PadrãoShiny
Competitivo
In-Game
Abilities
Run Away: No competitive use.
Pickup: If this Pokemon has no item, it finds one used by an adjacent Pokemon this turn.
Skill Link(H): This Pokemon's multi-hit attacks always hit the maximum number of times.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
115 162
220 314
67 134
130 262
54 117
103 229
40 101
76 196
54 117
103 229
81 150
157 295
Moves que aprende
SV
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acrobatics Machine | 55 | 100 | 15 | Power doubles if the user has no held item. | ||
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Agility Level up Machine | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Astonish Level up | 30 | 100 | 15 | 30% chance to causar flinch. | ||
Baton Pass Level up Machine | — | — | 40 | User switches, passing stat changes and more. | ||
Beat Up Egg | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Bounce Egg | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Chilling Water Machine | 50 | 100 | 20 | 100% chance to lower the target's Attack by 1. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Covet Egg | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double-Edge Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Hit Level up | 35 | 90 | 10 | Hits 2 times in one turn. | ||
Endeavor Machine | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fake Out Egg | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | ||
Fire Punch Machine | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Fling Level up Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Foul Play Machine | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | ||
Fury Swipes Level up | 18 | 80 | 15 | Hits 2-5 times in one turn. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Gunk Shot Machine | 120 | 80 | 5 | 30% chance to envenenar the target. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Ice Punch Machine | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Iron Tail Egg | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Knock Off Machine | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Last Resort Level up | 140 | 100 | 5 | Fails unless each known Move has been used. | ||
Low Kick Machine | — | 100 | 20 | More power the heavier the target. | ||
Low Sweep Machine | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | ||
Metronome Machine | — | — | 10 | Picks a random Move. | ||
Mud Shot Machine | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Mud-Slap Machine | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Nasty Plot Level up Machine | — | — | 20 | Raises the user's Sp Atk by 2. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Quick Guard Egg | — | — | 15 | Protects allies from priority attacks this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Sand Attack Level up | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Scratch Level up | 40 | 100 | 35 | No additional effect. | ||
Screech Level up | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Seed Bomb Machine | 80 | 100 | 15 | No additional effect. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Slam Egg | 80 | 75 | 20 | No additional effect. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Smack Down Machine | 50 | 100 | 15 | Removes the target's Ground immunity. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Spite Machine | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swift Level up Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Switcheroo Egg | — | 100 | 10 | User switches its held item with the target's. | ||
Tail Whip Level up | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Throat Chop Machine | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Thunder Punch Machine | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Tickle Level up | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Trailblaze Machine | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | ||
Upper Hand Machine | 65 | 100 | 15 | 100% flinch. Fails unless target using priority. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acrobatics Machine | 55 | 100 | 15 | Power doubles if the user has no held item. | ||
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Agility Level up Egg Virtual Console | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Astonish Level up | 30 | 100 | 15 | 30% chance to causar flinch. | ||
Attract Machine Virtual Console | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Baton Pass Level up Virtual Console | — | — | 40 | User switches, passing stat changes and more. | ||
Beat Up Egg Virtual Console | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Bounce Egg Tutor | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Counter Egg Virtual Console | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Covet Egg Tutor | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Curse Virtual Console | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Cut Virtual Console | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Defense Curl Virtual Console | — | — | 40 | Raises the user's Defense by 1. | ||
Detect Virtual Console | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Double Hit Level up | 35 | 90 | 10 | Hits 2 times in one turn. | ||
Double Slap Egg Virtual Console | 15 | 85 | 10 | Hits 2-5 times in one turn. | ||
Double Team Machine Virtual Console | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine Virtual Console | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Dynamic Punch Virtual Console | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Endure Virtual Console | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fake Out Egg | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | ||
Fire Punch Virtual Console Tutor | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Fling Level up Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Punch Tutor | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Foul Play Tutor | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | ||
Frustration Machine Virtual Console | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Fury Cutter Virtual Console | 40 | 95 | 20 | Power doubles with each hit, up to 160. | ||
Fury Swipes Level up Virtual Console | 18 | 80 | 15 | Hits 2-5 times in one turn. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Gunk Shot Tutor | 120 | 80 | 5 | 30% chance to envenenar the target. | ||
Headbutt Virtual Console | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Hidden Power Machine Virtual Console | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Punch Virtual Console Tutor | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Iron Tail Virtual Console Tutor | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Last Resort Level up Tutor | 140 | 100 | 5 | Fails unless each known Move has been used. | ||
Low Kick Tutor | — | 100 | 20 | More power the heavier the target. | ||
Low Sweep Machine | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | ||
Mud-Slap Virtual Console | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Nasty Plot Level up | — | — | 20 | Raises the user's Sp Atk by 2. | ||
Nightmare Virtual Console | — | 100 | 15 | A sleeping target is hurt by 1/4 HP máximo per turn. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Machine Virtual Console | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Pursuit Egg Virtual Console | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Quick Guard Egg | — | — | 15 | Protects allies from priority attacks this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine Virtual Console | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine Virtual Console | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Revenge Egg | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Rock Smash Virtual Console | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Role Play Tutor | — | — | 10 | User replaces its Ability with the target's. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sand Attack Level up Virtual Console | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Scratch Level up Virtual Console | 40 | 100 | 35 | No additional effect. | ||
Screech Level up Egg Virtual Console | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Seed Bomb Tutor | 80 | 100 | 15 | No additional effect. | ||
Shadow Ball Machine Virtual Console | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Shock Wave Tutor | 60 | — | 20 | This Move does not check accuracy. | ||
