de chance
  • Level 28
Road 3:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 5% de chance
  • Level 10
Road 4:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 5% de chance
  • Level 10
Red
Cerulean Cave (1F)
Cerulean Cave (B1F)
Road 23
Cerulean Cave (1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 52
Cerulean Cave (B1F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 57
Road 23:
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 41
Itens que segura
LeafGreen
Poison Barb
(5% de chance)
FireRed
Poison Barb
(5% de chance)
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Gen I
Scarlet/Violet
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Crunch
Ao Evoluir
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Thunder Fang
Level 1
65951510% chance to paralyze. 10% chance to flinch.
Bite
Level 1
6010025Tem 30% de chance de causar flinch.
Ice Fang
Level 1
65951510% chance to freeze. 10% chance to flinch.
Fire Fang
Level 1
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Wrap
Level 1
159020Traps and damages the target for 4-5 turns.
Poison Sting
Level 1
151003530% chance to envenenar the target.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Glare
Level 12
10030Paralyzes the target.
Screech
Level 17
8540Lowers the target's Defense by 2.
Acid
Level 20
401003010% chance to lower the foe(s) Sp Def by 1.
Stockpile
Level 27
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Spit Up
Level 27
10010More power with more uses of Stockpile.
Swallow
Level 27
10Heals the user based on uses of Stockpile.
Acid Spray
Level 32
4010020Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios.
Sludge Bomb
Level 39
901001030% chance to envenenar the target.
Gastro Acid
Level 44
10010Nullifies the target's Ability.
Belch
Level 48
1209010Cannot be selected until the user eats a Berry.
Haze
Level 51
30Eliminates all stat changes.
Coil
Level 56
20Raises user's Attack, Defense, accuracy by 1.
Gunk Shot
Level 63
12080530% chance to envenenar the target.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acid Spray
Machine
4010020Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Breaking Swipe
Machine
6010015Tem 100% de chance de diminuir o Attack do adversário em 1 estágio.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Crunch
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double-Edge
Machine
12010015Tem 33% de recoil.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Fang
Machine
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gunk Shot
Machine
12080530% chance to envenenar the target.
Haze
Machine
30Eliminates all stat changes.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Fang
Machine
65951510% chance to freeze. 10% chance to flinch.
Knock Off
Machine
65100201,5x damage if foe holds an item. Removes item.
Lash Out
Machine
7510052x power if the user had a stat lowered this turn.
Leech Life
Machine
8010010User recovers 50% of the damage dealt.
Mud Shot
Machine
559515100% chance to lower the target's Speed by 1.
Mud-Slap
Machine
2010010100% chance to lower the target's accuracy by 1.
Pain Split
Machine
20Shares HP of user and target equally.
Poison Jab
Machine
801002030% chance to envenenar the target.
Poison Tail
Machine
5010025High critical hit ratio. 10% chance to envenenar.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic Fangs
Machine
8510010Destroys screens, unless the target is immune.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Scale Shot
Machine
259020Hits 2-5 times. User: -1 Def, +1 Spe after last hit.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Seed Bomb
Machine
8010015No additional effect.
Skitter Smack
Machine
709010100% chance to lower target's Sp Atk by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Spite
Machine
10010Lowers the PP of the target's last Move by 4.
Stomping Tantrum
Machine
7510010Power doubles if the user's last Move failed.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the target's.
Throat Chop
Machine
8010015For 2 turns, the target cannot use sound Moves.
Thunder Fang
Machine
65951510% chance to paralyze. 10% chance to flinch.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Toxic Spikes
Machine
20Poisons grounded foes on switch-in. Max 2 layers.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Poison Tail
Egg
5010025High critical hit ratio. 10% chance to envenenar.
Scary Face
Egg
10010Lowers the target's Speed by 2.
Spite
Egg
10010Lowers the PP of the target's last Move by 4.
Sucker Punch
Egg
701005Usually goes first. Fails if target is not attacking.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Crunch
Level 1
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Ice Fang
Level 1
65951510% chance to freeze. 10% chance to flinch.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Fire Fang
Level 1
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Thunder Fang
Level 1
65951510% chance to paralyze. 10% chance to flinch.
Wrap
Level 1
159020Traps and damages the target for 4-5 turns.
Poison Sting
Level 4
151003530% chance to envenenar the target.
Bite
Level 9
6010025Tem 30% de chance de causar flinch.
Glare
Level 12
10030Paralyzes the target.
Screech
Level 17
8540Lowers the target's Defense by 2.
