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Movedex: Physical Category

Os Moves (Movimentos) são os ataques ou técnicas que os Pokémon usam em batalha. Na maioria das vezes, os moves podem ser aprendidos pelos Pokémon por Level Up, por Machine (TM/HM/TR) ou por hereditariedade (Egg Move). Um Pokémon somente pode possuir 4 moves por vez, sendo que, caso deseje substituir algum deles, antes deverá desaprendê-lo. Cada Pokémon tem a sua própria relação de moves que é capaz de aprender.

Existem moves que causam dano, os quais se subdividem nas categorias Physical e Special, e há moves que aplicam algum efeito em batalha sem causar dano direto, pertencentes à categoria Status. Moves da categoria Physical levarão em conta o stat de Attack do Pokémon para determinar o dano causado, assim como o stat de Defense do oponente; ao passo que moves da categoria Special levarão em conta o Sp. Attack do Pokémon, além do stat de Sp. Defense do oponente.

Assim como ocorre com os Pokémon, os moves também possuem tipos. Caso o tipo de um move tenha vantagem contra a tipagem do Pokémon adversário, causará um dano Super Efetivo, o que significa que será 2× ou até 4× maior. Caso o tipo de um move tenha desvantagem, o dano será Pouco Efetivo, o que significa que será equivalente a ½ ou ¼ do dano original. Confira essa relação em nosso Type Chart. Além disso, quando um Pokémon usar um move do mesmo tipo que ele, também receberá o chamado STAB (Same-Type Attack Bonus), que tornará o dano 1,5× maior.

MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Accelerock 4010020Geralmente ataca primeiro.
Acid Downpour 11O Power é igual ao Z-Power do Move base.
Acrobatics 5510015Power doubles if the user has no held item.
Aerial Ace 6020Este Move não verifica accuracy.
All-Out Pummeling 11O Power é igual ao Z-Power do Move base.
Anchor Shot 8010020Prevents the target from switching out.
Aqua Cutter 7010020High critical hit ratio.
Aqua Jet 4010020Usually goes first.
Aqua Step 8010010100% chance to raise the user's Speed by 1.
Aqua Tail 909010No additional effect.
Arm Thrust 1510020Hits 2-5 times in one turn.
Assurance 6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Astonish 301001530% chance to causar flinch.
Attack Order 9010015High critical hit ratio.
Aura Wheel 11010010Morpeko: Electric; Hangry: Dark; 100% +1 Spe.
Avalanche 6010010Power doubles if user is damaged by the target.
Axe Kick 120901030% confusion. User loses 50% HP máximo if miss.
Barb Barrage 601001050% psn. 2x power if target already poisoned.
Barrage 158520Hits 2-5 times in one turn.
Beak Blast 10010015Burns on contact with the user before it Moves.
Beat Up 10010All healthy allies aid in damaging the target.
Behemoth Bash 1001005No additional effect.
Behemoth Blade 1001005No additional effect.
Bide 10Waits 2 turns; deals double the damage taken.
Bind 158520Traps and damages the target for 4-5 turns.
Bite 6010025Tem 30% de chance de causar flinch.
Bitter Blade 9010010User recovers 50% of the damage dealt.
Black Hole Eclipse 11O Power é igual ao Z-Power do Move base.
Blaze Kick 859010High critical hit ratio. 10% chance to burn.
Blazing Torque 801001030% chance to burn the target.
Bloom Doom 11O Power é igual ao Z-Power do Move base.
Body Press 8010010Usa a Def do usuário como Atk no cálculo de dano.
Body Slam 8510015Tem 30% de chance de paralisar o alvo.
Bolt Beak 8510010Power doubles if user Moves before the target.
Bolt Strike 13085520% chance to paralyze the target.
Bone Club 658520Tem 10% de chance de causar flinch.
Bone Rush 259010Hits 2-5 times in one turn.
Bonemerang 509010Hits 2 times in one turn.
Bounce 85855Bounces turn 1. Hits turn 2. 30% paralyze.
Branch Poke 4010040No additional effect.
Brave Bird 12010015Has 33% recoil.
Breaking Swipe 6010015Tem 100% de chance de diminuir o Attack do adversário em 1 estágio.
