Abilitydex

A Ability (Habilidade) é um efeito que acompanha o Pokémon e que influencia em suas batalhas ou nos próprios jogos da franquia (in-game). A maioria das Abilities traz algum benefício ao Pokémon, apesar de existirem algumas que podem prejudicá-lo. Cada Pokémon conta com uma variedade pré-determinada de Abilities às quais tem acesso, mas somente pode possuir uma delas por vez.

AbilityDescrição
AdaptabilityThis Pokemon's same-type attack bonus (STAB) is 2 instead of 1,5.
AerilateThis Pokemon's Normal-type moves become Flying type and have 1,2x power.
AftermathIf this Pokemon is KOed with a contact move, that move's user loses 1/4 its max HP.
Air LockWhile this Pokemon is active, the effects of weather conditions are disabled.
AnalyticThis Pokemon's attacks have 1,3x power if it is the last to move in a turn.
Anger PointIf this Pokemon (not its substitute) takes a critical hit, its Attack is raised 12 stages.
Anger ShellAt 1/2 or less of this Pokemon's max HP: +1 Atk, Sp Atk, Spe, and -1 Def, Sp Def.
AnticipationOn switch-in, this Pokemon shudders if any foe has a supereffective or OHKO move.
Arena TrapPrevents opposing Pokemon from choosing to switch out unless they are airborne.
Armor TailThis Pokemon and its allies are protected from opposing priority moves.
Aroma VeilProtects user/allies from Attract, Disable, Encore, Heal Block, Taunt, and Torment.
As One (Glastrier)Combination of the Unnerve and Chilling Neigh Abilities.
As One (Spectrier)Combination of the Unnerve and Grim Neigh Abilities.
Aura BreakWhile this Pokemon is active, the Dark Aura and Fairy Aura power modifier is 0,75x.
Bad DreamsCauses sleeping foes to lose 1/8 of their max HP at the end of each turn.
Ball FetchNo competitive use.
BatteryThis Pokemon's allies have the power of their special attacks multiplied by 1,3.
Battle ArmorThis Pokemon cannot be struck by a critical hit.
Battle BondAfter KOing a Pokemon: raises Attack, Sp Atk, Speed by 1 stage. Once per battle.
Beads of RuinActive Pokemon without this Ability have their Special Defense multiplied by 0,75.
Beast BoostThis Pokemon's highest stat is raised by 1 if it attacks and KOes another Pokemon.
BerserkThis Pokemon's Sp Atk is raised by 1 when it reaches 1/2 or less of its max HP.
Big PecksPrevents other Pokemon from lowering this Pokemon's Defense stat stage.
BlazeAt 1/3 or less of its max HP, this Pokemon's offensive stat is 1,5x with Fire attacks.
BulletproofThis Pokemon is immune to bullet moves.
Cheek PouchIf this Pokemon eats a Berry, it restores 1/3 of its max HP after the Berry's effect.
Chilling NeighThis Pokemon's Attack is raised by 1 stage if it attacks and KOes another Pokemon.
ChlorophyllIf Sunny Day is active, this Pokemon's Speed is doubled.
Clear BodyPrevents other Pokemon from lowering this Pokemon's stat stages.
Cloud NineWhile this Pokemon is active, the effects of weather conditions are disabled.
Color ChangeThis Pokemon's type changes to the type of a move it's hit by, unless it has the type.
ComatoseThis Pokemon cannot be statused, and is considered to be asleep.
CommanderIf ally is Dondozo: this Pokemon cannot act or be hit, +2 to all Dondozo's stats.
CompetitiveThis Pokemon's Sp Atk is raised by 2 for each of its stats that is lowered by a foe.
Compound EyesThis Pokemon's moves have their accuracy multiplied by 1,3.
ContraryIf this Pokemon has a stat stage raised it is lowered instead, and vice versa.
CorrosionThis Pokemon can poison or badly poison a Pokemon regardless of its typing.
CostarOn switch-in, this Pokemon copies all of its ally's stat stage changes.
Cotton DownIf this Pokemon is hit, it lowers the Speed of all other Pokemon on the field 1 stage.
Cud ChewIf this Pokemon eats a Berry, it will eat that Berry again at the end of the next turn.