Slam Egg Virtual Console | 80 | 75 | 20 | No additional effect. | ||
Sleep Talk Machine Virtual Console | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snatch Tutor | — | — | 10 | User steals certain support Moves to use itself. | ||
Snore Virtual Console Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Spite Egg Virtual Console Tutor | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Strength Virtual Console | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine Virtual Console | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine Virtual Console | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Level up Virtual Console | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Switcheroo Egg | — | 100 | 10 | User switches its held item with the target's. | ||
Tail Slap Egg | 25 | 85 | 10 | Hits 2-5 times in one turn. | ||
Tail Whip Level up Virtual Console | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Thief Machine Virtual Console | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Machine Virtual Console | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Thunder Punch Virtual Console Tutor | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Tickle Level up | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Toxic Machine Virtual Console | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Water Pulse Tutor | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. | ||
Zap Cannon Virtual Console | 120 | 50 | 5 | 100% chance to paralyze the target. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acrobatics Machine | 55 | 100 | 15 | Power doubles if the user has no held item. | ||
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Agility Level up Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Astonish Level up | 30 | 100 | 15 | 30% chance to causar flinch. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Baton Pass Level up | — | — | 40 | User switches, passing stat changes and more. | ||
Beat Up Egg | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Bounce Egg Tutor | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Covet Egg Tutor | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Hit Level up | 35 | 90 | 10 | Hits 2 times in one turn. | ||
Double Slap Egg | 15 | 85 | 10 | Hits 2-5 times in one turn. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fake Out Egg | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | ||
Fire Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Fling Level up Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Punch Tutor | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Foul Play Tutor | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Fury Swipes Level up | 18 | 80 | 15 | Hits 2-5 times in one turn. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Gunk Shot Tutor | 120 | 80 | 5 | 30% chance to envenenar the target. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hone Claws Machine | — | — | 15 | Aumenta o Attack e a Accuracy do usuário em 1 estágio. | ||
Ice Punch Tutor | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Iron Tail Tutor | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Last Resort Level up Tutor | 140 | 100 | 5 | Fails unless each known Move has been used. | ||
Low Kick Tutor | — | 100 | 20 | More power the heavier the target. | ||
Low Sweep Machine | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | ||
Nasty Plot Level up | — | — | 20 | Raises the user's Sp Atk by 2. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Power-Up Punch Machine | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Pursuit Egg | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Quick Guard Egg | — | — | 15 | Protects allies from priority attacks this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Retaliate Machine | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Revenge Egg | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Role Play Tutor | — | — | 10 | User replaces its Ability with the target's. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sand Attack Level up | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Scratch Level up | 40 | 100 | 35 | No additional effect. | ||
Screech Level up Egg | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Seed Bomb Tutor | 80 | 100 | 15 | No additional effect. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Shock Wave Tutor | 60 | — | 20 | This Move does not check accuracy. | ||
Slam Egg | 80 | 75 | 20 | No additional effect. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snatch Tutor | — | — | 10 | User steals certain support Moves to use itself. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Spite Egg Tutor | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Level up | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Switcheroo Egg | — | 100 | 10 | User switches its held item with the target's. | ||
Tail Whip Level up | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Thunder Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Tickle Level up | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Water Pulse Tutor | 60 | 100 | 20 | 20% chance to confuse the target. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acrobatics Machine | 55 | 100 | 15 | Power doubles if the user has no held item. | ||
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Agility Level up Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Astonish Level up | 30 | 100 | 15 | 30% chance to causar flinch. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Baton Pass Level up | — | — | 40 | User switches, passing stat changes and more. | ||
Beat Up Egg | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Bounce Egg Tutor | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Covet Egg Tutor | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Hit Level up | 35 | 90 | 10 | Hits 2 times in one turn. | ||
Double Slap Egg | 15 | 85 | 10 | Hits 2-5 times in one turn. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fake Out Egg Dream World | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | ||
Fire Punch Tutor Dream World | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Fling Level up Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Foul Play Tutor | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Fury Swipes Level up | 18 | 80 | 15 | Hits 2-5 times in one turn. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Gunk Shot Tutor | 120 | 80 | 5 | 30% chance to envenenar the target. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hone Claws Machine | — | — | 15 | Aumenta o Attack e a Accuracy do usuário em 1 estágio. | ||
Ice Punch Tutor | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Iron Tail Tutor | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Last Resort Level up Tutor | 140 | 100 | 5 | Fails unless each known Move has been used. | ||
Low Kick Tutor | — | 100 | 20 | More power the heavier the target. | ||
Low Sweep Machine | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | ||
Nasty Plot Level up | — | — | 20 | Raises the user's Sp Atk by 2. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Pursuit Egg | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Retaliate Machine | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Revenge Egg | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Role Play Tutor | — | — | 10 | User replaces its Ability with the target's. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sand Attack Level up | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Scratch Level up Dream World | 40 | 100 | 35 | No additional effect. | ||
Screech Level up Egg | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Seed Bomb Tutor | 80 | 100 | 15 | No additional effect. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Slam Egg | 80 | 75 | 20 | No additional effect. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snatch Tutor | — | — | 10 | User steals certain support Moves to use itself. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Spite Egg Tutor | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Level up | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Switcheroo Egg | — | 100 | 10 | User switches its held item with the target's. | ||