Breakneck Blitz 11O Power é igual ao Z-Power do Move base.
Brick Break 7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Brutal Swing 6010020No additional effect. Hits adjacent Pokemon.
Bug Bite 6010020O usuário rouba e come a Berry do alvo.
Bulldoze 6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Bullet Punch 4010030Usually goes first.
Bullet Seed 2510030Atinge de 2 a 5 vezes em um turno.
Catastropika 2101No additional effect.
Ceaseless Edge 659015Sets a layer of Spikes on the opposing side.
Chip Away 7010020Ignores the target's stat stage changes.
Circle Throw 609010Forces the target to switch to a random ally.
Clamp 358515Traps and damages the target for 4-5 turns.
Close Combat 1201005Lowers the user's Defense and Sp Def by 1.
Collision Course 1001005Deals 1,3333x damage with supereffective hits.
Combat Torque 1001001030% chance to paralyze the target.
Comet Punch 188515Hits 2-5 times in one turn.
Comeuppance 10010If hit by an attack, returns 1,5x damage.
Constrict 101003510% chance to lower the target's Speed by 1.
Continental Crush 11O Power é igual ao Z-Power do Move base.
Corkscrew Crash 11O Power é igual ao Z-Power do Move base.
Counter 10020If hit by physical attack, returns double damage.
Covet 6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Crabhammer 1009010High critical hit ratio.
Cross Chop 100805High critical hit ratio.
Cross Poison 7010020High critical hit ratio. 10% chance to envenenar.
Crunch 8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Crush Claw 75951050% chance to lower the target's Defense by 1.
Crush Grip 1005More power the more HP the target has left.
Cut 509530Nenhum efeito adicional.
Darkest Lariat 8510010Ignores the target's stat stage changes.
Devastating Drake 11O Power é igual ao Z-Power do Move base.
Diamond Storm 10095550% chance to raise user's Defense by 2.
Dig 8010010Escava no subsolo no turno 1, ataca no turno 2.
Dire Claw 801001550% chance to adormecer, envenenar, or paralyze target.
Dive 8010010Dives underwater turn 1, strikes turn 2.
Dizzy Punch 701001020% chance to confuse the target.
Double Hit 359010Hits 2 times in one turn.
Double Iron Bash 601005Hits twice. 30% chance to causar flinch.
Double Kick 3010030Hits 2 times in one turn.
Double Shock 1201005User's Electric-type: typeless; must be Electric.
Double Slap 158510Hits 2-5 times in one turn.
Double-Edge 12010015Tem 33% de recoil.
Dragon Ascent 1201005Lowers the user's Defense and Sp Def by 1.
Dragon Claw 8010015Nenhum efeito adicional.
Dragon Darts 5010010Hits twice. Doubles: Tries to hit each foe once.
Dragon Hammer 9010015No additional effect.
Dragon Rush 100751020% chance to causar flinch.
Dragon Tail 609010Força o alvo a mudar para um aliado aleatório.
Drain Punch 7510010User recovers 50% of the damage dealt.
Drill Peck 8010020No additional effect.
Drill Run 809510High critical hit ratio.
Drum Beating 8010010100% chance to lower the target's Speed by 1.
Dual Chop 409015Hits 2 times in one turn.
Dual Wingbeat 409010Hits 2 times in one turn.
Dynamic Punch 100505100% chance to confuse the target.
Earthquake 10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Egg Bomb 1007510No additional effect.
Endeavor 1005Reduz o HP do alvo para mesmo HP do usuário.
Explosion 2501005Hits adjacent Pokemon. The user faints.
Extreme Speed 801005Nearly always goes first.
Facade 7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Out 4010010Hits first. First turn out only. 100% flinch chance.
False Surrender 8010This Move does not check accuracy.
False Swipe 4010040Always leaves the target with at least 1 HP.
Feint 3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Feint Attack 6020This Move does not check accuracy.
Fell Stinger 5010025Raises user's Attack by 3 if this KOes the target.
Fire Fang 659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Fire Lash 8010015100% chance to lower the target's Defense by 1.
Fire Punch 7510015Tem 10% de chance de queimar o alvo.
