#014 - Kakuna ( コクーン )



Anterior:
#013 - Weedle

Próximo:
#015 - Beedrill



Tier: ---

Links externos: Smogon Strategy Dex
Links externos: Serebii Pokédex
Links externos: Bulbapedia


Abilities
Shed Skin
This Pokemon has a 33% chance to have its status cured at the end of each turn.



Categoria: Cocoon Pokémon

Altura: 0,6 m
Peso: 10,0 Kg
Cor: Yellow
Felicidade base: 70
Taxa de captura: 120
Formato (Shape): squiggle
Habitat: Forest
Base experience: 72
Leveling rate: medium

Cry: https://play.pokemonshowdown.com/audio/cries/kakuna.mp3


Dano recebido:
=> x0,5
=> x1
=> x1
=> x1
=> x0,5
=> x0,25
=> x2
=> x2
=> x1
=> x0,25
=> x1
=> x1
=> x1
=> x0,5
=> x2
=> x2
=> x1
=> x1


HP
45
Atk
25
Def
50
SpA
25
SpD
25
Spe
35


EVs yield:
HP: 0
Atk: 0
Def: 2
SpA: 0
SpD: 0
Spe: 0
Total: 2

Evolution chain:
-> level-up - min_level (7) ->
Kakuna
-> level-up - min_level (10) ->
Beedrill
<- mega-evolve - mega-stone (Beedrillite) ->
Beedrill-Mega


Outras formas:


Gigantamax:


Pokédex entries
RED: Almost incapable of moving, this Pokémon can only harden its shell to protect itself from predators.
BLUE: Almost incapable of moving, this Pokémon can only harden its shell to protect itself from predators.
YELLOW: Able to move only slightly. When endangered, it may stick out its stinger and poison its enemy.
GOLD: Although it is a cocoon, it can move a little. It can extend its poison barb if it is attacked.
SILVER: From this form, it will grow into an adult. As its body becomes soft­ er, the external shell hardens.
CRYSTAL: Nearly incapable of movement, it leans against stout trees while waiting for its evolution.
RUBY: KAKUNA remains virtually immobile as it clings to a tree. However, on the inside, it is extremely busy as it prepares for its coming evolution. This is evident from how hot the shell becomes to the touch.
SAPPHIRE: KAKUNA remains virtually immobile as it clings to a tree. However, on the inside, it is extremely busy as it prepares for its coming evolution. This is evident from how hot the shell becomes to the touch.
EMERALD: It remains virtually immobile while it clings to a tree. However, on the inside, it busily prepares for evolution. This is evident from how hot its shell becomes.
FIRERED: This Pokémon is in a temporary stage while making its body. It is almost completely unable to move on its own.
LEAFGREEN: Almost incapable of moving, this Pokémon can only harden its shell to protect itself when it is in danger.
DIAMOND: While awaiting evolution, it hides from predators under leaves and in nooks of branches.
PEARL: While awaiting evolution, it hides from predators under leaves and in nooks of branches.
PLATINUM: While awaiting evolution, it hides from predators under leaves and in nooks of branches.
HEARTGOLD: Although it is a cocoon, it can move a little. It can extend its poison barb if it is attacked.
SOULSILVER: From this form, it will grow into an adult. As its body becomes softer, the external shell hardens.
BLACK: While awaiting evolution, it hides from predators under leaves and in nooks of branches.
WHITE: While awaiting evolution, it hides from predators under leaves and in nooks of branches.
BLACK 2: While awaiting evolution, it hides from predators under leaves and in nooks of branches.
WHITE 2: While awaiting evolution, it hides from predators under leaves and in nooks of branches.
X: Almost incapable of moving, this Pokémon can only harden its shell to protect itself when it is in danger.
Y: While awaiting evolution, it hides from predators under leaves and in nooks of branches.
OMEGA RUBY: Kakuna remains virtually immobile as it clings to a tree. However, on the inside, it is extremely busy as it prepares for its coming evolution. This is evident from how hot the shell becomes to the touch.
ALPHA SAPPHIRE: Kakuna remains virtually immobile as it clings to a tree. However, on the inside, it is extremely busy as it prepares for its coming evolution. This is evident from how hot the shell becomes to the touch.
LETS GO PIKACHU: Able to move only slightly. When endangered, it may stick out its stinger and poison its enemy.
LETS GO EEVEE: Able to move only slightly. When endangered, it may stick out its stinger and poison its enemy.