Curious MedicineOn switch-in, this Pokemon's allies have their stat stages reset to 0.
Cursed BodyIf this Pokemon is hit by an attack, there is a 30% chance that move gets disabled.
Cute Charm30% chance of infatuating Pokemon of the opposite gender if they make contact.
DampPrevents Explosion/Mind Blown/Misty Explosion/Self-Destruct/Aftermath while active.
DancerAfter another Pokemon uses a dance move, this Pokemon uses the same move.
Dark AuraWhile this Pokemon is active, a Dark move used by any Pokemon has 1,33x power.
Dauntless ShieldOn switch-in, this Pokemon's Defense is raised by 1 stage. Once per battle.
DazzlingThis Pokemon and its allies are protected from opposing priority moves.
DefeatistWhile this Pokemon has 1/2 or less of its max HP, its Attack and Sp Atk are halved.
DefiantThis Pokemon's Attack is raised by 2 for each of its stats that is lowered by a foe.
Delta StreamOn switch-in, strong winds begin until this Ability is not active in battle.
Desolate LandOn switch-in, extremely harsh sunlight begins until this Ability is not active in battle.
Disguise(Mimikyu only) The first hit it takes is blocked, and it takes 1/8 HP damage instead.
DownloadOn switch-in, Attack or Sp Atk is raised 1 stage based on the foes' weaker Defense.
Dragon's MawThis Pokemon's offensive stat is multiplied by 1,5 while using a Dragon-type attack.
DrizzleOn switch-in, this Pokemon summons Rain Dance.
DroughtOn switch-in, this Pokemon summons Sunny Day.
Dry SkinThis Pokemon is healed 1/4 by Water, 1/8 by Rain; is hurt 1,25x by Fire, 1/8 by Sun.
Early BirdThis Pokemon's sleep counter drops by 2 instead of 1.
Earth EaterThis Pokemon heals 1/4 of its max HP when hit by Ground moves; Ground immunity.
Effect Spore30% chance of poison/paralysis/sleep on others making contact with this Pokemon.
Electric SurgeOn switch-in, this Pokemon summons Electric Terrain.
ElectromorphosisThis Pokemon gains the Charge effect when it takes a hit from an attack.
Embody Aspect (Cornerstone)On switch-in, this Pokemon's Defense is raised by 1 stage.
Embody Aspect (Hearthflame)On switch-in, this Pokemon's Attack is raised by 1 stage.
Embody Aspect (Teal)On switch-in, this Pokemon's Speed is raised by 1 stage.
Embody Aspect (Wellspring)On switch-in, this Pokemon's Special Defense is raised by 1 stage.
Emergency ExitThis Pokemon switches out when it reaches 1/2 or less of its maximum HP.
Fairy AuraWhile this Pokemon is active, a Fairy move used by any Pokemon has 1,33x power.
FilterThis Pokemon receives 3/4 damage from supereffective attacks.
Flame Body30% chance a Pokemon making contact with this Pokemon will be burned.
Flare BoostWhile this Pokemon is burned, its special attacks have 1,5x power.
Flash FireThis Pokemon's Fire attacks do 1,5x damage if hit by one Fire move; Fire immunity.
Flower GiftIf user is Cherrim and Sunny Day is active, it and allies' Attack and Sp Def are 1,5x.
Flower VeilThis side's Grass types can't have stats lowered or status inflicted by other Pokemon.
FluffyThis Pokemon takes 1/2 damage from contact moves, 2x damage from Fire moves.
ForecastCastform's type changes to the current weather condition's type, except Sandstorm.
ForewarnOn switch-in, this Pokemon is alerted to the foes' move with the highest power.
Friend GuardThis Pokemon's allies receive 3/4 damage from other Pokemon's attacks.
FriskOn switch-in, this Pokemon identifies the held items of all opposing Pokemon.
Full Metal BodyPrevents other Pokemon from lowering this Pokemon's stat stages.
Fur CoatThis Pokemon's Defense is doubled.
Gale WingsIf this Pokemon is at full HP, its Flying-type moves have their priority increased by 1.
GalvanizeThis Pokemon's Normal-type moves become Electric type and have 1,2x power.
GluttonyThis Pokemon eats Berries at 1/2 max HP or less instead of their usual 1/4 max HP.