First Impression 9010010Nearly always goes first. First turn out only.
Fishious Rend 8510010Power doubles if user Moves before the target.
Fissure 305OHKOs the target. Fails if user is a lower level.
Flail 10015More power the less HP the user has left.
Flame Charge 5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flame Wheel 601002510% chance to burn the target. Thaws user.
Flare Blitz 12010015Has 33% recoil. 10% chance to burn. Thaws user.
Fling 10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Flip Turn 6010020User switches out after damaging the target.
Floaty Fall 90951530% chance to causar flinch.
Flower Trick 7010Always results in a critical hit; no accuracy check.
Fly 909515Levanta voo no primeiro turno e ataca no segundo.
Flying Press 1009510Combines Flying in its type effectiveness.
Focus Punch 15010020Fails if the user takes damage before it hits.
Force Palm 601001030% chance to paralyze the target.
Foul Play 9510015Uses target's Attack stat in damage calculation.
Freeze Shock 140905Charges turn 1. Hits turn 2. 30% paralyze.
Frustration 10020Max 102 power at minimum Happiness.
Fury Attack 158520Hits 2-5 times in one turn.
Fury Cutter 409520Power doubles with each hit, up to 160.
Fury Swipes 188015Hits 2-5 times in one turn.
Fusion Bolt 1001005Power doubles if used after Fusion Flare this turn.
G-Max Befuddle 105Base Move affects power. Foes: slp or psn or par.
G-Max Cannonade 1010Base Move affects power. Foes: -1/6 HP, 4 turns.
G-Max Centiferno 105Base Move affects power. Foes: bound 4-5 turns.
G-Max Chi Strike 105Base Move affects power. Allies: Crit Ratio +1.
G-Max Cuddle 105Base Move affects power. Foes: infatuated.
G-Max Depletion 105Base Move affects power. Foes: last Move -2 PP.
G-Max Drum Solo 1605Always 160 power. Ignores Abilities.
G-Max Finale 105Base Move affects power. Allies: +1/6 HP máximo.
G-Max Fireball 1605Always 160 power. Ignores Abilities.
G-Max Foam Burst 105Base Move affects power. Foes: -2 Speed.
G-Max Gold Rush 105Base Move affects power. Foes: confused.
G-Max Gravitas 105Base Move affects power. Starts Gravity.
G-Max Hydrosnipe 1605Always 160 power. Ignores Abilities.
G-Max Malodor 105Base Move affects power. Foes: poisoned.
G-Max Meltdown 105Base Move affects power. Foes: Tormented.
G-Max One Blow 105Base Move affects power. Bypasses Max Guard.
G-Max Rapid Flow 105Base Move affects power. Bypasses Max Guard.
G-Max Replenish 105Base Move affects power. 50% restores Berries.
G-Max Resonance 105Base Move affects power. Allies: Aurora Veil.
G-Max Sandblast 105Base Move affects power. Foes: bound 4-5 turns.
G-Max Smite 105Base Move affects power. Foes: confused.
G-Max Snooze 105Base Move affects power. Target: 50% Yawn.
G-Max Steelsurge 105Base Move affects power. Foes: Steel hazard.
G-Max Stonesurge 105Base Move affects power. Foes: Stealth Rock.
G-Max Stun Shock 1010Base Move affects power. Foes: psn or par.
G-Max Sweetness 1010Base Move affects power. Allies: status cured.
G-Max Tartness 1010Base Move affects power. Foes: -1 evasiveness.
G-Max Terror 1010Base Move affects power. Foes: trapped.
G-Max Vine Lash 1010Base Move affects power. Foes: -1/6 HP, 4 turns.
G-Max Volcalith 1010Base Move affects power. Foes: -1/6 HP, 4 turns.
G-Max Volt Crash 1010Base Move affects power. Foes: paralyzed.
G-Max Wildfire 1010Base Move affects power. Foes: -1/6 HP, 4 turns.
G-Max Wind Rage 1010Base Move affects power. Ends Terrain, hazards.
Gear Grind 508515Hits 2 times in one turn.
Giga Impact 150905O usuário não pode mover no próximo turno.
Gigaton Hammer 1601005Cannot be selected the turn after it's used.
