PadrãoShiny
Competitivo
In-Game
Abilities
Healer: 30% chance this Pokemon's ally has its status cured at the end of each turn.
Hydration: This Pokemon has its status cured at the end of each turn if Rain Dance is active.
Regenerator(H): This Pokemon restores 1/3 of its maximum HP, rounded down, when it switches out.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
225 272
440 534
72 139
139 273
76 145
148 284
40 101
76 196
45 106
85 207
63 128
121 251
Cadeia evolutiva
1 nível evolutivo.
Moves que aprende
SV
USM
ORAS
BW
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acrobatics Machine | 55 | 100 | 15 | Power doubles if the user has no held item. | ||
Alluring Voice Machine | 80 | 100 | 10 | 100% confuse target that had a stat rise this turn. | ||
Aqua Jet Level up | 40 | 100 | 20 | Usually goes first. | ||
Aqua Ring Level up | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Baton Pass Machine | — | — | 40 | User switches, passing stat changes and more. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Bounce Egg | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Brine Level up | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Chilling Water Machine | 50 | 100 | 20 | 100% chance to lower the target's Attack by 1. | ||
Endure Machine Egg | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flip Turn Machine | 60 | 100 | 20 | User switches out after damaging the target. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Healing Wish Level up | — | — | 10 | User faints. Next hurt Pokemon is fully healed. | ||
Helping Hand Level up Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hydro Pump Level up Machine | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Machine | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Liquidation Machine | 85 | 100 | 10 | 20% chance to lower the target's Defense by 1. | ||
Mirror Coat Egg | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Mist Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Misty Terrain Machine | — | — | 10 | 5 turns. Can't status,-Dragon power vs grounded. | ||
Pain Split Machine Egg | — | — | 20 | Shares HP of user and target equally. | ||
Play Nice Level up | — | — | 20 | Lowers the target's Attack by 1. | ||
Play Rough Machine | 90 | 90 | 10 | 10% chance to lower the target's Attack by 1. | ||
Pound Level up | 40 | 100 | 35 | No additional effect. | ||
Protect Level up Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Safeguard Level up | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Scale Shot Machine | 25 | 90 | 20 | Hits 2-5 times. User: -1 Def, +1 Spe after last hit. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Skill Swap Machine | — | — | 10 | The user and the target troca Abilities. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snowscape Machine | — | — | 10 | For 5 turns, snow falls. Ice: 1,5x Def. | ||
Soak Level up | — | 100 | 20 | Changes the target's type to Water. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Tickle Egg | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Pulse Level up Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Whirlpool Level up Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Wide Guard Level up | — | — | 10 | Protects allies from multi-target Moves this turn. | ||
Wish Level up | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. | ||
Zen Headbutt Machine | 80 | 90 | 15 | 20% chance to causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aqua Jet Level up | 40 | 100 | 20 | Usually goes first. | ||
Aqua Ring Level up | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Bounce Tutor | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Brine Level up | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Slap Level up | 15 | 85 | 10 | Hits 2-5 times in one turn. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Egg | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Healing Wish Level up | — | — | 10 | User faints. Next hurt Pokemon is fully healed. | ||
Heal Pulse Level up | — | — | 10 | Heals the target by 50% of its HP máximo. | ||
Helping Hand Level up Tutor | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hydro Pump Level up | 110 | 80 | 5 | No additional effect. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Liquidation Tutor | 85 | 100 | 10 | 20% chance to lower the target's Defense by 1. | ||
Magic Coat Tutor | — | — | 15 | Bounces back certain non-damaging Moves. | ||
Mirror Coat Egg | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Mist Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Pain Split Egg Tutor | — | — | 20 | Shares HP of user and target equally. | ||
Play Nice Level up | — | — | 20 | Lowers the target's Attack by 1. | ||
Pound Level up | 40 | 100 | 35 | No additional effect. | ||
Protect Level up Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Refresh Egg | — | — | 20 | User cures its burn, envenenar, or paralisar. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Level up Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Soak Level up | — | 100 | 20 | Changes the target's type to Water. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Tickle Egg | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Wake-Up Slap Level up | 70 | 100 | 10 | Power doubles if target is asleep, and wakes it. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Pulse Level up Tutor | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Water Sport Level up | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Whirlpool Level up | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Wide Guard Level up | — | — | 10 | Protects allies from multi-target Moves this turn. | ||