Good as GoldThis Pokemon is immune to Status moves.
GooeyPokemon making contact with this Pokemon have their Speed lowered by 1 stage.
Gorilla TacticsThis Pokemon's Attack is 1,5x, but it can only select the first move it executes.
Grass PeltIf Grassy Terrain is active, this Pokemon's Defense is multiplied by 1,5.
Grassy SurgeOn switch-in, this Pokemon summons Grassy Terrain.
Grim NeighThis Pokemon's Sp Atk is raised by 1 stage if it attacks and KOes another Pokemon.
Guard DogImmune to Intimidate. Intimidated: +1 Attack. Cannot be forced to switch out.
Gulp MissileWhen hit after Surf/Dive, attacker takes 1/4 max HP and -1 Defense or paralysis.
GutsIf this Pokemon is statused, its Attack is 1,5x; ignores burn halving physical damage.
Hadron EngineOn switch-in, summons Electric Terrain. During Electric Terrain, Sp Atk is 1,3333x.
HarvestIf last item used is a Berry, 50% chance to restore it each end of turn. 100% in Sun.
Healer30% chance this Pokemon's ally has its status cured at the end of each turn.
HeatproofFire damage against this Pokemon is dealt with 1/2 offensive stat; 1/2 burn damage.
Heavy MetalThis Pokemon's weight is doubled.
Honey GatherNo competitive use.
HospitalityOn switch-in, this Pokemon restores 1/4 of its ally's maximum HP, rounded down.
Huge PowerThis Pokemon's Attack is doubled.
Hunger SwitchIf Morpeko, it changes between Full Belly and Hangry Mode at the end of each turn.
HustleThis Pokemon's Attack is 1,5x and accuracy of its physical attacks is 0,8x.
HydrationThis Pokemon has its status cured at the end of each turn if Rain Dance is active.
Hyper CutterPrevents other Pokemon from lowering this Pokemon's Attack stat stage.
Ice BodyIf Snow is active, this Pokemon heals 1/16 of its max HP each turn.
Ice FaceIf Eiscue, the first physical hit it takes deals 0 damage. Effect is restored in Snow.
Ice ScalesThis Pokemon receives 1/2 damage from special attacks.
IlluminateThis Pokemon's accuracy can't be lowered by others; ignores their evasiveness stat.
IllusionThis Pokemon appears as the last Pokemon in the party until it takes direct damage.
ImmunityThis Pokemon cannot be poisoned. Gaining this Ability while poisoned cures it.
ImposterOn switch-in, this Pokemon Transforms into the opposing Pokemon that is facing it.
InfiltratorMoves ignore substitutes and foe's Reflect/Light Screen/Safeguard/Mist/Aurora Veil.
Innards OutIf this Pokemon is KOed with a move, that move's user loses an equal amount of HP.
Inner FocusThis Pokemon cannot be made to flinch. Immune to Intimidate.
InsomniaThis Pokemon cannot fall asleep. Gaining this Ability while asleep cures it.
IntimidateOn switch-in, this Pokemon lowers the Attack of opponents by 1 stage.
Intrepid SwordOn switch-in, this Pokemon's Attack is raised by 1 stage. Once per battle.
Iron BarbsPokemon making contact with this Pokemon lose 1/8 of their max HP.
Iron FistThis Pokemon's punch-based attacks have 1,2x power. Sucker Punch is not boosted.
JustifiedThis Pokemon's Attack is raised by 1 stage after it is damaged by a Dark-type move.
Keen EyeThis Pokemon's accuracy can't be lowered by others; ignores their evasiveness stat.
KlutzThis Pokemon's held item has no effect, except Macho Brace. Fling cannot be used.
Leaf GuardIf Sunny Day is active, this Pokemon cannot be statused and Rest will fail for it.
LevitateThis Pokemon is immune to Ground; Gravity/Ingrain/Smack Down/Iron Ball nullify it.
LiberoThis Pokemon's type changes to the type of the move it is using. Once per switch-in.
Light MetalThis Pokemon's weight is halved.
Lightning RodThis Pokemon draws Electric moves to itself to raise Sp Atk by 1; Electric immunity.
LimberThis Pokemon cannot be paralyzed. Gaining this Ability while paralyzed cures it.