Tail Whip Level up | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Thunder Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Tickle Level up | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Agility Level up Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Astonish Level up | 30 | 100 | 15 | 30% chance to causar flinch. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Baton Pass Level up | — | — | 40 | User switches, passing stat changes and more. | ||
Beat Up Egg | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Bounce Egg Tutor | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Covet Egg | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Hit Level up | 35 | 90 | 10 | Hits 2 times in one turn. | ||
Double Slap Egg | 15 | 85 | 10 | Hits 2-5 times in one turn. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fake Out Egg | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | ||
Fire Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Fling Level up Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Fury Cutter Tutor | 40 | 95 | 20 | Power doubles with each hit, up to 160. | ||
Fury Swipes Level up | 18 | 80 | 15 | Hits 2-5 times in one turn. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Gunk Shot Tutor | 120 | 80 | 5 | 30% chance to envenenar the target. | ||
Headbutt Tutor | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Punch Tutor | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Last Resort Level up Tutor | 140 | 100 | 5 | Fails unless each known Move has been used. | ||
Low Kick Tutor | — | 100 | 20 | More power the heavier the target. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Nasty Plot Level up | — | — | 20 | Raises the user's Sp Atk by 2. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Pursuit Egg | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Role Play Tutor | — | — | 10 | User replaces its Ability with the target's. | ||
Sand Attack Level up | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Scratch Level up | 40 | 100 | 35 | No additional effect. | ||
Screech Level up Egg | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Seed Bomb Tutor | 80 | 100 | 15 | No additional effect. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Shock Wave Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Slam Egg | 80 | 75 | 20 | No additional effect. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snatch Machine | — | — | 10 | User steals certain support Moves to use itself. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Spite Egg Tutor | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Level up Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Tail Whip Level up | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Thunder Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Tickle Level up | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Agility Level up Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Astonish Level up | 30 | 100 | 15 | 30% chance to causar flinch. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Baton Pass Level up | — | — | 40 | User switches, passing stat changes and more. | ||
Beat Up Egg | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Body Slam Tutor | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Counter Egg Tutor | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Defense Curl Tutor | — | — | 40 | Raises the user's Defense by 1. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Slap Egg | 15 | 85 | 10 | Hits 2-5 times in one turn. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Tutor | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Dynamic Punch Tutor | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Endure Tutor | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Fury Cutter Tutor | 40 | 95 | 20 | Power doubles with each hit, up to 160. | ||
Fury Swipes Level up | 18 | 80 | 15 | Hits 2-5 times in one turn. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Punch Tutor | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Mega Kick Tutor | 120 | 75 | 5 | No additional effect. | ||
Mega Punch Tutor | 80 | 85 | 20 | No additional effect. | ||
Metronome Tutor | — | — | 10 | Picks a random Move. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Nightmare Tutor | — | 100 | 15 | A sleeping target is hurt by 1/4 HP máximo per turn. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Pursuit Egg | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Sand Attack Level up Evento | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Scratch Level up Evento | 40 | 100 | 35 | No additional effect. | ||
Screech Level up Egg | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Seismic Toss Tutor | — | 100 | 20 | Does damage equal to the user's level. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Shock Wave Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Slam Egg | 80 | 75 | 20 | No additional effect. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snatch Machine | — | — | 10 | User steals certain support Moves to use itself. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Spite Egg | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Level up Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Tail Whip Level up Evento | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Thunder Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Thunder Wave Tutor | — | 90 | 20 | Paralisa o alvo. | ||
Tickle Level up | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. |
Descrição In-game:
Legends: Arceus
This treetop dweller possesses a tail as dexterous as a hand. Ancient writings describe this Pokémon as a one-armed oddity.
Ultra Moon
It searches for prey from the tops of trees. When it spots its favorite food, Bounsweet, Aipom gets excited and pounces.
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Ultra Sun
As it did more and more with its tail, its hands became clumsy. It makes its nest high in the treetops.
Alpha Sapphire
Aipom’s tail ends in a hand-like appendage that can be cleverly manipulated. However, because the Pokémon uses its tail so much, its real hands have become rather clumsy.
Omega Ruby
Aipom’s tail ends in a hand-like appendage that can be cleverly manipulated. However, because the Pokémon uses its tail so much, its real hands have become rather clumsy.
Y
Its tail is so powerful that it can use it to grab a tree branch and hold itself up in the air.
X
It lives atop tall trees. When leaping from branch to branch, it deftly uses its tail for balance.
White 2
It lives high among the treetops. It can use its tail as freely and cleverly as its hands.
Black 2
It lives high among the treetops. It can use its tail as freely and cleverly as its hands.
White
It lives high among the treetops. It can use its tail as freely and cleverly as its hands.
Black
It lives high among the treetops. It can use its tail as freely and cleverly as its hands.
SoulSilver
It lives atop tall trees. When leaping from branch to branch, it deftly uses its tail for balance.
HeartGold
Its tail is so powerful that it can use it to grab a tree branch and hold itself up in the air.
Platinum
It lives high among the treetops. It can use its tail as freely and cleverly as its hands.
Pearl
It lives atop giant trees. It wraps its tail around a branch so it won’t fall off while asleep.
Diamond
It uses its tail to pluck fruits that are out of reach. Its tail is more adept than its real hands.
LeafGreen
Its tail is so powerful that it can use it to grab a tree branch and hold itself up in the air.
FireRed
It lives atop tall trees. When leaping from branch to branch, it deftly uses its tail for balance.
Emerald
Its tail ends with a dexterous, handlike appendage. However, because it uses the tail so much, AIPOM’s real hands have become rather clumsy.
Sapphire
AIPOM’s tail ends in a hand-like appendage that can be cleverly manipulated.However, because the POKéMON uses its tail so much, its real hands have become rather clumsy.
Ruby
AIPOM’s tail ends in a hand-like appendage that can be cleverly manipulated.However, because the POKéMON uses its tail so much, its real hands have become rather clumsy.
Crystal
It uses its tail to hang on to tree branches. It usesits momentum to swing from one branch to another.
Silver
It lives atop tall trees. When leap ing from branchto branch, it deftly uses its tail for balance.
Gold
Its tail is so powerful that it can use it to graba tree branch and hold itself up in the air.