Gigavolt Havoc 11O Power é igual ao Z-Power do Move base.
Glacial Lance 1201005No additional effect. Hits adjacent foes.
Glaive Rush 1201005User takes sure-hit 2x damage until its next turn.
Grassy Glide 5510020User on Grassy Terrain: +1 priority.
Grav Apple 8010010Target: 100% -1 Def. During Gravity: 1,5x power.
Guillotine 305OHKOs the target. Fails if user is a lower level.
Gunk Shot 12080530% chance to envenenar the target.
Gyro Ball 1005More power the slower the user than the target.
Hammer Arm 1009010Lowers the user's Speed by 1.
Hard Press 10010More power the more HP the target has left.
Head Charge 12010015Has 1/4 recoil.
Head Smash 150805Has 1/2 recoil.
Headbutt 701001530% chance to causar flinch.
Headlong Rush 1201005Lowers the user's Defense and Sp Def by 1.
Heart Stamp 601002530% chance to causar flinch.
Heat Crash 10010More power the heavier the user than the target.
Heavy Slam 10010More power the heavier the user than the target.
High Horsepower 959510No additional effect.
High Jump Kick 1309010User is hurt by 50% of its HP máximo if it misses.
Hold Back 4010040Always leaves the target with at least 1 HP.
Horn Attack 6510025No additional effect.
Horn Drill 305OHKOs the target. Fails if user is a lower level.
Horn Leech 7510010User recovers 50% of the damage dealt.
Hydro Vortex 11O Power é igual ao Z-Power do Move base.
Hyper Drill 1001005Bypasses protection without breaking it.
Hyper Fang 80901510% chance to causar flinch.
Hyperspace Fury 1005Hoopa-U: Lowers user's Def by 1; breaks protect.
Ice Ball 309020Power doubles with each hit. Repeats for 5 turns.
Ice Fang 65951510% chance to freeze. 10% chance to flinch.
Ice Hammer 1009010Lowers the user's Speed by 1.
Ice Punch 751001510% chance to freeze the target.
Ice Shard 4010030Usually goes first.
Ice Spinner 8010015Ends the effects of terrain.
Icicle Crash 85901030% chance to causar flinch.
Icicle Spear 2510030Hits 2-5 times in one turn.
Inferno Overdrive 11O Power é igual ao Z-Power do Move base.
Iron Head 801001530% chance to causar flinch.
Iron Tail 100751530% chance to lower the target's Defense by 1.
Ivy Cudgel 10010010High critical hit ratio. Type depends on user's forma.
Jaw Lock 8010010Prevents both user and target from switching out.
Jet Punch 6010015Usually goes first.
Jump Kick 1009510User is hurt by 50% of its HP máximo if it misses.
Karate Chop 5010025High critical hit ratio.
Knock Off 65100201,5x damage if foe holds an item. Removes item.
Kowtow Cleave 8510This Move does not check accuracy.
Land's Wrath 9010010No additional effect. Hits adjacent foes.
Lash Out 7510052x power if the user had a stat lowered this turn.
Last Resort 1401005Fails unless each known Move has been used.
Last Respects 5010010+50 power for each time a time member fainted.
Leaf Blade 9010015High critical hit ratio.
Leafage 4010040No additional effect.
Leech Life 8010010User recovers 50% of the damage dealt.
Let's Snuggle Forever 1901No additional effect.
Lick 301003030% chance to paralyze the target.
Liquidation 851001020% chance to lower the target's Defense by 1.
Low Kick 10020More power the heavier the target.
Low Sweep 6510020100% chance to lower the target's Speed by 1.
Lunge 8010015100% chance to lower the target's Attack by 1.
Mach Punch 4010030Usually goes first.
Magical Torque 1001001030% chance to confuse the target.
Magnet Bomb 6020This Move does not check accuracy.
Magnitude 10030Hits adjacent Pokemon. Power varies; 2x on Dig.
Malicious Moonsault 1801Damage doubles if the target used Minimize.
Max Airstream 1010Base Move affects power. Allies: +1 Speed.
Max Darkness 1010Base Move affects power. Foes: -1 Sp Def.