Lingering AromaMaking contact with this Pokemon has the attacker's Ability become Lingering Aroma.
Liquid OozeThis Pokemon damages those draining HP from it for as much as they would heal.
Liquid VoiceThis Pokemon's sound-based moves become Water type.
Long ReachThis Pokemon's attacks do not make contact with the target.
Magic BounceThis Pokemon blocks certain Status moves and bounces them back to the user.
Magic GuardThis Pokemon can only be damaged by direct attacks.
MagicianIf this Pokemon has no item, it steals the item off a Pokemon it hits with an attack.
Magma ArmorThis Pokemon cannot be frozen. Gaining this Ability while frozen cures it.
Magnet PullPrevents opposing Steel-type Pokemon from choosing to switch out.
Marvel ScaleIf this Pokemon has a non-volatile status condition, its Defense is multiplied by 1,5.
Mega LauncherThis Pokemon's pulse moves have 1,5x power. Heal Pulse heals 3/4 target's max HP.
MercilessThis Pokemon's attacks are critical hits if the target is poisoned.
MimicryThis Pokemon's types change to match the Terrain. Type reverts when Terrain ends.
Mind's EyeFighting, Normal moves hit Ghost. Accuracy can't be lowered, ignores evasiveness.
MinusIf an active ally has this Ability or the Plus Ability, this Pokemon's Sp Atk is 1,5x.
Mirror ArmorIf this Pokemon's stat stages would be lowered, the attacker's are lowered instead.
Misty SurgeOn switch-in, this Pokemon summons Misty Terrain.
Mold BreakerThis Pokemon's moves and their effects ignore the Abilities of other Pokemon.
MoodyBoosts a random stat (except accuracy/evasion) +2 and another stat -1 every turn.
Motor DriveThis Pokemon's Speed is raised 1 stage if hit by an Electric move; Electric immunity.
MoxieThis Pokemon's Attack is raised by 1 stage if it attacks and KOes another Pokemon.
MultiscaleIf this Pokemon is at full HP, damage taken from attacks is halved.
MultitypeIf this Pokemon is an Arceus, its type changes to match its held Plate.
MummyPokemon making contact with this Pokemon have their Ability changed to Mummy.
Mycelium MightThis Pokemon's Status moves go last in their priority bracket and ignore Abilities.
Natural CureThis Pokemon has its non-volatile status condition cured when it switches out.
NeuroforceThis Pokemon's attacks that are super effective against the target do 1,25x damage.
Neutralizing GasWhile this Pokemon is active, Abilities have no effect.
No AbilityDoes nothing.
No GuardEvery move used by or against this Pokemon will always hit.
NormalizeThis Pokemon's moves are changed to be Normal type and have 1,2x power.
ObliviousThis Pokemon cannot be infatuated or taunted. Immune to Intimidate.
OpportunistWhen an opposing Pokemon has a stat stage raised, this Pokemon copies the effect.
Orichalcum PulseOn switch-in, summons Sunny Day. During Sunny Day, Attack is 1,3333x.
OvercoatThis Pokemon is immune to powder moves, Sandstorm damage, and Effect Spore.
OvergrowAt 1/3 or less of its max HP, this Pokemon's offensive stat is 1,5x with Grass attacks.
Own TempoThis Pokemon cannot be confused. Immune to Intimidate.
Parental BondThis Pokemon's damaging moves hit twice. The second hit has its damage quartered.
Pastel VeilThis Pokemon and its allies cannot be poisoned. On switch-in, cures poisoned allies.
Perish BodyMaking contact with this Pokemon starts the Perish Song effect for it and the attacker.
PickpocketIf this Pokemon has no item and is hit by a contact move, it steals the attacker's item.
PickupIf this Pokemon has no item, it finds one used by an adjacent Pokemon this turn.
PixilateThis Pokemon's Normal-type moves become Fairy type and have 1,2x power.
PlusIf an active ally has this Ability or the Minus Ability, this Pokemon's Sp Atk is 1,5x.
Poison HealThis Pokemon is healed by 1/8 of its max HP each turn when poisoned; no HP loss.
Poison Point30% chance a Pokemon making contact with this Pokemon will be poisoned.