Acid
Level 20
401003010% chance to lower the foe(s) Sp Def by 1.
Stockpile
Level 27
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Spit Up
Level 27
10010More power with more uses of Stockpile.
Swallow
Level 27
10Heals the user based on uses of Stockpile.
Acid Spray
Level 32
4010020Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios.
Sludge Bomb
Level 39
901001030% chance to envenenar the target.
Gastro Acid
Level 44
10010Nullifies the target's Ability.
Belch
Level 48
1209010Cannot be selected until the user eats a Berry.
Haze
Level 51
30Eliminates all stat changes.
Coil
Level 56
20Raises user's Attack, Defense, accuracy by 1.
Gunk Shot
Level 63
12080530% chance to envenenar the target.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Crunch
Level 1
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Wrap
Level 1
159020Traps and damages the target for 4-5 turns.
Thunder Fang
Level 1
65951510% chance to paralyze. 10% chance to flinch.
Ice Fang
Level 1
65951510% chance to freeze. 10% chance to flinch.
Fire Fang
Level 1
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Poison Sting
Level 4
151003530% chance to envenenar the target.
Bite
Level 9
6010025Tem 30% de chance de causar flinch.
Glare
Level 12
10030Paralyzes the target.
Screech
Level 17
8540Lowers the target's Defense by 2.
Acid
Level 20
401003010% chance to lower the foe(s) Sp Def by 1.
Stockpile
Level 27
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Spit Up
Level 27
10010More power with more uses of Stockpile.
Swallow
Level 27
10Heals the user based on uses of Stockpile.
Acid Spray
Level 32
4010020Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios.
Mud Bomb
Level 39
65851030% chance to lower the target's accuracy by 1.
Gastro Acid
Level 44
10010Nullifies the target's Ability.
Belch
Level 48
1209010Cannot be selected until the user eats a Berry.
Haze
Level 51
30Eliminates all stat changes.
Coil
Level 56
20Raises user's Attack, Defense, accuracy by 1.
Gunk Shot
Level 63
12080530% chance to envenenar the target.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Infestation
Machine
2010020Traps and damages the target for 4-5 turns.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Crunch
Level 1
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Wrap
Level 1
159020Traps and damages the target for 4-5 turns.
Thunder Fang
Level 1
65951510% chance to paralyze. 10% chance to flinch.
Ice Fang
Level 1
65951510% chance to freeze. 10% chance to flinch.
Fire Fang
Level 1
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Poison Sting
Level 4
151003530% chance to envenenar the target.
Bite
Level 9
6010025Tem 30% de chance de causar flinch.
Glare
Level 12
10030Paralyzes the target.
Screech
Level 17
8540Lowers the target's Defense by 2.
Acid
Level 20
401003010% chance to lower the foe(s) Sp Def by 1.
Stockpile
Level 27
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Spit Up
Level 27
10010More power with more uses of Stockpile.
Swallow
Level 27
10Heals the user based on uses of Stockpile.
Acid Spray
Level 32
4010020Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios.
Mud Bomb
Level 39
65851030% chance to lower the target's accuracy by 1.
Gastro Acid
Level 44
10010Nullifies the target's Ability.
Belch
Level 48
1209010Cannot be selected until the user eats a Berry.
Haze
Level 51
30Eliminates all stat changes.
Coil
Level 56
20Raises user's Attack, Defense, accuracy by 1.
Gunk Shot
Level 63
12080530% chance to envenenar the target.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Infestation
Machine
2010020Traps and damages the target for 4-5 turns.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aqua Tail
Tutor
909010No additional effect.
Bind
Tutor
158520Traps and damages the target for 4-5 turns.
Gastro Acid
Tutor
10010Nullifies the target's Ability.
Giga Drain
Tutor
7510010User recovers 50% of the damage dealt.
Gunk Shot
Tutor
12080530% chance to envenenar the target.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Seed Bomb
Tutor
8010015No additional effect.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Stomping Tantrum
Tutor
7510010Power doubles if the user's last Move failed.
Throat Chop
Tutor
8010015For 2 turns, the target cannot use sound Moves.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Poison Sting
Level 1
151003530% chance to envenenar the target.
Crunch
Level 1
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Wrap
Level 1
159020Traps and damages the target for 4-5 turns.
Sucker Punch
Level 1
701005Usually goes first. Fails if target is not attacking.
Leer
Level 4
10030Lowers the foe(s) Defense by 1.