Wish Level up | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aqua Jet Level up | 40 | 100 | 20 | Usually goes first. | ||
Aqua Ring Level up | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Bounce Tutor | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Brine Level up | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Slap Level up | 15 | 85 | 10 | Hits 2-5 times in one turn. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Egg | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Healing Wish Level up | — | — | 10 | User faints. Next hurt Pokemon is fully healed. | ||
Heal Pulse Level up | — | — | 10 | Heals the target by 50% of its HP máximo. | ||
Helping Hand Level up Tutor | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hydro Pump Level up | 110 | 80 | 5 | No additional effect. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Magic Coat Tutor | — | — | 15 | Bounces back certain non-damaging Moves. | ||
Mirror Coat Egg | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Mist Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Pain Split Egg Tutor | — | — | 20 | Shares HP of user and target equally. | ||
Pound Level up | 40 | 100 | 35 | No additional effect. | ||
Protect Level up Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Refresh Egg | — | — | 20 | User cures its burn, envenenar, or paralisar. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Level up Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Soak Level up | — | 100 | 20 | Changes the target's type to Water. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Tickle Egg | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Wake-Up Slap Level up | 70 | 100 | 10 | Power doubles if target is asleep, and wakes it. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Pulse Level up Tutor | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Water Sport Level up | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Wide Guard Level up | — | — | 10 | Protects allies from multi-target Moves this turn. | ||
Wish Level up | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aqua Jet Level up | 40 | 100 | 20 | Usually goes first. | ||
Aqua Ring Level up Dream World | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Bounce Tutor | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Brine Level up | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Slap Level up | 15 | 85 | 10 | Hits 2-5 times in one turn. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Egg | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Healing Wish Level up | — | — | 10 | User faints. Next hurt Pokemon is fully healed. | ||
Heal Pulse Level up | — | — | 10 | Heals the target by 50% of its HP máximo. | ||
Helping Hand Level up Tutor | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hydro Pump Level up | 110 | 80 | 5 | No additional effect. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Magic Coat Tutor | — | — | 15 | Bounces back certain non-damaging Moves. | ||
Mirror Coat Egg Dream World | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Mist Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Pain Split Egg Tutor Dream World | — | — | 20 | Shares HP of user and target equally. | ||
Pound Level up | 40 | 100 | 35 | No additional effect. | ||
Protect Level up Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Refresh Egg | — | — | 20 | User cures its burn, envenenar, or paralisar. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Level up Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Soak Level up | — | 100 | 20 | Changes the target's type to Water. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Tickle Egg | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Wake-Up Slap Level up | 70 | 100 | 10 | Power doubles if target is asleep, and wakes it. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Pulse Level up | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Water Sport Level up | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Wide Guard Level up | — | — | 10 | Protects allies from multi-target Moves this turn. | ||
Wish Level up | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. |
Cadeia evolutiva
1 nível evolutivo.
Descrição In-game:
Ultra Moon
The reason it helps Pokémon in a weakened condition is that any Pokémon coming after them may also attack Alomomola.
Ultra Sun
Fishermen take them along on long voyages, because if you have an Alomomola with you, there’ll be no need for a doctor or medicine.
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Moon
They float upon the open sea. Many water Pokémon gather in the area around Alomomola.
Sun
It uses its special mucus to close the wounds of injured Pokémon. The reason for this behavior remains unknown.
Alpha Sapphire
It gently holds injured and weak Pokémon in its fins. Its special membrane heals their wounds.
Omega Ruby
Floating in the open sea is how they live. When they find a wounded Pokémon, they embrace it and bring it to shore.
Y
It gently holds injured and weak Pokémon in its fins. Its special membrane heals their wounds.
X
Floating in the open sea is how they live. When they find a wounded Pokémon, they embrace it and bring it to shore.
White 2
It gently holds injured and weak Pokémon in its fins. Its special membrane heals their wounds.
Black 2
It gently holds injured and weak Pokémon in its fins. Its special membrane heals their wounds.
White
Floating in the open sea is how they live. When they find a wounded Pokémon, they embrace it and bring it to shore.
