Movedex: Normal-Type

Os Moves (Movimentos) são os ataques ou técnicas que os Pokémon usam em batalha. Na maioria das vezes, os moves podem ser aprendidos pelos Pokémon por Level Up, por TM (Technical Machine) ou por hereditariedade (Egg Move). Um Pokémon somente pode possuir 4 moves por vez, sendo que, caso deseje substituir algum deles, antes deverá desaprendê-lo. Cada Pokémon tem a sua própria relação de moves que é capaz de aprender.

Existem moves que causam dano, os quais se subdividem nas categorias Physical e Special, e há moves que aplicam algum efeito em batalha sem causar dano direto, pertencentes à categoria Status. Moves da categoria Physical levarão em conta o stat de Attack do Pokémon para determinar o dano causado, assim como o stat de Defense do oponente; ao passo que moves da categoria Special levarão em conta o Sp. Attack do Pokémon, além do stat de Sp. Defense do oponente.

Assim como ocorre com os Pokémon, os moves também possuem tipos. Caso o tipo de um move tenha vantagem contra a tipagem do Pokémon adversário, causará um dano Super Efetivo, o que significa que será 2× ou até 4× maior. Caso o tipo de um move tenha desvantagem, o dano será Pouco Efetivo, o que significa que será equivalente a ½ ou ¼ do dano original. Confira essa relação em nosso Type Chart. Além disso, quando um Pokémon usar um move do mesmo tipo que ele, também receberá o chamado STAB (Same-Type Attack Bonus), que tornará o dano 1,5× maior.

MoveTipoCategoriaBase PowerAccuracyPPDescrição
Acupressure 130Raises a random stat of the user or an ally by 2.
After You 115The target makes its move right after the user.
Assist 120Uses a random move known by a team member.
Attract 10015A target of the opposite gender gets infatuated.
Barrage 158520Hits 2-5 times in one turno.
Baton Pass 140User switches, passing stat changes and more.
Belly Drum 110User loses 50% HP máximo. Maximizes Attack.
Bestow 115User passes its held item to the target.
Bide 110Waits 2 turns; deals double the damage taken.
Bind 158520Traps and damages the target for 4-5 turns.
Block 15Prevents the target from switching out.
Blood Moon 1401005Cannot be selected the turno after it's used.
Body Slam 851001530% chance to paralyze the target.
Boomburst 14010010No additional effect. Hits adjacent Pokemon.
Breakneck Blitz 111Power is equal to the base move's Z-Power.
Camouflage 120Changes user's type by terrain (default Normal).
Captivate 10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Celebrate 140No competitive use.
Chip Away 7010020Ignores the target's stat stage changes.
Comet Punch 188515Hits 2-5 times in one turno.
Confide 120Lowers the target's Sp Atk by 1.
Constrict 101003510% chance to lower the target's Speed by 1.
Conversion 130Changes user's type to match its first move.
Conversion 2 130Changes user's type to resist target's last move.
Copycat 120Uses the last move used in the battle.
Court Change 10010Swaps user's field effects with the opposing side.
Covet 6010025If the user has no item, it steals the target's.
Crush Claw 75951050% chance to lower the target's Defense by 1.
Crush Grip 1005More power the more HP the target has left.
Cut 509530No additional effect.
Defense Curl 140Raises the user's Defense by 1.
Disable 10020For 4 turns, disables the target's last move used.
Dizzy Punch 701001020% chance to confuse the target.
Doodle 10010User and ally's Abilities become target's Ability.
Double Hit 359010Hits 2 times in one turno.
Double Slap 158510Hits 2-5 times in one turno.
Double Team 115Raises the user's evasiveness by 1.
Double-Edge 12010015Has 33% recoil.
Echoed Voice 4010015Power increases when used on consecutive turns.
Egg Bomb 1007510No additional effect.
Encore 1005Target repeats its last move for its next 3 turns.
Endeavor 1005Lowers the target's HP to the user's HP.
Endure 110User survives attacks this turno with at least 1 HP.
Entrainment 10015The target's Ability changes to match the user's.
Explosion 2501005Hits adjacent Pokemon. The user faints.
Extreme Evoboost 11Raises user's Atk, Def, SpA, SpD, and Spe by 2.
Extreme Speed 801005Nearly always goes first.
Facade 7010020Power doubles if user is burn/poison/paralyzed.
Fake Out 4010010Hits first. First turno out only. 100% flinch chance.
False Swipe 4010040Always leaves the target with at least 1 HP.