Locais de encontro
Ultra Moon
Poni Plains West
Poni Plains West:
- Método: Bubbling Spots
- 20% de chance
- Level 54 ~ Level 57
Ultra Sun
Poni Plains West
Poni Plains West:
- Método: Bubbling Spots
- 20% de chance
- Level 54 ~ Level 57
Exibir mais
LeafGreen
Altering Cave (F)
Altering Cave (F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 26
FireRed
Altering Cave (F)
Altering Cave (F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 26
Emerald
Safari Zone (expansion south)
Safari Zone (expansion north)
Altering Cave (F)
Safari Zone (expansion south):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 34
Safari Zone (expansion north):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 35
Altering Cave (F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 26
Crystal
Road 33
Road 42
Road 44
Road 45
Road 46
Azalea Town
Road 33:
- Método: Headbutting a high encounter rate tree
- 5% de chance
- Level 10
Road 42:
- Método: Headbutting a high encounter rate tree
- 5% de chance
- Level 10
Road 44:
- Método: Headbutting a high encounter rate tree
- 5% de chance
- Level 10
Road 45:
- Método: Headbutting a high encounter rate tree
- 5% de chance
- Level 10
Road 46:
- Método: Headbutting a high encounter rate tree
- 5% de chance
- Level 10
Azalea Town:
- Método: Headbutting a high encounter rate tree
- 5% de chance
- Level 10
Silver
Road 29
Road 30
Road 31
Road 32
Road 33
Road 42
Road 43
Road 44
Road 45
Road 46
Road 29:
- Método: Headbutting a high encounter rate tree
- 5% de chance
- Level 10
Road 30:
- Método: Headbutting a high encounter rate tree
- 5% de chance
- Level 10
Road 31:
- Método: Headbutting a high encounter rate tree
- 5% de chance
- Level 10
Road 32:
- Método: Headbutting a high encounter rate tree
- 5% de chance
- Level 10
Road 33:
- Método: Headbutting a high encounter rate tree
- 5% de chance
- Level 10
Road 42:
- Método: Headbutting a high encounter rate tree
- 5% de chance
- Level 10
Road 43:
- Método: Headbutting a high encounter rate tree
- 5% de chance
- Level 10
Road 44:
- Método: Headbutting a high encounter rate tree
- 5% de chance
- Level 10
Road 45:
- Método: Headbutting a high encounter rate tree
- 5% de chance
- Level 10
Road 46:
- Método: Headbutting a high encounter rate tree
- 5% de chance
- Level 10
Gold
Road 29
Road 30
Road 31
Road 32
Road 33
Road 42
Road 43
Road 44
Road 45
Road 46
Road 29:
- Método: Headbutting a high encounter rate tree
- 5% de chance
- Level 10
Road 30:
- Método: Headbutting a high encounter rate tree
- 5% de chance
- Level 10
Road 31:
- Método: Headbutting a high encounter rate tree
- 5% de chance
- Level 10
Road 32:
- Método: Headbutting a high encounter rate tree
- 5% de chance
- Level 10
Road 33:
- Método: Headbutting a high encounter rate tree
- 5% de chance
- Level 10
Road 42:
- Método: Headbutting a high encounter rate tree
- 5% de chance
- Level 10
Road 43:
- Método: Headbutting a high encounter rate tree
- 5% de chance
- Level 10
Road 44:
- Método: Headbutting a high encounter rate tree
- 5% de chance
- Level 10
Road 45:
- Método: Headbutting a high encounter rate tree
- 5% de chance
- Level 10
Road 46:
- Método: Headbutting a high encounter rate tree
- 5% de chance
- Level 10
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Scratch Level 1 | 40 | 100 | 35 | No additional effect. | ||
Tail Whip Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Sand Attack Level 4 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Astonish Level 8 | 30 | 100 | 15 | 30% chance to causar flinch. | ||
Baton Pass Level 11 | — | — | 40 | User switches, passing stat changes and more. | ||
Tickle Level 15 | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Fury Swipes Level 18 | 18 | 80 | 15 | Hits 2-5 times in one turn. | ||
Swift Level 22 | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Screech Level 25 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Agility Level 29 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Double Hit Level 32 | 35 | 90 | 10 | Hits 2 times in one turn. | ||
Fling Level 36 | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Nasty Plot Level 39 | — | — | 20 | Raises the user's Sp Atk by 2. | ||
Last Resort Level 43 | 140 | 100 | 5 | Fails unless each known Move has been used. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acrobatics Machine | 55 | 100 | 15 | Power doubles if the user has no held item. | ||
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Agility Machine | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Baton Pass Machine | — | — | 40 | User switches, passing stat changes and more. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Chilling Water Machine | 50 | 100 | 20 | 100% chance to lower the target's Attack by 1. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double-Edge Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Endeavor Machine | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Punch Machine | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Foul Play Machine | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Gunk Shot Machine | 120 | 80 | 5 | 30% chance to envenenar the target. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Ice Punch Machine | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Knock Off Machine | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Low Kick Machine | — | 100 | 20 | More power the heavier the target. | ||
Low Sweep Machine | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | ||
Metronome Machine | — | — | 10 | Picks a random Move. | ||
Mud Shot Machine | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Mud-Slap Machine | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Nasty Plot Machine | — | — | 20 | Raises the user's Sp Atk by 2. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Seed Bomb Machine | 80 | 100 | 15 | No additional effect. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Smack Down Machine | 50 | 100 | 15 | Removes the target's Ground immunity. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Spite Machine | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Throat Chop Machine | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunder Punch Machine | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Trailblaze Machine | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Upper Hand Machine | 65 | 100 | 15 | 100% flinch. Fails unless target using priority. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Beat Up Egg | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Bounce Egg | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Covet Egg | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Fake Out Egg | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | ||
Iron Tail Egg | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Quick Guard Egg | — | — | 15 | Protects allies from priority attacks this turn. | ||
Slam Egg | 80 | 75 | 20 | No additional effect. | ||
Switcheroo Egg | — | 100 | 10 | User switches its held item with the target's. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Scratch Level 1 | 40 | 100 | 35 | No additional effect. | ||
Tail Whip Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Sand Attack Level 4 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Astonish Level 8 | 30 | 100 | 15 | 30% chance to causar flinch. | ||
Baton Pass Level 11 | — | — | 40 | User switches, passing stat changes and more. | ||
Tickle Level 15 | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Fury Swipes Level 18 | 18 | 80 | 15 | Hits 2-5 times in one turn. | ||
Swift Level 22 | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Screech Level 25 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Agility Level 29 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Double Hit Level 32 | 35 | 90 | 10 | Hits 2 times in one turn. | ||
Fling Level 36 | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Nasty Plot Level 39 | — | — | 20 | Raises the user's Sp Atk by 2. | ||
Last Resort Level 43 | 140 | 100 | 5 | Fails unless each known Move has been used. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Low Sweep Machine | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | ||
Nasty Plot Machine | — | — | 20 | Raises the user's Sp Atk by 2. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Shock Wave Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Beat Up Egg | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Bounce Egg | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Covet Egg | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Fake Out Egg | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | ||
Quick Guard Egg | — | — | 15 | Protects allies from priority attacks this turn. | ||
Revenge Egg | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Screech Egg | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Slam Egg | 80 | 75 | 20 | No additional effect. | ||
Spite Egg | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Switcheroo Egg | — | 100 | 10 | User switches its held item with the target's. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Scratch Level 1 | 40 | 100 | 35 | No additional effect. | ||