Acid
Level 9
401003010% chance to lower the foe(s) Sp Def by 1.
Bite
Level 12
6010025Tem 30% de chance de causar flinch.
Haze
Level 16
30Eliminates all stat changes.
Glare
Level 20
10030Paralyzes the target.
Poison Jab
Level 28
801002030% chance to envenenar the target.
Slam
Level 36
807520No additional effect.
Screech
Level 44
8540Lowers the target's Defense by 2.
Toxic
Level 52
9010Envenena gravemente o alvo. Poison-types não podem errar.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Headbutt
Machine
701001530% chance to causar flinch.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Mega Drain
Machine
4010015User recovers 50% of the damage dealt.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Wrap
Level 1
159020Traps and damages the target for 4-5 turns.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Thunder Fang
Level 1
65951510% chance to paralyze. 10% chance to flinch.
Ice Fang
Level 1
65951510% chance to freeze. 10% chance to flinch.
Fire Fang
Level 1
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Poison Sting
Level 4
151003530% chance to envenenar the target.
Bite
Level 9
6010025Tem 30% de chance de causar flinch.
Glare
Level 12
10030Paralyzes the target.
Screech
Level 17
8540Lowers the target's Defense by 2.
Acid
Level 20
401003010% chance to lower the foe(s) Sp Def by 1.
Crunch
Level 22
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Stockpile
Level 27
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Spit Up
Level 27
10010More power with more uses of Stockpile.
Swallow
Level 27
10Heals the user based on uses of Stockpile.
Acid Spray
Level 32
4010020Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios.
Mud Bomb
Level 39
65851030% chance to lower the target's accuracy by 1.
Gastro Acid
Level 44
10010Nullifies the target's Ability.
Belch
Level 48
1209010Cannot be selected until the user eats a Berry.
Haze
Level 51
30Eliminates all stat changes.
Coil
Level 56
20Raises user's Attack, Defense, accuracy by 1.
Gunk Shot
Level 63
12080530% chance to envenenar the target.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Infestation
Machine
2010020Traps and damages the target for 4-5 turns.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Wrap
Level 1
159020Traps and damages the target for 4-5 turns.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Thunder Fang
Level 1
65951510% chance to paralyze. 10% chance to flinch.
Ice Fang
Level 1
65951510% chance to freeze. 10% chance to flinch.
Fire Fang
Level 1
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Poison Sting
Level 4
151003530% chance to envenenar the target.
Bite
Level 9
6010025Tem 30% de chance de causar flinch.
Glare
Level 12
10030Paralyzes the target.
Screech
Level 17
8540Lowers the target's Defense by 2.
Acid
Level 20
401003010% chance to lower the foe(s) Sp Def by 1.
Crunch
Level 22
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Stockpile
Level 27
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Spit Up
Level 27
10010More power with more uses of Stockpile.
Swallow
Level 27
10Heals the user based on uses of Stockpile.
Acid Spray
Level 32
4010020Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios.
Mud Bomb
Level 39
65851030% chance to lower the target's accuracy by 1.
Gastro Acid
Level 44
10010Nullifies the target's Ability.
Belch
Level 48
1209010Cannot be selected until the user eats a Berry.
Haze
Level 51
30Eliminates all stat changes.
Coil
Level 56
20Raises user's Attack, Defense, accuracy by 1.
Gunk Shot
Level 63
12080530% chance to envenenar the target.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Infestation
Machine
2010020Traps and damages the target for 4-5 turns.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aqua Tail
Tutor
909010No additional effect.
Bind
Tutor
158520Traps and damages the target for 4-5 turns.
Gastro Acid
Tutor
10010Nullifies the target's Ability.
Giga Drain
Tutor
7510010User recovers 50% of the damage dealt.
Gunk Shot
Tutor
12080530% chance to envenenar the target.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Seed Bomb
Tutor
8010015No additional effect.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Wrap
Level 1
159020Traps and damages the target for 4-5 turns.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Thunder Fang
Level 1
65951510% chance to paralyze. 10% chance to flinch.
Ice Fang
Level 1
65951510% chance to freeze. 10% chance to flinch.
Fire Fang
Level 1
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Poison Sting
Level 4
151003530% chance to envenenar the target.
Bite
Level 9
6010025Tem 30% de chance de causar flinch.
Glare
Level 12
10030Paralyzes the target.
Screech
Level 17
8540Lowers the target's Defense by 2.
Acid
Level 20
401003010% chance to lower the foe(s) Sp Def by 1.