Poison PuppeteerPecharunt: If this Pokemon poisons a target, the target also becomes confused.
Poison TouchThis Pokemon's contact moves have a 30% chance of poisoning.
Power ConstructIf Zygarde 10%/50%, changes to Complete if at 1/2 max HP or less at end of turn.
Power SpotThis Pokemon's allies have the power of their moves multiplied by 1,3.
Power of AlchemyThis Pokemon copies the Ability of an ally that faints.
PranksterThis Pokemon's Status moves have priority raised by 1, but Dark types are immune.
PressureIf this Pokemon is the target of a foe's move, that move loses one additional PP.
Primordial SeaOn switch-in, heavy rain begins until this Ability is not active in battle.
Prism ArmorThis Pokemon receives 3/4 damage from supereffective attacks.
Propeller TailThis Pokemon's moves cannot be redirected to a different target by any effect.
ProteanThis Pokemon's type changes to the type of the move it is using. Once per switch-in.
ProtosynthesisSunny Day active or Booster Energy used: highest stat is 1,3x, or 1,5x if Speed.
Psychic SurgeOn switch-in, this Pokemon summons Psychic Terrain.
Punk RockThis Pokemon receives 1/2 damage from sound moves. Its own have 1,3x power.
Pure PowerThis Pokemon's Attack is doubled.
Purifying SaltGhost damage to this Pokemon dealt with a halved offensive stat; can't be statused.
Quark DriveElectric Terrain active or Booster Energy used: highest stat is 1,3x, or 1,5x if Speed.
Queenly MajestyThis Pokemon and its allies are protected from opposing priority moves.
Quick DrawThis Pokemon has a 30% chance to move first in its priority bracket with attacking moves.
Quick FeetIf this Pokemon is statused, its Speed is 1,5x; ignores Speed drop from paralysis.
RKS SystemIf this Pokemon is a Silvally, its type changes to match its held Memory.
Rain DishIf Rain Dance is active, this Pokemon heals 1/16 of its max HP each turn.
RattledSpeed is raised 1 stage if hit by a Bug-, Dark-, or Ghost-type attack, or Intimidated.
ReceiverThis Pokemon copies the Ability of an ally that faints.
RecklessThis Pokemon's attacks with recoil or crash damage have 1,2x power; not Struggle.
RefrigerateThis Pokemon's Normal-type moves become Ice type and have 1,2x power.
RegeneratorThis Pokemon restores 1/3 of its maximum HP, rounded down, when it switches out.
RipenWhen this Pokemon eats certain Berries, the effects are doubled.
RivalryThis Pokemon's attacks do 1,25x on same gender targets; 0,75x on opposite gender.
Rock HeadThis Pokemon does not take recoil damage besides Struggle/Life Orb/crash damage.
Rocky PayloadThis Pokemon's offensive stat is multiplied by 1,5 while using a Rock-type attack.
Rough SkinPokemon making contact with this Pokemon lose 1/8 of their max HP.
Run AwayNo competitive use.
Sand ForceThis Pokemon's Ground/Rock/Steel attacks do 1,3x in Sandstorm; immunity to it.
Sand RushIf Sandstorm is active, this Pokemon's Speed is doubled; immunity to Sandstorm.
Sand SpitWhen this Pokemon is hit by an attack, the effect of Sandstorm begins.
Sand StreamOn switch-in, this Pokemon summons Sandstorm.
Sand VeilIf Sandstorm is active, this Pokemon's evasiveness is 1,25x; immunity to Sandstorm.
Sap SipperThis Pokemon's Attack is raised 1 stage if hit by a Grass move; Grass immunity.
SchoolingIf user is Wishiwashi, changes to School Form if it has > 1/4 max HP, else Solo Form.
ScrappyFighting, Normal moves hit Ghost. Immune to Intimidate.
Screen CleanerOn switch-in, the effects of Aurora Veil, Light Screen, and Reflect end for both sides.
Seed SowerWhen this Pokemon is hit by an attack, the effect of Grassy Terrain begins.
Serene GraceThis Pokemon's moves have their secondary effect chance doubled.
Shadow ShieldIf this Pokemon is at full HP, damage taken from attacks is halved.
Shadow TagPrevents foes from choosing to switch unless they also have this Ability.