Locais de encontro:
DIAMOND:
- Eterna Forest Area (Walking in tall grass or a cave) () (chance: 4%) (min lvl. 12 - max lvl. 12)

PEARL:
- Eterna Forest Area (Walking in tall grass or a cave) () (chance: 4%) (min lvl. 12 - max lvl. 12)

PLATINUM:
- Eterna Forest Area (Walking in tall grass or a cave) () (chance: 4%) (min lvl. 13 - max lvl. 13)

SILVER:
- Johto Route 30 Area (Walking in tall grass or a cave) () (chance: 1%) (min lvl. 5 - max lvl. 5)
- Johto Route 31 Area (Walking in tall grass or a cave) () (chance: 1%) (min lvl. 6 - max lvl. 6)
- Ilex Forest Area (Headbutting a normal encounter rate tree) () (chance: 15%) (min lvl. 10 - max lvl. 10)
- Johto Route 34 Area (Headbutting a normal encounter rate tree) () (chance: 15%) (min lvl. 10 - max lvl. 10)
- Johto Route 35 Area (Headbutting a normal encounter rate tree) () (chance: 15%) (min lvl. 10 - max lvl. 10)
- National Park Area (Walking in tall grass or a cave) () (chance: 30%) (min lvl. 10 - max lvl. 10)
- Johto Route 36 Area (Headbutting a normal encounter rate tree) () (chance: 15%) (min lvl. 10 - max lvl. 10)
- Johto Route 37 Area (Headbutting a normal encounter rate tree) () (chance: 15%) (min lvl. 10 - max lvl. 10)
- Johto Route 38 Area (Headbutting a normal encounter rate tree) () (chance: 15%) (min lvl. 10 - max lvl. 10)
- Johto Route 39 Area (Headbutting a normal encounter rate tree) () (chance: 15%) (min lvl. 10 - max lvl. 10)
- Lake Of Rage Area (Headbutting a normal encounter rate tree) () (chance: 15%) (min lvl. 10 - max lvl. 10)
- Kanto Route 26 Area (Headbutting a normal encounter rate tree) () (chance: 15%) (min lvl. 10 - max lvl. 10)
- Kanto Route 27 Area (Headbutting a normal encounter rate tree) () (chance: 15%) (min lvl. 10 - max lvl. 10)
- Kanto Route 2 South Towards Viridian City (Walking in tall grass or a cave) () (chance: 20%) (min lvl. 5 - max lvl. 5)
- Azalea Town Area (Headbutting a normal encounter rate tree) () (chance: 15%) (min lvl. 10 - max lvl. 10)

SOULSILVER:
- Johto Route 30 Area (Walking in tall grass or a cave) () (chance: 1%) (min lvl. 4 - max lvl. 4)
- Johto Route 31 Area (Walking in tall grass or a cave) () (chance: 1%) (min lvl. 5 - max lvl. 5)
- Ilex Forest Area (Walking in tall grass or a cave) () (chance: 5%) (min lvl. 5 - max lvl. 5)
- National Park Area (Walking in tall grass or a cave) () (chance: 10%) (min lvl. 10 - max lvl. 10)
- Kanto Route 2 South Towards Viridian City (Walking in tall grass or a cave) () (chance: 1%) (min lvl. 7 - max lvl. 7)
- Kanto Route 2 North Towards Pewter City (Walking in tall grass or a cave) () (chance: 1%) (min lvl. 7 - max lvl. 7)
- Viridian Forest Area (Walking in tall grass or a cave) () (chance: 10%) (min lvl. 5 - max lvl. 5)

