#401 - Kricketot ( コロボーシ )



Anterior:
#400 - Bibarel

Próximo:
#402 - Kricketune



Tier: LC

Links externos: Smogon Strategy Dex
Links externos: Serebii Pokédex
Links externos: Bulbapedia


Abilities
Shed Skin
This Pokemon has a 33% chance to have its status cured at the end of each turn.

Run Away (Oculta)
No competitive use.



Categoria: Cricket Pokémon

Altura: 0,3 m
Peso: 2,2 Kg
Cor: Red
Felicidade base: 70
Taxa de captura: 255
Formato (Shape): humanoid
Habitat:
Base experience: 39
Leveling rate: medium-slow

Cry: https://play.pokemonshowdown.com/audio/cries/kricketot.mp3


Dano recebido:
=> x1
=> x1
=> x1
=> x1
=> x1
=> x0,5
=> x2
=> x2
=> x1
=> x0,5
=> x0,5
=> x1
=> x1
=> x1
=> x1
=> x2
=> x1
=> x1


HP
37
Atk
25
Def
41
SpA
25
SpD
41
Spe
25


EVs yield:
HP: 0
Atk: 0
Def: 1
SpA: 0
SpD: 0
Spe: 0
Total: 1

Evolution chain:
-> level-up - min_level (10) ->
Kricketune


Outras formas:


Gigantamax:


Pokédex entries
DIAMOND: It shakes its head back to front, causing its antennae to hit each other and sound like a xylophone.
PEARL: It chats with others using the sounds of its colliding antennae. These sounds are fall hallmarks.
PLATINUM: Its legs are short. Whenever it stumbles, its stiff antennae clack with a xylophone-like sound.
HEARTGOLD: When its antennae hit each other, it sounds like the music of a xylophone.
SOULSILVER: When its antennae hit each other, it sounds like the music of a xylophone.
BLACK: Its legs are short. Whenever it stumbles, its stiff antennae clack with a xylophone-like sound.
WHITE: Its legs are short. Whenever it stumbles, its stiff antennae clack with a xylophone-like sound.
BLACK 2: Its legs are short. Whenever it stumbles, its stiff antennae clack with a xylophone-like sound.
WHITE 2: Its legs are short. Whenever it stumbles, its stiff antennae clack with a xylophone-like sound.
X: It chats with others using the sounds of its colliding antennae. These sounds are fall hallmarks.
Y: When its antennae hit each other, it sounds like the music of a xylophone.
OMEGA RUBY: It chats with others using the sounds of its colliding antennae. These sounds are fall hallmarks.
ALPHA SAPPHIRE: When its antennae hit each other, it sounds like the music of a xylophone.
LEGENDS ARCEUS: When the trees take on new hues, more of these Pokémon appear. The tone they create by striking their antennae together resembles that of the marimba, an instrument of foreign lands.


Locais de encontro:
PLATINUM:
- Eterna Forest Area (Walking in tall grass or a cave) () (chance: 10%) (min lvl. 12 - max lvl. 12)
- Sinnoh Route 201 Area (Walking in tall grass or a cave) () (chance: 10%) (min lvl. 3 - max lvl. 3)
- Sinnoh Route 202 Area (Walking in tall grass or a cave) () (chance: 10%) (min lvl. 3 - max lvl. 3)
- Sinnoh Route 203 Area (Walking in tall grass or a cave) () (chance: 10%) (min lvl. 4 - max lvl. 4)
- Sinnoh Route 204 South Towards Jubilife City (Walking in tall grass or a cave) () (chance: 10%) (min lvl. 3 - max lvl. 3)
- Sinnoh Route 204 North Towards Floaroma Town (Walking in tall grass or a cave) () (chance: 10%) (min lvl. 8 - max lvl. 8)
- Sinnoh Route 205 East Towards Eterna City (Walking in tall grass or a cave) () (chance: 10%) (min lvl. 12 - max lvl. 12)
- Sinnoh Route 207 Area (Walking in tall grass or a cave) () (chance: 10%) (min lvl. 5 - max lvl. 5)

DIAMOND:
- Sinnoh Route 202 Area (Walking in tall grass or a cave) () (chance: 10%) (min lvl. 3 - max lvl. 3)
- Sinnoh Route 203 Area (Walking in tall grass or a cave) () (chance: 10%) (min lvl. 4 - max lvl. 4)
- Sinnoh Route 204 South Towards Jubilife City (Walking in tall grass or a cave) () (chance: 10%) (min lvl. 4 - max lvl. 4)
- Sinnoh Route 204 North Towards Floaroma Town (Walking in tall grass or a cave) () (chance: 10%) (min lvl. 6 - max lvl. 6)
- Sinnoh Route 206 Area (Walking in tall grass or a cave) () (chance: 10%) (min lvl. 14 - max lvl. 14)
- Sinnoh Route 207 Area (Walking in tall grass or a cave) () (chance: 10%) (min lvl. 6 - max lvl. 6)