Max Flare 10010Base Move affects power. Starts Sunny Day.
Max Flutterby 1010Base Move affects power. Foes: -1 Sp Atk.
Max Geyser 1010Base Move affects power. Starts Rain Dance.
Max Hailstorm 1010Base Move affects power. Starts Hail.
Max Knuckle 1010Base Move affects power. Allies: +1 Attack.
Max Lightning 1010Base Move affects power. Starts Electric Terrain.
Max Mindstorm 1010Base Move affects power. Starts Psychic Terrain.
Max Ooze 1010Base Move affects power. Allies: +1 Sp Atk.
Max Overgrowth 1010Base Move affects power. Starts Grassy Terrain.
Max Phantasm 1010Base Move affects power. Foes: -1 Defense.
Max Quake 1010Base Move affects power. Allies: +1 Sp Def.
Max Rockfall 1010Base Move affects power. Starts Sandstorm.
Max Starfall 1010Base Move affects power. Starts Misty Terrain.
Max Steelspike 1010Base Move affects power. Allies: +1 Defense.
Max Strike 1010Base Move affects power. Foes: -1 Speed.
Max Wyrmwind 1010Base Move affects power. Foes: -1 Attack.
Mega Kick 120755No additional effect.
Mega Punch 808520No additional effect.
Megahorn 1208510No additional effect.
Metal Burst 10010If hit by an attack, returns 1,5x damage.
Metal Claw 50953510% chance to raise the user's Attack by 1.
Meteor Assault 1501005User cannot Move next turn.
Meteor Mash 90901020% chance to raise the user's Attack by 1.
Mighty Cleave 951005Bypasses protection without breaking it.
Mortal Spin 3010015Poisons foes, frees user from hazards/bind/leech.
Mountain Gale 100851030% chance to causar flinch.
Multi-Attack 12010010Type varies based on the held Memory.
Natural Gift 10015Power and type depends on the user's Berry.
Needle Arm 601001530% chance to causar flinch.
Never-Ending Nightmare 11O Power é igual ao Z-Power do Move base.
Night Slash 7010015High critical hit ratio.
Noxious Torque 1001001030% chance to envenenar the target.
Nuzzle 2010020100% chance to paralyze the target.
Order Up 8010010Curly|Droopy|Stretchy eaten: +1 Atk|Def|Spe.
Outrage 12010010Lasts 2-3 turns. Confuses the user afterwards.
Pay Day 4010020Scatters coins.
Payback 5010010Power doubles if the user Moves after the target.
Peck 3510035No additional effect.
Petal Blizzard 9010015No additional effect. Hits adjacent Pokemon.
Phantom Force 9010010Disappears turn 1. Hits turn 2. Breaks protection.
Pin Missile 259520Hits 2-5 times in one turn.
Plasma Fists 10010015Normal Moves become Electric-type this turn.
Play Rough 90901010% chance to lower the target's Attack by 1.
Pluck 6010020User steals and eats the target's Berry.
Poison Fang 501001550% chance to envenenar gravemente the target.
Poison Jab 801002030% chance to envenenar the target.
Poison Sting 151003530% chance to envenenar the target.
Poison Tail 5010025High critical hit ratio. 10% chance to envenenar.
Poltergeist 110905Falha se o alvo não estiver segurando um item.
Population Bomb 209010Hits 10 times. Each hit can miss.
Pounce 5010020Tem 100% de chance de diminuir a Speed do alvo em 1 estágio.
Pound 4010035No additional effect.
Power Trip 2010010 + 20 power for each of the user's stat boosts.
Power Whip 1208510No additional effect.
Power-Up Punch 4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Precipice Blades 1208510No additional effect. Hits adjacent foes.
Present 901540, 80, 120 power, or heals target 1/4 HP máximo.
Psyblade 8010015During Electric Terrain: 1,5x power.
Psychic Fangs 8510010Destroys screens, unless the target is immune.
Psycho Cut 7010020High critical hit ratio.
Psyshield Bash 709010100% chance to raise the user's Defense by 1.
Pulverizing Pancake 2101No additional effect.
Punishment 100560 power +20 for each of the target's stat boosts.