SharpnessThis Pokemon's slicing moves have their power multiplied by 1,5.
Shed SkinThis Pokemon has a 33% chance to have its status cured at the end of each turn.
Sheer ForceThis Pokemon's attacks with secondary effects have 1,3x power; nullifies the effects.
Shell ArmorThis Pokemon cannot be struck by a critical hit.
Shield DustThis Pokemon is not affected by the secondary effect of another Pokemon's attack.
Shields DownIf Minior, switch-in/end of turn it changes to Core at 1/2 max HP or less, else Meteor.
SimpleWhen one of this Pokemon's stat stages is raised or lowered, the amount is doubled.
Skill LinkThis Pokemon's multi-hit attacks always hit the maximum number of times.
Slow StartOn switch-in, this Pokemon's Attack and Speed are halved for 5 turns.
Slush RushIf Snow is active, this Pokemon's Speed is doubled.
SniperIf this Pokemon strikes with a critical hit, the damage is multiplied by 1,5.
Snow CloakIf Snow is active, this Pokemon's evasiveness is 1,25x.
Snow WarningOn switch-in, this Pokemon summons Snow.
Solar PowerIf Sunny Day is active, this Pokemon's Sp Atk is 1,5x; loses 1/8 max HP per turn.
Solid RockThis Pokemon receives 3/4 damage from supereffective attacks.
Soul-HeartThis Pokemon's Special Attack is raised by 1 stage when another Pokemon faints.
SoundproofThis Pokemon is immune to sound-based moves, unless it used the move.
Speed BoostThis Pokemon's Speed is raised 1 stage at the end of each full turn on the field.
StakeoutThis Pokemon's offensive stat is doubled against a target that switched in this turn.
StallThis Pokemon moves last among Pokemon using the same or greater priority moves.
StalwartThis Pokemon's moves cannot be redirected to a different target by any effect.
StaminaThis Pokemon's Defense is raised by 1 stage after it is damaged by a move.
Stance ChangeIf Aegislash, changes Forme to Blade before attacks and Shield before King's Shield.
Static30% chance a Pokemon making contact with this Pokemon will be paralyzed.
SteadfastIf this Pokemon flinches, its Speed is raised by 1 stage.
Steam EngineThis Pokemon's Speed is raised by 6 stages after it is damaged by Fire/Water moves.
SteelworkerThis Pokemon's offensive stat is multiplied by 1,5 while using a Steel-type attack.
Steely SpiritThis Pokemon and its allies' Steel-type moves have their power multiplied by 1,5.
StenchThis Pokemon's attacks without a chance to flinch gain a 10% chance to flinch.
Sticky HoldThis Pokemon cannot lose its held item due to another Pokemon's Ability or attack.
Storm DrainThis Pokemon draws Water moves to itself to raise Sp Atk by 1; Water immunity.
Strong JawThis Pokemon's bite-based attacks have 1,5x power. Bug Bite is not boosted.
SturdyIf this Pokemon is at full HP, it survives one hit with at least 1 HP. Immune to OHKO.
Suction CupsThis Pokemon cannot be forced to switch out by another Pokemon's attack or item.
Super LuckThis Pokemon's critical hit ratio is raised by 1 stage.
Supersweet SyrupOn switch-in, this Pokemon lowers the evasiveness of opponents 1 stage. Once per battle.
Supreme OverlordThis Pokemon's moves have 10% more power for each fainted ally, up to 5 allies.
Surge SurferIf Electric Terrain is active, this Pokemon's Speed is doubled.
SwarmAt 1/3 or less of its max HP, this Pokemon's offensive stat is 1,5x with Bug attacks.
Sweet VeilThis Pokemon and its allies cannot fall asleep; those already asleep do not wake up.
Swift SwimIf Rain Dance is active, this Pokemon's Speed is doubled.
Sword of RuinActive Pokemon without this Ability have their Defense multiplied by 0,75.
SymbiosisIf an ally uses its item, this Pokemon gives its item to that ally immediately.
SynchronizeIf another Pokemon burns/poisons/paralyzes this Pokemon, it also gets that status.
Tablets of RuinActive Pokemon without this Ability have their Attack multiplied by 0,75.