Black
The special membrane enveloping Alomomola has the ability to heal wounds.
Locais de encontro
Ultra Moon
Brooklet Hill Totems Den
Brooklet Hill Totems Den:
- Método: Fishing with a Super Rod
- 5% de chance
- Level 10 ~ Level 16
Ultra Sun
Brooklet Hill Totems Den
Brooklet Hill Totems Den:
- Método: Fishing with a Super Rod
- 5% de chance
- Level 10 ~ Level 16
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Moon
Brooklet Hill Totems Den
Brooklet Hill Totems Den:
- Método: Bubbling Spots
- 20% de chance
- Level 10 ~ Level 15
Sun
Brooklet Hill Totems Den
Brooklet Hill Totems Den:
- Método: Bubbling Spots
- 20% de chance
- Level 10 ~ Level 15
Y
Shalour City
Azure Bay
Shalour City:
- Método: Fishing with a Super Rod
- 60% de chance
- Level 35
Azure Bay:
- Método: Fishing with a Super Rod
- 60% de chance
- Level 35
X
Shalour City
Azure Bay
Shalour City:
- Método: Fishing with a Super Rod
- 60% de chance
- Level 35
Azure Bay:
- Método: Fishing with a Super Rod
- 60% de chance
- Level 35
White 2
P2 Laboratory
Road 4
Road 18
Road 17
Virbank City
Virbank Complex (outer)
Road 21
P2 Laboratory:
- Método: Surfing in dark spots
- 5% de chance
- Level 50 ~ Level 60
Road 4:
- Método: Surfing in dark spots
- 5% de chance
- Level 5 ~ Level 20
Road 18:
- Método: Surfing in dark spots
- 5% de chance
- Level 50 ~ Level 60
Road 17:
- Método: Surfing in dark spots
- 5% de chance
- Level 50 ~ Level 60
Virbank City:
- Método: Surfing in dark spots
- 5% de chance
- Level 5 ~ Level 15
Virbank Complex (outer):
- Método: Surfing in dark spots
- 5% de chance
- Level 5 ~ Level 15
Road 21:
- Método: Surfing in dark spots
- 1% de chance
- Level 35 ~ Level 45
Black 2
P2 Laboratory
Road 4
Road 18
Road 17
Virbank City
Virbank Complex (outer)
Road 21
P2 Laboratory:
- Método: Surfing in dark spots
- 5% de chance
- Level 50 ~ Level 60
Road 4:
- Método: Surfing in dark spots
- 5% de chance
- Level 5 ~ Level 20
Road 18:
- Método: Surfing in dark spots
- 5% de chance
- Level 50 ~ Level 60
Road 17:
- Método: Surfing in dark spots
- 5% de chance
- Level 50 ~ Level 60
Virbank City:
- Método: Surfing in dark spots
- 5% de chance
- Level 5 ~ Level 15
Virbank Complex (outer):
- Método: Surfing in dark spots
- 5% de chance
- Level 5 ~ Level 15
Road 21:
- Método: Surfing in dark spots
- 1% de chance
- Level 35 ~ Level 45
White
Driftveil City
P2 Laboratory
Road 4
Road 18
Road 17
Driftveil City:
- Método: Surfing in dark spots
- 5% de chance
- Level 10 ~ Level 30
P2 Laboratory:
- Método: Surfing in dark spots
- 5% de chance
- Level 5 ~ Level 20
Road 4:
- Método: Surfing in dark spots
- 5% de chance
- Level 5 ~ Level 20
Road 18:
- Método: Surfing in dark spots
- 5% de chance
- Level 5 ~ Level 20
Road 17:
- Método: Surfing in dark spots
- 5% de chance
- Level 5 ~ Level 20
Black
Driftveil City
P2 Laboratory
Road 4
Road 18
Road 17
Driftveil City:
- Método: Surfing in dark spots
- 5% de chance
- Level 10 ~ Level 30
P2 Laboratory:
- Método: Surfing in dark spots
- 5% de chance
- Level 5 ~ Level 20
Road 4:
- Método: Surfing in dark spots
- 5% de chance
- Level 5 ~ Level 20
Road 18:
- Método: Surfing in dark spots
- 5% de chance
- Level 5 ~ Level 20
Road 17:
- Método: Surfing in dark spots
- 5% de chance
- Level 5 ~ Level 20
Moves que aprende
Gen IX
Gen VII
Gen VI
Gen V
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Play Nice Level 1 | — | — | 20 | Lowers the target's Attack by 1. | ||
Pound Level 1 | 40 | 100 | 35 | No additional effect. | ||
Aqua Ring Level 5 | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Aqua Jet Level 9 | 40 | 100 | 20 | Usually goes first. | ||
Helping Hand Level 13 | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Wide Guard Level 13 | — | — | 10 | Protects allies from multi-target Moves this turn. | ||
Protect Level 21 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Water Pulse Level 25 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Healing Wish Level 29 | — | — | 10 | User faints. Next hurt Pokemon is fully healed. | ||
Soak Level 33 | — | 100 | 20 | Changes the target's type to Water. | ||
Wish Level 37 | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. | ||
Brine Level 41 | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Safeguard Level 45 | — | — | 25 | For 5 turns, protects user's time from status. | ||
Whirlpool Level 49 | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Hydro Pump Level 55 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acrobatics Machine | 55 | 100 | 15 | Power doubles if the user has no held item. | ||
Alluring Voice Machine | 80 | 100 | 10 | 100% confuse target that had a stat rise this turn. | ||