Tail Whip Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Sand Attack Level 4 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Astonish Level 8 | 30 | 100 | 15 | 30% chance to causar flinch. | ||
Baton Pass Level 11 | — | — | 40 | User switches, passing stat changes and more. | ||
Tickle Level 15 | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Fury Swipes Level 18 | 18 | 80 | 15 | Hits 2-5 times in one turn. | ||
Swift Level 22 | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Screech Level 25 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Agility Level 29 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Double Hit Level 32 | 35 | 90 | 10 | Hits 2 times in one turn. | ||
Fling Level 36 | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Nasty Plot Level 39 | — | — | 20 | Raises the user's Sp Atk by 2. | ||
Last Resort Level 43 | 140 | 100 | 5 | Fails unless each known Move has been used. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acrobatics Machine | 55 | 100 | 15 | Power doubles if the user has no held item. | ||
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Low Sweep Machine | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Beat Up Egg | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Bounce Egg | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Covet Egg | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Double Slap Egg | 15 | 85 | 10 | Hits 2-5 times in one turn. | ||
Fake Out Egg | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | ||
Pursuit Egg | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Quick Guard Egg | — | — | 15 | Protects allies from priority attacks this turn. | ||
Revenge Egg | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Screech Egg | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Slam Egg | 80 | 75 | 20 | No additional effect. | ||
Spite Egg | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Switcheroo Egg | — | 100 | 10 | User switches its held item with the target's. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Scratch Level 1 | 40 | 100 | 35 | No additional effect. | ||
Tail Whip Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Sand Attack Level 4 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Astonish Level 8 | 30 | 100 | 15 | 30% chance to causar flinch. | ||
Baton Pass Level 11 | — | — | 40 | User switches, passing stat changes and more. | ||
Tickle Level 15 | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Fury Swipes Level 18 | 18 | 80 | 15 | Hits 2-5 times in one turn. | ||
Swift Level 22 | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Screech Level 25 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Agility Level 29 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Double Hit Level 32 | 35 | 90 | 10 | Hits 2 times in one turn. | ||
Fling Level 36 | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Nasty Plot Level 39 | — | — | 20 | Raises the user's Sp Atk by 2. | ||
Last Resort Level 43 | 140 | 100 | 5 | Fails unless each known Move has been used. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acrobatics Machine | 55 | 100 | 15 | Power doubles if the user has no held item. | ||
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Low Sweep Machine | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bounce Tutor | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Covet Tutor | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Fire Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Focus Punch Tutor | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Foul Play Tutor | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | ||
Gunk Shot Tutor | 120 | 80 | 5 | 30% chance to envenenar the target. | ||
Ice Punch Tutor | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Iron Tail Tutor | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Last Resort Tutor | 140 | 100 | 5 | Fails unless each known Move has been used. | ||
Low Kick Tutor | — | 100 | 20 | More power the heavier the target. | ||
Role Play Tutor | — | — | 10 | User replaces its Ability with the target's. | ||
Seed Bomb Tutor | 80 | 100 | 15 | No additional effect. | ||
Shock Wave Tutor | 60 | — | 20 | This Move does not check accuracy. | ||
Snatch Tutor | — | — | 10 | User steals certain support Moves to use itself. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Spite Tutor | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Thunder Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Water Pulse Tutor | 60 | 100 | 20 | 20% chance to confuse the target. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Beat Up Egg | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Bounce Egg | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Covet Egg | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Double Slap Egg | 15 | 85 | 10 | Hits 2-5 times in one turn. | ||
Fake Out Egg | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | ||
Pursuit Egg | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Quick Guard Egg | — | — | 15 | Protects allies from priority attacks this turn. | ||
Revenge Egg | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Screech Egg | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Slam Egg | 80 | 75 | 20 | No additional effect. | ||
Spite Egg | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Switcheroo Egg | — | 100 | 10 | User switches its held item with the target's. | ||
Tail Slap Egg | 25 | 85 | 10 | Hits 2-5 times in one turn. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Scratch Level 1 | 40 | 100 | 35 | No additional effect. | ||
Tail Whip Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Sand Attack Level 4 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Astonish Level 8 | 30 | 100 | 15 | 30% chance to causar flinch. | ||
Baton Pass Level 11 | — | — | 40 | User switches, passing stat changes and more. | ||
Tickle Level 15 | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Fury Swipes Level 18 | 18 | 80 | 15 | Hits 2-5 times in one turn. | ||
Swift Level 22 | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Screech Level 25 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Agility Level 29 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Double Hit Level 32 | 35 | 90 | 10 | Hits 2 times in one turn. | ||
Fling Level 36 | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Nasty Plot Level 39 | — | — | 20 | Raises the user's Sp Atk by 2. | ||
Last Resort Level 43 | 140 | 100 | 5 | Fails unless each known Move has been used. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acrobatics Machine | 55 | 100 | 15 | Power doubles if the user has no held item. | ||
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hone Claws Machine | — | — | 15 | Aumenta o Attack e a Accuracy do usuário em 1 estágio. | ||
Low Sweep Machine | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Power-Up Punch Machine | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Retaliate Machine | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Beat Up Egg | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Bounce Egg | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Covet Egg | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Double Slap Egg | 15 | 85 | 10 | Hits 2-5 times in one turn. | ||
Fake Out Egg | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | ||
Pursuit Egg | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Quick Guard Egg | — | — | 15 | Protects allies from priority attacks this turn. | ||
Revenge Egg | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Screech Egg | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Slam Egg | 80 | 75 | 20 | No additional effect. | ||
Spite Egg | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Switcheroo Egg | — | 100 | 10 | User switches its held item with the target's. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Scratch Level 1 | 40 | 100 | 35 | No additional effect. | ||
Tail Whip Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Sand Attack Level 4 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Astonish Level 8 | 30 | 100 | 15 | 30% chance to causar flinch. | ||
Baton Pass Level 11 | — | — | 40 | User switches, passing stat changes and more. | ||
Tickle Level 15 | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Fury Swipes Level 18 | 18 | 80 | 15 | Hits 2-5 times in one turn. | ||
Swift Level 22 | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Screech Level 25 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Agility Level 29 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Double Hit Level 32 | 35 | 90 | 10 | Hits 2 times in one turn. | ||
Fling Level 36 | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Nasty Plot Level 39 | — | — | 20 | Raises the user's Sp Atk by 2. | ||
Last Resort Level 43 | 140 | 100 | 5 | Fails unless each known Move has been used. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acrobatics Machine | 55 | 100 | 15 | Power doubles if the user has no held item. | ||
