

PadrãoShiny
Competitivo
In-Game
Abilities
Stance Change: If Aegislash, changes Forme to Blade before attacks and Shield before King's Shield.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
120 167
230 324
130 211
256 416
49 112
94 218
130 211
256 416
49 112
94 218
58 123
112 240
Cadeia evolutiva
1 nível evolutivo.
Moves que aprende
SS
USM
ORAS
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Level up | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Air Slash Machine | ![]() | 75 | 95 | 15 | Tem 30% de chance para causar flinch. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Autotomize Level up | ![]() | — | — | 15 | Raises the user's Speed by 2; user loses 100 kg. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Brutal Swing Machine | ![]() | 60 | 100 | 20 | Nenhum efeito adicional. Acertos adversários adjacentes. | |
Close Combat Machine | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
False Swipe Machine | ![]() | 40 | 100 | 40 | Always leaves the alvo with at least 1 HP. | |
Flash Cannon Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Fury Cutter Level up | ![]() | 40 | 95 | 20 | Power doubles with each hit, up to 160. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Head Smash Level up | ![]() | 150 | 80 | 5 | Has 1/2 recoil. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Iron Defense Level up Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Iron Head Level up Machine | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Level up | ![]() | — | — | — | --- | |
Metal Sound Level up | ![]() | — | 85 | 40 | Lowers the alvo's Sp Def by 2. | |
Night Slash Level up | ![]() | 70 | 100 | 15 | Tem altas chances de critical hit. | |
Power Trick Level up | ![]() | — | — | 10 | Switches user's Attack and Defense stats. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psycho Cut Machine | ![]() | 70 | 100 | 20 | Tem altas chances de critical hit. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Retaliate Level up Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Reversal Machine | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Sacred Sword Level up | ![]() | 90 | 100 | 15 | Ignores the alvo's stat stage changes. | |
Screech Machine | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | Tem altas chances de critical hit. | |
Shadow Sneak Level up | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. | |
Slash Level up | ![]() | 70 | 100 | 20 | Altas chances de causar critical hit. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Solar Blade Machine | ![]() | 125 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Steel Beam Tutor | ![]() | 140 | 95 | 5 | User loses 50% HP máximo. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swords Dance Level up Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Tackle Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. |
Cadeia evolutiva
1 nível evolutivo.
Descrição In-game:
Shield
Its potent spectral powers allow it to manipulate others. It once used its powers to force people and Pokémon to build a kingdom to its liking.
Sword
In this defensive stance, Aegislash uses its steel body and a force field of spectral power to reduce the damage of any attack.
Exibir mais
Alpha Sapphire
Apparently, it can detect the innate qualities of leadership. According to legend, whoever it recognizes is destined to become king.
Omega Ruby
Generations of kings were attended by these Pokémon, which used their spectral power to manipulate and control people and Pokémon.
Y
Apparently, it can detect the innate qualities of leadership. According to legend, whoever it recognizes is destined to become king.
X
Generations of kings were attended by these Pokémon, which used their spectral power to manipulate and control people and Pokémon.
Moves que aprende
Gen VIII
Gen VII
Gen VI
Sword/Shield
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Level 1 | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Autotomize Level 1 | ![]() | — | — | 15 | Raises the user's Speed by 2; user loses 100 kg. | |
Fury Cutter Level 1 | ![]() | 40 | 95 | 20 | Power doubles with each hit, up to 160. | |
Head Smash Level 1 | ![]() | 150 | 80 | 5 | Has 1/2 recoil. | |
Iron Defense Level 1 | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Iron Head Level 1 | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Level 1 | ![]() | — | — | — | --- | |
Metal Sound Level 1 | ![]() | — | 85 | 40 | Lowers the alvo's Sp Def by 2. | |
Night Slash Level 1 | ![]() | 70 | 100 | 15 | Tem altas chances de critical hit. | |
Power Trick Level 1 | ![]() | — | — | 10 | Switches user's Attack and Defense stats. | |
Retaliate Level 1 | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Sacred Sword Level 1 | ![]() | 90 | 100 | 15 | Ignores the alvo's stat stage changes. | |
Shadow Sneak Level 1 | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. | |
Slash Level 1 | ![]() | 70 | 100 | 20 | Altas chances de causar critical hit. | |
Swords Dance Level 1 | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Air Slash Machine | ![]() | 75 | 95 | 15 | Tem 30% de chance para causar flinch. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Brutal Swing Machine | ![]() | 60 | 100 | 20 | Nenhum efeito adicional. Acertos adversários adjacentes. | |
Close Combat Machine | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
False Swipe Machine | ![]() | 40 | 100 | 40 | Always leaves the alvo with at least 1 HP. | |
Flash Cannon Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Iron Defense Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Iron Head Machine | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psycho Cut Machine | ![]() | 70 | 100 | 20 | Tem altas chances de critical hit. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Reversal Machine | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Screech Machine | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | Tem altas chances de critical hit. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Solar Blade Machine | ![]() | 125 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Steel Beam Tutor | ![]() | 140 | 95 | 5 | User loses 50% HP máximo. |