CRYSTAL:
- Ilex Forest Area (Headbutting a high encounter rate tree) () (chance: 5%) (min lvl. 10 - max lvl. 10)

RED:
- Kanto Route 24 Area (Walking in tall grass or a cave) () (chance: 20%) (min lvl. 8 - max lvl. 8)
- Kanto Route 25 Area (Walking in tall grass or a cave) () (chance: 20%) (min lvl. 9 - max lvl. 9)
- Viridian Forest Area (Walking in tall grass or a cave) () (chance: 10%) (min lvl. 6 - max lvl. 6)

FIRERED:
- Kanto Route 24 Area (Walking in tall grass or a cave) () (chance: 4%) (min lvl. 8 - max lvl. 8)
- Kanto Route 25 Area (Walking in tall grass or a cave) () (chance: 4%) (min lvl. 9 - max lvl. 9)
- Viridian Forest Area (Walking in tall grass or a cave) () (chance: 1%) (min lvl. 6 - max lvl. 6)
- Pattern Bush Area (Walking in tall grass or a cave) () (chance: 20%) (min lvl. 9 - max lvl. 9)

LEAFGREEN:
- Kanto Route 24 Area (Walking in tall grass or a cave) () (chance: 1%) (min lvl. 8 - max lvl. 8)
- Kanto Route 25 Area (Walking in tall grass or a cave) () (chance: 1%) (min lvl. 9 - max lvl. 9)
- Viridian Forest Area (Walking in tall grass or a cave) () (chance: 5%) (min lvl. 5 - max lvl. 5)
- Pattern Bush Area (Walking in tall grass or a cave) () (chance: 20%) (min lvl. 9 - max lvl. 9)

BLUE:
- Kanto Route 25 Area (Walking in tall grass or a cave) () (chance: 4%) (min lvl. 7 - max lvl. 7)
- Viridian Forest Area (Walking in tall grass or a cave) () (chance: 5%) (min lvl. 4 - max lvl. 4)

BLACK:
- Unova Route 12 Area (Walking in dark grass) () (chance: 10%) (min lvl. 59 - max lvl. 59)

X:
- Santalune Forest Area (Walking in tall grass or a cave) () (chance: 4%) (min lvl. 4 - max lvl. 4)



Itens que segura:


Movimentos que aprende:
HEARTGOLD SOULSILVER:
Move Tutor:
- Bug Bite (Base Power: 60) (Accuracy: 100) (PP: 20)
User steals and eats the target's Berry.

- Iron Defense (Base Power: ) (Accuracy: 1) (PP: 15)
Raises the user's Defense by 2.

- String Shot (Base Power: ) (Accuracy: 95) (PP: 40)
Lowers the foe(s) Speed by 2.


Level Up:
Lv. 7 - Harden (Base Power: ) (Accuracy: 1) (PP: 30)
Raises the user's Defense by 1.




RED BLUE:
Level Up:
Lv. 1 - Harden (Base Power: ) (Accuracy: 1) (PP: 30)
Raises the user's Defense by 1.




YELLOW:
Level Up:
Lv. 1 - Harden (Base Power: ) (Accuracy: 1) (PP: 30)
Raises the user's Defense by 1.




GOLD SILVER:
Level Up:
Lv. 7 - Harden (Base Power: ) (Accuracy: 1) (PP: 30)
Raises the user's Defense by 1.




CRYSTAL:
Level Up:
Lv. 7 - Harden (Base Power: ) (Accuracy: 1) (PP: 30)
Raises the user's Defense by 1.




RUBY SAPPHIRE:
Level Up:
Lv. 7 - Harden (Base Power: ) (Accuracy: 1) (PP: 30)
Raises the user's Defense by 1.