Tangled FeetThis Pokemon's evasiveness is doubled as long as it is confused.
Tangling HairPokemon making contact with this Pokemon have their Speed lowered by 1 stage.
TechnicianThis Pokemon's moves of 60 power or less have 1,5x power, including Struggle.
TelepathyThis Pokemon does not take damage from attacks made by its allies.
Tera ShellTerapagos: If full HP, attacks taken have 0,5x effectiveness unless naturally immune.
Tera ShiftIf this Pokemon is a Terapagos, it transforms into its Terastal Form on entry.
Teraform ZeroTerapagos: Terastallizing ends the effects of weather and terrain. Once per battle.
TeravoltThis Pokemon's moves and their effects ignore the Abilities of other Pokemon.
Thermal ExchangeThis Pokemon's Attack is raised by 1 when damaged by Fire moves; can't be burned.
Thick FatFire-/Ice-type moves against this Pokemon deal damage with a halved offensive stat.
Tinted LensThis Pokemon's attacks that are not very effective on a target deal double damage.
TorrentAt 1/3 or less of its max HP, this Pokemon's offensive stat is 1,5x with Water attacks.
Tough ClawsThis Pokemon's contact moves have their power multiplied by 1,3.
Toxic BoostWhile this Pokemon is poisoned, its physical attacks have 1,5x power.
Toxic ChainThis Pokemon's moves have a 30% chance of badly poisoning.
Toxic DebrisIf this Pokemon is hit by a physical attack, Toxic Spikes are set on the opposing side.
TraceOn switch-in, or when it can, this Pokemon copies a random adjacent foe's Ability.
TransistorThis Pokemon's offensive stat is multiplied by 1,3 while using an Electric-type attack.
TriageThis Pokemon's healing moves have their priority increased by 3.
TruantThis Pokemon skips every other turn instead of using a move.
TurboblazeThis Pokemon's moves and their effects ignore the Abilities of other Pokemon.
UnawareThis Pokemon ignores other Pokemon's stat stages when taking or doing damage.
UnburdenDobra a Speed caso o Pokémon perca o item que segura. O boost é perdido caso o Pokémon seja trocado ou receba outro item/Ability.
UnnerveWhile this Pokemon is active, it prevents opposing Pokemon from using their Berries.
Unseen FistThis Pokemon's contact moves ignore the target's protection, except Max Guard.
Vessel of RuinActive Pokemon without this Ability have their Special Attack multiplied by 0,75.
Victory StarThis Pokemon and its allies' moves have their accuracy multiplied by 1,1.
Vital SpiritThis Pokemon cannot fall asleep. Gaining this Ability while asleep cures it.
Volt AbsorbThis Pokemon heals 1/4 of its max HP when hit by Electric moves; Electric immunity.
Wandering SpiritPokemon making contact with this Pokemon have their Ability swapped with this one.
Water AbsorbThis Pokemon heals 1/4 of its max HP when hit by Water moves; Water immunity.
Water BubbleThis Pokemon's Water power is 2x; it can't be burned; Fire power against it is halved.
Water CompactionThis Pokemon's Defense is raised 2 stages after it is damaged by a Water-type move.
Water VeilThis Pokemon cannot be burned. Gaining this Ability while burned cures it.
Weak ArmorIf a physical attack hits this Pokemon, Defense is lowered by 1, Speed is raised by 2.
Well-Baked BodyThis Pokemon's Defense is raised 2 stages if hit by a Fire move; Fire immunity.
White SmokePrevents other Pokemon from lowering this Pokemon's stat stages.
Wimp OutThis Pokemon switches out when it reaches 1/2 or less of its maximum HP.
Wind PowerThis Pokemon gains the Charge effect when hit by a wind move or Tailwind begins.
Wind RiderAttack raised by 1 if hit by a wind move or Tailwind begins. Wind move immunity.
Wonder GuardThis Pokemon can only be damaged by supereffective moves and indirect damage.
Wonder SkinStatus moves with accuracy checks are 50% accurate when used on this Pokemon.
Zen ModeIf Darmanitan, at end of turn changes Mode to Standard if > 1/2 max HP, else Zen.
Zero to HeroIf this Pokemon is a Palafin in Zero Form, switching out has it change to Hero Form.