Baton Pass Machine | — | — | 40 | User switches, passing stat changes and more. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Chilling Water Machine | 50 | 100 | 20 | 100% chance to lower the target's Attack by 1. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flip Turn Machine | 60 | 100 | 20 | User switches out after damaging the target. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hydro Pump Machine | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Machine | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Liquidation Machine | 85 | 100 | 10 | 20% chance to lower the target's Defense by 1. | ||
Misty Terrain Machine | — | — | 10 | 5 turns. Can't status,-Dragon power vs grounded. | ||
Pain Split Machine | — | — | 20 | Shares HP of user and target equally. | ||
Play Rough Machine | 90 | 90 | 10 | 10% chance to lower the target's Attack by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Scale Shot Machine | 25 | 90 | 20 | Hits 2-5 times. User: -1 Def, +1 Spe after last hit. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Skill Swap Machine | — | — | 10 | The user and the target troca Abilities. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snowscape Machine | — | — | 10 | For 5 turns, snow falls. Ice: 1,5x Def. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Zen Headbutt Machine | 80 | 90 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bounce Egg | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Endure Egg | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Mirror Coat Egg | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Mist Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Pain Split Egg | — | — | 20 | Shares HP of user and target equally. | ||
Tickle Egg | — | 100 | 20 | Lowers the target's Attack and Defense by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Sport Level 1 | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Pound Level 1 | 40 | 100 | 35 | No additional effect. | ||
Play Nice Level 1 | — | — | 20 | Lowers the target's Attack by 1. | ||
Aqua Ring Level 5 | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Aqua Jet Level 9 | 40 | 100 | 20 | Usually goes first. | ||
Double Slap Level 13 | 15 | 85 | 10 | Hits 2-5 times in one turn. | ||
Heal Pulse Level 17 | — | — | 10 | Heals the target by 50% of its HP máximo. | ||
Protect Level 21 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Water Pulse Level 25 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Wake-Up Slap Level 29 | 70 | 100 | 10 | Power doubles if target is asleep, and wakes it. | ||
Soak Level 33 | — | 100 | 20 | Changes the target's type to Water. | ||
Wish Level 37 | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. | ||
Brine Level 41 | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Safeguard Level 45 | — | — | 25 | For 5 turns, protects user's time from status. | ||
Whirlpool Level 49 | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Helping Hand Level 53 | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Healing Wish Level 57 | — | — | 10 | User faints. Next hurt Pokemon is fully healed. | ||
Wide Guard Level 61 | — | — | 10 | Protects allies from multi-target Moves this turn. | ||
Hydro Pump Level 65 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Endure Egg | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Mirror Coat Egg | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Mist Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Pain Split Egg | — | — | 20 | Shares HP of user and target equally. | ||
Refresh Egg | — | — | 20 | User cures its burn, envenenar, or paralisar. | ||
Tickle Egg | — | 100 | 20 | Lowers the target's Attack and Defense by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Sport Level 1 | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Pound Level 1 | 40 | 100 | 35 | No additional effect. | ||
Play Nice Level 1 | — | — | 20 | Lowers the target's Attack by 1. | ||
Aqua Ring Level 5 | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Aqua Jet Level 9 | 40 | 100 | 20 | Usually goes first. | ||
Double Slap Level 13 | 15 | 85 | 10 | Hits 2-5 times in one turn. | ||
Heal Pulse Level 17 | — | — | 10 | Heals the target by 50% of its HP máximo. | ||
Protect Level 21 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Water Pulse Level 25 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Wake-Up Slap Level 29 | 70 | 100 | 10 | Power doubles if target is asleep, and wakes it. | ||
Soak Level 33 | — | 100 | 20 | Changes the target's type to Water. | ||
Wish Level 37 | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. | ||