PEARL:
- Sinnoh Route 202 Area (Walking in tall grass or a cave) () (chance: 10%) (min lvl. 3 - max lvl. 3)
- Sinnoh Route 203 Area (Walking in tall grass or a cave) () (chance: 10%) (min lvl. 4 - max lvl. 4)
- Sinnoh Route 204 South Towards Jubilife City (Walking in tall grass or a cave) () (chance: 10%) (min lvl. 4 - max lvl. 4)
- Sinnoh Route 204 North Towards Floaroma Town (Walking in tall grass or a cave) () (chance: 10%) (min lvl. 6 - max lvl. 6)
- Sinnoh Route 206 Area (Walking in tall grass or a cave) () (chance: 10%) (min lvl. 14 - max lvl. 14)
- Sinnoh Route 207 Area (Walking in tall grass or a cave) () (chance: 10%) (min lvl. 6 - max lvl. 6)

HEARTGOLD:
- Viridian Forest Area (Walking in tall grass or a cave) () (chance: 20%) (min lvl. 3 - max lvl. 3)

SOULSILVER:
- Viridian Forest Area (Walking in tall grass or a cave) () (chance: 20%) (min lvl. 3 - max lvl. 3)



Itens que segura:
DIAMOND:
- Metronome (5%)
Damage of moves used on consecutive turns is increased. Max 2x after 5 turns.


PEARL:
- Metronome (5%)
Damage of moves used on consecutive turns is increased. Max 2x after 5 turns.


PLATINUM:
- Metronome (5%)
Damage of moves used on consecutive turns is increased. Max 2x after 5 turns.


HEARTGOLD:
- Metronome (5%)
Damage of moves used on consecutive turns is increased. Max 2x after 5 turns.


SOULSILVER:
- Metronome (5%)
Damage of moves used on consecutive turns is increased. Max 2x after 5 turns.


BLACK:
- Metronome (5%)
Damage of moves used on consecutive turns is increased. Max 2x after 5 turns.


WHITE:
- Metronome (5%)
Damage of moves used on consecutive turns is increased. Max 2x after 5 turns.


BLACK 2:
- Metronome (5%)
Damage of moves used on consecutive turns is increased. Max 2x after 5 turns.


WHITE 2:
- Metronome (5%)
Damage of moves used on consecutive turns is increased. Max 2x after 5 turns.


X:
- Metronome (5%)
Damage of moves used on consecutive turns is increased. Max 2x after 5 turns.


Y:
- Metronome (5%)
Damage of moves used on consecutive turns is increased. Max 2x after 5 turns.


OMEGA RUBY:
- Metronome (5%)
Damage of moves used on consecutive turns is increased. Max 2x after 5 turns.


ALPHA SAPPHIRE:
- Metronome (5%)
Damage of moves used on consecutive turns is increased. Max 2x after 5 turns.


SUN:
- Metronome (5%)
Damage of moves used on consecutive turns is increased. Max 2x after 5 turns.


MOON:
- Metronome (5%)
Damage of moves used on consecutive turns is increased. Max 2x after 5 turns.


ULTRA SUN:
- Metronome (5%)
Damage of moves used on consecutive turns is increased. Max 2x after 5 turns.


ULTRA MOON:
- Metronome (5%)
Damage of moves used on consecutive turns is increased. Max 2x after 5 turns.




Movimentos que aprende:
BRILLIANT DIAMOND AND SHINING PEARL:
Level Up:
Lv. 1 - Pound (Base Power: 40) (Accuracy: 100) (PP: 35)
No additional effect.

Lv. 1 - Growl (Base Power: ) (Accuracy: 100) (PP: 40)
Lowers the foe(s) Attack by 1.

Lv. 6 - Struggle Bug (Base Power: 50) (Accuracy: 100) (PP: 20)
100% chance to lower the foe(s) Sp. Atk by 1.

Lv. 16 - Bug Bite (Base Power: 60) (Accuracy: 100) (PP: 20)
User steals and eats the target's Berry.




SCARLET VIOLET:
Level Up:
Lv. 1 - Tackle (Base Power: 40) (Accuracy: 100) (PP: 35)
No additional effect.

Lv. 1 - Growl (Base Power: ) (Accuracy: 100) (PP: 40)
Lowers the foe(s) Attack by 1.

Lv. 6 - Struggle Bug (Base Power: 50) (Accuracy: 100) (PP: 20)
100% chance to lower the foe(s) Sp. Atk by 1.