Pursuit 4010020If a foe is switching out, hits it at 2x power.
Pyro Ball 12090510% chance to burn the target. Thaws user.
Quick Attack 4010030Usually goes first.
Rage 2010020Raises the user's Attack by 1 if hit during use.
Rage Fist 5010010+50 power for each time user was hit. Max 6 hits.
Raging Bull 9010010Destroys screens. Type depends on user's forma.
Raging Fury 12010010Lasts 2-3 turns. Confuses the user afterwards.
Rapid Spin 5010040Free user from hazards/bind/Leech Seed; +1 Spe.
Razor Leaf 559525High critical hit ratio. Hits adjacent foes.
Razor Shell 75951050% chance to lower the target's Defense by 1.
Retaliate 701005Power doubles if an ally fainted last turn.
Return 10020Max 102 power at maximum Happiness.
Revenge 6010010Power doubles if user is damaged by the target.
Reversal 10015More power the less HP the user has left.
Rock Blast 259010Hits 2-5 times in one turn.
Rock Climb 90852020% chance to confuse the target.
Rock Slide 75901030% chance to make the foe(s) flinch.
Rock Smash 401001550% chance to lower the target's Defense by 1.
Rock Throw 509015No additional effect.
Rock Tomb 609515100% chance to lower the target's Speed by 1.
Rock Wrecker 150905User cannot Move next turn.
Rolling Kick 60851530% chance to causar flinch.
Rollout 309020Power doubles with each hit. Repeats for 5 turns.
Sacred Fire 10095550% chance to burn the target. Thaws user.
Sacred Sword 9010015Ignores the target's stat stage changes.
Salt Cure 4010015Deals 1/8 HP máximo each turn; 1/4 on Steel, Water.
Sand Tomb 358515Traps and damages the target for 4-5 turns.
Sappy Seed 1009010Summons Leech Seed.
Savage Spin-Out 11O Power é igual ao Z-Power do Move base.
Scale Shot 259020Hits 2-5 times. User: -1 Def, +1 Spe after last hit.
Scratch 4010035No additional effect.
Searing Sunraze Smash 2001Ignores the Abilities of other Pokemon.
Secret Power 7010020Effect varies with terrain. (30% paralisar chance)
Seed Bomb 8010015No additional effect.
Seismic Toss 10020Does damage equal to the user's level.
Self-Destruct 2001005Hits adjacent Pokemon. The user faints.
Shadow Bone 851001020% chance to lower the target's Defense by 1.
Shadow Claw 7010015High critical hit ratio.
Shadow Force 1201005Disappears turn 1. Hits turn 2. Breaks protection.
Shadow Punch 6020This Move does not check accuracy.
Shadow Sneak 4010030Usually goes first.
Shadow Strike 80951050% chance to lower the target's Defense by 1.
Shattered Psyche 11O Power é igual ao Z-Power do Move base.
Sinister Arrow Raid 1801No additional effect.
Sizzly Slide 6010020100% chance to burn the foe.
Skitter Smack 709010100% chance to lower target's Sp Atk by 1.
Skull Bash 13010010Raises user's Defense by 1 on turn 1. Hits turn 2.
Sky Attack 140905Charges, then hits turn 2. 30% flinch. High crit.
Sky Drop 6010010User and foe fly up turn 1. Damages on turn 2.
Sky Uppercut 859015Can hit Pokemon using Bounce, Fly, or Sky Drop.
Slam 807520No additional effect.
Slash 7010020High critical hit ratio.
Smack Down 5010015Removes the target's Ground immunity.
Smart Strike 7010This Move does not check accuracy.
Smelling Salts 7010010Power doubles if target is paralyzed, and cures it.
Snap Trap 3510015Traps and damages the target for 4-5 turns.
Solar Blade 12510010Charges turn 1. Hits turn 2. No charge in sunlight.
Soul-Stealing 7-Star Strike 1951No additional effect.
Spark 651002030% chance to paralyze the target.
Spectral Thief 9010010Steals target's boosts before dealing damage.
Spike Cannon 2010015Hits 2-5 times in one turn.
Spin Out 1001005Lowers the user's Speed by 2.
Spirit Break 7510015100% chance to lower the target's Sp Atk by 1.