Brine Level 41 | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Safeguard Level 45 | — | — | 25 | For 5 turns, protects user's time from status. | ||
Whirlpool Level 49 | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Helping Hand Level 53 | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Healing Wish Level 57 | — | — | 10 | User faints. Next hurt Pokemon is fully healed. | ||
Wide Guard Level 61 | — | — | 10 | Protects allies from multi-target Moves this turn. | ||
Hydro Pump Level 65 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bounce Tutor | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Helping Hand Tutor | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Liquidation Tutor | 85 | 100 | 10 | 20% chance to lower the target's Defense by 1. | ||
Magic Coat Tutor | — | — | 15 | Bounces back certain non-damaging Moves. | ||
Pain Split Tutor | — | — | 20 | Shares HP of user and target equally. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Water Pulse Tutor | 60 | 100 | 20 | 20% chance to confuse the target. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Endure Egg | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Mirror Coat Egg | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Mist Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Pain Split Egg | — | — | 20 | Shares HP of user and target equally. | ||
Refresh Egg | — | — | 20 | User cures its burn, envenenar, or paralisar. | ||
Tickle Egg | — | 100 | 20 | Lowers the target's Attack and Defense by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | 40 | 100 | 35 | No additional effect. | ||
Water Sport Level 1 | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Aqua Ring Level 5 | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Aqua Jet Level 9 | 40 | 100 | 20 | Usually goes first. | ||
Double Slap Level 13 | 15 | 85 | 10 | Hits 2-5 times in one turn. | ||
Heal Pulse Level 17 | — | — | 10 | Heals the target by 50% of its HP máximo. | ||
Protect Level 21 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Water Pulse Level 25 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Wake-Up Slap Level 29 | 70 | 100 | 10 | Power doubles if target is asleep, and wakes it. | ||
Soak Level 33 | — | 100 | 20 | Changes the target's type to Water. | ||
Wish Level 37 | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. | ||
Brine Level 41 | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Safeguard Level 45 | — | — | 25 | For 5 turns, protects user's time from status. | ||
Helping Hand Level 49 | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Wide Guard Level 53 | — | — | 10 | Protects allies from multi-target Moves this turn. | ||
Healing Wish Level 57 | — | — | 10 | User faints. Next hurt Pokemon is fully healed. | ||
Hydro Pump Level 61 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Endure Egg | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Mirror Coat Egg | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Mist Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Pain Split Egg | — | — | 20 | Shares HP of user and target equally. | ||
Refresh Egg | — | — | 20 | User cures its burn, envenenar, or paralisar. | ||
Tickle Egg | — | 100 | 20 | Lowers the target's Attack and Defense by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | 40 | 100 | 35 | No additional effect. | ||
Water Sport Level 1 | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Aqua Ring Level 5 | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Aqua Jet Level 9 | 40 | 100 | 20 | Usually goes first. | ||
Double Slap Level 13 | 15 | 85 | 10 | Hits 2-5 times in one turn. | ||
Heal Pulse Level 17 | — | — | 10 | Heals the target by 50% of its HP máximo. | ||
Protect Level 21 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Water Pulse Level 25 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Wake-Up Slap Level 29 | 70 | 100 | 10 | Power doubles if target is asleep, and wakes it. | ||
Soak Level 33 | — | 100 | 20 | Changes the target's type to Water. | ||
Wish Level 37 | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. | ||
Brine Level 41 | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Safeguard Level 45 | — | — | 25 | For 5 turns, protects user's time from status. | ||
Helping Hand Level 49 | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Wide Guard Level 53 | — | — | 10 | Protects allies from multi-target Moves this turn. | ||
Healing Wish Level 57 | — | — | 10 | User faints. Next hurt Pokemon is fully healed. | ||