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hone Claws Machine | — | — | 15 | Aumenta o Attack e a Accuracy do usuário em 1 estágio. | ||
Low Sweep Machine | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Power-Up Punch Machine | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Retaliate Machine | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bounce Tutor | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Covet Tutor | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Fire Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Focus Punch Tutor | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Foul Play Tutor | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | ||
Gunk Shot Tutor | 120 | 80 | 5 | 30% chance to envenenar the target. | ||
Ice Punch Tutor | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Iron Tail Tutor | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Last Resort Tutor | 140 | 100 | 5 | Fails unless each known Move has been used. | ||
Low Kick Tutor | — | 100 | 20 | More power the heavier the target. | ||
Role Play Tutor | — | — | 10 | User replaces its Ability with the target's. | ||
Seed Bomb Tutor | 80 | 100 | 15 | No additional effect. | ||
Shock Wave Tutor | 60 | — | 20 | This Move does not check accuracy. | ||
Snatch Tutor | — | — | 10 | User steals certain support Moves to use itself. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Spite Tutor | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Thunder Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Water Pulse Tutor | 60 | 100 | 20 | 20% chance to confuse the target. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Beat Up Egg | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Bounce Egg | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Covet Egg | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Double Slap Egg | 15 | 85 | 10 | Hits 2-5 times in one turn. | ||
Fake Out Egg | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | ||
Pursuit Egg | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Quick Guard Egg | — | — | 15 | Protects allies from priority attacks this turn. | ||
Revenge Egg | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Screech Egg | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Slam Egg | 80 | 75 | 20 | No additional effect. | ||
Spite Egg | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Switcheroo Egg | — | 100 | 10 | User switches its held item with the target's. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Scratch Level 1 | 40 | 100 | 35 | No additional effect. | ||
Tail Whip Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Sand Attack Level 4 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Astonish Level 8 | 30 | 100 | 15 | 30% chance to causar flinch. | ||
Baton Pass Level 11 | — | — | 40 | User switches, passing stat changes and more. | ||
Tickle Level 15 | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Fury Swipes Level 18 | 18 | 80 | 15 | Hits 2-5 times in one turn. | ||
Swift Level 22 | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Screech Level 25 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Agility Level 29 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Double Hit Level 32 | 35 | 90 | 10 | Hits 2 times in one turn. | ||
Fling Level 36 | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Nasty Plot Level 39 | — | — | 20 | Raises the user's Sp Atk by 2. | ||
Last Resort Level 43 | 140 | 100 | 5 | Fails unless each known Move has been used. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acrobatics Machine | 55 | 100 | 15 | Power doubles if the user has no held item. | ||
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hone Claws Machine | — | — | 15 | Aumenta o Attack e a Accuracy do usuário em 1 estágio. | ||
Low Sweep Machine | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Retaliate Machine | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Beat Up Egg | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Bounce Egg | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Covet Egg | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Double Slap Egg | 15 | 85 | 10 | Hits 2-5 times in one turn. | ||
Fake Out Egg | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | ||
Pursuit Egg | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Revenge Egg | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Screech Egg | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Slam Egg | 80 | 75 | 20 | No additional effect. | ||
Spite Egg | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Switcheroo Egg | — | 100 | 10 | User switches its held item with the target's. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Scratch Level 1 | 40 | 100 | 35 | No additional effect. | ||
Tail Whip Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Sand Attack Level 4 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Astonish Level 8 | 30 | 100 | 15 | 30% chance to causar flinch. | ||
Baton Pass Level 11 | — | — | 40 | User switches, passing stat changes and more. | ||
Tickle Level 15 | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Fury Swipes Level 18 | 18 | 80 | 15 | Hits 2-5 times in one turn. | ||
Swift Level 22 | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Screech Level 25 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Agility Level 29 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Double Hit Level 32 | 35 | 90 | 10 | Hits 2 times in one turn. | ||
Fling Level 36 | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Nasty Plot Level 39 | — | — | 20 | Raises the user's Sp Atk by 2. | ||
Last Resort Level 43 | 140 | 100 | 5 | Fails unless each known Move has been used. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acrobatics Machine | 55 | 100 | 15 | Power doubles if the user has no held item. | ||
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hone Claws Machine | — | — | 15 | Aumenta o Attack e a Accuracy do usuário em 1 estágio. | ||
Low Sweep Machine | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Retaliate Machine | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bounce Tutor | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Covet Tutor | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Fire Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Foul Play Tutor | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | ||
Gunk Shot Tutor | 120 | 80 | 5 | 30% chance to envenenar the target. | ||
Ice Punch Tutor | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Iron Tail Tutor | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Last Resort Tutor | 140 | 100 | 5 | Fails unless each known Move has been used. | ||
Low Kick Tutor | — | 100 | 20 | More power the heavier the target. | ||
Role Play Tutor | — | — | 10 | User replaces its Ability with the target's. | ||
Seed Bomb Tutor | 80 | 100 | 15 | No additional effect. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snatch Tutor | — | — | 10 | User steals certain support Moves to use itself. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Spite Tutor | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Thunder Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Beat Up Egg | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Bounce Egg | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Covet Egg | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Double Slap Egg | 15 | 85 | 10 | Hits 2-5 times in one turn. | ||
Fake Out Egg | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | ||
Pursuit Egg | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Revenge Egg | 60 | 100 | 10 | Power doubles if user is damaged by the target. | ||
Screech Egg | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Slam Egg | 80 | 75 | 20 | No additional effect. | ||
Spite Egg | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Switcheroo Egg | — | 100 | 10 | User switches its held item with the target's. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Scratch Level 1 | 40 | 100 | 35 | No additional effect. | ||
Tail Whip Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Sand Attack Level 4 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Astonish Level 8 | 30 | 100 | 15 | 30% chance to causar flinch. | ||
Baton Pass Level 11 | — | — | 40 | User switches, passing stat changes and more. | ||
Tickle Level 15 | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Fury Swipes Level 18 | 18 | 80 | 15 | Hits 2-5 times in one turn. | ||
Swift Level 22 | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Screech Level 25 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Agility Level 29 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Double Hit Level 32 | 35 | 90 | 10 | Hits 2 times in one turn. | ||
Fling Level 36 | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Nasty Plot Level 39 | — | — | 20 | Raises the user's Sp Atk by 2. | ||