Feint 3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Fillet Away 110+2 Attack, Sp Atk, Speed for 1/2 user's HP máximo.
Flail 10015More power the less HP the user has left.
Flash 10020Lowers the target's accuracy by 1.
Focus Energy 130Raises the user's critical hit ratio by 2.
Follow Me 120The foes' moves target the user on the turno used.
Foresight 140Fighting, Normal hit Ghost. Evasiveness ignored.
Frustration 10020Max 102 power at minimum Happiness.
Fury Attack 158520Hits 2-5 times in one turno.
Fury Swipes 188015Hits 2-5 times in one turno.
G-Max Cuddle 1015Base move affects power. Foes: infatuated.
G-Max Gold Rush 1015Base move affects power. Foes: confused.
G-Max Replenish 1015Base move affects power. 50% restores Berries.
Giga Impact 150905User cannot move next turno.
Glare 10030Paralyzes the target.
Growl 10040Lowers the foe(s) Attack by 1.
Growth 120Raises user's Attack and Sp Atk by 1; 2 in Sun.
Guillotine 305OHKOs the target. Fails if user is a lower level.
Happy Hour 130No competitive use.
Harden 130Raises the user's Defense by 1.
Head Charge 12010015Has 1/4 recoil.
Headbutt 701001530% chance to make the target flinch.
Heal Bell 15Cures the user's party of all status conditions.
Helping Hand 120One adjacent ally's move power is 1,5x this turno.
Hidden Power 6010015Varies in type based on the user's IVs.
Hold Back 4010040Always leaves the target with at least 1 HP.
Hold Hands 140No competitive use.
Horn Attack 6510025No additional effect.
Horn Drill 305OHKOs the target. Fails if user is a lower level.
Howl 140Raises the user's and ally's Attack by 1.
Hyper Beam 150905User cannot move next turno.
Hyper Drill 1001005Bypasses protection without breaking it.
Hyper Fang 80901510% chance to make the target flinch.
Hyper Voice 9010010No additional effect. Hits adjacent foes.
Judgment 10010010Type varies based on the held Plate.
Laser Focus 130Until the end of the next turno, user's moves crit.
Last Resort 1401005Fails unless each known move has been used.
Leer 10030Lowers the foe(s) Defense by 1.
Lock-On 15User's next move will not miss the target.
Lovely Kiss 7510Causes the target to fall asleep.
Lucky Chant 130For 5 turns, shields user's party from critical hits.
Max Guard 110Protects user from moves & Max Moves this turno.
Max Strike 10110Base move affects power. Foes: -1 Speed.
Me First 120Copies a foe at 1,5x power. User must be faster.
Mean Look 15Prevents the target from switching out.
Mega Kick 120755No additional effect.
Mega Punch 808520No additional effect.
Metronome 110Picks a random move.
Milk Drink 15Heals the user by 50% of its HP máximo.
Mimic 110The last move the target used replaces this one.
Mind Reader 15User's next move will not miss the target.
Minimize 110Raises the user's evasiveness by 2.
Morning Sun 15Heals the user by a weather-dependent amount.
Multi-Attack 12010010Type varies based on the held Memory.
Natural Gift 10015Power and type depends on the user's Berry.
Nature Power 120Attack depends on terrain (default Tri Attack).
Noble Roar 10030Lowers the target's Attack and Sp Atk by 1.
Odor Sleuth 140Fighting, Normal hit Ghost. Evasiveness ignored.
Pain Split 120Shares HP of user and target equally.
Pay Day 4010020Scatters coins.
Perish Song 15All active Pokemon will faint in 3 turns.
Play Nice 120Lowers the target's Attack by 1.
Population Bomb 209010Hits 10 times. Each hit can miss.
Pound 4010035No additional effect.
Power Shift 110Switches user's Attack and Defense stats.
Present 901540, 80, 120 power, or heals target 1/4 HP máximo.
Protect 110Prevents moves from affecting the user this turno.
Psych Up 110Copies the target's current stat stages.
Pulverizing Pancake 21011No additional effect.
Quick Attack 4010030Usually goes first.
Rage 2010020Raises the user's Attack by 1 if hit during use.
Raging Bull 9010010Destroys screens. Type depends on user's form.
Rapid Spin 5010040Free user from hazards/bind/Leech Seed; +1 Spe.
Razor Wind 8010010Charges, then hits foe(s) turno 2. High crit ratio.
Recover 15Heals the user by 50% of its HP máximo.
Recycle 110Restores the item the user last used.
Reflect Type 115User becomes the same type as the target.
Refresh 120User cures its burn, poison, or paralysis.