Crunch
Level 22
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Stockpile
Level 27
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Spit Up
Level 27
10010More power with more uses of Stockpile.
Swallow
Level 27
10Heals the user based on uses of Stockpile.
Acid Spray
Level 32
4010020Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios.
Mud Bomb
Level 39
65851030% chance to lower the target's accuracy by 1.
Gastro Acid
Level 44
10010Nullifies the target's Ability.
Haze
Level 51
30Eliminates all stat changes.
Coil
Level 56
20Raises user's Attack, Defense, accuracy by 1.
Gunk Shot
Level 63
12080530% chance to envenenar the target.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Wrap
Level 1
159020Traps and damages the target for 4-5 turns.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Thunder Fang
Level 1
65951510% chance to paralyze. 10% chance to flinch.
Ice Fang
Level 1
65951510% chance to freeze. 10% chance to flinch.
Fire Fang
Level 1
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Poison Sting
Level 4
151003530% chance to envenenar the target.
Bite
Level 9
6010025Tem 30% de chance de causar flinch.
Glare
Level 12
10030Paralyzes the target.
Screech
Level 17
8540Lowers the target's Defense by 2.
Acid
Level 20
401003010% chance to lower the foe(s) Sp Def by 1.
Crunch
Level 22
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Stockpile
Level 27
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Spit Up
Level 27
10010More power with more uses of Stockpile.
Swallow
Level 27
10Heals the user based on uses of Stockpile.
Acid Spray
Level 32
4010020Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios.
Mud Bomb
Level 39
65851030% chance to lower the target's accuracy by 1.
Gastro Acid
Level 44
10010Nullifies the target's Ability.
Haze
Level 51
30Eliminates all stat changes.
Coil
Level 56
20Raises user's Attack, Defense, accuracy by 1.
Gunk Shot
Level 63
12080530% chance to envenenar the target.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aqua Tail
Tutor
909010No additional effect.
Bind
Tutor
158520Traps and damages the target for 4-5 turns.
Dark Pulse
Tutor
8010015Tem 20% de chance de causar flinch.
Gastro Acid
Tutor
10010Nullifies the target's Ability.
Giga Drain
Tutor
7510010User recovers 50% of the damage dealt.
Gunk Shot
Tutor
12080530% chance to envenenar the target.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Seed Bomb
Tutor
8010015No additional effect.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Wrap
Level 1
159020Traps and damages the target for 4-5 turns.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Thunder Fang
Level 1
65951510% chance to paralyze. 10% chance to flinch.
Ice Fang
Level 1
65951510% chance to freeze. 10% chance to flinch.
Fire Fang
Level 1
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Poison Sting
Level 4
151003530% chance to envenenar the target.
Bite
Level 9
6010025Tem 30% de chance de causar flinch.
Glare
Level 12
10030Paralyzes the target.
Screech
Level 17
8540Lowers the target's Defense by 2.
Acid
Level 20
401003010% chance to lower the foe(s) Sp Def by 1.
Crunch
Level 22
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Stockpile
Level 28
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Spit Up
Level 28
10010More power with more uses of Stockpile.
Swallow
Level 28
10Heals the user based on uses of Stockpile.
Mud Bomb
Level 34
65851030% chance to lower the target's accuracy by 1.
Gastro Acid
Level 42
10010Nullifies the target's Ability.
Haze
Level 48
30Eliminates all stat changes.
Gunk Shot
Level 56
12080530% chance to envenenar the target.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snatch
Machine
10User steals certain support Moves to use itself.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Wrap
Level 1
159020Traps and damages the target for 4-5 turns.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Thunder Fang
Level 1
65951510% chance to paralyze. 10% chance to flinch.
Ice Fang
Level 1
65951510% chance to freeze. 10% chance to flinch.
Fire Fang
Level 1
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Poison Sting
Level 4
151003530% chance to envenenar the target.
Bite
Level 9
6010025Tem 30% de chance de causar flinch.
Glare
Level 12
10030Paralyzes the target.
Screech
Level 17
8540Lowers the target's Defense by 2.
Acid
Level 20
401003010% chance to lower the foe(s) Sp Def by 1.
Crunch
Level 22
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Stockpile
Level 28
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Spit Up
Level 28
10010More power with more uses of Stockpile.
Swallow
Level 28
10Heals the user based on uses of Stockpile.
Mud Bomb
Level 34
65851030% chance to lower the target's accuracy by 1.
Gastro Acid
Level 42
10010Nullifies the target's Ability.