EMERALD:
Level Up:
Lv. 7 - Harden (Base Power: ) (Accuracy: 1) (PP: 30)
Raises the user's Defense by 1.




FIRERED LEAFGREEN:
Level Up:
Lv. 7 - Harden (Base Power: ) (Accuracy: 1) (PP: 30)
Raises the user's Defense by 1.




DIAMOND PEARL:
Level Up:
Lv. 7 - Harden (Base Power: ) (Accuracy: 1) (PP: 30)
Raises the user's Defense by 1.




PLATINUM:
Level Up:
Lv. 7 - Harden (Base Power: ) (Accuracy: 1) (PP: 30)
Raises the user's Defense by 1.


Move Tutor:
- Iron Defense (Base Power: ) (Accuracy: 1) (PP: 15)
Raises the user's Defense by 2.




BLACK WHITE:
Level Up:
Lv. 7 - Harden (Base Power: ) (Accuracy: 1) (PP: 30)
Raises the user's Defense by 1.




COLOSSEUM:
Level Up:
Lv. 7 - Harden (Base Power: ) (Accuracy: 1) (PP: 30)
Raises the user's Defense by 1.




XD:
Level Up:
Lv. 7 - Harden (Base Power: ) (Accuracy: 1) (PP: 30)
Raises the user's Defense by 1.




BLACK 2 WHITE 2:
Level Up:
Lv. 7 - Harden (Base Power: ) (Accuracy: 1) (PP: 30)
Raises the user's Defense by 1.


Move Tutor:
- Bug Bite (Base Power: 60) (Accuracy: 100) (PP: 20)
User steals and eats the target's Berry.

- Electroweb (Base Power: 55) (Accuracy: 95) (PP: 15)
100% chance to lower the foe(s) Speed by 1.

- Iron Defense (Base Power: ) (Accuracy: 1) (PP: 15)
Raises the user's Defense by 2.




X Y:
Level Up:
Lv. 7 - Harden (Base Power: ) (Accuracy: 1) (PP: 30)
Raises the user's Defense by 1.




OMEGA RUBY ALPHA SAPPHIRE:
Level Up:
Lv. 7 - Harden (Base Power: ) (Accuracy: 1) (PP: 30)
Raises the user's Defense by 1.


Move Tutor:
- Bug Bite (Base Power: 60) (Accuracy: 100) (PP: 20)
User steals and eats the target's Berry.

- Electroweb (Base Power: 55) (Accuracy: 95) (PP: 15)
100% chance to lower the foe(s) Speed by 1.

- Iron Defense (Base Power: ) (Accuracy: 1) (PP: 15)
Raises the user's Defense by 2.




SUN MOON:
Level Up:
Lv. 1 - Harden (Base Power: ) (Accuracy: 1) (PP: 30)
Raises the user's Defense by 1.




ULTRA SUN ULTRA MOON:
Level Up:
Lv. 1 - Harden (Base Power: ) (Accuracy: 1) (PP: 30)
Raises the user's Defense by 1.


Move Tutor:
- Bug Bite (Base Power: 60) (Accuracy: 100) (PP: 20)
User steals and eats the target's Berry.

- Electroweb (Base Power: 55) (Accuracy: 95) (PP: 15)
100% chance to lower the foe(s) Speed by 1.

- Iron Defense (Base Power: ) (Accuracy: 1) (PP: 15)
Raises the user's Defense by 2.




LETS GO PIKACHU LETS GO EEVEE:
Level Up:
Lv. 1 - Harden (Base Power: ) (Accuracy: 1) (PP: 30)
Raises the user's Defense by 1.




BRILLIANT DIAMOND AND SHINING PEARL:
Level Up:
Lv. 1 - Harden (Base Power: ) (Accuracy: 1) (PP: 30)
Raises the user's Defense by 1.






Hatch Counter: 15 ciclos

Egg groups:
- Bug