Relic Song 751001010% chance to sleep foe(s). Meloetta transforms.
Retaliate 701005Power doubles if an ally fainted last turno.
Return 10020Max 102 power at maximum Happiness.
Revelation Dance 9010015Type varies based on the user's primary type.
Revival Blessing 11Revives a fainted Pokemon to 50% HP.
Roar 120Forces the target to switch to a random ally.
Rock Climb 90852020% chance to confuse the target.
Round 6010015Power doubles if others used Round this turno.
Safeguard 125For 5 turns, protects user's party from status.
Scary Face 10010Lowers the target's Speed by 2.
Scratch 4010035No additional effect.
Screech 8540Lowers the target's Defense by 2.
Secret Power 7010020Effect varies with terrain. (30% paralysis chance)
Self-Destruct 2001005Hits adjacent Pokemon. The user faints.
Sharpen 130Raises the user's Attack by 1.
Shed Tail 110User takes 1/2 its HP máximo to pass a substitute.
Shell Smash 115Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2.
Simple Beam 10015The target's Ability becomes Simple.
Sing 5515Causes the target to fall asleep.
Sketch 11Permanently copies the last move target used.
Skull Bash 13010010Raises user's Defense by 1 on turno 1. Hits turno 2.
Slack Off 15Heals the user by 50% of its HP máximo.
Slam 807520No additional effect.
Slash 7010020High critical hit ratio.
Sleep Talk 110User must be asleep. Uses another known move.
Smelling Salts 7010010Power doubles if target is paralyzed, and cures it.
Smokescreen 10020Lowers the target's accuracy by 1.
Snore 5010015User must be asleep. 30% chance to flinch target.
Soft-Boiled 15Heals the user by 50% of its HP máximo.
Sonic Boom 9020Always does 20 HP of damage.
Spike Cannon 2010015Hits 2-5 times in one turno.
Spit Up 10010More power with more uses of Stockpile.
Splash 140No competitive use.
Spotlight 115Target's foes' moves are redirected to it this turno.
Stockpile 120Raises user's Defense, Sp Def by 1. Max 3 uses.
Stomp 651002030% chance to make the target flinch.
Strength 8010015No additional effect.
Struggle 5011User loses 1/4 of its HP máximo.
Stuff Cheeks 110Must hold Berry to use. User eats Berry, Def +2.
Substitute 110User takes 1/4 its HP máximo to put in a substitute.
Super Fang 9010Does damage equal to 1/2 target's current HP.
Supersonic 5520Causes the target to become confused.
Swagger 8515Raises the target's Attack by 2 and confuses it.
Swallow 110Heals the user based on uses of Stockpile.
Sweet Scent 10020Lowers the foe(s) evasiveness by 2.
Swift 60120This move does not check accuracy. Hits foes.
Swords Dance 120Raises the user's Attack by 2.
Tackle 4010035No additional effect.
Tail Slap 258510Hits 2-5 times in one turno.
Tail Whip 10030Lowers the foe(s) Defense by 1.
Take Down 908520Has 1/4 recoil.
Tearful Look 120Lowers the target's Attack and Sp Atk by 1.
Teatime 110All active Pokemon consume held Berries.
Techno Blast 1201005Type varies based on the held Drive.
Teeter Dance 10020Confuses adjacent Pokemon.
Tera Blast 8010010If Terastallized: Phys. if Atk > SpA, type = Tera.
Tera Starstorm 1201005Terapagos-Stellar: Stellar type, hits both foes.
Terrain Pulse 5010010User on terrain: power doubles, type varies.
Thrash 12010010Lasts 2-3 turns. Confuses the user afterwards.
Tickle 10020Lowers the target's Attack and Defense by 1.
Tidy Up 110User +1 Atk, Spe. Clears all substitutes/hazards.
Transform 110Copies target's stats, moves, types, and Ability.
Tri Attack 801001020% chance to paralyze or burn or freeze target.
Trump Card 15More power the fewer PP this move has left.
Uproar 9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Veevee Volley 120Max happiness: 102 power. Can't miss.
Vise Grip 5510030No additional effect.
Weather Ball 5010010Power doubles and type varies in each weather.
Whirlwind 120Forces the target to switch to a random ally.
Wish 110Next turno, 50% of the user's HP máximo is restored.
Work Up 130Raises the user's Attack and Sp Atk by 1.
Wrap 159020Traps and damages the target for 4-5 turns.
Wring Out 1005More power the more HP the target has left.
Yawn 110Puts the target to sleep after 1 turno.