Hydro Pump Level 61 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bounce Tutor | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Helping Hand Tutor | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Magic Coat Tutor | — | — | 15 | Bounces back certain non-damaging Moves. | ||
Pain Split Tutor | — | — | 20 | Shares HP of user and target equally. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Water Pulse Tutor | 60 | 100 | 20 | 20% chance to confuse the target. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Endure Egg | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Mirror Coat Egg | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Mist Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Pain Split Egg | — | — | 20 | Shares HP of user and target equally. | ||
Refresh Egg | — | — | 20 | User cures its burn, envenenar, or paralisar. | ||
Tickle Egg | — | 100 | 20 | Lowers the target's Attack and Defense by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | 40 | 100 | 35 | No additional effect. | ||
Water Sport Level 1 | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Aqua Ring Level 5 | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Aqua Jet Level 9 | 40 | 100 | 20 | Usually goes first. | ||
Double Slap Level 13 | 15 | 85 | 10 | Hits 2-5 times in one turn. | ||
Heal Pulse Level 17 | — | — | 10 | Heals the target by 50% of its HP máximo. | ||
Protect Level 21 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Water Pulse Level 25 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Wake-Up Slap Level 29 | 70 | 100 | 10 | Power doubles if target is asleep, and wakes it. | ||
Soak Level 33 | — | 100 | 20 | Changes the target's type to Water. | ||
Wish Level 37 | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. | ||
Brine Level 41 | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Safeguard Level 45 | — | — | 25 | For 5 turns, protects user's time from status. | ||
Helping Hand Level 49 | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Wide Guard Level 53 | — | — | 10 | Protects allies from multi-target Moves this turn. | ||
Healing Wish Level 57 | — | — | 10 | User faints. Next hurt Pokemon is fully healed. | ||
Hydro Pump Level 61 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Endure Egg | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Mirror Coat Egg | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Mist Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Pain Split Egg | — | — | 20 | Shares HP of user and target equally. | ||
Refresh Egg | — | — | 20 | User cures its burn, envenenar, or paralisar. | ||
Tickle Egg | — | 100 | 20 | Lowers the target's Attack and Defense by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | 40 | 100 | 35 | No additional effect. | ||
Water Sport Level 1 | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Aqua Ring Level 5 | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Aqua Jet Level 9 | 40 | 100 | 20 | Usually goes first. | ||
Double Slap Level 13 | 15 | 85 | 10 | Hits 2-5 times in one turn. | ||
Heal Pulse Level 17 | — | — | 10 | Heals the target by 50% of its HP máximo. | ||
Protect Level 21 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Water Pulse Level 25 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Wake-Up Slap Level 29 | 70 | 100 | 10 | Power doubles if target is asleep, and wakes it. | ||
Soak Level 33 | — | 100 | 20 | Changes the target's type to Water. | ||
Wish Level 37 | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. | ||
Brine Level 41 | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Safeguard Level 45 | — | — | 25 | For 5 turns, protects user's time from status. | ||
Helping Hand Level 49 | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Wide Guard Level 53 | — | — | 10 | Protects allies from multi-target Moves this turn. | ||
Healing Wish Level 57 | — | — | 10 | User faints. Next hurt Pokemon is fully healed. | ||
Hydro Pump Level 61 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bounce Tutor | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Helping Hand Tutor | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Magic Coat Tutor | — | — | 15 | Bounces back certain non-damaging Moves. | ||
Pain Split Tutor | — | — | 20 | Shares HP of user and target equally. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Endure Egg | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Mirror Coat Egg | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Mist Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Pain Split Egg | — | — | 20 | Shares HP of user and target equally. | ||
Refresh Egg | — | — | 20 | User cures its burn, envenenar, or paralisar. | ||
Tickle Egg | — | 100 | 20 | Lowers the target's Attack and Defense by 1. |