Last Resort Level 43 | 140 | 100 | 5 | Fails unless each known Move has been used. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Shock Wave Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snatch Machine | — | — | 10 | User steals certain support Moves to use itself. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Beat Up Egg | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Bounce Egg | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Covet Egg | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Double Slap Egg | 15 | 85 | 10 | Hits 2-5 times in one turn. | ||
Fake Out Egg | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | ||
Pursuit Egg | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Screech Egg | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Slam Egg | 80 | 75 | 20 | No additional effect. | ||
Spite Egg | — | 100 | 10 | Lowers the PP of the target's last Move by 4. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Scratch Level 1 | 40 | 100 | 35 | No additional effect. | ||
Tail Whip Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Sand Attack Level 4 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Astonish Level 8 | 30 | 100 | 15 | 30% chance to causar flinch. | ||
Baton Pass Level 11 | — | — | 40 | User switches, passing stat changes and more. | ||
Tickle Level 15 | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Fury Swipes Level 18 | 18 | 80 | 15 | Hits 2-5 times in one turn. | ||
Swift Level 22 | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Screech Level 25 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Agility Level 29 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Double Hit Level 32 | 35 | 90 | 10 | Hits 2 times in one turn. | ||
Fling Level 36 | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Nasty Plot Level 39 | — | — | 20 | Raises the user's Sp Atk by 2. | ||
Last Resort Level 43 | 140 | 100 | 5 | Fails unless each known Move has been used. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Shock Wave Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snatch Machine | — | — | 10 | User steals certain support Moves to use itself. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bounce Tutor | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Fire Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Fury Cutter Tutor | 40 | 95 | 20 | Power doubles with each hit, up to 160. | ||
Gunk Shot Tutor | 120 | 80 | 5 | 30% chance to envenenar the target. | ||
Ice Punch Tutor | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Last Resort Tutor | 140 | 100 | 5 | Fails unless each known Move has been used. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Seed Bomb Tutor | 80 | 100 | 15 | No additional effect. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Spite Tutor | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Thunder Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Beat Up Egg | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Bounce Egg | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Covet Egg | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Double Slap Egg | 15 | 85 | 10 | Hits 2-5 times in one turn. | ||
Fake Out Egg | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | ||
Pursuit Egg | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Screech Egg | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Slam Egg | 80 | 75 | 20 | No additional effect. | ||
Spite Egg | — | 100 | 10 | Lowers the PP of the target's last Move by 4. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Scratch Level 1 | 40 | 100 | 35 | No additional effect. | ||
Tail Whip Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Sand Attack Level 4 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Astonish Level 8 | 30 | 100 | 15 | 30% chance to causar flinch. | ||
Baton Pass Level 11 | — | — | 40 | User switches, passing stat changes and more. | ||
Tickle Level 15 | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Fury Swipes Level 18 | 18 | 80 | 15 | Hits 2-5 times in one turn. | ||
Swift Level 22 | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Screech Level 25 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Agility Level 29 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Double Hit Level 32 | 35 | 90 | 10 | Hits 2 times in one turn. | ||
Fling Level 36 | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Nasty Plot Level 39 | — | — | 20 | Raises the user's Sp Atk by 2. | ||
Last Resort Level 43 | 140 | 100 | 5 | Fails unless each known Move has been used. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Shock Wave Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snatch Machine | — | — | 10 | User steals certain support Moves to use itself. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bounce Tutor | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Fire Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Fury Cutter Tutor | 40 | 95 | 20 | Power doubles with each hit, up to 160. | ||
Gunk Shot Tutor | 120 | 80 | 5 | 30% chance to envenenar the target. | ||
Headbutt Tutor | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Ice Punch Tutor | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Last Resort Tutor | 140 | 100 | 5 | Fails unless each known Move has been used. | ||
Low Kick Tutor | — | 100 | 20 | More power the heavier the target. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Role Play Tutor | — | — | 10 | User replaces its Ability with the target's. | ||
Seed Bomb Tutor | 80 | 100 | 15 | No additional effect. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Spite Tutor | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Thunder Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Beat Up Egg | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Bounce Egg | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Covet Egg | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Double Slap Egg | 15 | 85 | 10 | Hits 2-5 times in one turn. | ||
Fake Out Egg | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | ||
Pursuit Egg | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Screech Egg | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Slam Egg | 80 | 75 | 20 | No additional effect. | ||
Spite Egg | — | 100 | 10 | Lowers the PP of the target's last Move by 4. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Scratch Level 1 | 40 | 100 | 35 | No additional effect. | ||
Tail Whip Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Sand Attack Level 6 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Astonish Level 13 | 30 | 100 | 15 | 30% chance to causar flinch. | ||
Baton Pass Level 18 | — | — | 40 | User switches, passing stat changes and more. | ||
Tickle Level 25 | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Fury Swipes Level 31 | 18 | 80 | 15 | Hits 2-5 times in one turn. | ||
Swift Level 38 | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Screech Level 43 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Agility Level 50 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Shock Wave Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Snatch Machine | — | — | 10 | User steals certain support Moves to use itself. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Beat Up Egg | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Double Slap Egg | 15 | 85 | 10 | Hits 2-5 times in one turn. | ||
Pursuit Egg | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Screech Egg | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Slam Egg | 80 | 75 | 20 | No additional effect. | ||
Spite Egg | — | 100 | 10 | Lowers the PP of the target's last Move by 4. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Scratch Level 1 | 40 | 100 | 35 | No additional effect. | ||
Tail Whip Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Sand Attack Level 6 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Astonish Level 13 | 30 | 100 | 15 | 30% chance to causar flinch. | ||
Baton Pass Level 18 | — | — | 40 | User switches, passing stat changes and more. | ||
Tickle Level 25 | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Fury Swipes Level 31 | 18 | 80 | 15 | Hits 2-5 times in one turn. | ||
Swift Level 38 | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Screech Level 43 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Agility Level 50 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Shock Wave Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Snatch Machine | — | — | 10 | User steals certain support Moves to use itself. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Counter Tutor | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Defense Curl Tutor | — | — | 40 | Raises the user's Defense by 1. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Dream Eater Tutor | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Dynamic Punch Tutor | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Endure Tutor | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Fire Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Fury Cutter Tutor | 40 | 95 | 20 | Power doubles with each hit, up to 160. | ||