Haze
Level 48
30Eliminates all stat changes.
Gunk Shot
Level 56
12080530% chance to envenenar the target.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snatch
Machine
10User steals certain support Moves to use itself.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aqua Tail
Tutor
909010No additional effect.
Gastro Acid
Tutor
10010Nullifies the target's Ability.
Gunk Shot
Tutor
12080530% chance to envenenar the target.
Seed Bomb
Tutor
8010015No additional effect.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Wrap
Level 1
159020Traps and damages the target for 4-5 turns.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Thunder Fang
Level 1
65951510% chance to paralyze. 10% chance to flinch.
Ice Fang
Level 1
65951510% chance to freeze. 10% chance to flinch.
Fire Fang
Level 1
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Poison Sting
Level 4
151003530% chance to envenenar the target.
Bite
Level 9
6010025Tem 30% de chance de causar flinch.
Glare
Level 12
10030Paralyzes the target.
Screech
Level 17
8540Lowers the target's Defense by 2.
Acid
Level 20
401003010% chance to lower the foe(s) Sp Def by 1.
Crunch
Level 22
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Stockpile
Level 28
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Spit Up
Level 28
10010More power with more uses of Stockpile.
Swallow
Level 28
10Heals the user based on uses of Stockpile.
Mud Bomb
Level 34
65851030% chance to lower the target's accuracy by 1.
Gastro Acid
Level 42
10010Nullifies the target's Ability.
Haze
Level 48
30Eliminates all stat changes.
Gunk Shot
Level 56
12080530% chance to envenenar the target.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snatch
Machine
10User steals certain support Moves to use itself.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aqua Tail
Tutor
909010No additional effect.
Gastro Acid
Tutor
10010Nullifies the target's Ability.
Gunk Shot
Tutor
12080530% chance to envenenar the target.
Headbutt
Tutor
701001530% chance to causar flinch.
Seed Bomb
Tutor
8010015No additional effect.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Wrap
Level 1
159020Traps and damages the target for 4-5 turns.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Poison Sting
Level 8
151003530% chance to envenenar the target.
Bite
Level 13
6010025Tem 30% de chance de causar flinch.
Glare
Level 20
10030Paralyzes the target.
Screech
Level 28
8540Lowers the target's Defense by 2.
Acid
Level 38
401003010% chance to lower the foe(s) Sp Def by 1.
Stockpile
Level 46
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Spit Up
Level 46
10010More power with more uses of Stockpile.
Swallow
Level 46
10Heals the user based on uses of Stockpile.
Haze
Level 56
30Eliminates all stat changes.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snatch
Machine
10User steals certain support Moves to use itself.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Wrap
Level 1
159020Traps and damages the target for 4-5 turns.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Poison Sting
Level 8
151003530% chance to envenenar the target.
Bite
Level 13
6010025Tem 30% de chance de causar flinch.
Glare
Level 20
10030Paralyzes the target.
Screech
Level 28
8540Lowers the target's Defense by 2.
Acid
Level 38
401003010% chance to lower the foe(s) Sp Def by 1.
Stockpile
Level 46
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Spit Up
Level 46
10010More power with more uses of Stockpile.
Swallow
Level 46
10Heals the user based on uses of Stockpile.
Haze
Level 56
30Eliminates all stat changes.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snatch
Machine
10User steals certain support Moves to use itself.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Mimic
Tutor
10The last Move the target used replaces this one.
Rock Slide
Tutor
75901030% chance to make the foe(s) flinch.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Wrap
Level 1
159020Traps and damages the target for 4-5 turns.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Poison Sting
Level 8
151003530% chance to envenenar the target.
Bite
Level 13
6010025Tem 30% de chance de causar flinch.
Glare
Level 20
10030Paralyzes the target.
Screech
Level 28
8540Lowers the target's Defense by 2.
Acid
Level 38
401003010% chance to lower the foe(s) Sp Def by 1.
Stockpile
Level 46
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Spit Up
Level 46
10010More power with more uses of Stockpile.
Swallow
Level 46
10Heals the user based on uses of Stockpile.
Haze
Level 56
30Eliminates all stat changes.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snatch
Machine
10User steals certain support Moves to use itself.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Mimic
Tutor
10The last Move the target used replaces this one.
Rock Slide
Tutor
75901030% chance to make the foe(s) flinch.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Wrap
Level 1
159020Traps and damages the target for 4-5 turns.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Poison Sting
Level 8
151003530% chance to envenenar the target.