Spirit Shackle 8010010Prevents the target from switching out.
Splintered Stormshards 1901Ends the effects of terrain.
Steamroller 651002030% chance to causar flinch.
Steel Roller 1301005Fails if there is no terrain active. Ends the terrain.
Steel Wing 70902510% chance to raise the user's Defense by 1.
Stomp 651002030% chance to causar flinch.
Stomping Tantrum 7510010Power doubles if the user's last Move failed.
Stone Axe 659015Sets Stealth Rock on the target's side.
Stone Edge 100805High critical hit ratio.
Storm Throw 6010010Always results in a critical hit.
Strength 8010015Nenhum efeito adicional.
Struggle 501User loses 1/4 of its HP máximo.
Submission 808020Tem 1/4 de recoil.
Subzero Slammer 11O Power é igual ao Z-Power do Move base.
Sucker Punch 701005Usually goes first. Fails if target is not attacking.
Sunsteel Strike 1001005Ignores the Abilities of other Pokemon.
Super Fang 9010Does damage equal to 1/2 target's current HP.
Supercell Slam 1009515User is hurt by 50% of its HP máximo if it misses.
Superpower 1201005Lowers the user's Attack and Defense by 1.
Supersonic Skystrike 11O Power é igual ao Z-Power do Move base.
Surging Strikes 251005Always results in a critical hit. Hits 3 times.
Tackle 4010035Nenhum efeito adicional.
Tail Slap 258510Hits 2-5 times in one turn.
Take Down 908520Tem 1/4 de recoil.
Tectonic Rage 11O Power é igual ao Z-Power do Move base.
Temper Flare 7510010O Power dobra se o último Move do usuário falhou.
Thief 6010025If the user has no item, it steals the target's.
Thousand Arrows 9010010Grounds adjacent foes. First hit neutral on Flying.
Thousand Waves 9010010Hits adjacent foes. Prevents them from switching.
Thrash 12010010Lasts 2-3 turns. Confuses the user afterwards.
Throat Chop 8010015For 2 turns, the target cannot use sound Moves.
Thunder Fang 65951510% chance to paralyze. 10% chance to flinch.
Thunder Punch 7510015Tem 10% de chance de paralisar o alvo.
Thunderous Kick 9010010100% chance to lower the target's Defense by 1.
Trailblaze 5010020100% chance to raise the user's Speed by 1.
Triple Arrows 9010010High crit. Target: 50% -1 Defense, 30% flinch.
Triple Axel 209010Hits 3 times. Each hit can miss, but power rises.
Triple Dive 309510Hits 3 times.
Triple Kick 109010Hits 3 times. Each hit can miss, but power rises.
Trop Kick 7010015100% chance to lower the target's Attack by 1.
Twineedle 2510020Hits 2 times. Each hit has 20% chance to envenenar.
Twinkle Tackle 11O Power é igual ao Z-Power do Move base.
U-turn 7010020User switches out after damaging the target.
Upper Hand 6510015100% flinch. Fails unless target using priority.
V-create 180955Lowers the user's Defense, Sp Def, Speed by 1.
Veevee Volley 20Max happiness: 102 power. Can't miss.
Vine Whip 4510025No additional effect.
Vise Grip 5510030No additional effect.
Vital Throw 7010This Move does not check accuracy. Goes last.
Volt Tackle 12010015Has 33% recoil. 10% chance to paralyze target.
Wake-Up Slap 7010010Power doubles if target is asleep, and wakes it.
Waterfall 801001520% chance to causar flinch.
Wave Crash 12010010Has 33% recoil.
Wicked Blow 751005Always results in a critical hit.
Wicked Torque 801001010% chance to cause the target to fall asleep.
Wild Charge 9010015Tem 1/4 de recoil.
Wing Attack 6010035No additional effect.
Wood Hammer 12010015Has 33% recoil.
Wrap 159020Traps and damages the target for 4-5 turns.
X-Scissor 8010015No additional effect.
Zen Headbutt 80901520% chance to causar flinch.
Zing Zap 801001030% chance to causar flinch.
Zippy Zap 8010010Goes first. Raises user's evasion by 1.
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