Ice Punch Tutor | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Mega Kick Tutor | 120 | 75 | 5 | No additional effect. | ||
Mega Punch Tutor | 80 | 85 | 20 | No additional effect. | ||
Metronome Tutor | — | — | 10 | Picks a random Move. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Seismic Toss Tutor | — | 100 | 20 | Does damage equal to the user's level. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Thunder Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Thunder Wave Tutor | — | 90 | 20 | Paralisa o alvo. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Beat Up Egg | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Double Slap Egg | 15 | 85 | 10 | Hits 2-5 times in one turn. | ||
Pursuit Egg | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Screech Egg | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Slam Egg | 80 | 75 | 20 | No additional effect. | ||
Spite Egg | — | 100 | 10 | Lowers the PP of the target's last Move by 4. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Scratch Level 1 | 40 | 100 | 35 | No additional effect. | ||
Tail Whip Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Sand Attack Level 6 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Astonish Level 13 | 30 | 100 | 15 | 30% chance to causar flinch. | ||
Baton Pass Level 18 | — | — | 40 | User switches, passing stat changes and more. | ||
Tickle Level 25 | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Fury Swipes Level 31 | 18 | 80 | 15 | Hits 2-5 times in one turn. | ||
Swift Level 38 | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Screech Level 43 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Agility Level 50 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Shock Wave Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Snatch Machine | — | — | 10 | User steals certain support Moves to use itself. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Counter Tutor | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Dream Eater Tutor | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Mega Kick Tutor | 120 | 75 | 5 | No additional effect. | ||
Mega Punch Tutor | 80 | 85 | 20 | No additional effect. | ||
Metronome Tutor | — | — | 10 | Picks a random Move. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Seismic Toss Tutor | — | 100 | 20 | Does damage equal to the user's level. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Thunder Wave Tutor | — | 90 | 20 | Paralisa o alvo. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Beat Up Egg | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Double Slap Egg | 15 | 85 | 10 | Hits 2-5 times in one turn. | ||
Pursuit Egg | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Screech Egg | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Slam Egg | 80 | 75 | 20 | No additional effect. | ||
Spite Egg | — | 100 | 10 | Lowers the PP of the target's last Move by 4. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Scratch Level 1 | 40 | 100 | 35 | No additional effect. | ||
Tail Whip Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Sand Attack Level 6 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Astonish Level 13 | 30 | 100 | 15 | 30% chance to causar flinch. | ||
Baton Pass Level 18 | — | — | 40 | User switches, passing stat changes and more. | ||
Tickle Level 25 | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Fury Swipes Level 31 | 18 | 80 | 15 | Hits 2-5 times in one turn. | ||
Swift Level 38 | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Screech Level 43 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Agility Level 50 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Shock Wave Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Snatch Machine | — | — | 10 | User steals certain support Moves to use itself. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Scratch Level 1 | 40 | 100 | 35 | No additional effect. | ||
Tail Whip Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Sand Attack Level 6 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Astonish Level 13 | 30 | 100 | 15 | 30% chance to causar flinch. | ||
Baton Pass Level 18 | — | — | 40 | User switches, passing stat changes and more. | ||
Tickle Level 25 | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Fury Swipes Level 31 | 18 | 80 | 15 | Hits 2-5 times in one turn. | ||
Swift Level 38 | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Screech Level 43 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Agility Level 50 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Shock Wave Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Snatch Machine | — | — | 10 | User steals certain support Moves to use itself. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Dream Eater Tutor | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Nightmare Tutor | — | 100 | 15 | A sleeping target is hurt by 1/4 HP máximo per turn. | ||
Seismic Toss Tutor | — | 100 | 20 | Does damage equal to the user's level. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thunder Wave Tutor | — | 90 | 20 | Paralisa o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Scratch Level 1 | 40 | 100 | 35 | No additional effect. | ||
Tail Whip Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Sand Attack Level 6 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Baton Pass Level 12 | — | — | 40 | User switches, passing stat changes and more. | ||
Fury Swipes Level 19 | 18 | 80 | 15 | Hits 2-5 times in one turn. | ||
Swift Level 27 | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Screech Level 36 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Agility Level 46 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Curse Machine | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Defense Curl Machine | — | — | 40 | Raises the user's Defense by 1. | ||
Detect Machine | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Dynamic Punch Machine | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Fire Punch Machine | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Fury Cutter Machine | 40 | 95 | 20 | Power doubles with each hit, up to 160. | ||
Headbutt Machine | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Punch Machine | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Mud-Slap Machine | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Nightmare Machine | — | 100 | 15 | A sleeping target is hurt by 1/4 HP máximo per turn. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunder Punch Machine | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Zap Cannon Machine | 120 | 50 | 5 | 100% chance to paralyze the target. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Beat Up Egg | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Double Slap Egg | 15 | 85 | 10 | Hits 2-5 times in one turn. | ||
Pursuit Egg | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Screech Egg | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Slam Egg | 80 | 75 | 20 | No additional effect. | ||
Spite Egg | — | 100 | 10 | Lowers the PP of the target's last Move by 4. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Scratch Level 1 | 40 | 100 | 35 | No additional effect. | ||
Tail Whip Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Sand Attack Level 6 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Baton Pass Level 12 | — | — | 40 | User switches, passing stat changes and more. | ||
Fury Swipes Level 19 | 18 | 80 | 15 | Hits 2-5 times in one turn. | ||
Swift Level 27 | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Screech Level 36 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Agility Level 46 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Curse Machine | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Defense Curl Machine | — | — | 40 | Raises the user's Defense by 1. | ||
Detect Machine | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Dynamic Punch Machine | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Fire Punch Machine | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Fury Cutter Machine | 40 | 95 | 20 | Power doubles with each hit, up to 160. | ||
Headbutt Machine | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Punch Machine | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Mud-Slap Machine | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Nightmare Machine | — | 100 | 15 | A sleeping target is hurt by 1/4 HP máximo per turn. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunder Punch Machine | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Zap Cannon Machine | 120 | 50 | 5 | 100% chance to paralyze the target. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Thunderbolt Tutor | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Beat Up Egg | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Double Slap Egg | 15 | 85 | 10 | Hits 2-5 times in one turn. | ||
Pursuit Egg | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Screech Egg | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Slam Egg | 80 | 75 | 20 | No additional effect. | ||
Spite Egg | — | 100 | 10 | Lowers the PP of the target's last Move by 4. |