Bite
Level 13
6010025Tem 30% de chance de causar flinch.
Glare
Level 20
10030Paralyzes the target.
Screech
Level 28
8540Lowers the target's Defense by 2.
Acid
Level 38
401003010% chance to lower the foe(s) Sp Def by 1.
Stockpile
Level 46
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Spit Up
Level 46
10010More power with more uses of Stockpile.
Swallow
Level 46
10Heals the user based on uses of Stockpile.
Haze
Level 56
30Eliminates all stat changes.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snatch
Machine
10User steals certain support Moves to use itself.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Wrap
Level 1
159020Traps and damages the target for 4-5 turns.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Poison Sting
Level 8
151003530% chance to envenenar the target.
Bite
Level 13
6010025Tem 30% de chance de causar flinch.
Glare
Level 20
10030Paralyzes the target.
Screech
Level 28
8540Lowers the target's Defense by 2.
Acid
Level 38
401003010% chance to lower the foe(s) Sp Def by 1.
Stockpile
Level 46
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Spit Up
Level 46
10010More power with more uses of Stockpile.
Swallow
Level 46
10Heals the user based on uses of Stockpile.
Haze
Level 56
30Eliminates all stat changes.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snatch
Machine
10User steals certain support Moves to use itself.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Mimic
Tutor
10The last Move the target used replaces this one.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Wrap
Level 1
159020Traps and damages the target for 4-5 turns.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Poison Sting
Level 9
151003530% chance to envenenar the target.
Bite
Level 15
6010025Tem 30% de chance de causar flinch.
Glare
Level 25
10030Paralyzes the target.
Screech
Level 33
8540Lowers the target's Defense by 2.
Acid
Level 43
401003010% chance to lower the foe(s) Sp Def by 1.
Haze
Level 51
30Eliminates all stat changes.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Headbutt
Machine
701001530% chance to causar flinch.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Wrap
Level 1
159020Traps and damages the target for 4-5 turns.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Poison Sting
Level 9
151003530% chance to envenenar the target.
Bite
Level 15
6010025Tem 30% de chance de causar flinch.
Glare
Level 25
10030Paralyzes the target.
Screech
Level 33
8540Lowers the target's Defense by 2.
Acid
Level 43
401003010% chance to lower the foe(s) Sp Def by 1.
Haze
Level 51
30Eliminates all stat changes.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Headbutt
Machine
701001530% chance to causar flinch.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Wrap
Level 1
159020Traps and damages the target for 4-5 turns.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Poison Sting
Level 10
151003530% chance to envenenar the target.
Bite
Level 17
6010025Tem 30% de chance de causar flinch.
Glare
Level 27
10030Paralyzes the target.
Screech
Level 36
8540Lowers the target's Defense by 2.
Acid
Level 47
401003010% chance to lower the foe(s) Sp Def by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bide
Machine
10Waits 2 turns; deals double the damage taken.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double-Edge
Machine
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Fissure
Machine
305OHKOs the target. Fails if user is a lower level.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Mega Drain
Machine
4010015User recovers 50% of the damage dealt.
Mimic
Machine
10The last Move the target used replaces this one.
Rage
Machine
2010020Raises the user's Attack by 1 if hit during use.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Skull Bash
Machine
13010010Raises user's Defense by 1 on turn 1. Hits turn 2.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Take Down
Machine
908520Tem 1/4 de recoil.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Wrap
Level 1
159020Traps and damages the target for 4-5 turns.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Poison Sting
Level 10
151003530% chance to envenenar the target.
Bite
Level 17
6010025Tem 30% de chance de causar flinch.
Glare
Level 27
10030Paralyzes the target.
Screech
Level 36
8540Lowers the target's Defense by 2.
Acid
Level 47
401003010% chance to lower the foe(s) Sp Def by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bide
Machine
10Waits 2 turns; deals double the damage taken.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double-Edge
Machine
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Fissure
Machine
305OHKOs the target. Fails if user is a lower level.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Mega Drain
Machine
4010015User recovers 50% of the damage dealt.
Mimic
Machine
10The last Move the target used replaces this one.
Rage
Machine
2010020Raises the user's Attack by 1 if hit during use.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Skull Bash
Machine
13010010Raises user's Defense by 1 on turn 1. Hits turn 2.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Take Down
Machine
908520Tem 1/4 de recoil.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Pokémon e seus respectivos nomes são ©1995 Nintendo, Creatures, Gamefreak e ©2002 Pokémon.