Lv. 16 - Bug Bite (Base Power: 60) (Accuracy: 100) (PP: 20)
User steals and eats the target's Berry.


Machine:
- Bug Bite (Base Power: 60) (Accuracy: 100) (PP: 20)
User steals and eats the target's Berry.

- Endeavor (Base Power: ) (Accuracy: 100) (PP: 5)
Lowers the target's HP to the user's HP.

- Lunge (Base Power: 80) (Accuracy: 100) (PP: 15)
100% chance to lower the target's Attack by 1.

- Skitter Smack (Base Power: 70) (Accuracy: 90) (PP: 10)
100% chance to lower target's Sp. Atk by 1.

- Struggle Bug (Base Power: 50) (Accuracy: 100) (PP: 20)
100% chance to lower the foe(s) Sp. Atk by 1.

- Tera Blast (Base Power: 80) (Accuracy: 100) (PP: 10)
If Terastallized: Phys. if Atk > SpA, type = Tera.




DIAMOND PEARL:
Level Up:
Lv. 1 - Growl (Base Power: ) (Accuracy: 100) (PP: 40)
Lowers the foe(s) Attack by 1.

Lv. 1 - Bide (Base Power: ) (Accuracy: 1) (PP: 10)
Waits 2 turns; deals double the damage taken.




PLATINUM:
Level Up:
Lv. 1 - Growl (Base Power: ) (Accuracy: 100) (PP: 40)
Lowers the foe(s) Attack by 1.

Lv. 1 - Bide (Base Power: ) (Accuracy: 1) (PP: 10)
Waits 2 turns; deals double the damage taken.

Lv. 16 - Bug Bite (Base Power: 60) (Accuracy: 100) (PP: 20)
User steals and eats the target's Berry.


Move Tutor:
- Endeavor (Base Power: ) (Accuracy: 100) (PP: 5)
Lowers the target's HP to the user's HP.

- Mud-Slap (Base Power: 20) (Accuracy: 100) (PP: 10)
100% chance to lower the target's accuracy by 1.

- Snore (Base Power: 50) (Accuracy: 100) (PP: 15)
User must be asleep. 30% chance to flinch target.

- Uproar (Base Power: 90) (Accuracy: 100) (PP: 10)
Lasts 3 turns. Active Pokemon cannot fall asleep.




HEARTGOLD SOULSILVER:
Level Up:
Lv. 1 - Growl (Base Power: ) (Accuracy: 100) (PP: 40)
Lowers the foe(s) Attack by 1.

Lv. 1 - Bide (Base Power: ) (Accuracy: 1) (PP: 10)
Waits 2 turns; deals double the damage taken.

Lv. 16 - Bug Bite (Base Power: 60) (Accuracy: 100) (PP: 20)
User steals and eats the target's Berry.


Move Tutor:
- Bug Bite (Base Power: 60) (Accuracy: 100) (PP: 20)
User steals and eats the target's Berry.

- Endeavor (Base Power: ) (Accuracy: 100) (PP: 5)
Lowers the target's HP to the user's HP.

- Mud-Slap (Base Power: 20) (Accuracy: 100) (PP: 10)
100% chance to lower the target's accuracy by 1.

- Snore (Base Power: 50) (Accuracy: 100) (PP: 15)
User must be asleep. 30% chance to flinch target.

- String Shot (Base Power: ) (Accuracy: 95) (PP: 40)
Lowers the foe(s) Speed by 2.

- Uproar (Base Power: 90) (Accuracy: 100) (PP: 10)
Lasts 3 turns. Active Pokemon cannot fall asleep.




BLACK WHITE:
Level Up:
Lv. 1 - Growl (Base Power: ) (Accuracy: 100) (PP: 40)
Lowers the foe(s) Attack by 1.

Lv. 1 - Bide (Base Power: ) (Accuracy: 1) (PP: 10)
Waits 2 turns; deals double the damage taken.

Lv. 6 - Struggle Bug (Base Power: 50) (Accuracy: 100) (PP: 20)
100% chance to lower the foe(s) Sp. Atk by 1.

Lv. 16 - Bug Bite (Base Power: 60) (Accuracy: 100) (PP: 20)
User steals and eats the target's Berry.




BLACK 2 WHITE 2:
Level Up:
Lv. 1 - Growl (Base Power: ) (Accuracy: 100) (PP: 40)
Lowers the foe(s) Attack by 1.

Lv. 1 - Bide (Base Power: ) (Accuracy: 1) (PP: 10)
Waits 2 turns; deals double the damage taken.

Lv. 6 - Struggle Bug (Base Power: 50) (Accuracy: 100) (PP: 20)
100% chance to lower the foe(s) Sp. Atk by 1.

Lv. 16 - Bug Bite (Base Power: 60) (Accuracy: 100) (PP: 20)
User steals and eats the target's Berry.


Move Tutor:
- Bug Bite (Base Power: 60) (Accuracy: 100) (PP: 20)
User steals and eats the target's Berry.

- Endeavor (Base Power: ) (Accuracy: 100) (PP: 5)
Lowers the target's HP to the user's HP.

- Snore (Base Power: 50) (Accuracy: 100) (PP: 15)
User must be asleep. 30% chance to flinch target.

- Uproar (Base Power: 90) (Accuracy: 100) (PP: 10)
Lasts 3 turns. Active Pokemon cannot fall asleep.




X Y:
Level Up:
Lv. 1 - Growl (Base Power: ) (Accuracy: 100) (PP: 40)
Lowers the foe(s) Attack by 1.

Lv. 1 - Bide (Base Power: ) (Accuracy: 1) (PP: 10)
Waits 2 turns; deals double the damage taken.

Lv. 6 - Struggle Bug (Base Power: 50) (Accuracy: 100) (PP: 20)
100% chance to lower the foe(s) Sp. Atk by 1.

Lv. 16 - Bug Bite (Base Power: 60) (Accuracy: 100) (PP: 20)
User steals and eats the target's Berry.


Machine:
- Struggle Bug (Base Power: 50) (Accuracy: 100) (PP: 20)
100% chance to lower the foe(s) Sp. Atk by 1.




OMEGA RUBY ALPHA SAPPHIRE:
Level Up:
Lv. 1 - Growl (Base Power: ) (Accuracy: 100) (PP: 40)
Lowers the foe(s) Attack by 1.

Lv. 1 - Bide (Base Power: ) (Accuracy: 1) (PP: 10)
Waits 2 turns; deals double the damage taken.

Lv. 6 - Struggle Bug (Base Power: 50) (Accuracy: 100) (PP: 20)
100% chance to lower the foe(s) Sp. Atk by 1.

Lv. 16 - Bug Bite (Base Power: 60) (Accuracy: 100) (PP: 20)
User steals and eats the target's Berry.


Move Tutor:
- Bug Bite (Base Power: 60) (Accuracy: 100) (PP: 20)
User steals and eats the target's Berry.

- Endeavor (Base Power: ) (Accuracy: 100) (PP: 5)
Lowers the target's HP to the user's HP.

- Snore (Base Power: 50) (Accuracy: 100) (PP: 15)
User must be asleep. 30% chance to flinch target.

- Uproar (Base Power: 90) (Accuracy: 100) (PP: 10)
Lasts 3 turns. Active Pokemon cannot fall asleep.


Machine:
- Struggle Bug (Base Power: 50) (Accuracy: 100) (PP: 20)
100% chance to lower the foe(s) Sp. Atk by 1.




SUN MOON:
Level Up:
Lv. 1 - Growl (Base Power: ) (Accuracy: 100) (PP: 40)
Lowers the foe(s) Attack by 1.

Lv. 1 - Bide (Base Power: ) (Accuracy: 1) (PP: 10)
Waits 2 turns; deals double the damage taken.

Lv. 6 - Struggle Bug (Base Power: 50) (Accuracy: 100) (PP: 20)
100% chance to lower the foe(s) Sp. Atk by 1.

Lv. 16 - Bug Bite (Base Power: 60) (Accuracy: 100) (PP: 20)
User steals and eats the target's Berry.




ULTRA SUN ULTRA MOON:
Level Up:
Lv. 1 - Growl (Base Power: ) (Accuracy: 100) (PP: 40)
Lowers the foe(s) Attack by 1.

Lv. 1 - Bide (Base Power: ) (Accuracy: 1) (PP: 10)
Waits 2 turns; deals double the damage taken.

Lv. 6 - Struggle Bug (Base Power: 50) (Accuracy: 100) (PP: 20)
100% chance to lower the foe(s) Sp. Atk by 1.

Lv. 16 - Bug Bite (Base Power: 60) (Accuracy: 100) (PP: 20)
User steals and eats the target's Berry.


Move Tutor:
- Bug Bite (Base Power: 60) (Accuracy: 100) (PP: 20)
User steals and eats the target's Berry.

- Endeavor (Base Power: ) (Accuracy: 100) (PP: 5)
Lowers the target's HP to the user's HP.

- Snore (Base Power: 50) (Accuracy: 100) (PP: 15)
User must be asleep. 30% chance to flinch target.

- Uproar (Base Power: 90) (Accuracy: 100) (PP: 10)
Lasts 3 turns. Active Pokemon cannot fall asleep.






Hatch Counter: 15 ciclos

Egg groups:
- Bug